Dungeon Crawl Stone Soup version 0.17-a0-1545-gc1bb672 (webtiles) character file. 2 Duffy the Vexing (level 1, 13/13 HPs) Began as a Vampire Enchanter on July 18, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (97 turns). Duffy the Vexing (Vampire Enchanter) Turns: 97, Time: 00:00:25 Health: 13/13 AC: 3 Str: 7 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 17 God: Gold: 17 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Skills: + Level 1.2 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger r - Corona Hex ###.... 2% 1 #...... Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Jewellery e - an uncursed ring of fire Potions d - a potion of blood f - 2 potions of brilliance {unknown} Books c - a book of Maledictions Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You feel more attuned to fire. e - a ring of fire (left hand) You remove your ring of fire. Found a beef jerky. A goblin comes into view. You see here 2 orange potions. A bat comes into view. The goblin shouts! The goblin hits you. You hit the goblin. You kill the goblin! No target in view! No target in view! The helpless bat fails to defend itself. You puncture the bat! You kill the bat! No target in view! HP restored. f - 2 orange potions A bat comes into view. No target in view! The bat is too close now for your liking. The bat barely misses you. Found 16 arrows and a robe. You hit the bat but do no damage. The bat barely misses you. The bat barely misses you. You hit the bat but do no damage. The bat barely misses you. The bat barely misses you. The bat misses you. The bat closely misses you. You hit the bat but do no damage. The bat closely misses you. The bat barely misses you. No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. #####....... ...#............ ...#............. ...........[............ ........................ .......(................ .......................# #@#....####....... #................. +.%.......†....... #.....###....#.... ..#....####......... ................####+ ...................... ..####.............##.. .%.####..........##.#... There were no monsters in sight! Action || total -------------------------++------- Melee: Dagger || 5 Stab: Sleeping || 1 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Duffy the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:2 | Noticed Sigmund 97 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_stonehenge_8_columns D:2: makhleb_altar_promises_db, nicolae_overflow_crystal_walls, grunt_dithmenos_smoke, uniq_sigmund, uniq_terence Vanquished Creatures A bat A goblin 2 creatures vanquished.