DsMo Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 24, D:1) 19 bolts (23, 31, D:1) a +0 dagger (25, 2, D:1) a +1 vampiric dagger (28, -11, D:1) a +0 dagger (42, 26, D:1) a +0 club (53, 20, D:1) a +0 club (55, 18, D:1) 27 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -32, D:2) a cursed -2 scythe a +0 robe (17, -5, D:2) a +0 club (23, -8, D:2) a +0 club a +0 club (23, -7, D:2) a +0 club (23, -6, D:2) a +0 club a +0 club (24, -8, D:2) a +0 dagger (28, -10, D:2) 3 tomahawks of returning a +0 leather armour (28, -9, D:2) a +0 club (38, 7, D:2) 11 stones (40, -36, D:2) 17 stones {@Q3} (40, -24, D:2) 2 tomahawks (47, 19, D:2) a +0 whip 4 stones (57, -8, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) 23 arrows (3, -16, D:3) a +0 robe (5, -1, D:3) a +0 dagger (6, -3, D:3) a potion of degeneration (6, -1, D:3) a potion of degeneration (7, 3, D:3) 15 poisoned needles (22, -33, D:3) 18 sling bullets (27, 0, D:3) a stone (29, -4, D:3) 18 stones {@Q3} (35, -19, D:3) a +0 club (35, -4, D:3) a +0 club (38, -14, D:3) 24 arrows (42, -15, D:3) 12 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +1 helmet (2, -32, D:4) a -2 flail (20, -20, D:4) a +0 flail (21, -20, D:4) a +0 short sword a +3 ring mail a +0 flail a +0 chain mail (23, -21, D:4) 13 bolts (28, 4, D:4) an uncursed ring of loudness (48, -11, D:4) a +0 halberd (49, -10, D:4) a +0 whip a +0 hunting sling a +0 scale mail (54, -7, D:4) a +0 scale mail (55, -49, D:4) a +0 dagger a +0 ring mail Level 5 of the Dungeon (11, 3, D:5) a +0 halberd (22, -5, D:5) 21 stones (27, -15, D:5) a +0 ring mail (37, -11, D:5) a potion of haste {@q3,} (37, -7, D:5) a +0 ring mail (38, -16, D:5) a +0 giant club (42, -4, D:5) a +0 spear (44, -4, D:5) a cursed -2 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 26, D:6) a +0 chain mail (9, 30, D:6) a +0 ring mail a +0 robe (11, 25, D:6) a +0 mace (13, 16, D:6) a +0 giant spiked club (14, 7, D:6) a +0 club (17, 25, D:6) a cursed +0 leather armour (35, -2, D:6) an arrow (36, -2, D:6) a +0 shortbow 10 arrows (47, 8, D:6) a cursed -2 war axe a +0 hand axe a +0 chain mail (48, 7, D:6) a +0 dagger a +0 leather armour (51, 7, D:6) a +0 leather armour (54, 7, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 1, D:7) a +0 mace (0, 2, D:7) a +0 mace (1, -2, D:7) a +0 mace (1, 0, D:7) a +3 quarterstaff of chaos a +0 mace (1, 1, D:7) a +1 mace of venom (2, -18, D:7) a +0 whip (2, -17, D:7) a +0 club 3 stones {@Q3} (2, -16, D:7) 2 stones {@Q3} a +0 dagger (2, -15, D:7) a +0 club a stone a +0 club (2, -13, D:7) a +0 hunting sling (2, -6, D:7) a +0 mace (2, -4, D:7) a +0 mace (2, -3, D:7) a +0 mace (2, 0, D:7) a +0 mace (2, 1, D:7) a cursed -2 mace (2, 2, D:7) a +0 mace (3, -16, D:7) a +0 whip (3, -15, D:7) a stone (3, -7, D:7) a +0 mace (3, -5, D:7) a +1 mace of protection (6, -21, D:7) a +0 dagger (23, -27, D:7) a +2 long sword of holy wrath (23, 8, D:7) 26 arrows a cursed -3 shortbow (24, 9, D:7) 19 arrows a +0 shortbow (25, 7, D:7) 2 arrows (26, 6, D:7) an arrow (27, 5, D:7) 2 arrows (27, 6, D:7) an arrow (31, -32, D:7) 2 scrolls of random uselessness 2 scrolls of noise (34, -24, D:7) a +0 robe a +0 leather armour of magic resistance a +0 dagger a +0 rapier (34, -7, D:7) a potion of haste (37, -16, D:7) a cursed +0 long sword a +0 robe (37, -15, D:7) a cursed +0 battleaxe a cursed +0 robe a +1 halberd a +0 robe (46, -36, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (2, 7, D:8) a +0 great mace (3, 4, D:8) a +0 chain mail (6, 4, D:8) a wand of disintegration (6) (7, 13, D:8) a +0 leather armour (8, 7, D:8) a +0 short sword a +0 flail a +0 halberd a +0 plate armour (8, 8, D:8) a +0 dagger (12, 12, D:8) a +0 mace (16, 21, D:8) a +0 falchion (18, 28, D:8) a cursed -2 naga barding (20, 24, D:8) a +0 dagger (23, 17, D:8) 8 poisoned needles (25, 25, D:8) a wand of random effects (23) (37, 37, D:8) a +0 dagger (38, 25, D:8) 15 arrows (41, 20, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (1, 18, D:9) 10 bolts (3, 8, D:9) 11 stones {@Q3} (5, 11, D:9) a +0 short sword (5, 18, D:9) a +1 chain mail of cold resistance (17, -22, D:9) a +0 hand axe (36, -11, D:9) 30 arrows (37, -3, D:9) a +0 mace of holy wrath (40, -3, D:9) a +0 leather armour (40, -1, D:9) a +0 long sword a +0 robe (41, -1, D:9) a +0 dagger (49, 13, D:9) a +0 falchion (52, 1, D:9) a +0 whip (53, 18, D:9) a +0 dagger (53, 20, D:9) a +0 giant club Level 10 of the Dungeon (2, 25, D:10) 13 stones (3, 19, D:10) a sling bullet (4, 10, D:10) a +0 glaive (4, 19, D:10) a +0 giant club a sling bullet (5, 19, D:10) a stone a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour (5, 20, D:10) a stone (6, -10, D:10) a +2 mace of holy wrath (7, 23, D:10) a +0 mace 11 stones {@Q3} a +0 chain mail (14, 21, D:10) 15 arrows (18, 13, D:10) 3 large rocks {!d, @Q4} (30, -13, D:10) 2 arrows (30, 27, D:10) a +0 naga barding (31, -14, D:10) a +0 troll leather armour 2 arrows (31, -7, D:10) an arrow (32, -14, D:10) a +0 shortbow 12 arrows (32, -6, D:10) 2 arrows (32, -5, D:10) an arrow a +3 antimagic hand axe a +0 giant spiked club (32, -4, D:10) a +0 longbow 18 arrows a +0 centaur barding (32, 7, D:10) a +0 flail (35, -10, D:10) a +0 flail (36, -6, D:10) a +0 chain mail (36, -1, D:10) a crystal ball of energy (40, 27, D:10) a +0 hunting sling (41, -12, D:10) a +0 scale mail (41, -6, D:10) a +0 shortbow 13 arrows (42, -14, D:10) a +0 giant club (43, -7, D:10) an arrow (44, -8, D:10) 2 arrows (45, -9, D:10) 3 arrows (45, -8, D:10) 2 arrows (48, 31, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) 22 bolts (9, 0, D:11) an uncursed staff of power {!a} an uncursed staff of poison (9, 3, D:11) 24 arrows (14, 2, D:11) a +0 robe a cursed +0 mace a +4 battleaxe a +0 robe (14, 3, D:11) a +0 robe a cursed -2 flail (15, 1, D:11) 4 arrows (15, 2, D:11) a +0 robe a +4 scimitar a cursed +3 flail a +0 robe (15, 6, D:11) 5 arrows a +1 shortbow of freezing a +0 club (15, 8, D:11) an arrow (15, 9, D:11) a +0 whip 2 stones (16, 1, D:11) 4 arrows (16, 2, D:11) an arrow (16, 3, D:11) an arrow 2 stones {@Q3} (16, 4, D:11) an arrow a +0 short sword (16, 6, D:11) a +0 short sword (16, 8, D:11) a +0 dagger (16, 9, D:11) a +0 giant club a +0 giant club a +0 giant club a +0 dagger a +0 robe a +0 flail (16, 10, D:11) 2 arrows a stone (16, 15, D:11) a +0 shortbow 23 arrows (16, 16, D:11) a +0 shortbow 19 arrows (16, 17, D:11) a +0 shortbow 11 arrows (17, 0, D:11) an arrow (17, 1, D:11) a +0 dire flail (17, 2, D:11) a +0 spear a +1 shortbow of freezing 9 arrows (17, 10, D:11) a +0 club (17, 15, D:11) a +0 shortbow 10 arrows (18, 4, D:11) a +0 mace (19, -3, D:11) 16 stones {@Q3} (19, -1, D:11) 2 arrows (19, 2, D:11) a +0 leather armour (19, 4, D:11) 16 stones {@Q3} (20, 2, D:11) a +0 leather armour a +0 long sword a +0 chain mail (20, 3, D:11) 22 stones {@Q3} a +0 leather armour a +1 dagger of flaming (32, 2, D:11) 17 arrows (33, 3, D:11) 21 poisoned needles (38, 3, D:11) 25 sling bullets (45, 3, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a large rock {!d, @Q4} (1, 0, D:12) 2 large rocks {!d, @Q4} (11, -18, D:12) a +0 war axe (20, -11, D:12) a +0 dagger a +0 robe (27, -19, D:12) a +0 dire flail a +0 giant club (27, 28, D:12) 4 large rocks (28, 30, D:12) a large rock {!d, @Q4} (31, 22, D:12) a +0 giant spiked club (41, 6, D:12) a +0 dagger (53, 10, D:12) a +0 giant spiked club a +0 giant club (54, 19, D:12) a +0 dagger (56, 31, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) an uncursed ring of wizardry (12, 39, D:13) an arrow (13, 38, D:13) an arrow (14, 38, D:13) an arrow (16, 39, D:13) an arrow (16, 40, D:13) an arrow (16, 41, D:13) an arrow (16, 42, D:13) an arrow (17, 40, D:13) a stone (17, 41, D:13) a +0 shortbow 21 arrows a +0 shortbow (17, 42, D:13) a +0 shortbow a +0 shortbow 29 arrows (18, 40, D:13) a +0 shortbow 23 arrows (18, 41, D:13) a +0 club (18, 42, D:13) a +0 shortbow 18 arrows (19, 4, D:13) a +0 trident (19, 21, D:13) 2 scrolls of silence (19, 42, D:13) 2 arrows (20, 21, D:13) a +0 battleaxe a +0 robe a cursed +0 mace a +0 robe (21, 44, D:13) a cursed -3 club 6 stones {@Q3} (23, 21, D:13) a +0 scimitar a +0 robe (23, 22, D:13) a cursed +0 scimitar a +0 robe (23, 44, D:13) a +0 club 2 poisoned needles a +0 dagger (24, 12, D:13) 29 stones (28, 3, D:13) a cursed +0 flail (28, 6, D:13) a large rock {!d, @Q4} (28, 26, D:13) a +0 long sword (29, 5, D:13) a large rock (32, 44, D:13) 9 poisoned needles (35, 1, D:13) a large rock (35, 2, D:13) 2 large rocks {!d, @Q4} (36, 15, D:13) a +0 giant spiked club (39, 4, D:13) a cursed +0 scale mail (40, 4, D:13) a +0 ring mail (43, -6, D:13) a +0 robe (45, 0, D:13) 18 stones (54, 11, D:13) a +0 scimitar a +0 chain mail (55, 9, D:13) a +0 short sword a +0 leather armour (55, 10, D:13) a +0 leather armour (55, 12, D:13) a +0 mace Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (8, 1, D:14) a +0 blowgun {@w1} a +0 blowgun {@w1} (13, 21, D:14) a +0 whip a +0 robe a +0 dagger (13, 22, D:14) a +0 robe a +0 dagger (14, 23, D:14) a +0 giant club a +0 giant club (14, 28, D:14) a +0 troll leather armour (15, 21, D:14) 12 poisoned needles (20, 18, D:14) a potion of berserk rage (29, -15, D:14) 24 arrows (39, -16, D:14) a +0 scale mail (39, 15, D:14) an arrow (39, 16, D:14) an arrow (40, 16, D:14) 2 arrows (41, -21, D:14) a +0 giant club a +0 giant spiked club (41, 17, D:14) an arrow (41, 19, D:14) a +0 longbow 15 arrows (43, 20, D:14) a +0 shortbow 21 arrows (45, 21, D:14) 2 arrows (46, 22, D:14) an arrow (46, 23, D:14) an arrow (47, 24, D:14) an arrow (47, 30, D:14) 33 sling bullets Level 15 of the Dungeon (0, 0, D:15) a +0 plate armour a +0 war axe (1, 12, D:15) a +0 mace (2, -1, D:15) 2 needles of sleeping a +0 blowgun {@w1} a +0 chain mail a +0 hand axe (3, -8, D:15) a +0 battleaxe a +0 robe a +3 short sword a +0 robe a +0 hand axe a +0 robe (3, 11, D:15) a +0 plate armour a +0 mace (4, 9, D:15) a +0 ring mail (4, 10, D:15) a +0 dagger of venom a +0 plate armour a +0 long sword (10, -28, D:15) 17 arrows (17, -15, D:15) a +0 giant club a +0 giant club (17, 5, D:15) a potion of haste (21, -17, D:15) a large rock {!d, @Q4} (23, 17, D:15) a scroll of random uselessness (25, 10, D:15) a +0 pair of gloves (28, -24, D:15) 4 large rocks {!d, @Q4} (30, -6, D:15) a large rock {!d, @Q4} (32, -5, D:15) a large rock (34, 4, D:15) a cursed -1 chain mail (36, -21, D:15) a +0 robe (40, -10, D:15) 22 stones (41, 19, D:15) a +0 executioner's axe (48, 18, D:15) a +0 rapier (52, -9, D:15) a potion of haste (52, -8, D:15) an uncursed ring of teleportation (60, 1, D:15) an uncursed ring of poison resistance the Ecumenical Temple (0, 0, Temple) the +1 crystal plate armour "Duelof" {*Slow rElec rN+} It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. the -1 pair of gloves of Vehumet's Envy {*Drain +Blink +Inv rN+} It protects you from negative energy. It lets you turn invisible. It lets you blink. It causes draining when unequipped. Level 1 of the Orcish Mines [Shop] Afreidyura's Assorted Antiques a fan of gales (1520 gold) a +0 plate armour (874 gold) a +3 ring mail of cold resistance (988 gold) a +0 ring mail (152 gold) a cursed ring of teleportation (171 gold) a +0 dagger (76 gold) a +0 hand crossbow (133 gold) a wand of disintegration (11) (570 gold) a scroll of magic mapping (133 gold) a +0 spear (114 gold) a crystal ball of energy (760 gold) [Shop] Cizuadec's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, Orc:1) a +0 trident a cursed +0 leather armour (2, -1, Orc:1) a +0 dagger a +0 robe a +0 hand axe (3, -3, Orc:1) a +0 war axe (5, -4, Orc:1) a +0 halberd a cursed +0 plate armour (6, -5, Orc:1) a +0 hand axe (6, -4, Orc:1) a +1 vampiric long sword a +0 chain mail (6, -3, Orc:1) a +0 dagger a +0 scale mail a +0 mace a +0 leather armour (8, -5, Orc:1) a +0 dire flail a +0 plate armour (8, -4, Orc:1) a +0 morningstar a +0 leather armour (10, -6, Orc:1) a +0 giant club a +0 robe Level 2 of the Orcish Mines [Shop] Nocenn's Magic Scroll Boutique a scroll of remove curse (54 gold) a scroll of teleportation (54 gold) a scroll of magic mapping (63 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of magic mapping (63 gold) a scroll of noise (18 gold) a scroll of remove curse (54 gold) [Shop] Byab Apn's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Cearumor's Antique Armour Boutique a +0 robe (21 gold) a +0 leather armour (62 gold) a +0 scale mail (124 gold) a +0 ring mail (124 gold) [Shop] Bicecogegh's Book Shop a book of Enchantments (750 gold) the Guide on the Feathery Compass (735 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Portal Projectile Hexes/Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Deflect Missiles Charms/Air 6 a book of Air (525 gold) a book of Minor Magic (300 gold) a book of Cantrips (300 gold) a book of Dreams (1125 gold) (4, -12, Orc:2) a +1 spear of piercing (5, -11, Orc:2) a +0 hand axe (6, -13, Orc:2) a +0 dagger a +0 robe a +0 flail (6, -12, Orc:2) a +0 dagger a +0 robe (7, -13, Orc:2) a +0 leather armour (7, -12, Orc:2) a +0 mace (7, -11, Orc:2) a +0 war axe a +0 ring mail a +0 ring mail (7, 2, Orc:2) a +0 chain mail a +0 trident (8, -12, Orc:2) a +0 dire flail a +0 chain mail (8, 3, Orc:2) a +0 flail (9, 3, Orc:2) a +0 ring mail (10, 2, Orc:2) a +0 club a +2 dagger of venom (14, -1, Orc:2) a +0 ring mail a +0 mace (14, 0, Orc:2) a tomahawk a +0 dagger (14, 11, Orc:2) a cursed +0 short sword (14, 12, Orc:2) a +0 troll leather armour (15, -1, Orc:2) a +0 giant club (15, 11, Orc:2) a +0 leather armour (15, 13, Orc:2) a +0 short sword a +0 ring mail a cursed -2 flail (16, -1, Orc:2) a +0 scale mail a +0 chain mail a +0 short sword a +0 war axe (16, 11, Orc:2) a +0 flail (16, 12, Orc:2) a +0 leather armour a +0 short sword (16, 13, Orc:2) a +0 leather armour a +0 short sword (16, 14, Orc:2) a +0 giant club (17, 11, Orc:2) a +0 ring mail a +0 trident (17, 12, Orc:2) a +1 trident of piercing (21, -21, Orc:2) a +0 glaive a +0 chain mail (22, -22, Orc:2) a +0 hand axe a +0 leather armour (22, -21, Orc:2) a +0 battleaxe a +0 chain mail (23, -29, Orc:2) a +0 trident a +0 chain mail (23, -28, Orc:2) a +0 dagger a +0 ring mail a +0 short sword (23, -20, Orc:2) a +0 mace of venom a +0 chain mail (23, -9, Orc:2) a +0 leather armour (24, -28, Orc:2) a +1 halberd of venom a +0 chain mail (24, -27, Orc:2) a +0 morningstar a +0 mace (24, -26, Orc:2) a +1 short sword of speed (24, -13, Orc:2) 17 bolts (25, -27, Orc:2) a +0 dagger a +0 robe (25, -21, Orc:2) a +0 ring mail (25, -20, Orc:2) a +0 hand axe (25, 4, Orc:2) a +0 chain mail a +0 dire flail a +0 scale mail (26, -20, Orc:2) a +0 robe a +1 dagger of flaming (26, -3, Orc:2) a +2 chain mail of magic resistance a +0 dire flail (27, -4, Orc:2) a +0 chain mail a +0 long sword (27, 25, Orc:2) a +0 giant club (29, -4, Orc:2) an uncursed staff of air (29, 27, Orc:2) a +0 giant club a +0 giant spiked club (30, 27, Orc:2) a +0 whip a cursed -3 mace (31, -6, Orc:2) a cursed -3 mace (32, -17, Orc:2) a +0 mace of holy wrath (32, -10, Orc:2) a +0 plate armour a +0 scimitar (32, 23, Orc:2) a +0 dagger a +0 scale mail (33, -28, Orc:2) a +0 robe of fire resistance a +0 dagger (33, -26, Orc:2) a +0 chain mail a cursed -1 mace (33, -25, Orc:2) a +0 robe a +0 dagger (33, -24, Orc:2) a +0 chain mail of fire resistance a +3 battleaxe of distortion (33, -22, Orc:2) a +0 dagger (33, -4, Orc:2) a +0 flail (33, -3, Orc:2) a +0 plate armour a +0 battleaxe (33, 18, Orc:2) a +0 club a +0 leather armour (33, 20, Orc:2) a +0 mace a +0 flail of protection a +0 leather armour (34, 1, Orc:2) a +0 plate armour a +1 scimitar of freezing (34, 8, Orc:2) a +0 giant club (34, 14, Orc:2) a +0 whip (34, 24, Orc:2) a +0 club (35, -23, Orc:2) a +0 plate armour a +0 trident (35, -22, Orc:2) a +0 club a +0 hand axe (35, -3, Orc:2) a large rock {!d, @Q4} (35, 14, Orc:2) a +0 giant club a +0 trident (36, -22, Orc:2) a +0 chain mail a +0 war axe of electrocution a +0 robe a +0 dagger of venom a +0 troll leather armour (36, -21, Orc:2) a +0 hand axe (36, -17, Orc:2) a +0 chain mail a +0 whip (36, -3, Orc:2) a large rock {!d, @Q4} (37, -22, Orc:2) a +0 leather armour a +0 chain mail a +0 dagger a +0 robe a +0 whip a +0 long sword (37, -13, Orc:2) a cursed -1 giant spiked club (37, -9, Orc:2) a +0 hand axe (37, -2, Orc:2) 2 large rocks {!d, @Q4} (37, 4, Orc:2) a +0 troll leather armour (38, -25, Orc:2) a +0 battleaxe (38, -22, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (38, -7, Orc:2) a +0 flail a +0 plate armour (39, -26, Orc:2) a +0 plate armour a +0 war axe (39, -3, Orc:2) a large rock {!d, @Q4} (42, -27, Orc:2) a +0 club (42, -26, Orc:2) a +0 hand axe (42, -20, Orc:2) a +0 chain mail a +0 halberd (42, -19, Orc:2) a +0 club (43, -21, Orc:2) a +0 club (43, -20, Orc:2) a +0 leather armour (43, -19, Orc:2) a +0 leather armour a +0 club (44, -22, Orc:2) a +0 glaive a +0 ring mail (44, -21, Orc:2) a +0 mace a +0 chain mail a +0 short sword (44, 10, Orc:2) a +0 chain mail a +0 dagger (45, 9, Orc:2) a +0 ring mail a +0 hand axe a +0 mace (46, -33, Orc:2) 5 scrolls of enchant weapon the +3 scale mail of Impermeability {rF++ MR- Dex+4} It affects your dexterity (+4). It greatly protects you from fire. It affects your resistance to hostile enchantments. (46, 1, Orc:2) a +0 dagger a +0 robe (46, 10, Orc:2) 2 tomahawks a +0 leather armour a +0 mace (47, 1, Orc:2) a +0 trident a +0 plate armour (47, 2, Orc:2) a +0 hand axe a +0 dagger a +0 robe (47, 10, Orc:2) a +0 vampiric falchion (47, 11, Orc:2) a +0 flail (48, 1, Orc:2) a +0 falchion of slicing (48, 10, Orc:2) a +0 dagger (48, 11, Orc:2) a +0 leather armour a +0 hand axe (56, 23, Orc:2) a +0 great sword a +0 chain mail (57, 9, Orc:2) a +0 leather armour a +0 scale mail a +0 trident a +0 dagger (57, 23, Orc:2) a cursed -1 giant spiked club a +0 giant club (57, 24, Orc:2) a +0 dagger a +0 robe a +1 dagger of freezing a +0 robe (58, 9, Orc:2) a +0 dagger (58, 10, Orc:2) a +0 plate armour a +0 glaive (58, 23, Orc:2) a +0 scimitar a cursed +0 chain mail (59, 9, Orc:2) a +0 chain mail a +0 war axe (62, 11, Orc:2) a tomahawk (62, 14, Orc:2) a +0 chain mail a cursed -2 battleaxe (62, 15, Orc:2) a +0 scale mail a +0 flail (63, -3, Orc:2) a +0 mace a +0 plate armour (63, 10, Orc:2) 2 tomahawks (63, 15, Orc:2) a +0 scale mail a +0 whip (64, -3, Orc:2) a +0 ring mail (64, 6, Orc:2) a +0 chain mail a +0 great sword (65, 9, Orc:2) a +0 plate armour 2 tomahawks a cursed -2 scimitar (65, 10, Orc:2) a +0 chain mail a +0 glaive Level 1 of the Elven Halls (0, 0, Elf:1) a scroll of vulnerability (1, 4, Elf:1) a +0 dagger a +0 scale mail (2, 3, Elf:1) a +0 rapier a +0 leather armour a +0 scimitar a +0 leather armour (2, 4, Elf:1) a +0 long sword (2, 5, Elf:1) a +0 dagger (4, -27, Elf:1) a potion of berserk rage a +0 buckler a +0 scimitar a +0 scimitar a +0 leather armour a scroll of torment (4, -8, Elf:1) a +0 leather armour a +0 short sword a +0 dagger a +0 ring mail a +0 long sword a +0 scimitar (5, -26, Elf:1) a +0 buckler a +1 short sword of electrocution (6, -46, Elf:1) a +4 dire flail of holy wrath (6, -45, Elf:1) a +3 scimitar of electrocution (6, -44, Elf:1) a +0 dagger a +0 ring mail a +0 dagger a +0 short sword a +0 leather armour a +0 dagger a +0 rapier a +0 scale mail a +1 broad axe of draining a +0 rapier a +0 long sword a +0 rapier (6, -43, Elf:1) a +0 dagger a +0 ring mail (6, -42, Elf:1) a +0 short sword a +0 long sword (6, -27, Elf:1) a +5 trident of freezing (6, -26, Elf:1) a +0 chain mail a +0 long sword (7, -44, Elf:1) a +0 dagger a +0 chain mail a +2 long sword of holy wrath a +0 longbow 9 arrows a +0 robe a +0 long sword a +0 leather armour a +2 morningstar of holy wrath (7, -42, Elf:1) a +0 dagger a +0 robe (7, -8, Elf:1) a +0 chain mail a +0 long sword (7, -7, Elf:1) 22 stones {@Q3} (8, -42, Elf:1) a +0 dagger (8, -41, Elf:1) a +0 leather armour a +0 short sword (13, -26, Elf:1) a +0 pair of boots (16, -38, Elf:1) a cursed +0 ring mail (16, -35, Elf:1) a wand of polymorph (13) (17, -43, Elf:1) an arrow (18, -42, Elf:1) a +0 dagger a +0 leather armour a +0 dagger an arrow (18, -41, Elf:1) a +0 long sword (19, -42, Elf:1) a +0 dagger a +0 shortbow 5 arrows a +0 leather armour a +0 long sword a +0 ring mail (19, -41, Elf:1) a +0 rapier a +0 ring mail a +0 long sword (20, -42, Elf:1) a +0 longbow a +0 short sword 16 arrows a +0 leather armour (20, -41, Elf:1) an arrow (21, -35, Elf:1) a +0 scale mail (23, -41, Elf:1) a +0 rapier (23, -40, Elf:1) a +0 dire flail of protection (23, -34, Elf:1) a +0 battleaxe of venom (24, -35, Elf:1) a +1 scimitar of holy wrath (25, -39, Elf:1) a +0 short sword (26, -40, Elf:1) a +0 dagger (26, -39, Elf:1) a +1 battleaxe of chopping (27, -39, Elf:1) an arrow (27, -21, Elf:1) a +0 halberd of protection (32, -11, Elf:1) a +0 buckler a +0 short sword (34, -22, Elf:1) a -4 ring of intelligence (36, -34, Elf:1) an uncursed ring of poison resistance (36, 5, Elf:1) an arrow (38, -31, Elf:1) a +0 hand axe (39, -12, Elf:1) a potion of degeneration (41, -2, Elf:1) a cursed -2 dagger (41, 0, Elf:1) an arrow (42, -1, Elf:1) a +0 short sword a +0 scale mail a +0 dagger a +0 shortbow a +0 leather armour a +0 longbow a +0 dagger 36 arrows a +0 leather armour (43, -2, Elf:1) an arrow (43, -1, Elf:1) a +0 long sword a +0 leather armour (44, -21, Elf:1) a +1 war axe of flaming (45, -10, Elf:1) a +0 short sword of freezing Level 2 of the Elven Halls (0, 0, Elf:2) 24 sling bullets (0, 6, Elf:2) a +0 quarterstaff (1, 4, Elf:2) the ring "Agirues" {MR+ SInv} [ring of protection from magic] It affects your resistance to hostile enchantments. It lets you see invisible. a box of beasts 2 phantom mirrors (4, -16, Elf:2) 6 javelins (10, -9, Elf:2) a +5 trident of freezing (11, -16, Elf:2) 15 sling bullets (11, -10, Elf:2) a +0 long sword (11, -8, Elf:2) 18 stones (15, -13, Elf:2) a +0 leather armour (19, -9, Elf:2) an arrow (21, -16, Elf:2) an arrow (21, -13, Elf:2) a +0 leather armour 6 arrows a +0 short sword a +0 longbow (21, -10, Elf:2) an arrow (22, -21, Elf:2) 2 arrows (22, -18, Elf:2) an arrow (22, -17, Elf:2) 2 arrows (22, -11, Elf:2) an arrow (22, -9, Elf:2) an arrow (23, -9, Elf:2) an arrow (24, -2, Elf:2) a +0 leather armour (25, -17, Elf:2) a +0 long sword (27, -30, Elf:2) 6 stones (29, -25, Elf:2) a wand of polymorph (13) (29, -9, Elf:2) 2 arrows (30, -32, Elf:2) a +0 falchion (32, -40, Elf:2) a +0 falchion (32, -19, Elf:2) a wand of disintegration (11) (32, -2, Elf:2) a +0 short sword a +0 leather armour (34, -10, Elf:2) 19 stones (35, -6, Elf:2) a +0 morningstar (40, -14, Elf:2) a scroll of holy word (47, -6, Elf:2) a +0 rapier (50, -2, Elf:2) a +2 halberd of flaming (51, -14, Elf:2) a +0 short sword (52, -18, Elf:2) a +1 flail of venom (52, -16, Elf:2) a +0 ring mail a +0 rapier (52, -15, Elf:2) a +0 dagger (52, -14, Elf:2) a +0 ring mail a +0 short sword a +0 rapier (56, 2, Elf:2) a +0 ring mail a +0 dagger (59, -16, Elf:2) a +0 leather armour (62, -1, Elf:2) a potion of berserk rage (63, -20, Elf:2) a phantom mirror a throwing net {!d , @Q1} Level 3 of the Elven Halls [Shop] Neolib's Book Shop a book of Necromancy (360 gold) a book of the Sky (780 gold) a manual of Shields (1324 gold) a Grand Grimoire (1324 gold) a book of Clouds (540 gold) a book of Burglary (900 gold) the Papyrus of the Feathery Blaze (642 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Poisonous Vapours Poison/Air 2 d - Static Discharge Conjuration/Air 3 e - Ignite Poison Fire/Transmutation/Poison 3 f - Summon Lightning Spire Summoning/Air 4 g - Fireball Conjuration/Fire 5 a book of Cantrips (240 gold) a book of Maledictions (300 gold) (0, 0, Elf:3) 27 arrows (0, 3, Elf:3) a +0 longbow a +0 short sword a +0 leather armour 19 arrows (3, 3, Elf:3) an arrow (4, -1, Elf:3) a +1 dagger of flaming (4, 1, Elf:3) an arrow (4, 21, Elf:3) a +0 rapier (5, 0, Elf:3) a +0 long sword a +0 leather armour (5, 5, Elf:3) an arrow (6, -1, Elf:3) a +0 scimitar (6, 4, Elf:3) an arrow (13, -8, Elf:3) 23 sling bullets (14, 22, Elf:3) 20 stones {@Q3} (15, 2, Elf:3) a +0 long sword a +0 ring mail (18, -12, Elf:3) a +0 dagger (18, -9, Elf:3) a +0 short sword (19, -13, Elf:3) an arrow (19, -11, Elf:3) a +0 dagger (20, -10, Elf:3) a +0 short sword a +0 shortbow 17 arrows a +0 leather armour (20, 31, Elf:3) 16 stones (24, 12, Elf:3) a +0 pair of gloves (24, 16, Elf:3) an arrow (25, 8, Elf:3) an arrow (25, 10, Elf:3) a +0 dagger a +0 longbow 13 arrows a +0 leather armour (26, 8, Elf:3) 4 arrows (29, -2, Elf:3) 17 stones (30, 2, Elf:3) a +1 trident of piercing (31, 35, Elf:3) a +0 long sword (32, 1, Elf:3) a +2 scimitar of holy wrath (35, -11, Elf:3) an arrow (36, -10, Elf:3) a +0 dagger (37, -9, Elf:3) a +0 shortbow a +0 short sword 17 arrows a +0 leather armour a +0 dagger a +0 chain mail a potion of lignification (38, -10, Elf:3) a +0 shortbow 12 arrows a +0 leather armour a +0 long sword (38, -8, Elf:3) an arrow (38, -7, Elf:3) an arrow (39, 23, Elf:3) 8 stones {@Q3} (41, 39, Elf:3) a +0 ring mail (47, -20, Elf:3) an uncursed staff of conjuration {!a} (47, -18, Elf:3) a +0 arbalest of flaming (47, -14, Elf:3) 23 arrows (47, -13, Elf:3) a throwing net {!d , @Q1} (47, -12, Elf:3) an uncursed amulet of guardian spirit (48, -21, Elf:3) a +0 ring mail (48, -20, Elf:3) 2 needles of sleeping (48, -19, Elf:3) an uncursed staff of summoning (48, -15, Elf:3) 18 stones {@Q3} (49, -17, Elf:3) an uncursed staff of poison (49, -14, Elf:3) a crystal ball of energy (49, 27, Elf:3) an arrow (50, -21, Elf:3) a book of Air (50, -20, Elf:3) a +2 hand crossbow of freezing (50, -19, Elf:3) a +0 rapier (50, -17, Elf:3) a +0 leather armour (50, -16, Elf:3) a +0 short sword (51, -21, Elf:3) a book of Conjurations (51, -18, Elf:3) 2 scrolls of summoning (51, -17, Elf:3) a +0 rapier (52, -21, Elf:3) 4 needles of frenzy (52, -20, Elf:3) a +0 battleaxe (52, -19, Elf:3) an uncursed staff of power {!a} (53, -21, Elf:3) an uncursed staff of power (53, -19, Elf:3) 30 arrows (53, -18, Elf:3) a cursed +0 scale mail (53, -17, Elf:3) a +0 long sword (54, -20, Elf:3) a +5 dagger of venom (54, -19, Elf:3) a +0 rapier (54, -17, Elf:3) a +0 ring mail a +0 long sword (54, 5, Elf:3) a +1 dire flail of protection a +0 leather armour a +0 rapier a +0 dagger a +0 rapier a cursed +0 leather armour a +0 rapier a +0 leather armour a cursed -2 dagger a cursed -1 long sword a +0 ring mail a +0 long sword a +0 ring mail a +0 rapier a +0 ring mail a +0 long sword a +0 ring mail a cursed -1 long sword a +0 rapier a +0 leather armour a +0 long sword a +0 ring mail a +0 long sword a +0 dagger a +0 scimitar a +4 long sword of pain a +0 leather armour a +2 dagger of flaming an uncursed amulet of faith {!P} a +2 glaive of chopping a +0 antimagic lajatang (54, 12, Elf:3) a +0 rapier (54, 27, Elf:3) 13 arrows a +0 shortbow (55, -17, Elf:3) a +0 scale mail a +0 long sword (55, -16, Elf:3) a +0 great sword (55, 6, Elf:3) a +0 scale mail a +0 dagger (55, 10, Elf:3) a +0 ring mail a +0 long sword (56, -21, Elf:3) a phial of floods (56, 7, Elf:3) a +0 rapier a +0 leather armour a +0 rapier a +0 ring mail a +0 short sword a +0 ring mail a +0 rapier a +0 leather armour 34 arrows a +0 longbow (56, 8, Elf:3) a +0 scale mail a +0 dagger (56, 27, Elf:3) 3 arrows (57, -6, Elf:3) a +1 morningstar of venom a +2 plate armour of magic resistance (57, 6, Elf:3) a +0 rapier (57, 7, Elf:3) a +0 long sword (58, -20, Elf:3) 17 stones {@Q3} (58, -13, Elf:3) a +0 leather armour a +0 battleaxe (58, 2, Elf:3) a +0 ring mail a +0 long sword (59, -21, Elf:3) a cursed -1 short sword (59, -20, Elf:3) 25 arrows (60, -20, Elf:3) a phial of floods (61, -19, Elf:3) a lamp of fire (62, -20, Elf:3) a +2 hand crossbow of velocity (62, -18, Elf:3) a phantom mirror (63, -21, Elf:3) a manual of Staves (63, -20, Elf:3) 8 needles of sleeping (63, -17, Elf:3) a +2 long sword of electrocution (64, -21, Elf:3) the +4 falchion of Okawaru's Indignation {slice, rPois rF++ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It greatly protects you from fire. It protects you from poison. the +4 eveningstar of Circularity {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (64, -20, Elf:3) +1 shadow dragon scales (65, -20, Elf:3) a +3 blowgun {@w1} (65, -19, Elf:3) a +0 scale mail (65, -18, Elf:3) a +2 arbalest of flaming (65, -16, Elf:3) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 javelins (2, 4, Lair:1) a +0 rapier (11, 28, Lair:1) 29 stones {@Q3} (15, -1, Lair:1) a +0 scale mail (21, 14, Lair:1) a +0 long sword (23, 1, Lair:1) 22 bolts (28, 9, Lair:1) 21 poisoned needles (32, -18, Lair:1) an uncursed ring of stealth (48, -16, Lair:1) the +10 dagger of Dipsom {drain, *Contam +Blink MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you blink. It causes magical contamination when unequipped. (52, -2, Lair:1) 24 arrows (55, -5, Lair:1) a +0 arbalest Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of holy word (12, -13, Lair:2) a +0 dagger of speed (20, 8, Lair:2) a +2 buckler (21, -20, Lair:2) 20 sling bullets (28, -2, Lair:2) a +0 rapier (29, -3, Lair:2) 16 sling bullets (30, -17, Lair:2) a cursed -2 scimitar (30, -3, Lair:2) a +0 pair of gloves (30, -2, Lair:2) a +0 great sword (40, -18, Lair:2) 9 poisoned needles (44, -33, Lair:2) a scroll of holy word (46, -15, Lair:2) a +0 scimitar (47, -38, Lair:2) a +1 falchion of slicing Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of identify (1, 0, Lair:3) a +0 ring mail (1, 1, Lair:3) 34 gold pieces (1, 5, Lair:3) an uncursed ring of ice (2, 0, Lair:3) 16 gold pieces (2, 1, Lair:3) a scroll of identify (3, 0, Lair:3) 21 gold pieces (5, 26, Lair:3) 15 bolts (6, 19, Lair:3) a +0 robe (10, 49, Lair:3) a +0 robe (11, 50, Lair:3) a +2 flail of protection (14, 17, Lair:3) a +0 robe (15, 28, Lair:3) a +1 falchion of protection (21, 18, Lair:3) 12 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (9, -10, Lair:4) a +0 leather armour (11, -27, Lair:4) the +3 dagger "Jellyslayer" {speed, +Rage MR+ Stlth-} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It