Dris Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 6, D:1) a +0 whip (14, -16, D:1) a +0 short sword (14, 14, D:1) a +0 robe (16, 1, D:1) a +0 club (17, -15, D:1) 27 arrows (17, 8, D:1) a +0 club a +0 ring mail (18, -10, D:1) a +0 hand axe a +0 ring mail (28, 5, D:1) a cursed -3 short sword (46, 28, D:1) a +0 short sword (52, 19, D:1) a +0 whip (55, 22, D:1) a +0 leather armour a +0 scale mail a +0 scale mail Level 2 of the Dungeon (11, -16, D:2) a +0 club (12, -26, D:2) a +0 club (15, -23, D:2) a +0 club (19, -26, D:2) a +0 dagger a +0 dagger (27, 15, D:2) a +0 club (44, 1, D:2) a +0 whip (44, 2, D:2) a +0 club (47, -19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (6, -22, D:3) a cursed -3 club (11, -6, D:3) a +0 club a +0 ring mail (12, 5, D:3) 12 bolts (17, 25, D:3) a +0 club (25, -17, D:3) a +0 spear (25, -16, D:3) a +0 whip (33, 10, D:3) a +0 club (37, 1, D:3) a +0 scale mail (39, 16, D:3) 20 bolts (42, -19, D:3) a +0 dagger (50, -6, D:3) a +2 dagger of draining a +0 robe a +0 club a +0 robe a +0 whip (50, -5, D:3) a +0 hand axe a +0 leather armour a +0 dagger of venom (51, -20, D:3) a +0 club (51, 4, D:3) a +0 leather armour (57, -32, D:3) a +1 ring mail of cold resistance Level 4 of the Dungeon (4, -8, D:4) 17 arrows (21, 14, D:4) a +0 whip (26, -7, D:4) a +0 club a +0 whip a +0 whip a +0 robe Level 5 of the Dungeon (4, 9, D:5) a +0 dagger a +0 robe (5, 5, D:5) a +0 leather armour (5, 7, D:5) a +0 short sword a +0 scale mail (24, 46, D:5) a +0 giant club (36, 18, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 28, D:6) a +0 ring mail (21, -3, D:6) a +0 dagger (42, 7, D:6) a +0 leather armour (45, 17, D:6) a +0 club a +0 chain mail (45, 25, D:6) a +0 short sword a +0 plate armour (45, 34, D:6) a +0 war axe a +0 ring mail (54, -4, D:6) a +0 leather armour (55, 39, D:6) a +0 hand axe (57, 27, D:6) a +0 dagger of venom Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (2, 20, D:7) a dwarf skeleton (4, 19, D:7) a +0 giant club a throwing net an ogre corpse (10, 6, D:7) a +0 giant club (10, 8, D:7) a +0 robe a +0 dagger (10, 20, D:7) a +0 quarterstaff (11, 7, D:7) a +0 club a +0 whip a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe (14, 13, D:7) 8 tomahawks (20, 20, D:7) a sack of spiders (21, 19, D:7) 15 gold pieces (21, 20, D:7) a +2 robe of positive energy (21, 21, D:7) an uncursed staff of wizardry (21, 33, D:7) a +0 club (22, 20, D:7) a cursed staff of summoning (23, 19, D:7) 15 gold pieces (23, 20, D:7) a gold piece (23, 21, D:7) 16 gold pieces (27, 17, D:7) a +1 hand axe of electrocution (36, -3, D:7) a +0 robe (39, 33, D:7) an uncursed staff of death an uncursed staff of earth a +0 helmet a +4 spear a +0 dagger a +0 shortbow the +1 whip of the Mind {holy, +Inv rPois Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It protects you from poison. It lets you turn invisible. a +0 giant spiked club a +0 giant club a +0 hand axe of flaming a +0 hunting sling (43, -9, D:7) a +0 dagger a +0 plate armour a scroll of random uselessness (49, 27, D:7) a +0 dagger a +0 robe (50, 26, D:7) a +0 shortbow a cursed +0 dagger a +0 robe (50, 27, D:7) a cursed +0 shortbow (51, 30, D:7) a +0 dagger a +0 robe (52, 29, D:7) a +0 vampiric hand axe a +0 leather armour a cursed -2 hand axe a +0 leather armour (52, 32, D:7) a +0 shortbow (53, 27, D:7) a +0 dagger a +0 robe an uncursed staff of air (53, 31, D:7) a +0 shortbow the Ecumenical Temple