Dungeon Crawl Stone Soup version 0.19-a0-1740-g0bcaf2e (webtiles) character file. 4 Draxdyn the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Oct 1, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (85 turns). Draxdyn the Conjurer (Deep Elf Conjurer) Turns: 85, Time: 00:01:00 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 58% Magic: 0/6 EV: 13 Int: 19 God: Gold: 15 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois + Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) d - ring of poison resistance {rPois, !d} @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons e - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery d - a ring of poison resistance (left hand) {rPois, !d} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of fog {unknown} Books b - a book of Conjurations Comestibles c - a bread ration {@e1} Skills: + Level 2.6 Dodging + Level 2.7 Stealth * Level 3.1 Spellcasting * Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a granite ring. d - a granite ring Aim: a hobgoblin The magic dart hits the hobgoblin. You now have 5/6 mp. Aim: a hobgoblin (severely wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. The air around you crackles with energy! You now have 4/6 mp. Aim: a hobgoblin (severely wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 3/6 mp. No target in view! Put on which piece of jewellery? (? for menu, Esc to quit) d - a ring of poison resistance (left hand) You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 5/6 mp. You start resting. MP restored: 6 e - a dagger You see here 2 stones. f - a scroll labeled USIWEPISIK A jackal and a hobgoblin come into view. Spoiler Alert: The jackal (sleeping) is fast! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. You now have 5/6 mp. Spoiler Alert: The jackal (sleeping) is fast! Aim: a hobgoblin, wielding a club (almost dead) The magic dart hits the hobgoblin. You kill the hobgoblin! The jackal barks! A jackal comes into view. You now have 4/6 mp. Warning x2: The jackal is fast! The jackal (wandering) is fast! Aim: a jackal The magic dart hits the jackal. The jackal barks! You now have 3/6 mp. Warning x2: The jackal is fast! x2 You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! Warning x2: The jackal is fast! x2 You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! Warning x2: The jackal is fast! x2 You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! You are too depleted to cast spells recklessly! Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal closely misses you. A rat comes into view. You now have 2/6 mp. Warning x2: The jackal is fast! x2 Aim: a jackal (almost dead) The magic dart hits the jackal. The jackal bites you. The jackal misses you. You take 1 damage, and have 9/10 hp. You now have 1/6 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! You now have 0/6 mp. Spoiler Alert: The jackal is fast! The jackal bites you but does no damage. The jackal barely misses you. Aim: a jackal The magic dart hits the jackal. The jackal bites you. x2 You take 4 damage, and have 5/10 hp. MASSIVE DAMAGE!! You now have 0/6 mp. Spoiler Alert: The jackal is fast! The jackal misses you. The jackal bites you. You take 1 damage, and have 4/10 hp. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/10 hp. MASSIVE DAMAGE!! Spoiler Alert: The jackal is fast! Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal bites you. You die... ####### .... .... .# ###..# .##.######.. #.=.. .##.#####..( ##+#.#.# #.##.#...#... ###......###.##.#.8.#... ........r....##.#...#... ..###$h###..##.#####... #...@#.#............. ###..#.#..#.......... .........#.........< ###..#.#.(........... #....#.#..##......... ..###..###..##.#####... .....$......##.#...#... ..###.)###..##.#.8.#... #.).. ...##.#...#... You could see a jackal and a rat. Vanquished Creatures 2 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Draxdyn the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 84 | D:1 | HP: 1/10 [jackal (3)] 85 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_glassed_features, minmay_misc_feat_nine_boxes, roderic_roman_lattice Action || total -------------------------++------- Cast: Magic Dart || 11 Armor: Robe || 2 Dodge: Dodged || 4 Vault maps used: D:1: minmay_arrival_glassed_features, minmay_misc_feat_nine_boxes, roderic_roman_lattice Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.2 | 4.3 | 115.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.2 | 4.3 | 115.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------