lets you go berserk. It makes you less stealthy. (14, -41, Lair:4) a +0 whip (20, -18, Lair:4) a +0 leather armour (33, -34, Lair:4) 17 stones (38, -36, Lair:4) 13 arrows (50, 3, Lair:4) a +0 ring mail (57, -11, Lair:4) 6 stones (58, -20, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 trident of venom (3, 2, Lair:5) a javelin (3, 3, Lair:5) 2 javelins {@Q2} (4, 2, Lair:5) 2 javelins {@Q2} (5, 0, Lair:5) a +0 quarterstaff (5, 1, Lair:5) 2 javelins {@Q2} (8, -2, Lair:5) an uncursed ring of wizardry a +6 long sword (9, 21, Lair:5) a +0 leather armour (10, 22, Lair:5) a +0 mace (19, -12, Lair:5) 6 stones (19, -7, Lair:5) a potion of berserk rage (19, 21, Lair:5) 19 arrows (22, 23, Lair:5) a scroll of immolation (28, 9, Lair:5) 9 arrows (28, 10, Lair:5) a wand of random effects (15) (29, 13, Lair:5) a +3 ring of slaying a +1 chain mail of poison resistance (41, 4, Lair:5) 17 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) an uncursed ring of fire (2, 13, Lair:6) a +0 scale mail (3, 14, Lair:6) a scroll of vulnerability (4, 14, Lair:6) a +1 flail of crushing (10, 21, Lair:6) a +3 ring of strength (13, 14, Lair:6) a wand of polymorph (7) (15, 10, Lair:6) 17 sling bullets (22, -10, Lair:6) a +0 centaur barding a +1 longbow of flaming (22, 17, Lair:6) a +0 chain mail (25, -14, Lair:6) 2 arrows (26, -14, Lair:6) 2 arrows (27, -15, Lair:6) 3 arrows (28, -17, Lair:6) a +0 pair of boots (28, -16, Lair:6) an arrow (29, -17, Lair:6) 4 arrows (29, 4, Lair:6) +0 steam dragon scales (30, -16, Lair:6) 3 arrows (34, 22, Lair:6) +0 swamp dragon scales (35, -10, Lair:6) a +0 leather armour (36, -7, Lair:6) 19 sling bullets (42, 17, Lair:6) a +0 quarterstaff (43, 24, Lair:6) a +0 spear (45, -1, Lair:6) 20 sling bullets (45, 18, Lair:6) 19 stones (46, 17, Lair:6) a +0 scale mail (46, 18, Lair:6) 14 arrows Level 1 of the Shoals (0, 0, Shoals:1) a scroll of random uselessness (10, -36, Shoals:1) a crystal ball of energy (12, -8, Shoals:1) a +0 trident (21, -16, Shoals:1) 4 large rocks {!d, @Q4} (22, -15, Shoals:1) 4 large rocks (22, -11, Shoals:1) a scroll of random uselessness (30, 9, Shoals:1) a +0 ring mail (33, 6, Shoals:1) a stone (35, 5, Shoals:1) a stone (37, -16, Shoals:1) a +0 trident a +0 leather armour (37, 4, Shoals:1) a +0 spear a +0 hunting sling 14 stones {@Q3} (38, 3, Shoals:1) a stone (41, 2, Shoals:1) a +2 trident of venom a +0 robe a stone (44, 8, Shoals:1) a +1 trident of freezing (48, -24, Shoals:1) a +0 trident (49, -13, Shoals:1) a +0 glaive (50, -13, Shoals:1) a +0 trident a +0 robe (50, -12, Shoals:1) a +0 glaive (51, -22, Shoals:1) a +0 dagger Level 2 of the Shoals (0, 0, Shoals:2) a +4 rapier of venom a +0 robe (1, 0, Shoals:2) a +0 trident (2, 1, Shoals:2) a +0 trident 7 tomahawks (7, -25, Shoals:2) a +0 trident (10, 4, Shoals:2) a +2 trident of protection a +0 leather armour (10, 8, Shoals:2) 10 arrows (11, 3, Shoals:2) a +4 glaive (11, 4, Shoals:2) a +0 spear 4 tomahawks (11, 5, Shoals:2) a +0 spear 5 tomahawks (16, -19, Shoals:2) 21 stones {@Q3} (18, -8, Shoals:2) a book of Burglary (19, -8, Shoals:2) a +0 glaive of venom (19, -7, Shoals:2) a cursed -3 trident a poisoned tomahawk (20, -4, Shoals:2) a poisoned tomahawk (22, -5, Shoals:2) a poisoned tomahawk (22, -4, Shoals:2) a poisoned tomahawk (23, 10, Shoals:2) a phial of floods (27, -8, Shoals:2) 4 poisoned tomahawks (31, -5, Shoals:2) 20 bolts (34, 20, Shoals:2) a +0 spear (35, 17, Shoals:2) a +0 spear (36, 20, Shoals:2) 15 bolts a +0 trident (37, -2, Shoals:2) a sack of spiders (39, -31, Shoals:2) a sling bullet (39, -28, Shoals:2) 3 stones {@Q3} (39, -27, Shoals:2) 4 stones (40, -30, Shoals:2) a sling bullet (40, -28, Shoals:2) a +0 hunting sling a +0 club 17 stones (40, 0, Shoals:2) a +0 spear (40, 1, Shoals:2) a +4 antimagic trident a +0 leather armour (41, -29, Shoals:2) a +0 club a +0 hunting sling 11 sling bullets a +0 hunting sling a +0 spear 12 stones {@Q3} (41, -28, Shoals:2) a +0 spear a +0 hunting sling 16 sling bullets (41, 1, Shoals:2) a +0 halberd 2 exploding tomahawks (42, 7, Shoals:2) a tomahawk (43, -27, Shoals:2) a sling bullet (43, 24, Shoals:2) a +0 trident (44, -26, Shoals:2) 3 sling bullets (44, 5, Shoals:2) a tomahawk (45, -25, Shoals:2) a sling bullet (45, 6, Shoals:2) a +0 spear (45, 9, Shoals:2) a +1 trident of piercing (46, -24, Shoals:2) a stone a sling bullet (46, 1, Shoals:2) a +0 trident (47, -25, Shoals:2) a sling bullet (47, -23, Shoals:2) 2 sling bullets (47, -19, Shoals:2) a book of Spatial Translocations (48, 0, Shoals:2) 4 tomahawks (49, -13, Shoals:2) 27 arrows (51, -19, Shoals:2) 10 large rocks {!d, @Q4} (53, -21, Shoals:2) a large rock {!d, @Q4} (56, 11, Shoals:2) 26 sling bullets a +0 hunting sling a cursed -1 spear Level 3 of the Shoals [Shop] Lemuiceg's General Store a +0 halberd (68 gold) a potion of lignification (51 gold) 14 sling bullets (119 gold) 23 sling bullets (195 gold) a +0 robe (11 gold) 14 stones (23 gold) a wand of enslavement (13) (255 gold) a ration (85 gold) 19 sling bullets (161 gold) the +5 hand axe of Truncation {chop, rF+} (739 gold) It inflicts extra damage upon your enemies. It protects you from fire. (0, 0, Shoals:3) a +0 robe a +0 demon trident of venom (1, 0, Shoals:3) a +0 robe a +0 trident of venom (4, -11, Shoals:3) a +0 whip (5, 12, Shoals:3) 14 stones {@Q3} (6, -14, Shoals:3) a stone (6, -1, Shoals:3) 21 sling bullets (7, -14, Shoals:3) a stone (7, 17, Shoals:3) a +0 mace (8, 12, Shoals:3) 18 bolts (9, 2, Shoals:3) a +0 plate armour (10, -13, Shoals:3) a stone (10, -11, Shoals:3) a potion of lignification (10, 12, Shoals:3) a crystal ball of energy (13, -12, Shoals:3) a +0 spear a +0 hunting sling 7 stones {@Q3} (17, -10, Shoals:3) a stone (18, -9, Shoals:3) a stone (18, 14, Shoals:3) a sling bullet a stone (19, 15, Shoals:3) an arrow (20, 15, Shoals:3) a sling bullet 2 stones (20, 16, Shoals:3) a stone (21, 17, Shoals:3) a stone a +0 hunting sling a +0 quarterstaff a sling bullet (21, 20, Shoals:3) 2 sling bullets (22, -23, Shoals:3) a tomahawk (22, 16, Shoals:3) a +0 spear (22, 17, Shoals:3) a sling bullet (22, 18, Shoals:3) 9 sling bullets a +0 spear a +0 hunting sling (23, 13, Shoals:3) 2 sling bullets (23, 16, Shoals:3) 7 sling bullets a +0 spear a +0 hunting sling (23, 17, Shoals:3) 15 stones {@Q3} a +0 hunting sling a +0 spear (23, 18, Shoals:3) 21 arrows a +0 quarterstaff a +0 longbow (24, -18, Shoals:3) a +2 trident of freezing a +0 robe (24, 10, Shoals:3) a sling bullet (24, 17, Shoals:3) a stone (24, 20, Shoals:3) a sling bullet (25, -17, Shoals:3) a +0 halberd 5 tomahawks (25, 19, Shoals:3) an arrow a stone (25, 20, Shoals:3) 2 stones {@Q3} (25, 21, Shoals:3) 2 sling bullets (26, -18, Shoals:3) a +1 trident of venom (26, -17, Shoals:3) a +2 trident of venom (26, 9, Shoals:3) a sling bullet (26, 18, Shoals:3) a sling bullet (26, 19, Shoals:3) a stone (27, 7, Shoals:3) 11 sling bullets (28, 13, Shoals:3) 13 stones (28, 15, Shoals:3) 13 sling bullets a +0 hunting sling a +0 club (29, 15, Shoals:3) a sling bullet (29, 17, Shoals:3) a stone (30, 14, Shoals:3) 23 stones a +0 hunting sling a +0 spear (30, 15, Shoals:3) a Young Poisoner's Handbook (32, -22, Shoals:3) a potion of berserk rage (39, 0, Shoals:3) a +0 spear of flaming a +0 hunting sling 18 sling bullets (42, 13, Shoals:3) a +0 trident 2 tomahawks (44, 18, Shoals:3) a tomahawk Level 4 of the Shoals (0, 0, Shoals:4) 2 tomahawks (1, -2, Shoals:4) a +0 trident a +0 robe (1, -1, Shoals:4) a stone (1, 1, Shoals:4) a cursed +0 glaive 3 tomahawks (1, 3, Shoals:4) a tomahawk (2, -26, Shoals:4) a manual of Bows (2, 1, Shoals:4) a +0 trident 11 stones (2, 7, Shoals:4) an uncursed staff of conjuration (3, 1, Shoals:4) a +0 spear (3, 3, Shoals:4) a stone (4, -7, Shoals:4) 20 arrows (4, 2, Shoals:4) a cursed -3 trident a tomahawk (8, 0, Shoals:4) a tomahawk (9, -1, Shoals:4) a +0 trident 6 tomahawks of returning (10, -1, Shoals:4) 2 tomahawks (11, -24, Shoals:4) 20 bolts (11, -2, Shoals:4) 2 tomahawks (12, -10, Shoals:4) a sack of spiders (12, -1, Shoals:4) a phial of floods (15, 11, Shoals:4) a +0 trident 5 tomahawks (17, 18, Shoals:4) a +0 trident 6 tomahawks (17, 19, Shoals:4) a +2 trident of piercing 7 tomahawks (18, 18, Shoals:4) a +0 spear of distortion {!w} a +0 leather armour 13 steel javelins {@Q2} (18, 19, Shoals:4) a +0 trident 6 tomahawks (19, 14, Shoals:4) a +4 trident of freezing a +0 robe (19, 17, Shoals:4) a +0 trident 8 tomahawks (19, 18, Shoals:4) a +2 trident of venom a +0 arbalest a +0 robe (25, 12, Shoals:4) a +0 morningstar (25, 14, Shoals:4) a +0 trident (27, -26, Shoals:4) a +0 centaur barding of flying (27, -20, Shoals:4) a potion of degeneration (28, -23, Shoals:4) 2 scrolls of teleportation (28, -20, Shoals:4) a +1 robe of positive energy a +2 trident of protection (28, -19, Shoals:4) a +0 trident (29, -26, Shoals:4) a poisoned javelin (29, -15, Shoals:4) a +0 robe a +2 rapier of venom a +0 robe a +0 trident of protection (29, -13, Shoals:4) a +0 robe a +1 trident of protection (29, -9, Shoals:4) an arrow a +0 spear (30, -29, Shoals:4) a javelin (30, -24, Shoals:4) a +0 pair of boots (30, -23, Shoals:4) a +0 leather armour (unseen) (30, -22, Shoals:4) a javelin (30, -20, Shoals:4) a javelin (30, -19, Shoals:4) a javelin (30, -16, Shoals:4) 19 arrows a +0 shortbow (30, -15, Shoals:4) a +0 robe a +1 trident of freezing a +3 rapier of draining a +0 robe (30, -14, Shoals:4) a tomahawk (still there?) a throwing net (still there?) (30, -11, Shoals:4) 4 throwing nets {!d , @Q1} (30, -10, Shoals:4) 4 tomahawks a +1 trident of flaming (31, -25, Shoals:4) 2 javelins (31, -17, Shoals:4) an arrow (31, -14, Shoals:4) a +0 spear (31, -13, Shoals:4) a +0 spear a +0 robe a +2 rapier of speed (31, -11, Shoals:4) a +0 trident (31, -9, Shoals:4) a +0 spear of venom (31, -8, Shoals:4) a tomahawk a cursed +0 robe a +2 trident of venom (32, -13, Shoals:4) a tomahawk a +0 trident (32, -12, Shoals:4) a +0 robe a +0 rapier (33, -13, Shoals:4) 22 arrows a +0 club a +0 longbow (33, -6, Shoals:4) a +0 large shield a +0 plate armour of poison resistance a +2 morningstar of draining (34, -17, Shoals:4) a book of Spatial Translocations (34, -10, Shoals:4) a +0 trident (34, -7, Shoals:4) a +0 flail (35, -26, Shoals:4) a +0 spear of flaming (unseen) (35, -1, Shoals:4) a +0 robe a +3 rapier of speed (36, -13, Shoals:4) a tomahawk (37, -14, Shoals:4) a tomahawk (38, -14, Shoals:4) a tomahawk (38, -13, Shoals:4) an arrow (39, -14, Shoals:4) a tomahawk (42, -31, Shoals:4) the ring "Nonacvam" {MR+ Dex+3} [ring of protection from magic] It affects your dexterity (+3). It affects your resistance to hostile enchantments. a +3 rapier of protection a +0 robe (42, -20, Shoals:4) a +2 quarterstaff of holy wrath a scroll of silence (43, 1, Shoals:4) 13 arrows a +0 shortbow (45, -22, Shoals:4) a +0 trident (53, -31, Shoals:4) an uncursed staff of power Level 1 of the Snake Pit [Shop] Tevavvoca's Book Shoppe a book of Alchemy (1425 gold) a book of Geomancy (665 gold) a book of Cantrips (380 gold) a book of the Sky (1235 gold) a book of Battle (760 gold) a book of Changes (475 gold) a book of Summonings (1330 gold) a book of Changes (475 gold) a book of Maledictions (475 gold) a book of Summonings (1330 gold) a book of Dreams (1425 gold) a book of the Dragon (1710 gold) [Shop] Xaojor's Book Shop a book of Frost (455 gold) the Volume of Stones and Necromancy (975 gold) Spells Type Level a - Sandblast Earth 1 b - Petrify Transmutation/Earth 4 c - Excruciating Wounds Charms/Necromancy 5 d - Bolt of Draining Conjuration/Necromancy 5 e - Agony Necromancy 5 a book of Dreams (975 gold) a book of Flames (455 gold) Plog's Guide on the Lucky Birds (806 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Ozocubu's Armour Charms/Ice 3 d - Lightning Bolt Conjuration/Air 5 e - Tornado Air 9 the Volume of Experimentation (952 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Bolt of Fire Conjuration/Fire 6 a book of the Tempests (910 gold) a book of Alchemy (975 gold) a book of Summonings (910 gold) a Young Poisoner's Handbook (520 gold) a manual of Stealth (1435 gold) a book of Maledictions (325 gold) [Shop] Joavaawn's Distillery a potion of flight (39 gold) a potion of invisibility (104 gold) a potion of brilliance (52 gold) a potion of flight (39 gold) 2 potions of flight (78 gold) a potion of berserk rage (65 gold) a potion of invisibility (104 gold) (0, 0, Snake:1) an arrow (5, 5, Snake:1) 14 arrows a +0 trident a +0 robe a +0 shortbow (6, 7, Snake:1) an arrow (6, 8, Snake:1) 4 arrows (7, 9, Snake:1) 2 arrows (8, 10, Snake:1) 2 arrows (8, 13, Snake:1) a cursed -3 hand axe (9, 11, Snake:1) an arrow (9, 12, Snake:1) a +0 trident (9, 13, Snake:1) a +0 halberd (10, 12, Snake:1) a +0 glaive (11, 18, Snake:1) a +0 spear (12, -3, Snake:1) a cursed -2 ring of strength (12, 19, Snake:1) a +0 whip a +0 robe (13, 32, Snake:1) 20 sling bullets (13, 37, Snake:1) a +0 rapier (17, 6, Snake:1) a +0 war axe (18, -1, Snake:1) an uncursed ring of positive energy a +0 glaive (22, 29, Snake:1) 6 poisoned needles (24, 19, Snake:1) a +0 robe a +0 battleaxe (24, 33, Snake:1) a +1 glaive of protection (25, 33, Snake:1) a cursed -2 whip (28, 2, Snake:1) a +0 long sword (28, 26, Snake:1) 21 stones {@Q3} (29, 21, Snake:1) a +0 dagger (32, 18, Snake:1) a +0 dagger (36, 24, Snake:1) 15 arrows (40, 41, Snake:1) a +0 robe (41, 18, Snake:1) an uncursed ring of fire (43, 40, Snake:1) a +0 robe a +0 short sword Level 2 of the Snake Pit [Shop] Vathricust's Antique Weapon Boutique a +0 spear (108 gold) a +0 scythe (108 gold) a +5 trident (1098 gold) a +0 falchion (108 gold) the +9 spear "Jesmoud" {freeze, rElec} (2318 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. a +2 hunting sling of flaming (529 gold) a +0 arbalest of freezing (363 gold) a +2 dagger of protection (518 gold) a +0 hunting sling (54 gold) a +0 dire flail (144 gold) a +0 halberd (144 gold) [Shop] Ypawnof's Weapon Boutique 20 stones (36 gold) a +0 blowgun (45 gold) a +1 dagger of speed (234 gold) a +0 club (18 gold) a +1 battleaxe of chopping (300 gold) 22 stones (39 gold) 2 needles of sleeping (18 gold) a +0 trident (63 gold) a +0 long sword (63 gold) a +0 spear (54 gold) 15 bolts (54 gold) the +8 flail "Vydontoy" {flame, MR+ Str+5} (1249 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your resistance to hostile enchantments. a +0 falchion of slicing (117 gold) a +0 mace (54 gold) a +0 hand crossbow (63 gold) (11, 32, Snake:2) a scarf of repulsion a +0 dire flail (14, 16, Snake:2) a +0 spear (15, 11, Snake:2) a +1 hand axe of freezing (16, 2, Snake:2) a +0 spear (21, 3, Snake:2) 25 stones (22, 20, Snake:2) a wand of enslavement (11) (33, 20, Snake:2) 24 arrows (35, 1, Snake:2) a +3 halberd (37, 29, Snake:2) a bolt 8 needles of confusion (38, 7, Snake:2) a +0 war axe (38, 15, Snake:2) 18 arrows (38, 40, Snake:2) 2 arrows (39, 29, Snake:2) 5 bolts (39, 30, Snake:2) a +0 mace a +0 robe (39, 40, Snake:2) a bolt (39, 