Duffy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (27, 2, D:1) a +0 short sword (-8, 5, D:1) a +0 dagger (8, 9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe (-20, 2, D:2) a +0 spear (-23, 11, D:2) a +0 dagger (-20, 13, D:2) 25 arrows (-20, 15, D:2) 5 arrows (-32, 17, D:2) a +0 club (15, 26, D:2) 12 sling bullets (-24, 29, D:2) a +0 large shield (-36, 31, D:2) a cursed -3 quarterstaff (-13, 38, D:2) 8 arrows (-12, 39, D:2) a +0 mace Level 3 of the Dungeon (-47, 6, D:3) a +0 robe (-54, 7, D:3) 5 arrows (-58, 9, D:3) 12 arrows (-51, 9, D:3) a +0 short sword a +0 dagger a +0 leather armour a +0 whip a +0 leather armour a +0 hand axe (-58, 10, D:3) a +0 leather armour (7, 15, D:3) a cursed +0 scale mail (-14, 27, D:3) a +0 dagger (-13, 27, D:3) a +0 club (-1, 27, D:3) a cursed +0 leather armour a +0 club a +0 robe (-15, 39, D:3) a +0 robe (-43, 44, D:3) a +0 whip (-43, 47, D:3) a +0 club Level 4 of the Dungeon [Shop] Jeasis's Weapon Emporium a +0 quarterstaff (56 gold) a +0 long sword (49 gold) a +0 broad axe (56 gold) a +0 short sword (42 gold) a +0 hunting sling (21 gold) a +1 great sword of holy wrath (261 gold) 28 stones (39 gold) a +0 falchion (42 gold) a +0 rapier (56 gold) a +2 flail of protection (226 gold) (21, 6, D:4) a +0 club (23, 7, D:4) 14 arrows (27, 7, D:4) 5 arrows (28, 8, D:4) a +0 whip (2, 17, D:4) a cursed -2 club (7, 22, D:4) a +0 dagger (-25, 25, D:4) 4 tomahawks (-25, 26, D:4) a +0 dagger a +0 leather armour (-24, 28, D:4) a +0 hand axe a +0 ring mail a +0 scale mail a +0 club (-25, 29, D:4) a +0 dagger (-22, 30, D:4) a +0 club (-1, 35, D:4) a +0 robe a +0 dagger (20, 35, D:4) a +0 club (-13, 36, D:4) a +0 whip (-2, 36, D:4) a +0 robe a +0 dagger (19, 36, D:4) a +0 dagger (0, 37, D:4) a +0 trident a cursed +0 robe a +0 dagger (20, 37, D:4) a +0 club (21, 37, D:4) a +0 club (17, 39, D:4) a +0 club (9, 41, D:4) a cursed -1 leather armour (-30, 63, D:4) the +2 hand axe "Weyxtaus" {chop, *Contam rN+ MP+9} It inflicts extra damage upon your enemies. It protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (32, 27, D:5) 4 potions of poison (13, 29, D:5) a +0 ring mail (14, 29, D:5) a +0 club (-22, 35, D:5) a +0 shortbow 12 arrows (-23, 36, D:5) an arrow (14, 37, D:5) a +0 short sword (-7, 45, D:5) a +0 scale mail (3, 54, D:5) a +2 short sword of protection (-2, 58, D:5) a +2 helmet a +0 whip a +0 animal skin (0, 59, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 22 arrows (1, 4, D:6) an arrow (3, 7, D:6) an arrow (7, 16, D:6) a +0 short sword (unseen)