DrakeDragon Level 1 of the Dungeon (0, 0, D:1) 8 stones (18, -26, D:1) a +0 whip (26, -22, D:1) a stone (27, -5, D:1) a stone (28, -7, D:1) a +0 short sword (29, -8, D:1) a stone (32, -30, D:1) a +0 club (32, -27, D:1) a +0 whip (40, -21, D:1) a cursed +0 leather armour (40, 3, D:1) a stone (41, 2, D:1) a +0 dagger 3 stones (56, -44, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (9, 0, D:2) 16 arrows (46, -18, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -1, D:3) a +0 giant club (15, -6, D:3) a +0 leather armour (22, -8, D:3) a +0 trident (35, -18, D:3) a +0 robe (36, -23, D:3) a +0 short sword (41, -27, D:3) 21 arrows (45, -19, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (0, 33, D:4) a +0 hand axe (7, 31, D:4) a +0 giant club (26, 6, D:4) a potion of resistance (27, 16, D:4) a +0 short sword (34, 7, D:4) a +0 chain mail a +0 short sword (34, 45, D:4) a +0 club (36, 5, D:4) a +0 club (36, 9, D:4) a +0 ring mail a +0 leather armour a +0 ring mail a +0 animal skin (36, 34, D:4) a +0 robe (46, 30, D:4) a +0 short sword a +0 robe a +0 dagger (47, 30, D:4) a +0 leather armour a +0 flail (54, 11, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +4 long sword (2, 2, D:5) a +0 ring mail a +0 scale mail (27, 40, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Becw's Book Emporium a book of Callings (420 gold) a book of Misfortune (280 gold) a book of the Warp (1260 gold) a book of Cantrips (280 gold) a Young Poisoner's Handbook (560 gold) a book of Enchantments (700 gold) a Young Poisoner's Handbook (560 gold) a book of Air (490 gold) a book of Changes (350 gold) a Grand Grimoire (1545 gold) [Shop] Togaempa's Antique Weapon Shop a +0 mace (84 gold) the +7 rapier "Ralob" {antimagic, rPois Str-4 SInv} (1512 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-4). It protects you from poison. It lets you see invisible. a +2 hand axe of freezing (487 gold) a +0 blowgun (70 gold) a +0 quarterstaff (112 gold) the +10 shortbow "Evireif" {freeze, MR++} (1982 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. a +0 halberd (112 gold) [Shop] Koaqy's Assorted Antiques a book of Geomancy (1015 gold) an uncursed ring of protection from cold (725 gold) a +3 leather armour of fire resistance (696 gold) a potion of cancellation (232 gold) a lamp of fire (1160 gold) an uncursed ring of protection from cold (725 gold) a scroll of blinking (217 gold) a wand of random effects (12) (203 gold) a scroll of enchant weapon (217 gold) a book of Misfortune (580 gold) a scroll of blinking (217 gold) [Shop] Mysorgh's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (2, 7, D:6) a +0 robe (5, -15, D:6) a +0 hand axe (7, 13, D:6) a cursed +0 robe (10, -31, D:6) a +1 short sword of draining (26, -17, D:6) a +0 hand axe (30, -8, D:6) a +4 rapier of electrocution a +0 leather armour (43, -25, D:6) a +0 plate armour (52, -25, D:6) a +0 giant spiked club (53, -26, D:6) a +0 giant club (56, -15, D:6) 2 potions of lignification Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (1, -41, D:7) a cursed -2 spear (8, -29, D:7) a +0 robe (19, -8, D:7) a cursed +0 dagger (19, -3, D:7) a cursed -2 giant spiked club a throwing net (20, -49, D:7) a +0 robe (20, -23, D:7) a +0 robe (21, -42, D:7) a cursed -1 leather armour (24, -49, D:7) a +0 animal skin a +0 animal skin (26, -49, D:7) a +0 animal skin (39, -46, D:7) a +0 trident (40, -45, D:7) a cursed +0 dagger a +0 robe (41, -31, D:7) a +0 