41, Snake:2) a bolt (40, 30, Snake:2) a +0 arbalest a +0 flail 21 bolts (40, 40, Snake:2) a bolt (42, 30, Snake:2) an arrow (43, 3, Snake:2) a +2 halberd of flaming a +0 war axe (43, 29, Snake:2) 14 arrows a +0 battleaxe of venom a +2 naga barding of flying a +3 longbow (43, 30, Snake:2) a bolt (44, 19, Snake:2) an arrow (44, 24, Snake:2) 2 arrows (44, 25, Snake:2) 3 bolts (44, 26, Snake:2) 16 arrows a +0 trident a +0 longbow (44, 27, Snake:2) 2 bolts 4 arrows (44, 28, Snake:2) 16 arrows a +0 hand axe a +0 robe a +3 longbow (44, 29, Snake:2) 19 bolts a -2 hand axe a +0 arbalest (44, 30, Snake:2) 4 bolts an arrow (44, 31, Snake:2) 4 arrows 3 bolts (44, 32, Snake:2) 29 bolts a +0 battleaxe a +0 robe a +3 arbalest an arrow (44, 33, Snake:2) 2 arrows a bolt (45, 29, Snake:2) 2 bolts (45, 30, Snake:2) a bolt (45, 33, Snake:2) 3 bolts (45, 34, Snake:2) 2 arrows (46, 33, Snake:2) a bolt (54, 42, Snake:2) a wand of random effects (19) (57, 46, Snake:2) a +0 arbalest a +0 scimitar 23 bolts (59, 44, Snake:2) 2 bolts (60, 42, Snake:2) a bolt (60, 43, Snake:2) a bolt (60, 44, Snake:2) a +0 robe a +0 dire flail (61, -1, Snake:2) a +0 battleaxe (65, 17, Snake:2) a +0 battleaxe a +0 robe (65, 20, Snake:2) a +0 dagger of venom a +0 robe Level 3 of the Snake Pit [Shop] Ijimaluts's Gadget Shoppe a phial of floods (680 gold) a lamp of fire (680 gold) a wand of disintegration (15) (323 gold) a fan of gales (680 gold) a wand of random effects (35) (314 gold) a wand of iceblast (4) (136 gold) a lightning rod (4/4) (680 gold) [Shop] Mohoq's Jewellery Shop an uncursed amulet of faith (640 gold) an uncursed amulet of harm (480 gold) an uncursed ring of poison resistance (320 gold) the ring "Sacuclos" {Ice rPois MR- Int+4 Dex+2} (713 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of magical power (320 gold) a cursed -2 ring of dexterity (32 gold) a +5 ring of protection (880 gold) a +5 amulet of reflection (659 gold) an uncursed ring of protection from magic (400 gold) an uncursed ring of protection from fire (400 gold) an uncursed ring of see invisible (240 gold) a cursed ring of teleportation (72 gold) a cursed ring of ice (352 gold) [Shop] Teumn's Gadget Shoppe a wand of polymorph (5) (133 gold) a wand of paralysis (16) (342 gold) a lamp of fire (760 gold) a wand of paralysis (10) (228 gold) a lamp of fire (760 gold) a lamp of fire (760 gold) a wand of disintegration (16) (380 gold) a wand of disintegration (10) (266 gold) a crystal ball of energy (380 gold) a wand of iceblast (6) (190 gold) a wand of iceblast (10) (266 gold) a phantom mirror (570 gold) a phial of floods (760 gold) a lamp of fire (760 gold) (0, 0, Snake:3) a +3 scimitar of venom a +0 robe (0, 15, Snake:3) an uncursed ring of protection from fire a +0 halberd a +0 ring mail (0, 16, Snake:3) 7 bolts a +0 arbalest a +0 war axe a +0 robe a +0 battleaxe (1, 11, Snake:3) 2 bolts (1, 12, Snake:3) a bolt (1, 14, Snake:3) a bolt (1, 16, Snake:3) a +0 robe a +0 scimitar (2, 17, Snake:3) 3 bolts (11, 31, Snake:3) 25 stones {@Q3} (12, 10, Snake:3) a +0 club a +0 robe (13, -13, Snake:3) a +0 leather armour (14, -5, Snake:3) a +0 battleaxe a +0 short sword a +0 spear a +0 robe (15, -4, Snake:3) a +0 flail a +0 spear (17, 27, Snake:3) a +0 robe a +0 trident (17, 29, Snake:3) a +0 halberd (19, 27, Snake:3) a +0 dire flail (19, 28, Snake:3) a +0 halberd (20, 25, Snake:3) a +0 robe a +0 scimitar (20, 27, Snake:3) a +0 battleaxe (21, 8, Snake:3) 29 arrows (21, 26, Snake:3) a +0 shield a +3 long sword of holy wrath (22, 25, Snake:3) a +0 robe a +0 mace (22, 26, Snake:3) a +0 short sword (23, 37, Snake:3) a +0 scythe (24, -2, Snake:3) a cursed ring of teleportation (28, 28, Snake:3) a +0 scale mail (32, 36, Snake:3) a +2 short sword of venom (33, 35, Snake:3) a cursed +0 robe (44, 12, Snake:3) an uncursed staff of earth a +0 plate armour of magic resistance Level 4 of the Snake Pit [Shop] Fozu's Jewellery Emporium an uncursed ring of wizardry (630 gold) an uncursed ring of poison resistance (420 gold) the ring "Beqanoom" {Fire SInv Stlth+} (819 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It makes you more stealthy. an uncursed amulet of faith (840 gold) a +6 ring of intelligence (1228 gold) a cursed ring of teleportation (94 gold) a +3 ring of intelligence (329 gold) a +3 ring of intelligence (329 gold) an uncursed amulet of the gourmand (630 gold) (0, 0, Snake:4) a +0 spear (0, 22, Snake:4) a +0 large shield (2, 18, Snake:4) a cursed -2 scimitar (3, 18, Snake:4) a cursed -1 mace (7, 8, Snake:4) a cursed -3 flail (9, 18, Snake:4) a +0 spear a +0 robe (14, 35, Snake:4) a +1 flail of crushing (17, 33, Snake:4) a +0 robe a +0 mace (17, 34, Snake:4) a +0 quarterstaff a +0 robe a +0 flail (20, 19, Snake:4) a +0 robe a +0 dagger of venom (22, 29, Snake:4) 15 stones (23, 23, Snake:4) a +0 robe a +2 scimitar of venom (25, 10, Snake:4) a +0 glaive (25, 12, Snake:4) a cursed +0 halberd a cursed +0 robe (25, 14, Snake:4) a +0 robe a +0 mace a +0 war axe (26, 26, Snake:4) a fan of gales (31, 22, Snake:4) 5 bolts a +0 robe a +0 hand axe a +0 arbalest (32, 17, Snake:4) a +0 mace (32, 21, Snake:4) a bolt (32, 22, Snake:4) a +0 short sword (32, 23, Snake:4) a +0 shield a +0 robe a +0 flail (33, 17, Snake:4) a bolt a +0 trident (33, 18, Snake:4) a +0 hand axe (33, 21, Snake:4) a +0 whip (33, 22, Snake:4) a +0 spear (34, 21, Snake:4) a cursed +0 robe a +0 dire flail (34, 22, Snake:4) a +0 flail (34, 23, Snake:4) a +0 robe a +0 short sword (35, 18, Snake:4) a +0 flail (35, 23, Snake:4) a +0 robe a +0 halberd (36, 19, Snake:4) a +0 robe a cursed -2 whip (37, 19, Snake:4) a +0 flail (37, 20, Snake:4) a +0 spear a +0 halberd a cursed +0 robe (38, 22, Snake:4) 19 bolts a +0 arbalest a +0 scimitar a +0 scimitar (38, 23, Snake:4) a +0 falchion a +0 flail a +0 robe (39, 8, Snake:4) a +0 halberd (39, 19, Snake:4) a +0 robe a +0 halberd (39, 23, Snake:4) a +0 robe a +0 whip (39, 24, Snake:4) 5 bolts (39, 28, Snake:4) 25 sling bullets (40, 10, Snake:4) a +2 morningstar of protection a +3 leather armour of cold resistance a +0 shield (40, 11, Snake:4) a +0 long sword a cursed +0 robe (40, 12, Snake:4) a +0 trident (40, 13, Snake:4) a +3 dagger of venom a +0 robe (40, 14, Snake:4) a bolt a +0 scimitar of venom a +0 robe (40, 24, Snake:4) 2 bolts a +2 battleaxe of chopping (40, 25, Snake:4) a +0 war axe (41, 17, Snake:4) 17 bolts a +0 battleaxe a +0 arbalest (41, 19, Snake:4) 9 bolts (41, 22, Snake:4) a cursed -1 robe a +0 glaive (41, 24, Snake:4) a +0 robe a +0 glaive a +0 long sword a +0 shield a +0 robe a +0 scimitar a +0 robe a +0 whip (41, 25, Snake:4) a +0 flail a +0 robe a +2 dagger of venom a +0 long sword a +0 arbalest (42, 21, Snake:4) a +0 robe a +0 dagger of venom a +0 robe a +0 flail (42, 22, Snake:4) 3 bolts a +0 long sword (42, 24, Snake:4) a -3 trident a +0 robe (42, 26, Snake:4) a bolt (43, 9, Snake:4) a +0 trident (43, 20, Snake:4) a bolt (44, 9, Snake:4) 2 bolts (44, 10, Snake:4) a +0 arbalest a +0 dagger of venom 10 bolts a +0 robe (44, 16, Snake:4) a +0 flail (45, -10, Snake:4) a +0 hand axe (45, 6, Snake:4) a +0 halberd (46, 5, Snake:4) 7 bolts (49, 0, Snake:4) 21 bolts (55, -3, Snake:4) a +0 pair of gloves Level 5 of the Pits of Slime (0, 0, Slime:5) 14 sling bullets (1, -7, Slime:5) a +0 scimitar (1, 1, Slime:5) a book of Air (1, 2, Slime:5) a +0 battleaxe (2, -10, Slime:5) a Young Poisoner's Handbook (2, -9, Slime:5) a book of Callings (2, -8, Slime:5) a +2 arbalest of flaming (2, -7, Slime:5) a +7 great sword of flaming (2, 0, Slime:5) an uncursed ring of positive energy (2, 1, Slime:5) a cursed staff of cold (2, 2, Slime:5) a +2 dagger of venom (2, 3, Slime:5) a +0 glaive (3, -9, Slime:5) a +0 quarterstaff (3, -8, Slime:5) a +0 hunting sling of freezing (3, 1, Slime:5) a +3 great mace of draining (3, 2, Slime:5) a +0 leather armour (3, 3, Slime:5) 19 stones {@Q3} (4, -10, Slime:5) 10 sling bullets (4, -8, Slime:5) a book of the Tempests (4, -6, Slime:5) the +5 ring mail "Pohomuco" {+Inv Int-2 Dex-4 Stlth+} It affects your intelligence (-2). It affects your dexterity (-4). It lets you turn invisible. It makes you more stealthy. the +3 chain mail of the Poles {Regen+} It increases your rate of regeneration. 2 boxes of beasts a phantom mirror (4, -1, Slime:5) a +1 long sword of holy wrath (9, -1, Slime:5) a +2 hand axe of freezing (9, 1, Slime:5) a potion of haste {@q3,} (10, -11, Slime:5) 19 arrows (10, -9, Slime:5) a scroll of enchant weapon (10, -8, Slime:5) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (10, 1, Slime:5) an uncursed staff of energy {@w2, !a, !d!a} (10, 2, Slime:5) a potion of degeneration (10, 4, Slime:5) 13 stones (11, -10, Slime:5) a +0 ring mail (11, -9, Slime:5) an uncursed staff of cold (11, -8, Slime:5) a +1 chain mail of cold resistance (11, -7, Slime:5) the +11 morningstar "Olonkom" {protect, Int+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+3). (11, -6, Slime:5) a +0 bardiche (11, -1, Slime:5) a +0 morningstar (11, 0, Slime:5) a phial of floods (12, -8, Slime:5) a +2 great sword of holy wrath (12, -6, Slime:5) 23 stones (12, -1, Slime:5) a +0 pair of gloves (12, 0, Slime:5) a potion of lignification (12, 1, Slime:5) a lamp of fire (12, 2, Slime:5) 18 stones (13, -7, Slime:5) a +4 halberd Level 1 of the Vaults [Shop] Piyps's General Store a +0 flail (73 gold) a scroll of fog (42 gold) a cursed +0 chain mail (31 gold) a scroll of identify (42 gold) a +0 great sword (136 gold) a cursed amulet of inaccuracy (42 gold) a +0 plate armour (483 gold) a +0 robe (14 gold) a scroll of holy word (157 gold) a +0 buckler (94 gold) a scroll of magic mapping (73 gold) 3 scrolls of random uselessness (63 gold) (0, 0, Vaults:1) a bolt (1, 2, Vaults:1) 2 bolts (4, 2, Vaults:1) the +11 mace of the Traitor {crush, *Contam rPois rN+ Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from poison. It protects you from negative energy. It causes magical contamination when unequipped. a +0 war axe a +0 large shield (4, 3, Vaults:1) a +0 arbalest a +0 arbalest 25 bolts (5, 3, Vaults:1) a +0 arbalest 11 bolts (9, 5, Vaults:1) 2 bolts (11, 4, Vaults:1) a cursed -2 arbalest 8 bolts (12, 32, Vaults:1) an arrow (12, 44, Vaults:1) a +0 ring mail (14, 33, Vaults:1) a +0 trident a +0 robe (14, 37, Vaults:1) a +0 arbalest 14 bolts (15, 37, Vaults:1) a +1 great sword of protection a +0 chain mail (17, 34, Vaults:1) a +0 ring mail a +0 giant club a +0 giant spiked club a +0 giant spiked club (17, 35, Vaults:1) a +0 giant club a +0 giant club a +0 giant spiked club a cursed -3 dire flail a bolt (17, 36, Vaults:1) an arrow a +0 dire flail a +0 dire flail of draining (18, -10, Vaults:1) 16 stones (19, 35, Vaults:1) a +0 morningstar a +0 giant spiked club a +0 robe a +0 scimitar a +0 shortbow a bolt 26 arrows (20, 35, Vaults:1) a +0 arbalest 15 bolts (20, 36, Vaults:1) a +0 giant club a +0 giant club a bolt (21, 35, Vaults:1) a +0 morningstar a +0 arbalest a cursed -2 ring mail 26 bolts (21, 36, Vaults:1) a bolt (24, 10, Vaults:1) a +0 chain mail (25, 35, Vaults:1) a bolt (26, 34, Vaults:1) a +0 dire flail a +0 ring mail a cursed -3 great sword a +0 plate armour (27, 33, Vaults:1) a +2 great sword of freezing a +0 chain mail a +4 long sword of slicing a +0 chain mail (31, 52, Vaults:1) a scroll of immolation (33, 52, Vaults:1) a scroll of noise (34, 17, Vaults:1) an arrow (35, 13, Vaults:1) a +0 long sword (35, 15, Vaults:1) 7 arrows a +1 dagger of protection a cursed +0 leather armour a +0 shortbow (35, 34, Vaults:1) a cursed +0 club (36, 4, Vaults:1) 26 bolts a +0 arbalest (36, 12, Vaults:1) 2 arrows (36, 13, Vaults:1) a +0 long sword (36, 16, Vaults:1) an arrow (37, 1, Vaults:1) a bolt (37, 2, Vaults:1) 21 bolts a +1 arbalest of freezing (37, 3, Vaults:1) a +0 plate armour a +2 long sword (37, 11, Vaults:1) an arrow (37, 13, Vaults:1) an arrow a +0 dagger a +0 scale mail (37, 15, Vaults:1) a +0 leather armour a +0 shortbow 6 arrows a +0 short sword of flaming (37, 16, Vaults:1) 2 arrows (37, 17, Vaults:1) 2 arrows (37, 19, Vaults:1) 2 arrows (37, 20, Vaults:1) an arrow (38, 1, Vaults:1) 26 bolts a +0 arbalest (38, 10, Vaults:1) an arrow (39, -1, Vaults:1) 21 bolts a +0 arbalest (39, 1, Vaults:1) a +0 plate armour a +0 battleaxe (39, 2, Vaults:1) 2 bolts (40, 0, Vaults:1) 17 bolts a +0 arbalest (40, 8, Vaults:1) 3 arrows (43, 26, Vaults:1) a +2 dire flail of crushing (44, 24, Vaults:1) a +0 ring mail a +0 leather armour a +0 ring mail a cursed -3 flail (44, 26, Vaults:1) a +0 chain mail a +0 plate armour (45, 23, Vaults:1) a +2 morningstar of draining a +0 ring mail (45, 24, Vaults:1) a +0 shield a +0 long sword a +0 war axe a +0 plate armour a +2 dire flail a +0 chain mail (45, 26, Vaults:1) a +0 flail (45, 32, Vaults:1) 2 potions of lignification (46, 24, Vaults:1) a +0 long sword (46, 26, Vaults:1) a +0 halberd a +0 chain mail a +0 plate armour a +0 great mace (47, -8, Vaults:1) 24 stones (47, 32, Vaults:1) 2 potions of degeneration (48, 8, Vaults:1) a +0 great mace a +0 ring mail (48, 9, Vaults:1) a +0 mace a +0 ring mail (49, 4, Vaults:1) an arrow a +0 falchion a +0 scale mail (49, 5, Vaults:1) a +0 shortbow 21 arrows (49, 7, Vaults:1) a +0 battleaxe of freezing a +0 plate armour an arrow a +0 long sword a +0 leather armour (49, 9, Vaults:1) a +0 battleaxe a +0 chain mail (50, 2, Vaults:1) a +0 troll leather armour (50, 4, Vaults:1) a +0 great mace a +0 ring mail 2 arrows a cursed +0 morningstar a +0 ring mail (50, 8, Vaults:1) a +0 dagger a +0 robe (50, 9, Vaults:1) a +0 long sword (51, 4, Vaults:1) a +0 troll leather armour (55, 19, Vaults:1) a +0 rapier a +2 great mace of crushing a +0 ring mail (55, 20, Vaults:1) a +0 long sword a +1 scale mail of magic resistance a +0 long sword a +4 battleaxe a +0 chain mail (56, 20, Vaults:1) a +0 dagger a +0 scale mail (56, 30, Vaults:1) a +1 arbalest of freezing (56, 31, Vaults:1) a +0 arbalest (56, 32, Vaults:1) a +0 triple crossbow (56, 33, Vaults:1) a +0 arbalest (56, 34, Vaults:1) a +0 arbalest (57, 19, Vaults:1) a cursed -3 dagger (58, 18, Vaults:1) a +0 dagger a +0 ring mail (58, 32, Vaults:1) a +0 arbalest 20 bolts (58, 33, Vaults:1) a +0 arbalest 20 bolts (59, 28, Vaults:1) a bolt (59, 30, Vaults:1) a bolt (59, 32, Vaults:1) a +0 arbalest 46 bolts (59, 33, Vaults:1) 2 bolts (60, 30, Vaults:1) 21 bolts (60, 31, Vaults:1) 29 bolts (60, 32, Vaults:1) 15 bolts (60, 33, Vaults:1) 23 bolts Level 2 of the Vaults (0, 0, Vaults:2) a bolt (2, 0, Vaults:2) a +0 robe a +0 spear 21 bolts a +2 arbalest of velocity (2, 1, Vaults:2) 26 bolts a +0 arbalest a +0 arbalest (3, 0, Vaults:2) a +0 long sword a +0 leather armour a +0 dagger (3, 1, Vaults:2) a +0 long sword a +0 short sword a +0 ring mail (3, 3, Vaults:2) a +0 giant club a +0 ring mail a +0 great mace a +0 scale mail a +0 morningstar (4, -16, Vaults:2) a +0 trident a +0 robe (4, 1, Vaults:2) 19 bolts a +0 arbalest (4, 2, Vaults:2) a +0 rapier 2 bolts (4, 3, Vaults:2) a +2 large shield a +0 giant club a +0 dire flail a +0 dire