Dris Level 1 of the Dungeon (0, 0, D:1) a +0 spear (11, 6, D:1) a +0 mace (26, -25, D:1) a +0 club (26, -24, D:1) a +0 short sword (28, -4, D:1) 17 arrows (31, -19, D:1) a +0 club a +0 scale mail (36, 9, D:1) a +0 dagger (40, 12, D:1) a +0 whip (40, 16, D:1) a +0 club (45, 4, D:1) a +0 dagger (47, -5, D:1) 23 sling bullets (48, -24, D:1) a +0 dagger a +0 ring mail (50, -24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (17, 1, D:2) 24 sling bullets (32, 16, D:2) a +0 club (33, 24, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a cursed +0 mace (9, -4, D:3) a +0 flail a +0 leather armour a +0 hand axe (12, -4, D:3) a +0 short sword (12, 32, D:3) a +0 trident (13, 31, D:3) a cursed -1 war axe a +0 dagger a +0 robe (14, 31, D:3) a +2 dagger of venom a +0 scale mail (15, -4, D:3) a tomahawk (15, -3, D:3) a tomahawk (16, -2, D:3) a +1 dagger of protection a +0 robe a tomahawk (16, -1, D:3) a +0 whip a +0 club (16, 0, D:3) a +0 dagger a +0 robe (17, -8, D:3) a +0 short sword (17, -7, D:3) 17 arrows (23, -21, D:3) a +0 hunting sling a +0 dagger (31, 2, D:3) a +0 robe (33, 2, D:3) a +0 short sword (41, -18, D:3) a cursed -2 trident (42, 7, D:3) a +0 hand axe (45, 9, D:3) 16 bolts (48, 18, D:3) 20 arrows (49, -7, D:3) a +0 club (50, -7, D:3) a +0 spear a +0 animal skin a +0 helmet a +0 club (53, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 26 sling bullets (1, -7, D:4) a +0 dagger (1, -3, D:4) a +0 dagger (5, 11, D:4) a +0 falchion (6, -15, D:4) 16 arrows (10, 0, D:4) a +0 dagger (16, -14, D:4) a +4 short sword of flaming a +0 ring mail (17, -14, D:4) a +0 dagger (18, 2, D:4) 25 arrows (26, 5, D:4) a +0 ring mail (42, -3, D:4) a +0 whip (44, -1, D:4) 7 arrows Level 5 of the Dungeon [Shop] Foirut's Armour Emporium the +10 plate armour of the Moon {Regen+ Int+4} (1060 gold) It affects your intelligence (+4). It increases your rate of regeneration. a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +2 pair of gloves of strength (258 gold) a +3 ring mail of fire resistance (312 gold) a +2 pair of gloves (198 gold) a +0 pair of boots (54 gold) a +0 scale mail (48 gold) a +0 pair of gloves of archery (138 gold) a cursed +0 leather armour (12 gold) the +4 ring mail of the King of the Hill {-Tele rPois Dex+3} (430 gold) It affects your dexterity (+3). It protects you from poison. It prevents most forms of teleportation. a cursed +0 ring mail (12 gold) a +0 robe (8 gold) a +0 cloak (54 gold) a +0 leather armour (24 gold) (0, 0, D:5) a +0 mace (5, 15, D:5) 22 sling bullets (19, 12, D:5) a +0 trident (32, 5, D:5) a +0 whip a +0 leather armour (33, 5, D:5) a +0 short sword a +0 leather armour (34, 1, D:5) a +0 dagger (34, 3, D:5) a +0 dagger a +0 robe (34, 4, D:5) a +0 dagger (36, 16, D:5) a +0 whip Level 6 of the Dungeon (5, -31, D:6) an arrow (6, -32, D:6) a +0 shortbow 13 arrows (9, -32, D:6) 2 arrows 5 needles of sleeping (10, -32, D:6) an arrow (12, -33, D:6) an arrow (12, -32, D:6) 2 arrows (18, -12, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 21, D:7) a +0 dagger a +0 robe (1, 17, D:7) a +0 club a +0 leather armour a +0 dire flail a +0 chain mail the +2 leather armour of the Evening {MR+} It affects your resistance to hostile enchantments. (1, 20, D:7) a +0 dagger a +0 leather armour (2, 5, D:7) a +0 hunting sling (5, 11, D:7) an arrow (9, 1, D:7) a hound corpse (skeletalised by now) (9, 11, D:7) a +0 shortbow 15 arrows (11, 11, D:7) 2 arrows (17, 31, D:7) a +0 spear (29, 24, D:7) a +0 leather armour (33, -5, D:7) 14 poisoned needles (33, 20, D:7) a +0 flail a +0 leather armour (34, 21, D:7) a +0 dagger a cursed -2 robe (34, 22, D:7) a +0 leather armour (38, 22, D:7) 19 arrows Level 8 of the Dungeon (0, 0, D:8) 10 gold pieces (0, 8, D:8) a stone (1, 4, D:8) a +0 dagger (unseen) (1, 5, D:8) a +0 whip (unseen) (1, 6, D:8) a +0 club (still there?) a kobold corpse (still there?) (1, 7, D:8) a stone (1, 11, D:8) a +0 long sword (2, 5, D:8) a +0 short sword of speed (unseen) (2, 6, D:8) a kobold corpse (6, 2, D:8) a stone