great sword Level 8 of the Dungeon (15, 22, D:8) a +0 hunting sling (15, 33, D:8) a +0 robe a +1 scimitar of flaming (16, 9, D:8) a +0 falchion (16, 10, D:8) a +0 great mace (16, 23, D:8) a +0 animal skin (19, 42, D:8) a +0 dagger (19, 43, D:8) a +0 falchion (33, 41, D:8) a +0 shortbow (34, 41, D:8) a +0 hand axe (37, 17, D:8) a +0 shortbow (65, 47, D:8) the +1 robe "Nuweluosk" {MR+} It affects your resistance to hostile enchantments. Level 9 of the Dungeon (0, 0, D:9) a cursed -3 flail (7, -9, D:9) a -1 spear of pain a +0 hunting sling a +0 blowgun a +0 animal skin (15, -7, D:9) a +0 dagger (15, -6, D:9) a +1 short sword of venom (16, -7, D:9) a +0 whip (16, -6, D:9) a +0 dagger (17, -8, D:9) a +0 hand crossbow (18, -7, D:9) a +0 short sword (42, 27, D:9) a +0 short sword (43, -16, D:9) a +0 robe (43, 28, D:9) a +0 dagger (44, 12, D:9) the +0 leather armour of Wisdom {rF+++ rC++ MR+} It renders you almost immune to fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. (48, -14, D:9) a +0 giant club (48, 17, D:9) a +0 club (49, -8, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 falchion a +0 whip (6, -2, D:10) a cursed -1 rapier (12, 1, D:10) a +0 dagger of speed (13, -9, D:10) a +0 dagger (22, 12, D:10) a +0 chain mail (31, 27, D:10) the +2 robe of Amorality {Dex+6} It affects your dexterity (+6). (34, -11, D:10) a +0 quarterstaff (38, -1, D:10) a +0 ring mail (38, 28, D:10) a +0 ring mail (39, 30, D:10) 3 large rocks (40, 0, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 robe (18, -11, D:11) a +0 shortbow (21, 6, D:11) a +0 leather armour a +0 hand axe (26, -4, D:11) a +0 buckler (27, -24, D:11) a +0 robe (28, -21, D:11) a cursed -2 mace (28, 19, D:11) a +0 scale mail (30, -5, D:11) a cursed -3 giant club (33, -18, D:11) a +0 flail a +0 chain mail a cursed +0 mace (36, -18, D:11) a +0 dagger (38, -17, D:11) a +0 leather armour (53, 6, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club (31, -4, D:12) a cursed -1 falchion (35, 13, D:12) a +0 short sword a +0 blowgun (35, 14, D:12) a +0 whip (35, 15, D:12) a +0 short sword (36, 13, D:12) a +0 club (44, 11, D:12) a cursed +0 leather armour a +0 hand axe a +0 mace (45, 0, D:12) a throwing net (45, 9, D:12) a +0 mace (45, 11, D:12) a +0 quarterstaff a +0 robe a +0 dagger (46, 13, D:12) a +0 rapier a +0 ring mail (47, 11, D:12) a +0 robe a +0 dagger (47, 12, D:12) a +0 chain mail (47, 13, D:12) a +0 leather armour a +0 falchion (48, 10, D:12) a +0 plate armour a +0 glaive (51, 12, D:12) a +0 ring mail a +0 hand axe (51, 20, D:12) a +0 giant club (54, 0, D:12) a +0 chain mail a +0 great sword (54, 22, D:12) a cursed +0 ring mail a +0 dire flail Level 13 of the Dungeon (0, 0, D:13) 25 gold pieces (6, 3, D:13) 10 arrows (6, 5, D:13) an arrow (7, 2, D:13) an arrow (8, 0, D:13) a +0 morningstar (8, 1, D:13) a cursed -3 shortbow (unseen) (15, 4, D:13) a curare-tipped needle (16, 3, D:13) an uncursed ring of poison resistance Level 14 of the Dungeon (0, 0, D:14) an arrow (0, 5, D:14) an arrow (0, 7, D:14) an arrow (0, 8, D:14) an arrow (1, -2, D:14) an arrow (2, 13, D:14) an arrow (11, 6, D:14) a +0 shortbow a +0 shortbow a +0 shortbow (12, 4, D:14) 2 arrows (12, 5, D:14) a +0 shortbow a +1 shortbow of flaming a centaur corpse (skeletalised by now) (12, 6, D:14) an arrow Level 15 of the Dungeon (0, 0, D:15) a +0 falchion (0, 6, D:15) a scroll of fear (1, 5, D:15) a shapeshifter corpse (3, 6, D:15) a +0 dagger (unseen)