flail a +0 giant club a +0 giant club a +0 giant club a +0 ring mail a +0 great mace 6 large rocks {!d, @Q4} a +0 chain mail a +0 war axe a +0 plate armour a +2 vampiric long sword (5, 3, Vaults:2) a cursed -2 giant spiked club a +0 chain mail a cursed -2 glaive a +0 chain mail a +0 great sword (11, -17, Vaults:2) a +0 dire flail of protection a +0 giant club a +0 flail of protection a cursed +0 robe a +0 dire flail a +0 giant club a +0 giant club a +0 giant club (11, -9, Vaults:2) a +0 ring mail a +0 morningstar (12, -17, Vaults:2) a +0 dire flail a +0 giant club a +0 giant club (12, -16, Vaults:2) a +0 giant club a +0 giant club a +0 giant spiked club (12, 40, Vaults:2) a +0 scale mail (13, -1, Vaults:2) a +0 quarterstaff (14, -13, Vaults:2) 27 sling bullets (15, -11, Vaults:2) 21 stones (19, 27, Vaults:2) 3 arrows (19, 28, Vaults:2) an arrow (19, 29, Vaults:2) 7 arrows a +0 great mace a +0 ring mail a +0 shortbow a +0 giant club (19, 32, Vaults:2) an arrow (19, 33, Vaults:2) 3 arrows (19, 34, Vaults:2) an arrow (20, 24, Vaults:2) an arrow (20, 29, Vaults:2) 15 arrows a +0 giant spiked club a +0 giant club a +0 giant club a +0 longbow a +0 giant club (20, 35, Vaults:2) an arrow (21, 27, Vaults:2) 2 arrows (21, 28, Vaults:2) 13 arrows a +0 shortbow (21, 29, Vaults:2) a cursed -1 giant club (21, 30, Vaults:2) a +0 giant club a +0 robe a +0 flail (22, 5, Vaults:2) 2 bolts a +0 arbalest (22, 6, Vaults:2) 22 bolts a +0 arbalest (22, 7, Vaults:2) a bolt (22, 35, Vaults:2) an arrow (22, 42, Vaults:2) a +0 giant club a +0 giant club (23, 4, Vaults:2) a +0 arbalest a +0 arbalest 28 bolts (23, 6, Vaults:2) a bolt (23, 29, Vaults:2) a +0 ring mail a +0 dire flail (24, 4, Vaults:2) a +0 chain mail a +0 great sword of flaming (24, 18, Vaults:2) 2 bolts (26, 16, Vaults:2) a cursed -1 great sword (unseen) (27, 17, Vaults:2) a +0 arbalest (unseen) (27, 18, Vaults:2) a +0 arbalest (unseen) (28, -1, Vaults:2) 2 bolts (29, 16, Vaults:2) a +0 arbalest (unseen) (30, 13, Vaults:2) a +0 arbalest (still there?) a bolt (still there?) (30, 33, Vaults:2) a +0 giant spiked club (30, 34, Vaults:2) a +0 giant club (31, 33, Vaults:2) a +0 ring mail a cursed -1 morningstar (32, 33, Vaults:2) a +0 robe a +0 club (32, 34, Vaults:2) a +0 giant club (32, 35, Vaults:2) a +0 giant spiked club (34, 48, Vaults:2) a +0 dagger 2 exploding tomahawks (35, 47, Vaults:2) a +0 mace a +0 chain mail a +0 hand axe a +0 chain mail (36, 46, Vaults:2) a +2 glaive a +0 plate armour of fire resistance (36, 47, Vaults:2) a +0 battleaxe a +0 plate armour (37, 6, Vaults:2) a +0 plate armour a +0 dire flail (37, 8, Vaults:2) a +0 robe a +0 spear (37, 9, Vaults:2) a +0 dire flail a +0 great mace a +0 robe a +0 whip (37, 46, Vaults:2) a cursed -1 trident a +0 plate armour (38, 5, Vaults:2) a +0 giant club a +0 dagger of protection a +0 robe a +0 war axe a +1 chain mail of cold resistance (38, 6, Vaults:2) a +0 chain mail a +0 great mace (38, 9, Vaults:2) a +0 giant club a +0 giant club a +0 giant club (38, 10, Vaults:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club (38, 25, Vaults:2) 6 large rocks {!d, @Q4} (39, 5, Vaults:2) a +0 scale mail (39, 6, Vaults:2) a +0 giant club (44, 38, Vaults:2) 23 sling bullets (49, 34, Vaults:2) a +0 arbalest 21 bolts (51, 33, Vaults:2) a +2 morningstar of protection a +0 arbalest 18 bolts a +0 scale mail (51, 39, Vaults:2) a +0 dagger (unseen) (52, 33, Vaults:2) a +3 halberd (unseen) (52, 34, Vaults:2) 2 arrows (52, 35, Vaults:2) an arrow (52, 37, Vaults:2) a +0 longbow 22 arrows (52, 38, Vaults:2) an arrow (53, 32, Vaults:2) a +0 buckler (53, 37, Vaults:2) a +0 great sword a +0 arbalest 16 bolts a +0 plate armour (54, 38, Vaults:2) a bolt (58, 48, Vaults:2) a +0 plate armour (65, 46, Vaults:2) a +0 arbalest 14 bolts (66, 34, Vaults:2) 27 arrows (69, 28, Vaults:2) a sack of spiders (69, 39, Vaults:2) 5 large rocks (70, 42, Vaults:2) a +0 battleaxe of freezing (73, 20, Vaults:2) a +0 giant club a +0 giant club a cursed -3 giant club a +0 dire flail (73, 21, Vaults:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a cursed +0 giant club (73, 22, Vaults:2) a +0 giant club a +0 great mace a +0 giant club a +0 giant spiked club (73, 24, Vaults:2) a +0 robe a +0 halberd (73, 27, Vaults:2) a +0 chain mail (74, -2, Vaults:2) a +0 robe a +0 dagger (75, 31, Vaults:2) a bolt (75, 35, Vaults:2) a bolt (75, 37, Vaults:2) a +0 arbalest 17 bolts (75, 39, Vaults:2) a bolt (76, 37, Vaults:2) a +0 arbalest a +0 arbalest 60 bolts (76, 38, Vaults:2) 2 bolts Level 3 of the Vaults [Shop] Gukhliacs's Jewellery Boutique an uncursed amulet of magic regeneration (390 gold) a cursed amulet of inaccuracy (26 gold) the ring "Qim Esy" {EV+1 Dex+8 Slay-5} (75 gold) [ring of evasion] It affects your evasion (+1). It affects your dexterity (+8). It affects your accuracy and damage with ranged weapons and melee attacks (-5). an uncursed amulet of magic regeneration (390 gold) an uncursed ring of magical power (260 gold) a +4 ring of dexterity (351 gold) a +3 ring of intelligence (204 gold) a +2 ring of dexterity (97 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of fire (325 gold) an uncursed ring of protection from cold (325 gold) a cursed ring of loudness (58 gold) (0, 0, Vaults:3) 2 bolts (0, 3, Vaults:3) a +0 ring mail (1, 0, Vaults:3) a +0 arbalest 10 bolts (1, 3, Vaults:3) 25 arrows (2, 0, Vaults:3) a cursed -2 war axe a +0 chain mail a +0 shield (2, 16, Vaults:3) a +0 flail (7, 13, Vaults:3) 28 arrows a +0 shortbow of flaming (9, 11, Vaults:3) 28 arrows a +0 shortbow (10, 7, Vaults:3) a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a +0 giant club (10, 8, Vaults:3) a +0 giant club a +0 giant spiked club a +0 giant club (10, 11, Vaults:3) 25 arrows a +0 shortbow (11, 7, Vaults:3) a +0 giant spiked club a +0 giant club a +0 giant spiked club (11, 11, Vaults:3) 18 arrows a +0 shortbow (11, 12, Vaults:3) 10 arrows a +0 shortbow (11, 13, Vaults:3) a +0 great sword of flaming (12, 8, Vaults:3) a +0 broad axe a +0 robe (14, 10, Vaults:3) a +0 leather armour a +0 dagger (15, -32, Vaults:3) a bolt (15, 10, Vaults:3) a +0 ring mail a +0 falchion a cursed +0 chain mail a +0 broad axe 11 arrows a +0 scimitar a +0 longbow (16, 9, Vaults:3) a +0 leather armour a +0 great mace (16, 10, Vaults:3) a +0 ring mail a +0 mace 7 bolts a +0 arbalest a +0 ring mail a +0 scimitar a +0 buckler a +0 long sword a +2 short sword of draining a +0 leather armour a +0 short sword (17, -24, Vaults:3) a +0 dagger (17, -21, Vaults:3) a +0 club a cursed +0 buckler (18, -22, Vaults:3) a +0 great mace a +0 arbalest a +0 chain mail 24 bolts (18, -20, Vaults:3) a cursed +0 shortbow 29 arrows (19, -33, Vaults:3) a +0 arbalest of freezing a +0 arbalest 45 bolts (19, -32, Vaults:3) a +0 arbalest 15 bolts (19, -31, Vaults:3) a +0 arbalest 20 bolts (19, -24, Vaults:3) a +0 spear a +0 robe (19, -23, Vaults:3) a +0 scimitar a +0 chain mail (19, -22, Vaults:3) 2 large rocks {!d, @Q4} (19, -21, Vaults:3) a +0 dagger a +0 robe (20, -22, Vaults:3) a +0 dagger a +0 robe a large rock {!d, @Q4} a +0 morningstar a +0 leather armour (21, -31, Vaults:3) a bolt (21, -23, Vaults:3) a +0 morningstar a +0 ring mail a cursed -2 dagger a +0 robe (21, 7, Vaults:3) an arrow (23, -31, Vaults:3) a sack of spiders (27, -25, Vaults:3) a cursed -2 rapier (29, -23, Vaults:3) a +4 battleaxe of freezing (29, -11, Vaults:3) a +0 robe a +0 long sword (36, 12, Vaults:3) 19 stones (40, 19, Vaults:3) 21 stones (41, -4, Vaults:3) 28 stones (41, 24, Vaults:3) 18 stones (42, -29, Vaults:3) a +0 dire flail a +0 giant club (44, -31, Vaults:3) a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a cursed +0 giant club a +0 giant club (44, -30, Vaults:3) a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail a +0 whip a +0 robe (44, -29, Vaults:3) a +0 giant club a +0 giant spiked club (47, 10, Vaults:3) a +0 leather armour (48, 16, Vaults:3) a cursed -2 robe a +0 dagger (48, 17, Vaults:3) a +0 giant spiked club a +0 giant club (48, 19, Vaults:3) a +2 great sword of flaming (49, 17, Vaults:3) a +0 giant spiked club a +0 giant club a +0 giant club (50, 14, Vaults:3) a +0 robe a +0 dagger (50, 15, Vaults:3) a +0 plate armour a +0 trident (50, 16, Vaults:3) a +0 giant spiked club a +0 giant spiked club a +0 whip a +0 robe (51, -15, Vaults:3) a potion of berserk rage (52, -30, Vaults:3) a +0 plate armour a +2 long sword of holy wrath (52, 15, Vaults:3) a cursed +0 chain mail a +0 great sword a +0 giant spiked club a +0 giant club (53, -31, Vaults:3) a +0 ring mail a +0 robe a +0 mace a cursed -3 dagger (53, -30, Vaults:3) a +0 chain mail a +0 war axe (53, 15, Vaults:3) a +0 giant spiked club a +0 giant club (53, 18, Vaults:3) a +0 leather armour (61, 26, Vaults:3) 23 stones (63, -3, Vaults:3) +0 fire dragon scales (64, -7, Vaults:3) +0 ice dragon scales (64, -4, Vaults:3) a +0 robe a +0 dagger (65, 20, Vaults:3) a scroll of torment (66, 19, Vaults:3) a +1 chain mail of magic resistance a +0 broad axe (66, 21, Vaults:3) 16 stones (67, -1, Vaults:3) a +0 mace Level 4 of the Vaults [Shop] Owko's Jewellery Emporium an uncursed amulet of the acrobat (600 gold) an uncursed ring of magical power (400 gold) a cursed ring of loudness (90 gold) an uncursed ring of protection from cold (500 gold) a +1 ring of slaying (120 gold) an uncursed ring of see invisible (300 gold) an uncursed ring of positive energy (400 gold) a cursed amulet of inaccuracy (40 gold) a +4 ring of dexterity (540 gold) a +4 ring of intelligence (540 gold) a +3 ring of strength (314 gold) (0, 0, Vaults:4) +0 ice dragon scales (0, 3, Vaults:4) a +0 battleaxe of freezing (8, 20, Vaults:4) a +0 ring mail (9, 12, Vaults:4) a large rock {!d, @Q4} (11, -26, Vaults:4) a sack of spiders (11, 10, Vaults:4) a +0 halberd a +0 robe (13, 7, Vaults:4) a +0 giant club (13, 8, Vaults:4) a +0 giant club a +0 dire flail (13, 9, Vaults:4) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (14, 8, Vaults:4) 2 large rocks {!d, @Q4} (14, 9, Vaults:4) a +0 giant club a +0 giant club (15, 6, Vaults:4) a +3 great mace a +0 plate armour (15, 8, Vaults:4) a +0 giant club (16, 7, Vaults:4) a cursed +0 arbalest a +1 long sword of slicing 18 bolts a +0 ring mail (17, 7, Vaults:4) a +0 giant spiked club a +0 plate armour (17, 8, Vaults:4) a +0 giant spiked club a +0 giant club a +0 dire flail a +0 ring mail (18, 7, Vaults:4) a +0 whip a +0 robe (18, 8, Vaults:4) a bolt a cursed +0 giant spiked club (23, -9, Vaults:4) a +1 falchion of holy wrath (28, 21, Vaults:4) 23 sling bullets (29, 24, Vaults:4) a +0 naga barding (31, 19, Vaults:4) a bolt (32, -9, Vaults:4) a +2 battleaxe of freezing (33, -10, Vaults:4) a +0 troll leather armour a +0 flail a +0 ring mail (33, 20, Vaults:4) a +0 war axe a +0 arbalest 10 bolts a +0 ring mail (33, 28, Vaults:4) a +0 arbalest 27 bolts (34, 21, Vaults:4) a cursed -1 giant club a +0 giant spiked club (34, 23, Vaults:4) 3 bolts a +0 spear a +0 robe (34, 26, Vaults:4) a bolt (35, 21, Vaults:4) a bolt (36, -12, Vaults:4) 2 bolts (36, -11, Vaults:4) a +0 robe a +0 dagger a +0 battleaxe of freezing (36, 20, Vaults:4) a +0 giant club a +0 dire flail (36, 21, Vaults:4) a +0 giant spiked club a +0 giant club (36, 22, Vaults:4) a +0 giant spiked club a +0 dire flail of crushing a +0 giant club a +0 giant club (37, -22, Vaults:4) a +3 flail a +0 scale mail (37, -21, Vaults:4) a wand of paralysis (30) {@v7} (37, -11, Vaults:4) 21 bolts a +0 arbalest (37, -9, Vaults:4) a bolt (37, 22, Vaults:4) a +0 giant spiked club a +2 dire flail of venom (38, -22, Vaults:4) a +0 giant club a +0 giant spiked club (38, -21, Vaults:4) a cursed +0 whip a +0 robe (38, -9, Vaults:4) a bolt (38, -8, Vaults:4) 2 bolts (39, -8, Vaults:4) a +0 short sword (40, -7, Vaults:4) a bolt (40, -6, Vaults:4) a bolt (40, 20, Vaults:4) a +1 morningstar of crushing a +0 scale mail (46, -20, Vaults:4) 9 stones (48, -11, Vaults:4) a +0 arbalest 12 bolts (48, -9, Vaults:4) a +0 flail a +0 leather armour +0 ice dragon scales (49, -12, Vaults:4) a +0 giant club (49, -11, Vaults:4) a +0 arbalest 21 bolts (49, -10, Vaults:4) a +0 troll leather armour a +0 giant club (49, -9, Vaults:4) a bolt a +0 giant club a +0 troll leather armour a +0 great mace a +0 leather armour a +0 morningstar a +0 ring mail (49, -8, Vaults:4) a +0 troll leather armour (50, -12, Vaults:4) a +0 arbalest 10 bolts (50, -11, Vaults:4) a +0 arbalest 29 bolts (50, -9, Vaults:4) a +0 giant club (54, -17, Vaults:4) a +3 scimitar (55, 8, Vaults:4) a +0 scimitar a +0 leather armour (57, 25, Vaults:4) a +0 chain mail a +0 battleaxe a +0 halberd a +0 plate armour (58, 26, Vaults:4) a +0 scale mail a +0 dire flail Level 5 of the Vaults (0, 0, Vaults:5) a +0 scale mail (1, -15, Vaults:5) a +0 falchion (2, -43, Vaults:5) a +0 battleaxe of freezing (2, 5, Vaults:5) a +1 great sword of flaming (6, -42, Vaults:5) a +2 long sword a cursed +0 ring mail a +0 buckler (8, -40, Vaults:5) 22 stones (8, -33, Vaults:5) a +0 robe (8, -26, Vaults:5) a +0 plate armour (9, -26, Vaults:5) a wand of polymorph (14) (9, -25, Vaults:5) a +0 blowgun {@w1} (10, -29, Vaults:5) a large rock (12, -30, Vaults:5) 2 curare-tipped needles 2 large rocks {!d, @Q4} (13, -31, Vaults:5) 2 large rocks (13, -6, Vaults:5) a +0 ring mail (13, -5, Vaults:5) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (13, 1, Vaults:5) a +0 scale mail (14, -6, Vaults:5) a +2 long sword (14, -5, Vaults:5) a +2 robe of positive energy (14, -4, Vaults:5) a +0 pair of boots (14, -3, Vaults:5) a wand of polymorph (6) (15, -7, Vaults:5) a +0 scimitar (15, -5, Vaults:5) an uncursed amulet of the acrobat (16, -7, Vaults:5) a book of Ice (16, -5, Vaults:5) a +1 vampiric hand axe (16, -4, Vaults:5) a +0 battleaxe (16, -3, Vaults:5) 10 stones (17, -6, Vaults:5) a +0 scale mail of magic resistance (21, -32, Vaults:5) a +1 whip of electrocution (21, -26, Vaults:5) +0 shadow dragon scales (22, -33, Vaults:5) an uncursed staff of power (22, -26, Vaults:5) a +0 long sword (22, -25, Vaults:5) a +0 leather armour (25, 0, Vaults:5) a +3 ring of dexterity (29, -16, Vaults:5) a +0 scale mail a +0 flail (29, -15, Vaults:5) a +0 ring mail a +0 long sword (30, -19, Vaults:5) a +0 dagger (31, -43, Vaults:5) 23 stones (31, -20, Vaults:5) a +0 rapier (31, -18, Vaults:5) a +0 scale mail a +0 flail (31, -17, Vaults:5) a +0 leather armour a +0 dagger (31, -16, Vaults:5) a scroll of noise (still there?) a +3 dire flail (still there?) 