DsMo the Dungeon (61, 1, D) a lamp of fire (62, 1, D) a staff of poison (69, 1, D) a +0 dagger (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) a +3 leather armour of cold resistance (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (66, 4, D) a +0 flail (unseen) (67, 4, D) a +0 dagger (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 3 potions of berserk rage 6 potions of haste {@q3, !q} (10, 5, D) a ring of flight (7, 6, D) a scroll of holy word (10, 6, D) a crystal ball of energy (69, 6, D) a staff of summoning (unseen) (4, 7, D) a +3 large shield (unseen) (7, 7, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (4, 8, D) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +7 Singing Sword the +16 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +0 Sword of Power the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (5, 8, D) a +0 robe (63, 9, D) a +0 vampiric battleaxe (70, 9, D) the ring "Liyghiff" {Int+4 Dex+3} [ring of intelligence] It affects your intelligence (+4). It affects your dexterity (+3). (72, 9, D) a staff of summoning (62, 10, D) the +4 mottled dragon armour "Sanaycw" {Int+2} It affects your intelligence (+2). (71, 10, D) the +5 battleaxe of Dithmenos's Supremacy {drain, rElec rPois} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. (72, 10, D) a +2 rod of ignition (9/9) {!a} (62, 13, D) a +0 dire flail a +0 ring mail (63, 13, D) a +0 giant club (unseen) (61, 17, D) a lantern of shadows (62, 17, D) a staff of energy {@w2, !d!a} (63, 17, D) a +0 short sword (64, 17, D) a book of Unlife (72, 17, D) a book of Transfigurations (73, 17, D) a +2 shortbow of velocity (62, 18, D) a +0 whip (63, 18, D) a plain deck of changes (71, 18, D) a plain deck of wonders (62, 20, D) a +3 great sword of flaming (unseen) (62, 21, D) the +8 glaive of Opnaefim {holy, Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). (71, 21, D) a +0 trident (72, 21, D) a +0 trident (unseen) (63, 22, D) a +0 mace (unseen) (64, 22, D) a +0 mace (unseen) (72, 22, D) a sheep corpse (skeletalised by now) (64, 23, D) a +0 hand axe (unseen) (73, 23, D) a sheep corpse (skeletalised by now) (still there?) a hippogriff corpse (skeletalised by now) (still there?) (61, 27, D) a plain deck of escape (62, 27, D) a +0 cloak of poison resistance (64, 27, D) a staff of death (65, 27, D) a box of beasts (71, 27, D) the Collected Works on Transmigration and Stones Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Passwall Transmutation/Earth 3 c - Petrify Transmutation/Earth 4 d - Blade Hands Transmutation 5 e - Statue Form Transmutation/Earth 6 (72, 27, D) a +6 arbalest of flaming (62, 28, D) a book of the Dragon (63, 28, D) a +2 robe of the Archmagi (64, 28, D) a +1 fire dragon armour (72, 28, D) the +6 chain mail of Nacziufa {Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). (71, 30, D) a cursed -2 trident (unseen) (72, 30, D) a +0 trident 2 exploding tomahawks a merfolk corpse (skeletalised by now) (65, 31, D) a +4 hand crossbow of velocity (71, 31, D) a +0 shortbow (unseen) (73, 31, D) a +0 trident (unseen) (74, 31, D) a +0 trident (unseen) (73, 32, D) a +0 trident (unseen) (72, 33, D) a tomahawk (72, 34, D) a tomahawk