Drak Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 1, D:1) a +0 dagger (10, -37, D:1) a +0 ring mail (13, -27, D:1) a +0 leather armour (15, -38, D:1) a +0 club (16, 6, D:1) a +0 mace (18, 2, D:1) a +0 mace (19, -33, D:1) a cursed -1 club (22, -33, D:1) a +0 club (22, -23, D:1) 2 stones (25, -23, D:1) a stone (26, -23, D:1) a stone (31, 9, D:1) a +0 dagger (33, -29, D:1) 12 stones (33, -26, D:1) 27 stones (37, -17, D:1) a +0 short sword (46, -13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -15, D:2) a cursed -1 club (1, 11, D:2) a +0 leather armour (12, 14, D:2) a cursed -2 hand axe a +0 chain mail (26, 8, D:2) a +0 flail (unseen) (30, -15, D:2) a +0 club (unseen) (48, 16, D:2) a +0 dagger (49, 16, D:2) a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a +0 dagger (50, 15, D:2) a +0 hunting sling a +0 club a +0 whip a +0 animal skin Level 3 of the Dungeon (0, 0, D:3) a +0 mace (8, -1, D:3) a +0 whip a +0 robe (10, -1, D:3) a +0 animal skin (still there?) a +0 animal skin (still there?) a +0 club (still there?) (10, 0, D:3) a +0 dagger (10, 3, D:3) a +0 trident a +0 leather armour (30, -27, D:3) a +0 short sword (34, -12, D:3) a +0 giant club (35, -32, D:3) a +0 ring mail a +0 whip a +0 club (35, -11, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (6, -2, D:4) a +0 ring mail (20, 30, D:4) a +0 robe (22, 26, D:4) a +0 mace a +0 dagger a +0 robe (24, 29, D:4) a +0 ring mail (25, 41, D:4) a +0 whip (40, 29, D:4) a +0 robe a +0 dagger (42, 22, D:4) a +0 war axe (43, 24, D:4) a +0 leather armour (43, 27, D:4) a +0 club (49, 30, D:4) a +0 leather armour (61, -9, D:4) a +0 spear (63, -6, D:4) a +0 leather armour Level 5 of the Dungeon (4, 13, D:5) a +0 falchion (10, 1, D:5) a +0 quarterstaff (13, 3, D:5) a +1 short sword (14, 5, D:5) a +0 flail (22, 14, D:5) a +0 dagger (29, -9, D:5) an arrow (33, -7, D:5) a +0 falchion (41, -2, D:5) a +0 falchion a +0 ring mail (42, -2, D:5) a +0 mace a +0 scale mail a +0 hand axe a +0 leather armour (43, 0, D:5) a +0 falchion (44, 1, D:5) a +0 falchion a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 ring mail (0, 1, D:6) a cursed -2 hand axe a +0 scale mail a +0 flail a +0 club a +0 chain mail (0, 3, D:6) a +0 giant club (15, -30, D:6) a +0 whip (15, -29, D:6) a +0 dagger a +0 robe (15, -28, D:6) a +2 whip of electrocution (15, -27, D:6) a +0 mace a +0 scale mail (16, -25, D:6) a +0 hand axe (22, -3, D:6) a +0 scale mail (23, 9, D:6) a +0 scythe a cursed +0 robe (38, 12, D:6) a +0 rapier a cursed -1 leather armour (45, -8, D:6) a potion of degeneration Level 7 of the Dungeon (12, -26, D:7) 2 scrolls of noise (17, -26, D:7) a +0 trident (30, -29, D:7) a cursed -2 flail a +0 club (32, -21, D:7) a +2 ring mail of magic resistance (33, 4, D:7) a +0 mace (40, -22, D:7) a +0 great sword Level 8 of the Dungeon (0, 0, D:8) a +0 robe (6, 4, D:8) a cursed -3 giant club a +0 giant spiked club (13, 30, D:8) an uncursed ring of teleportation (25, 29, D:8) a +0 hand axe (29, 2, D:8) an uncursed amulet of inaccuracy Level 9 of the Dungeon (0, 0, D:9) a +0 club (20, 5, D:9) a +0 mace (20, 34, D:9) a +0 dagger a cursed +0 animal skin (25, -14, D:9) a +0 flail (28, 17, D:9) a +0 dagger a +0 club (28, 18, D:9) a +1 flail of protection a +0 leather armour (28, 20, D:9) a +0 dagger (28, 21, D:9) a +0 hand axe (43, -6, D:9) a +0 dagger a +0 whip Level 10 of the Dungeon [Shop] Fidd's Armour Shop a +0 shield of cold resistance (115 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 chain mail (45 gold) a cursed +0 chain mail (15 gold) +0 ice dragon scales (600 gold) a cursed +0 robe (1 gold) the +8 chain mail of Foolhardiness {rElec rF+ MR+ Dex+4} (795 gold) It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 robe (7 gold) [Shop] Ytixacesh's Weapon Shop a +0 glaive (78 gold) 18 arrows (43 gold) a +2 great mace of protection (237 gold) the cursed +3 short sword of Poverty {flame, +Blink rF+ Dex+3} (536 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from fire. It lets you blink. It has a curse placed upon it. a +0 long sword (42 gold) 12 bolts (28 gold) a +0 dagger (24 gold) (0, 0, D:10) a +0 robe a +0 dagger (4, -11, D:10) a +0 robe a +3 spear (5, -6, D:10) a +0 robe a +0 morningstar (6, 5, D:10) a +0 dire flail a +0 chain mail (6, 6, D:10) a +0 dagger (8, -4, D:10) a +0 robe a +0 mace of protection (8, 9, D:10) a cursed -1 scimitar a cursed +0 plate armour (12, -3, D:10) a +0 halberd (unseen) (12, -1, D:10) a cursed -3 shortbow (13, -7, D:10) a potion of degeneration (14, 1, D:10) a +0 mace a +0 chain mail (20, 10, D:10) 5 javelins (23, 16, D:10) a +0 trident a +0 chain mail (24, 13, D:10) a +0 long sword a +0 plate armour (25, -14, D:10) 8 needles of frenzy Level 11 of the Dungeon (0, 0, D:11) 7 curare-tipped needles a +0 leather armour 3 chunks of flesh (1, 0, D:11) a +0 dagger a +0 robe 2 chunks of flesh an orc skeleton (2, -1, D:11) a +0 dagger a +0 robe an orc corpse (5, -7, D:11) a cursed -3 club (6, 8, D:11) a yak corpse a yak corpse (7, -14, D:11) a +0 mace a +0 leather armour a chunk of flesh (7, 1, D:11) a +0 dagger (12, -6, D:11) a tomahawk (12, -1, D:11) a tomahawk (15, 11, D:11) 314 stones the Ecumenical Temple