13 stones (still there?) a +0 leather armour (still there?) a scroll of noise (still there?) (31, -15, Vaults:5) a +0 dire flail a +0 dire flail (32, -23, Vaults:5) an arrow (32, -22, Vaults:5) 2 arrows (32, -20, Vaults:5) a +0 scale mail a +0 falchion (32, -19, Vaults:5) a +0 scale mail 20 bolts a +0 morningstar a +1 arbalest of freezing (32, -18, Vaults:5) a +0 long sword (32, -15, Vaults:5) 9 bolts a +0 arbalest a +0 halberd of venom (32, 4, Vaults:5) 22 stones {@Q3} (33, -21, Vaults:5) a +2 shield (33, -20, Vaults:5) a +0 leather armour a +4 shortbow 8 arrows a +0 dagger (33, -19, Vaults:5) a +1 leather armour of fire resistance a +0 leather armour a cursed -3 flail a +1 dagger of venom (33, -18, Vaults:5) an arrow (33, -17, Vaults:5) +0 storm dragon scales (33, -16, Vaults:5) a +0 scale mail a +2 mace of holy wrath a +0 leather armour a +0 morningstar (33, -15, Vaults:5) a +0 plate armour a +0 morningstar a +2 battleaxe of flaming an arrow (34, -38, Vaults:5) 20 stones {@Q3} (34, -33, Vaults:5) 14 bolts (34, -25, Vaults:5) 26 arrows (34, -17, Vaults:5) a cursed +0 leather armour a +0 dire flail (34, -16, Vaults:5) a +0 troll leather armour a +2 great sword of holy wrath a +0 chain mail (34, -15, Vaults:5) a +0 plate armour a +1 battleaxe of freezing a +0 leather armour a +1 short sword of protection a +0 plate armour a +0 bardiche a +0 chain mail a +1 great sword of holy wrath a +2 shield a +0 chain mail a +0 long sword a +0 chain mail a +1 great mace a cursed +0 chain mail a +0 battleaxe 4 arrows (34, -4, Vaults:5) 7 javelins of returning (35, -39, Vaults:5) a +0 leather armour (35, -26, Vaults:5) a +0 bardiche (35, -25, Vaults:5) an uncursed staff of poison (35, -14, Vaults:5) a +0 great sword a +1 ring mail of fire resistance a +3 great mace of crushing a +0 plate armour a +3 vampiric war axe a +0 chain mail a +0 great mace a +0 chain mail a +3 battleaxe a cursed -2 plate armour a +1 battleaxe a +0 dire flail a +0 dire flail a +0 chain mail a +0 dire flail a +3 ring mail of cold resistance a +0 battleaxe a +0 scale mail a +0 long sword the +3 leather armour of Sif Muna's Fury {-Tele rElec rPois rF+} It protects you from fire. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. the ring "Safe Lyp" {MR+ Slay+3} [ring of protection from magic] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. (35, -2, Vaults:5) a +0 scale mail (36, -26, Vaults:5) a +5 shortbow of flaming (36, -19, Vaults:5) 19 arrows (36, -13, Vaults:5) a +0 leather armour a +0 short sword a +0 large shield a +0 plate armour a +0 war axe a +0 chain mail a +0 war axe a cursed +0 chain mail a +0 war axe a +0 plate armour a +0 halberd a +0 chain mail a +0 battleaxe a +0 plate armour a +0 halberd a +0 chain mail a cursed -2 long sword a +0 ring mail a +0 great sword of flaming an uncursed ring of protection from cold (37, -12, Vaults:5) a +0 rapier a +0 chain mail a cursed -3 great mace a cursed +0 chain mail a +1 battleaxe of flaming +0 gold dragon scales a cursed +0 buckler a +0 ring mail a +0 chain mail a +0 great mace a +0 plate armour a +0 great sword (37, -3, Vaults:5) 15 stones (38, -11, Vaults:5) a +0 chain mail a +1 war axe of electrocution a +0 chain mail a +0 great mace the +4 scimitar of the Apocalypse {elec, *Contam rPois rN+++ Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from poison. It renders you almost immune to negative energy. It causes magical contamination when unequipped. (39, -10, Vaults:5) a poisoned javelin a +0 plate armour a +0 war axe (40, -11, Vaults:5) a +0 plate armour a +3 battleaxe 2 bolts (41, 2, Vaults:5) a crystal ball of energy (42, -7, Vaults:5) a poisoned javelin (42, 1, Vaults:5) a +0 spear (42, 3, Vaults:5) a phial of floods (42, 5, Vaults:5) a +0 ring mail (43, -10, Vaults:5) 18 bolts a +0 arbalest (43, -4, Vaults:5) a bolt (44, 1, Vaults:5) 22 sling bullets (44, 5, Vaults:5) a book of the Tempests (45, 2, Vaults:5) a +0 hand axe (46, -14, Vaults:5) 14 stones (46, -6, Vaults:5) an uncursed staff of wizardry (47, -7, Vaults:5) a +0 falchion (48, -10, Vaults:5) a +0 dire flail a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a +0 giant club (48, -9, Vaults:5) a +0 ring mail a +0 arbalest 18 bolts a +0 chain mail a +0 dire flail a +0 dire flail a +0 war axe a +0 shortbow a +0 chain mail a +0 short sword a +0 mace a +1 bardiche of protection (49, -10, Vaults:5) a +0 giant spiked club (49, -9, Vaults:5) a +0 giant club a cursed +0 leather armour a +0 rapier a +0 giant club a +0 giant club a +0 giant spiked club (50, -9, Vaults:5) a +0 robe a +0 dagger a +0 spear 6 large rocks {!d, @Q4} (51, -7, Vaults:5) a +0 morningstar a +0 leather armour (53, -39, Vaults:5) a +0 blowgun {@w1} (53, -2, Vaults:5) a +0 chain mail (54, -32, Vaults:5) an uncursed ring of protection from fire a +0 great mace of holy wrath a +0 scale mail a scroll of enchant weapon (55, -30, Vaults:5) a +0 falchion (55, -22, Vaults:5) 18 sling bullets (56, -26, Vaults:5) 7 needles of sleeping (56, -1, Vaults:5) a book of Necromancy (57, -42, Vaults:5) a +0 long sword of slicing (57, -39, Vaults:5) a book of Air (57, -26, Vaults:5) a +2 great mace of draining (58, -31, Vaults:5) a cursed ring of protection from cold (58, -25, Vaults:5) a +0 hunting sling (60, -34, Vaults:5) 12 arrows (61, -44, Vaults:5) 13 arrows Level 1 of the Crypt (0, 0, Crypt:1) a +0 morningstar a +0 chain mail (0, 1, Crypt:1) a +3 quarterstaff (1, -1, Crypt:1) 16 arrows (2, 2, Crypt:1) 11 stones (10, -8, Crypt:1) 17 sling bullets (10, 17, Crypt:1) a +0 glaive of freezing a +0 plate armour (14, 1, Crypt:1) a +0 ring mail (15, -2, Crypt:1) a +0 chain mail a +0 great sword (15, -1, Crypt:1) a +0 short sword (15, 0, Crypt:1) a +2 trident of venom (16, -3, Crypt:1) a +0 chain mail a +0 glaive (16, -1, Crypt:1) a +0 plate armour a +2 great sword of flaming (16, 0, Crypt:1) a +0 glaive (17, -3, Crypt:1) a +0 robe (17, 0, Crypt:1) a +0 robe a +0 glaive (19, -16, Crypt:1) a book of Spatial Translocations (20, -2, Crypt:1) a scroll of random uselessness (21, 0, Crypt:1) a +0 robe of the Archmagi (24, 17, Crypt:1) a +0 dagger (29, -6, Crypt:1) a +0 robe (35, -13, Crypt:1) a stone (35, -9, Crypt:1) a +1 great sword a +0 chain mail a +0 halberd 10 stones {@Q3} (35, -8, Crypt:1) a +0 short sword (36, -8, Crypt:1) a +0 dire flail a +0 long sword a +0 battleaxe 3 stones {@Q3} (37, -6, Crypt:1) a +1 morningstar of venom a +0 robe (38, -5, Crypt:1) a +1 hand axe a +0 robe (48, 1, Crypt:1) a +0 great sword a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 long sword a +0 leather armour (5, -7, Crypt:2) a +0 glaive (5, -6, Crypt:2) a +0 trident (5, 11, Crypt:2) 24 stones {@Q3} (6, -9, Crypt:2) a +1 halberd of protection (6, -8, Crypt:2) a +0 halberd (7, -9, Crypt:2) a +0 long sword a +0 scale mail (9, 14, Crypt:2) a +0 trident (11, 1, Crypt:2) a +0 robe (13, 14, Crypt:2) 18 stones (14, 11, Crypt:2) a potion of lignification (16, 5, Crypt:2) 20 stones (17, 2, Crypt:2) a lamp of fire (22, 15, Crypt:2) a +0 glaive (22, 16, Crypt:2) a +0 glaive (23, 15, Crypt:2) a +0 mace (26, 5, Crypt:2) 12 stones (27, 17, Crypt:2) a +0 falchion (28, -9, Crypt:2) a +0 robe (29, -7, Crypt:2) a potion of haste (32, -2, Crypt:2) a +0 ring mail (34, 10, Crypt:2) a +0 mace (34, 11, Crypt:2) a +0 glaive (35, -15, Crypt:2) a +0 glaive (35, 10, Crypt:2) a +0 trident (36, 10, Crypt:2) a +0 flail (36, 11, Crypt:2) a +0 scimitar (37, -4, Crypt:2) a +2 robe of magic resistance a +0 long sword a +3 battleaxe of draining a +0 chain mail (38, -4, Crypt:2) a +0 long sword a +0 glaive (39, -5, Crypt:2) a +0 halberd (39, -4, Crypt:2) a +7 scythe of protection (40, -21, Crypt:2) the +27 Lear's hauberk Level 3 of the Crypt (0, 0, Crypt:3) a +3 long sword a +0 chain mail (0, 1, Crypt:3) a +1 long sword of distortion {!w} a cursed +0 plate armour (6, -45, Crypt:3) a +2 hat (6, -40, Crypt:3) a sack of spiders (6, -39, Crypt:3) a +6 giant club (6, -12, Crypt:3) a cursed -3 trident (7, -42, Crypt:3) a +0 morningstar (7, -40, Crypt:3) 22 stones (7, -39, Crypt:3) a +5 bardiche of draining (8, -42, Crypt:3) a +0 flail (8, -39, Crypt:3) a +0 scale mail (8, -17, Crypt:3) a +0 trident (8, 4, Crypt:3) a +1 broad axe of flaming a +0 chain mail (8, 6, Crypt:3) a +5 halberd a +2 chain mail of fire resistance (9, -14, Crypt:3) a +2 glaive a cursed +0 chain mail (9, 7, Crypt:3) a +0 club (9, 8, Crypt:3) a +0 glaive (10, -14, Crypt:3) a +3 long sword a +0 plate armour (12, -45, Crypt:3) a +1 robe of magic resistance (12, -39, Crypt:3) a book of Party Tricks (13, -13, Crypt:3) a +0 ring mail (14, -13, Crypt:3) 8 stones {@Q3} (14, 4, Crypt:3) a +0 morningstar (15, -13, Crypt:3) an uncursed staff of power an uncursed staff of energy (16, -43, Crypt:3) a book of Callings (16, -28, Crypt:3) a +6 flail of protection (16, -24, Crypt:3) 16 stones (16, 7, Crypt:3) a +0 mace (18, -23, Crypt:3) a +0 trident (18, 0, Crypt:3) a +0 flail (21, -24, Crypt:3) a +0 rapier (21, -23, Crypt:3) 23 stones (21, 4, Crypt:3) a +0 flail (26, -24, Crypt:3) 20 bolts (27, -46, Crypt:3) a +0 spear (28, -21, Crypt:3) a +0 chain mail a +3 demon blade (32, -45, Crypt:3) 30 stones {@Q3} (33, -47, Crypt:3) 12 poisoned needles (34, -47, Crypt:3) a potion of haste {@q3,} a lamp of fire (41, 2, Crypt:3) a +0 robe a cursed +3 great sword of freezing (51, -45, Crypt:3) the ring "Diteadim" {Ice Slay+3 SInv} [ring of ice] It enhances your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (52, -21, Crypt:3) an uncursed ring of stealth (53, -22, Crypt:3) a +0 war axe of flaming (53, -20, Crypt:3) a +3 ring of protection 4 curare-tipped needles Level 1 of the Tomb of the Ancients (11, 27, Tomb:1) an uncursed ring of positive energy (15, 22, Tomb:1) a wand of paralysis (20) (18, 24, Tomb:1) a +0 chain mail (unseen) (18, 27, Tomb:1) a +0 scimitar (21, 28, Tomb:1) a +0 chain mail (unseen) Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a scroll of identify (4, -20, Tomb:2) a +0 pair of gloves (7, -4, Tomb:2) 19 gold pieces (8, -13, Tomb:2) 17 gold pieces (8, -4, Tomb:2) a +3 long sword (9, -6, Tomb:2) a potion of heal wounds (17, -11, Tomb:2) a potion of lignification (17, -9, Tomb:2) a potion of agility (19, -1, Tomb:2) 14 gold pieces (20, -18, Tomb:2) 30 gold pieces Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 38 gold pieces (0, 1, Tomb:3) 12 gold pieces (0, 2, Tomb:3) 7 gold pieces (0, 3, Tomb:3) 26 gold pieces (0, 4, Tomb:3) 21 gold pieces (1, -1, Tomb:3) 10 arrows (1, 0, Tomb:3) 26 gold pieces (1, 1, Tomb:3) 16 gold pieces (1, 2, Tomb:3) 8 gold pieces (1, 3, Tomb:3) 25 gold pieces (1, 4, Tomb:3) 25 gold pieces (1, 5, Tomb:3) 28 gold pieces (1, 6, Tomb:3) 9 gold pieces (2, -2, Tomb:3) 17 gold pieces (2, -1, Tomb:3) 22 gold pieces (2, 0, Tomb:3) 37 gold pieces (2, 1, Tomb:3) a +0 robe (2, 2, Tomb:3) a ration (2, 3, Tomb:3) 28 gold pieces (2, 5, Tomb:3) 29 gold pieces (2, 7, Tomb:3) 25 gold pieces (3, -3, Tomb:3) 10 gold pieces (3, -2, Tomb:3) 23 gold pieces (3, -1, Tomb:3) 5 gold pieces (3, 0, Tomb:3) 10 gold pieces (3, 1, Tomb:3) 25 gold pieces (3, 2, Tomb:3) a +0 robe (3, 5, Tomb:3) a potion of resistance (3, 7, Tomb:3) a +0 arbalest of freezing (4, -4, Tomb:3) 19 gold pieces (4, -3, Tomb:3) 32 gold pieces (4, -2, Tomb:3) 24 gold pieces (4, -1, Tomb:3) 16 gold pieces (4, 0, Tomb:3) 34 gold pieces (4, 1, Tomb:3) 19 gold pieces (4, 2, Tomb:3) 30 gold pieces (4, 3, Tomb:3) 22 gold pieces (5, -5, Tomb:3) 19 gold pieces (5, -4, Tomb:3) 15 stones (unseen) (5, -3, Tomb:3) a potion of mutation (5, -2, Tomb:3) 19 gold pieces (5, -1, Tomb:3) 22 gold pieces (5, 0, Tomb:3) 25 gold pieces (5, 1, Tomb:3) a scroll of identify (6, -6, Tomb:3) 25 gold pieces (6, -5, Tomb:3) 33 gold pieces (6, -4, Tomb:3) an uncursed staff of conjuration (6, -3, Tomb:3) 27 gold pieces (6, -2, Tomb:3) 22 gold pieces (6, -1, Tomb:3) 26 gold pieces (6, 0, Tomb:3) 23 gold pieces (6, 1, Tomb:3) a +3 vampiric double sword (7, -7, Tomb:3) 17 gold pieces (7, -6, Tomb:3) 20 gold pieces (7, -5, Tomb:3) 3 scrolls of identify (7, -4, Tomb:3) 7 gold pieces (7, -3, Tomb:3) 14 gold pieces (7, -2, Tomb:3) 27 gold pieces (7, -1, Tomb:3) a scroll of amnesia (7, 0, Tomb:3) 26 gold pieces (8, -7, Tomb:3) 33 gold pieces (8, -6, Tomb:3) 22 gold pieces (8, -5, Tomb:3) 25 gold pieces (8, -4, Tomb:3) 27 sling bullets (8, -3, Tomb:3) 7 gold pieces (8, -2, Tomb:3) 28 gold pieces (8, -1, Tomb:3) 12 gold pieces (8, 0, Tomb:3) 15 gold pieces (8, 5, Tomb:3) a scroll of vulnerability (9, -7, Tomb:3) 29 gold pieces (9, -6, Tomb:3) 11 gold pieces (9, -5, Tomb:3) 18 gold pieces (9, -4, Tomb:3) 22 gold pieces (9, -3, Tomb:3) 28 gold pieces (9, -1, Tomb:3) a +0 flail (10, -7, Tomb:3) 20 gold pieces (10, -6, Tomb:3) 25 gold pieces (10, -4, Tomb:3) 15 gold pieces (11, -6, Tomb:3) 28 gold pieces (16, 3, Tomb:3) a +2 great sword (unseen) (17, 4, Tomb:3) a scroll of teleportation (18, -4, Tomb:3) a +0 plate armour (18, 3, Tomb:3) a +0 short sword (18, 20, Tomb:3) 8 stones (19, 0, Tomb:3) a +2 great mace of crushing a +0 plate armour (20, 0, Tomb:3) a +2 great sword of draining a +0 chain mail a +0 battleaxe of pain a +0 chain mail (20, 1, Tomb:3) a +1 great sword of draining a +0 plate armour a +0 long sword (20, 2, Tomb:3) a +0 scimitar (unseen) (21, -2, Tomb:3) a +1 battleaxe of chopping (unseen) (22, -5, Tomb:3) a +0 short sword (22, -1, Tomb:3) a +0 halberd (23, 2, Tomb:3) a +0 club (24, 8, Tomb:3) a wand of iceblast (11) (27, -7, Tomb:3) 18 gold pieces (27, -5, Tomb:3) 25 gold pieces (27, -4, Tomb:3) the cursed +2 glaive "Sainyss" {vamp, MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. It has a curse placed upon it. (28, -7, Tomb:3) 27 gold pieces (28, -6, Tomb:3) 38 gold pieces (28, -5, Tomb:3) 15 gold pieces (28, -4, Tomb:3) 14 gold pieces (28, -3, Tomb:3) 8 gold pieces (29, -7, Tomb:3) +0 shadow dragon scales (29, -6, Tomb:3) a cursed staff of energy (29, -5, Tomb:3) an uncursed amulet of the acrobat (29, -4, Tomb:3) 23 gold pieces (29, -3, Tomb:3) 35 gold pieces (29, -2, Tomb:3) 33 gold pieces (29, -1, Tomb:3) 16 gold pieces (29, 19, Tomb:3) a potion of magic (30, -6, Tomb:3) the +4 battleaxe of Corporal Punishment {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (30, -5, Tomb:3) the +7 rapier of Due Proportion {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (30, -4, Tomb:3) a fan of gales (30, -3, Tomb:3) a +2 scythe of protection (30, -2, Tomb:3) 35 gold pieces (30, -1, Tomb:3) 6 gold pieces (30, 0, Tomb:3) 23 gold pieces (31, -5, Tomb:3) a +2 dagger of venom (31, -4, Tomb:3) a box of beasts (31, -3, Tomb:3) a fan of gales (31, -2, Tomb:3) a +7 hand crossbow of flaming (31, -1, Tomb:3) a +4 ring of protection (31, 0, Tomb:3) 26 gold pieces (31, 1, Tomb:3) 18 gold pieces (31, 4, Tomb:3) a book of Death (31, 5, Tomb:3) a ration (32, -4, Tomb:3) an uncursed staff of conjuration (32, -3, Tomb:3) a +1 hunting sling of freezing (32, -2, Tomb:3) a +0 hand axe of chopping (32, -1, Tomb:3) the +9 whip "Xipien" {vamp, +Blink MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. It lets you blink. (32, 0, Tomb:3) Kueqimai's Grimoire of Flamy Malediction Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Silence Hexes/Air 5 d - Metabolic Englaciation Hexes/Ice 5 e - Summon Mana Viper Hexes/Summoning 5 (32, 1, Tomb:3) 28 gold pieces (33, -3, Tomb:3) an uncursed staff of energy (33, -2, Tomb:3) a +1 ring of evasion (33, -1, Tomb:3) a +2 robe of magic resistance (33, 0, Tomb:3) a sack of spiders (33, 1, Tomb:3) 33 gold pieces (33, 2, Tomb:3) 16 gold pieces (33, 3, Tomb:3) 14 gold pieces (34, -2, Tomb:3) the amulet of the Fool {Spirit Int+3 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). It lets you see invisible. (34, -1, Tomb:3) a +0 buckler of reflection (34, 0, Tomb:3) the +9 battleaxe of Lor Nous {drain, *Noise +Fly MR++} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you fly. It may make noises in combat. (34, 1, Tomb:3) 19 gold pieces (34, 2, Tomb:3) 21 gold pieces (34, 3, Tomb:3) 34 gold pieces (34, 4, Tomb:3) 33 gold pieces (unseen) (35, -1, Tomb:3) the +5 hunting sling of the Battered Lovers {venom, +Inv rElec rF++ Stlth+} It poisons the ammo it fires. It greatly protects you from fire. It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. (35, 0, Tomb:3) the +9 morningstar "Dragon's Doom" {drain, +Fly} A truly terrible weapon, it drains the life of those it strikes. It lets you fly. (35, 1, Tomb:3) a +2 ring of protection (35, 2, Tomb:3) 30 gold pieces (35, 3, Tomb:3) 5 gold pieces (35, 4, Tomb:3) 5 needles of sleeping (36, 0, Tomb:3) a +1 ring of slaying (36, 1, Tomb:3) an uncursed staff of death (36, 3, Tomb:3) 5 javelins (unseen) (36, 4, Tomb:3) 20 gold pieces the Vestibule of Hell (14, -8, Hell) a +0 robe a +0 dagger (15, -9, Hell) the cursed +1 rapier "Vivu" {protect, rElec MR- Int+6 Dex+8} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+6). It affects your dexterity (+8). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (16, -10, Hell) a +0 demon whip of pain a +3 great mace of holy wrath (17, -14, Hell) a +0 trident (17, -11, Hell) the horn of Geryon (17, -7, Hell) a +0 trident (17, -5, Hell) a cursed -3 trident (18, -10, Hell) a +2 demon whip of venom (18, -9, Hell) a +1 battleaxe of freezing (19, -14, Hell) a +2 demon whip of electrocution (19, -10, Hell) a +0 flail (20, -9, Hell) a +1 scythe of protection (29, -8, Hell) a +0 mace Level 1 of the Iron City of Dis (4, -6, Dis:1) a +1 vampiric scythe Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis (3, -12, Dis:3) a +1 vampiric scythe Level 4 of the Iron City of Dis (0, 0, Dis:4) a +6 scythe of venom Level 6 of the Iron City of Dis (1, -2, Dis:6) a +2 scythe of protection Level 7 of the Iron City of Dis (0, 0, Dis:7) a +3 battleaxe of draining (unseen) (0, 2, Dis:7) a +1 great sword (unseen) (3, 3, Dis:7) a +0 troll leather armour (unseen) (3, 6, Dis:7) a +0 troll leather armour (unseen) (4, 4, Dis:7) a +1 flail of holy wrath (4, 5, Dis:7) a +2 vampiric scythe (4, 7, Dis:7) a cursed -3 dire flail (4, 19, Dis:7) a +0 dire flail (5, 1, Dis:7) a +1 scythe of protection (6, 2, Dis:7) 16 gold pieces (6, 9, Dis:7) a +0 flail (7, 2, Dis:7) 25 gold pieces (8, 2, Dis:7) 39 gold pieces (8, 6, Dis:7) a +0 ring mail (10, 6, Dis:7) a +0 dire flail (14, 19, Dis:7) 20 gold pieces (14, 20, Dis:7) 36 gold pieces (17, 18, Dis:7) a +2 morningstar of draining (22, 11, Dis:7) a +0 flail (23, 21, Dis:7) a +1 great mace of crushing (27, 11, Dis:7) 31 gold pieces (28, 11, Dis:7) 10 gold pieces (28, 13, Dis:7) a +0 dire flail (29, 11, Dis:7) 20 gold pieces (31, 14, Dis:7) a +0 great mace (32, 13, Dis:7) a +3 great mace of venom (still there?) a +0 flail (still there?) (35, 16, Dis:7) a +0 giant club (unseen) (35, 22, Dis:7) a +0 great mace (36, 22, Dis:7) a +0 dire flail (38, 21, Dis:7) a +0 giant club (38, 24, Dis:7) 20 gold pieces (38, 25, Dis:7) 19 stones (40, 19, Dis:7) a +0 morningstar (40, 20, Dis:7) a +1 morningstar of venom (40, 25, Dis:7) a +2 antimagic scythe (43, 24, Dis:7) a +0 giant club (unseen) (47, 30, Dis:7) a +0 flail (48, 25, Dis:7) a +0 troll leather armour (unseen) (53, 29, Dis:7) a +1 mace of draining (54, 27, Dis:7) a +3 plate armour of magic resistance (55, 26, Dis:7) a +4 morningstar of draining (56, 26, Dis:7) a +0 trident of protection Level 1 of Gehenna Level 2 of Gehenna (5, -4, Geh:2) a +0 trident Level 3 of Gehenna Level 4 of Gehenna (0, 0, Geh:4) a cursed +3 great sword (unseen) Level 5 of Gehenna (0, 0, Geh:5) a +0 dagger (unseen) (2, 5, Geh:5) a +1 scythe of protection (3, 0, Geh:5) a +2 demon whip of slashing (unseen) (3, 7, Geh:5) a +3 scythe of flaming (5, -5, Geh:5) a +0 scythe of protection (5, 0, Geh:5) a +0 battleaxe (unseen) (6, 1, Geh:5) a +4 long sword (unseen) Level 6 of Gehenna Level 7 of Gehenna (0, 0, Geh:7) a throwing net (1, 1, Geh:7) a scroll of torment (2, 0, Geh:7) a +0 spear (2, 1, Geh:7) 18 stones (4, -20, Geh:7) a +0 dagger (unseen) (5, -25, Geh:7) a +1 scimitar of flaming (unseen) (5, -22, Geh:7) a +0 morningstar (6, -27, Geh:7) a +0 morningstar (6, -20, Geh:7) a +2 demon trident of freezing (6, -19, Geh:7) a +5 halberd of draining (unseen) (7, -31, Geh:7) a +2 broad axe (unseen) (7, -25, Geh:7) a +2 glaive (unseen) (7, -21, Geh:7) a +0 morningstar (unseen) (7, -20, Geh:7) a +0 scimitar of flaming (7, -17, Geh:7) a +2 dagger of venom (unseen) (7, -1, Geh:7) a +3 scythe of venom (8, -17, Geh:7) a +1 glaive (unseen) (8, -16, Geh:7) a +1 battleaxe of distortion (unseen) (9, -30, Geh:7) a +0 halberd (unseen) (9, -23, Geh:7) a +0 trident (9, -16, Geh:7) a +1 war axe of pain (unseen) (10, -24, Geh:7) a +0 trident a +0 flail (10, -23, Geh:7) a +4 mace of crushing (10, -22, Geh:7) a +3 scimitar of flaming (10, -17, Geh:7) a +2 long sword (unseen) (10, -16, Geh:7) a +5 war axe (unseen) (10, -15, Geh:7) a +4 long sword (unseen) (11, -36, Geh:7) a +1 great mace of flaming (unseen) (11, -25, Geh:7) a +1 great sword of flaming (11, -24, Geh:7) a +4 scimitar of flaming (11, -23, Geh:7) a +0 trident (11, -22, Geh:7) a +0 demon whip a +3 scimitar of flaming (11, -21, Geh:7) a +2 battleaxe a +0 plate armour (11, -20, Geh:7) a +1 great sword of flaming (11, -19, Geh:7) a +1 demon trident of pain (11, -17, Geh:7) a +2 great sword of flaming (unseen) (11, -16, Geh:7) a +1 war axe of draining a +0 chain mail (12, -27, Geh:7) a +2 demon whip of venom (unseen) Level 1 of Cocytus (0, 0, Coc:1) a +4 great sword (unseen) Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (7, 3, Coc:5) a +0 hand axe (7, 4, Coc:5) a +0 trident (9, 1, Coc:5) a +2 flail of protection (9, 3, Coc:5) a +0 hand axe (10, 2, Coc:5) a +0 long sword Level 6 of Cocytus (9, 10, Coc:6) a +1 mace of crushing (10, 7, Coc:6) a +0 scimitar (10, 8, Coc:6) a +0 glaive (10, 9, Coc:6) a +0 scimitar (12, 8, Coc:6) a +0 scimitar Level 7 of Cocytus (0, 0, Coc:7) a sack of spiders (1, -5, Coc:7) a +2 rapier of draining (3, -6, Coc:7) 28 gold pieces (4, -6, Coc:7) the +2 shield of Hangman {rF- MP-9 Str+5 Dex+8} It affects your strength (+5). It affects your dexterity (+8). It makes you vulnerable to fire. It affects your magic capacity (-9). (4, -5, Coc:7) 38 gold pieces (4, -4, Coc:7) an uncursed staff of cold (5, -12, Coc:7) +0 ice dragon scales (unseen) (5, -6, Coc:7) a +2 quarterstaff of protection (5, -5, Coc:7) an uncursed staff of conjuration (5, -4, Coc:7) 10 gold pieces (5, -1, Coc:7) a +4 flail of crushing (6, -5, Coc:7) an uncursed amulet of guardian spirit (6, -4, Coc:7) the +7 dagger "Vips" {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. (6, -3, Coc:7) 38 gold pieces (12, -13, Coc:7) a +0 scimitar (15, -16, Coc:7) a cursed -1 flail (17, 0, Coc:7) a +0 short sword (18, -19, Coc:7) a +2 scythe of pain (18, -1, Coc:7) a +0 battleaxe (23, -23, Coc:7) a +0 hand axe (27, -30, Coc:7) 21 gold pieces (27, -29, Coc:7) a cursed amulet of inaccuracy (27, -28, Coc:7) a +0 hunting sling of velocity (27, 1, Coc:7) a +1 battleaxe of freezing (28, -37, Coc:7) +0 ice dragon scales (unseen) (28, -32, Coc:7) a phantom mirror (28, -30, Coc:7) a +1 short sword of electrocution (28, -29, Coc:7) 33 gold pieces (28, -27, Coc:7) a +4 plate armour of fire resistance (29, -28, Coc:7) 38 gold pieces (29, -27, Coc:7) an uncursed staff of death (30, -28, Coc:7) a cursed ring of loudness (30, -27, Coc:7) 16 gold pieces (31, 13, Coc:7) a +1 battleaxe of freezing (33, -32, Coc:7) a +0 rapier of speed (unseen) (35, 9, Coc:7) +0 ice dragon scales (unseen) Level 1 of Tartarus (9, -8, Tar:1) a +0 short sword (9, -6, Tar:1) a +0 scimitar (10, -8, Tar:1) a +1 dire flail (10, -7, Tar:1) a +0 battleaxe (10, -6, Tar:1) a +2 great mace (unseen) (26, -3, Tar:1) a +0 long sword (26, -1, Tar:1) a +4 great sword (unseen) (27, -3, Tar:1) a +0 scimitar (27, -2, Tar:1) a cursed +0 dire flail (still there?) a +0 morningstar (still there?) (28, -3, Tar:1) a +0 battleaxe (still there?) a +0 dire flail (still there?) (28, -2, Tar:1) a cursed +5 short sword (still there?) a +1 scythe of freezing (still there?) Level 2 of Tartarus (0, 0, Tar:2) a +0 halberd (0, 5, Tar:2) a +0 mace (1, 3, Tar:2) a +0 long sword Level 3 of Tartarus (0, 0, Tar:3) a +2 scythe of flaming (0, 2, Tar:3) a +4 scythe of protection (7, -6, Tar:3) a +0 halberd (unseen) Level 4 of Tartarus (0, 0, Tar:4) a +5 halberd (unseen) (3, 3, Tar:4) a +4 war axe (unseen) (16, -4, Tar:4) a +3 scythe of protection (19, -6, Tar:4) a +1 scythe of venom Level 5 of Tartarus Level 6 of Tartarus Level 7 of Tartarus (0, 0, Tar:7) 23 gold pieces (1, 0, Tar:7) 23 gold pieces (2, 7, Tar:7) a +0 dire flail (3, 0, Tar:7) 23 gold pieces (4, 0, Tar:7) 17 gold pieces (4, 6, Tar:7) a +1 glaive of chopping (4, 8, Tar:7) a +0 war axe (5, 5, Tar:7) a +0 hand axe (6, 0, Tar:7) 15 gold pieces (11, 17, Tar:7) an uncursed ring of wizardry (11, 47, Tar:7) a +1 vampiric scythe (12, 25, Tar:7) a +2 scythe of slicing (13, 27, Tar:7) 46 gold pieces (13, 38, Tar:7) a +2 scythe of freezing (14, 45, Tar:7) a +0 dire flail (15, 45, Tar:7) a +0 halberd (17, 41, Tar:7) a +0 scimitar (17, 42, Tar:7) a +0 trident (17, 43, Tar:7) a scroll of enchant weapon (19, 49, Tar:7) a +1 chain mail of poison resistance (23, 50, Tar:7) a +0 halberd (27, 49, Tar:7) a +2 scythe of venom (29, 48, Tar:7) a +0 flail (30, 48, Tar:7) a +0 scimitar (30, 49, Tar:7) a +2 dire flail (38, 42, Tar:7) 10 gold pieces (44, 44, Tar:7) a +1 scythe of distortion (44, 46, Tar:7) a +2 scythe of venom (48, 42, Tar:7) a +0 scythe of pain (still there?) 11 gold pieces (still there?) (48, 48, Tar:7) a +0 hand axe (48, 49, Tar:7) a +0 battleaxe (48, 50, Tar:7) a +0 scimitar (49, 49, Tar:7) a +0 dire flail (49, 50, Tar:7) a +5 scythe of flaming a cursed -2 trident (50, 48, Tar:7) a +0 short sword (still there?) a +4 scimitar (still there?) (50, 49, Tar:7) a +1 mace of protection (still there?) a +0 flail (still there?) (50, 50, Tar:7) a +3 antimagic scythe (51, 49, Tar:7) a +0 scythe of freezing (51, 50, Tar:7) a +0 trident (52, 47, Tar:7) a +1 scythe of venom (52, 50, Tar:7) a +3 scythe of venom (53, 50, Tar:7) a cursed +0 morningstar a +0 robe (53, 51, Tar:7) a cursed +0 flail (unseen) (54, 48, Tar:7) a cursed +0 great sword (unseen) (54, 49, Tar:7) a +4 dire flail of freezing (unseen) (54, 51, Tar:7) a +2 morningstar (unseen) Level 13 of a ziggurat (0, 0, Zig:13) 3 bolts (2, -1, Zig:13) a +3 dagger (unseen) (2, 1, Zig:13) a +0 trident (unseen) (5, 5, Zig:13) a +0 scimitar (unseen) (6, -5, Zig:13) a +3 scythe of venom (6, -1, Zig:13) a +0 whip (still there?) a +0 scale mail (still there?) (6, 0, Zig:13) a +2 battleaxe of chopping (unseen) (6, 1, Zig:13) a +0 robe (6, 4, Zig:13) a +0 long sword (unseen) (6, 6, Zig:13) a +4 arbalest of flaming (unseen) (7, -3, Zig:13) a +0 quarterstaff (unseen) Level 1 of the Depths (0, 0, Depths:1) +0 fire dragon scales (1, -3, Depths:1) a potion of berserk rage (3, 0, Depths:1) a potion of haste (6, 6, Depths:1) a +0 shield (10, 2, Depths:1) a +0 robe (16, -3, Depths:1) a +0 whip (18, -16, Depths:1) 19 stones (21, -2, Depths:1) a +0 leather armour (25, 13, Depths:1) +0 ice dragon scales (25, 14, Depths:1) a +0 dire flail a +0 dire flail (30, 17, Depths:1) a +0 chain mail (35, -27, Depths:1) a +4 rapier of holy wrath Level 2 of the Depths [Shop] Sonoleng's Assorted Antiques a scroll of identify (54 gold) a potion of curing (81 gold) a cursed -3 ring of strength (54 gold) a scroll of identify (54 gold) a +0 spear of venom (151 gold) (1, 0, Depths:2) a +0 dire flail a +0 dire flail (6, -29, Depths:2) a +0 scale mail (6, -20, Depths:2) a +0 ring mail a +0 halberd (7, -33, Depths:2) a +0 plate armour (7, -20, Depths:2) a +0 leather armour a +0 battleaxe (7, -18, Depths:2) +0 fire dragon scales (8, 3, Depths:2) a +0 troll leather armour (9, 3, Depths:2) a +0 troll leather armour (26, -5, Depths:2) a bolt (26, -4, Depths:2) a bolt (26, -1, Depths:2) a bolt (26, 2, Depths:2) 5 bolts a +0 arbalest (27, 3, Depths:2) 3 bolts (37, -40, Depths:2) a large rock (41, -5, Depths:2) a +0 dire flail a +0 dire flail (43, -22, Depths:2) a +4 battleaxe of freezing (44, -41, Depths:2) a large rock {!d, @Q4} (44, -24, Depths:2) a +0 troll leather armour a +1 great sword of flaming (47, -27, Depths:2) a +0 robe (48, -31, Depths:2) a +1 great sword of flaming (48, -29, Depths:2) a cursed +0 robe (49, -35, Depths:2) a large rock {!d, @Q4} (49, -31, Depths:2) a +0 buckler (50, -37, Depths:2) 3 large rocks {!d, @Q4} (50, -36, Depths:2) a +0 robe (51, -39, Depths:2) a large rock {!d, @Q4} (51, -36, Depths:2) a +1 battleaxe of freezing (52, -39, Depths:2) the +0 dagger "Vuac" {pierce, rPois MR++ Str+2 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. (55, -44, Depths:2) a +0 robe (56, -43, Depths:2) a wand of random effects (17) (57, -44, Depths:2) an uncursed ring of ice an uncursed staff of conjuration {!a} (57, -43, Depths:2) 15 arrows (58, -41, Depths:2) a +0 robe (59, -44, Depths:2) a +2 chain mail of fire resistance a +1 battleaxe of freezing a +2 demon whip of venom a cursed +0 robe a +0 buckler (60, -50, Depths:2) a +0 long sword (60, -46, Depths:2) a cursed +0 scimitar a +0 leather armour an uncursed ring of stealth (60, -45, Depths:2) a +2 battleaxe of freezing a +0 arbalest 25 bolts a +0 great sword a +0 scale mail (61, -49, Depths:2) a +0 ring mail (61, -46, Depths:2) a +0 dire flail a +0 great mace (61, -45, Depths:2) a +1 battleaxe of freezing (62, -49, Depths:2) a +0 buckler (62, -45, Depths:2) a +0 scimitar a +0 robe of positive energy a +0 robe (63, -47, Depths:2) a +2 whip of pain (64, -48, Depths:2) a +2 buckler of protection (64, -47, Depths:2) 23 stones Level 3 of the Depths (0, 0, Depths:3) a +0 scale mail a +0 demon whip of venom (0, 24, Depths:3) a cursed -1 quarterstaff a +0 animal skin (0, 25, Depths:3) a +0 dire flail a +0 dire flail (1, -4, Depths:3) a +3 trident (1, 0, Depths:3) a +1 plate armour of poison resistance (1, 25, Depths:3) a +0 pair of gloves (4, 5, Depths:3) a bolt (5, 2, Depths:3) a bolt 4 large rocks {!d, @Q4} (6, 2, Depths:3) a +0 leather armour a +0 arbalest 13 bolts a +2 battleaxe of electrocution (6, 26, Depths:3) a wand of random effects (12) (9, -17, Depths:3) a scroll of vulnerability (9, -12, Depths:3) a potion of degeneration (9, -11, Depths:3) 18 arrows (12, -8, Depths:3) a +0 scale mail (12, 7, Depths:3) a +2 battleaxe of freezing (12, 8, Depths:3) +0 fire dragon scales (13, 7, Depths:3) a +2 great sword of flaming (14, 6, Depths:3) a +3 dire flail of protection (23, -12, Depths:3) a +0 ring mail (24, 13, Depths:3) a +1 robe of resistance an uncursed staff of fire +0 fire dragon scales a +1 lajatang of slicing (24, 28, Depths:3) a +2 broad axe of flaming (24, 29, Depths:3) 4 large rocks {!d, @Q4} (25, 13, Depths:3) a +0 dire flail a lightning rod (4/4) (25, 28, Depths:3) a +0 flail of crushing (25, 29, Depths:3) a large rock {!d, @Q4} a +2 broad axe of flaming (26, 12, Depths:3) a manual of Bows (27, -18, Depths:3) a +3 dire flail a +0 leather armour (31, -14, Depths:3) a +0 chain mail (31, 2, Depths:3) a +0 battleaxe of freezing (33, 3, Depths:3) +0 fire dragon scales a +2 battleaxe of freezing (33, 4, Depths:3) a +1 battleaxe of freezing (34, -7, Depths:3) 4 large rocks {!d, @Q4} (39, 30, Depths:3) a cursed -3 club (44, -4, Depths:3) a +1 battleaxe of freezing (46, -1, Depths:3) 3252 bolts 17 scrolls of magic mapping the +10 hand crossbow of Syudix {penet, MR- Str+2 Int+4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+2). It affects your intelligence (+4). It affects your resistance to hostile enchantments. 2 potions of resistance {@q6} a potion of magic the ring "Utoofet" {rF+ rC+ MR++ Str-3 Int+5} [ring of intelligence] It affects your strength (-3). It affects your intelligence (+5). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. 9 potions of cancellation +12 gold dragon scales the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. the +6 shillelagh "Devastator" {shatter} the +2 cloak of Greed {rN++ Int+3 Dex-5 SInv} It affects your intelligence (+3). It affects your dexterity (-5). It greatly protects you from negative energy. It lets you see invisible. the ring "Ufanulee" {rF+ rC++ MR+} [ring of protection from magic] It protects you from fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. the +4 arc blade {discharge, rElec} It insulates you from electricity. a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). the +9 scales of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the +1 eveningstar "Mibbis" {elec, *Rage Str+4 Int+8} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your intelligence (+8). It may make you go berserk in combat. the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. the +3 warlock's mirror {reflect} the -7 pair of gloves "Lefucw" {+Fly rC- Str+6} It affects your strength (+6). It makes you vulnerable to cold. It lets you fly. the +8 short sword "Earthworm" {protect, +Blink Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It lets you blink. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the +0 sword of Power the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. the +6 arbalest "Damnation" {damnation} the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +11 long sword of Arbitration {protect, SInv} It protects the one who uses it against injury (+AC on strike). It lets you see invisible. the +0 pair of fencer's gloves {+Riposte Dex+3} It affects your dexterity (+3). the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. the ring "Anovvi" {rElec rF++ MR+ Str-3 Dex-4} [ring of strength] It affects your strength (-3). It affects your dexterity (-4). It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. the ring of the Immovable Realms {rC+ Int+5} [ring of intelligence] It affects your intelligence (+5). It protects you from cold. a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. the +1 mace of Internal Strife {crush, MR+ Int+7 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your resistance to hostile enchantments. It makes you less stealthy. a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of resist corrosion] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). the amulet "Eteshrae" {RegenMP rF+ rC+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It protects you from cold. the ring "Medes" {rC++ MR++ AC+4 Int-2} [ring of protection] It affects your AC (+4). It affects your intelligence (-2). It greatly protects you from cold. It affects your resistance to hostile enchantments. the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. the +1 pair of gloves of Xom's Hope {+Fly Regen+ Str-2 Dex+5} It affects your strength (-2). It affects your dexterity (+5). It lets you fly. It increases your rate of regeneration. the amulet "Picsig" {*Slow +Rage rC+ Int+6 SInv} [amulet of rage] It affects your intelligence (+6). It protects you from cold. It lets you see invisible. It lets you go berserk. It may slow you when you take damage. the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. the +9 staff of Olgreb {rPois} It protects you from poison. the amulet "Xurchuel" {Acrobat +Blink rF+} [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from fire. It lets you blink. the +4 skin of Zhor {rC+++} It renders you almost immune to cold. the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). the +1 pair of gloves of Death's Door {*Drain rPois MR+++ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. 5 throwing nets {!d , @Q1} the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. the +7 lajatang of Order {silver, rMut} It protects you from mutation. the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). 8 tomahawks of dispersal a lamp of fire the ring of Qatafruh {rN+++ MP-9 Str+5 Stlth+} [ring of stealth] It affects your strength (+5). It renders you almost immune to negative energy. It affects your magic capacity (-9). It makes you more stealthy. the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. a phial of floods a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. the +2 pair of gloves of Conscience {MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. the ring of Volegu {rElec rPois rF+ MR+ Dex+3} [ring of dexterity] It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the +3 flail "Neucloza" {crush, -Tele rF+ MP+9 Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It affects your magic capacity (+9). It prevents most forms of teleportation. an uncursed staff of energy {@w2, !a, !d!a} a +9 demon whip of venom the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the ring of Efiqatyrph {Fire Int+10 Stlth-} [ring of fire] It enhances your fire magic. It affects your intelligence (+10). It protects you from fire. It makes you vulnerable to cold. It makes you less stealthy. the +0 pair of boots of the Solstice {rF+ Int+4} It affects your intelligence (+4). It protects you from fire. the +12 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the amulet "Nemmu" {RegenMP *Slow rF+ Int+6} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+6). It protects you from fire. It may slow you when you take damage. the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. the ring of Ofixuin {rF+ MP+9 Dex+2} [ring of magical power] It affects your dexterity (+2). It protects you from fire. It affects your magic capacity (+9). the +6 executioner's axe "Noynonk" {flame, rF+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It renders you almost immune to fire. a fan of gales the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. the +1 trident "Wiuchykh" {pain, +Blink rF+ Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It protects you from fire. It lets you blink. the +7 sceptre of Torment a phial of floods the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. a +2 pair of boots of running the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a wand of iceblast (9) {@v4} 51 boxes of beasts 10 scrolls of fear a lamp of fire a phial of floods a phial of floods the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. the ring "Mummeh" {rElec rC+ rN++ MR+} [ring of protection from cold] It protects you from cold. It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). the ring of Qiegraeg {rElec rN+ MR+ Str+2 Int+2} [ring of positive energy] It affects your strength (+2). It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the amulet of Icyraimo {+Fly rPois Regen+ Int+7} [amulet of regeneration] It affects your intelligence (+7). It protects you from poison. It lets you fly. It increases your rate of regeneration. the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 shield of poison resistance the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. 8 scrolls of enchant armour the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. the ring "Siuthy" {*Corrode rC- rN+++ Str+5 SInv} [ring of strength] It affects your strength (+5). It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you see invisible. It may corrode you when you take damage. the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. the +7 Singing Sword the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). an uncursed staff of wizardry {!a} the ring of Cineunk {Wiz rC++} [ring of wizardry] It improves your spell success rate. It greatly protects you from cold. the ring "Apid" {rPois rC+ rN+ Str+4} [ring of poison resistance] It affects your strength (+4). It protects you from cold. It protects you from poison. It protects you from negative energy. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. a fan of gales the +11 mace of the End {crush, rC+ rN+ Str+5 Int-4} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (-4). It protects you from cold. It protects you from negative energy. a manual of Staves the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the +8 rapier of Slime {distort, Int+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+3). the ring "Catoz" {*Tele +Blink rElec rPois Dex-4} [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (-4). It insulates you from electricity. It protects you from poison. It lets you blink. the amulet "Duocoeheys" {RegenMP MR+ MP+9 Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the ring of Kikubaaqudgha's Scorn {+Fly rC+ Int+4} [ring of flight] It affects your intelligence (+4). It protects you from cold. It lets you fly. the ring "Beicatik" {rElec rN+ MP+9 Dex+2} [ring of positive energy] It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). the amulet "Riarilaz" {Reflect rElec rN+ SH+4} [amulet of reflection] It shields you and reflects attacks. It insulates you from electricity. It protects you from negative energy. It affects your SH (+4). 42 scrolls of amnesia the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (46, 0, Depths:3) the +7 sceptre of Asmodeus a wand of digging (33) {@v1} 37 phantom mirrors (46, 30, Depths:3) a +0 leather armour (48, 18, Depths:3) a +0 plate armour a +0 long sword a +0 dire flail a +0 plate armour (49, 36, Depths:3) 2 large rocks (50, -13, Depths:3) a +0 dire flail a +3 dire flail (50, 38, Depths:3) 2 large rocks {!d, @Q4} (51, 37, Depths:3) a large rock {!d, @Q4} (52, 36, Depths:3) a large rock {!d, @Q4} (56, 36, Depths:3) a large rock (57, 35, Depths:3) 2 large rocks (59, 40, Depths:3) a +0 plate armour (60, 12, Depths:3) a +0 dire flail a +0 dire flail Level 4 of the Depths (0, 0, Depths:4) a +0 dagger (3, -2, Depths:4) a +0 quarterstaff a +0 robe (3, -1, Depths:4) a +3 battleaxe a +0 chain mail (3, 9, Depths:4) 15 stones (4, -1, Depths:4) a +3 war axe a +0 chain mail (5, -1, Depths:4) a +1 demon trident of flaming a +0 chain mail (6, -1, Depths:4) 14 stones (6, 3, Depths:4) a +5 glaive of distortion {!w} a +0 chain mail (8, -13, Depths:4) +0 ice dragon scales (9, -14, Depths:4) a bolt (9, -13, Depths:4) a +0 arbalest 21 bolts (9, -12, Depths:4) a bolt (9, 1, Depths:4) a +2 great sword a +0 leather armour a scroll of silence (10, -15, Depths:4) a +0 arbalest 13 bolts (11, -14, Depths:4) +0 ice dragon scales (12, -13, Depths:4) a bolt a +3 ring of strength (12, -12, Depths:4) a +0 arbalest 16 bolts (13, -16, Depths:4) a bolt (13, -8, Depths:4) a +0 plate armour (13, -6, Depths:4) a phial of floods (14, -15, Depths:4) 2 bolts (14, -12, Depths:4) a bolt (16, -11, Depths:4) a +2 scimitar of distortion {!w} a +0 chain mail a +0 arbalest 14 bolts (17, -12, Depths:4) a phantom mirror a +5 broad axe a +0 plate armour a +0 great mace a +0 dire flail a +0 arbalest 22 bolts (18, 7, Depths:4) a +1 whip of holy wrath a +0 robe (19, 13, Depths:4) a +2 scythe of venom (25, -16, Depths:4) a +0 rapier (29, -18, Depths:4) a +2 vampiric scythe (29, -17, Depths:4) a +0 trident (30, -18, Depths:4) a +0 plate armour (30, -17, Depths:4) 15 stones {@Q3} (30, -5, Depths:4) a bolt (30, 19, Depths:4) a scroll of enchant weapon (32, -7, Depths:4) a +0 blowgun {@w1} (33, -8, Depths:4) a bolt (35, -11, Depths:4) a scroll of enchant weapon a +0 great sword of flaming (36, -11, Depths:4) 20 bolts a +0 arbalest a +0 great sword of flaming (36, -10, Depths:4) a +0 animal skin a +0 rapier (36, 7, Depths:4) a +0 leather armour (37, -12, Depths:4) 2 bolts (39, -14, Depths:4) a bolt (40, -5, Depths:4) 5 large rocks (52, -2, Depths:4) a +0 leather armour (56, 10, Depths:4) a wand of paralysis (25) {@v7} the ring of Xeebok {rN+ Dex-5 Slay+2 SInv} [ring of see invisible] It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It lets you see invisible. 4 potions of flight a wand of flame (61) {@v6} an uncursed ring of protection from cold (59, 9, Depths:4) 25 stones (61, 8, Depths:4) a +0 mace Level 5 of the Depths (0, 0, Depths:5) a wand of polymorph (7) (0, 45, Depths:5) a +0 hand axe (1, 1, Depths:5) a +0 short sword of holy wrath (4, 15, Depths:5) 23 stones (6, 38, Depths:5) a +0 long sword a +0 cloak a +0 arbalest 8 bolts (6, 39, Depths:5) a +0 halberd (7, 15, Depths:5) 12 arrows (10, 24, Depths:5) 12 poisoned needles (10, 37, Depths:5) 2 bolts (11, 20, Depths:5) an uncursed ring of poison resistance (11, 21, Depths:5) +0 fire dragon scales a +0 dire flail a +0 dire flail (11, 22, Depths:5) a +0 war axe (12, 19, Depths:5) a +0 long sword a +0 cloak (15, -2, Depths:5) a +0 flail (16, 11, Depths:5) a +4 war axe of chopping a +0 ring mail a +0 buckler (16, 20, Depths:5) a +0 arbalest of flaming 15 bolts (16, 27, Depths:5) a bolt (18, 40, Depths:5) a large rock (20, 40, Depths:5) a +0 flail (22, 41, Depths:5) a +0 trident (22, 42, Depths:5) a +0 flail (23, 15, Depths:5) a +0 giant spiked club (23, 42, Depths:5) a +2 shield a +0 short sword (25, 44, Depths:5) 3 large rocks {!d, @Q4} (26, 21, Depths:5) a stone (27, 8, Depths:5) a wand of random effects (28) (27, 19, Depths:5) a stone (27, 26, Depths:5) a +0 troll leather armour (27, 28, Depths:5) a +0 troll leather armour (27, 34, Depths:5) 7 large rocks {!d, @Q4} (27, 37, Depths:5) a cursed ring of flight (28, 26, Depths:5) a +3 flail of protection a +0 robe a cursed +0 buckler (28, 27, Depths:5) a cursed +0 robe a +1 ring of protection +0 fire dragon scales (28, 28, Depths:5) 2 bolts (28, 33, Depths:5) 18 bolts a +4 arbalest (29, 17, Depths:5) a +5 rapier of distortion {!w} 7 stones {@Q3} a +0 robe a +0 buckler (29, 27, Depths:5) a stone +0 ice dragon scales (30, 14, Depths:5) a +0 great sword a +0 plate armour a stone (30, 16, Depths:5) +0 ice dragon scales (30, 23, Depths:5) a stone (30, 26, Depths:5) a stone (31, 15, Depths:5) 2 large rocks {!d, @Q4} (32, 19, Depths:5) 2 stones (32, 20, Depths:5) a stone (33, 18, Depths:5) a stone (34, 25, Depths:5) 18 arrows (37, 19, Depths:5) 2 large rocks