Dungeon Crawl Stone Soup version 0.35-a0-1541-g1610be3752 (webtiles) character file. Game seed: 14545592256938192105 60 DragQueen the Shooter (level 3, -2/29 HPs) Began as a Gale Centaur Hunter on Nov 10, 2026. Slain by a howler monkey (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:04 (1825 turns). DragQueen the Shooter (Gale Centaur Hunter) Turns: 1825, Time: 00:03:05 Health: -2/29 AC: 2 Str: 12 XL: 3 Next: 78% Magic: 3/3 EV: 9 Int: 8 God: Gold: 63 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold + . . (50%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no barding) Will +.... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: stampede @: enlightened, flying A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) d - a +0 pair of gloves (worn) Jewellery c - a ring of protection from cold (worn) Scrolls B - a scroll of butterflies c - a scroll of fear {unknown} e - a scroll of fog {unknown} Potions f - a potion of attraction {unknown} j - a potion of heal wounds {unknown} k - a potion of mutation {unknown} l - a potion of magic {unknown} Skills: - Level 2.0 Fighting + Level 5.5 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 50% 1 Dragon Veins Fire/Ice/Erth/A0% 3d(3/3/3/286% 3 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History You shoot an arrow. The arrow hits the adder. The adder is heavily wounded. The adder bites you. You shoot an arrow. The arrow misses the adder. The arrow completely misses the howler monkey. The adder bites you. The howler monkey hoots and howls with incredible vigour! The adder bites you. You hear an angry hiss. You hear a shout! x6; You hear an angry hiss. You hear a shout! x3 You shoot an arrow. The arrow misses the adder. The adder barely misses you. The howler monkey closely misses you. You shoot an arrow. The arrow barely misses the adder. The adder bites you but does no damage. The howler monkey hoots and howls with incredible vigour! The adder bites you but does no damage. You hear a shout! x2; You hear an angry hiss. You hear a shout! x2 You shoot an arrow. The arrow hits the adder! You kill the adder! The howler monkey hits you! The howler monkey hits you but does no damage. You shoot an arrow. The arrow barely misses the howler monkey. The howler monkey hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a howler monkey (catching its breath, 60% to hit) You shoot an arrow. The arrow hits the howler monkey! The howler monkey is moderately wounded. The howler monkey hits you but does no damage. The howler monkey hits you! * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The howler monkey hits you. You die... ###### #....# ### #.##.# #...#.##.####... #...†@#......... #...a....### #..###.....# #.......##.#### #. ........>......# #. .. #....#.##.##.# #.#. . ######.##.##.#####.#. #.##..........#. #.#####.#####.#. You could see a howler monkey (a). Vanquished Creatures 2 adders 4 dart slugs (D:2) 2 ribbon worms An orc (D:3) 3 endoplasms 2 hobgoblins (D:1) 3 quokkas 4 ball pythons 5 bats 3 frilled lizards 2 goblins (D:1) 2 kobolds (D:1) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DragQueen the Gale Centaur Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 630 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1261 | D:2 | Reached skill level 5 in Ranged Weapons 1300 | D:2 | Reached XP level 3. HP: 25/29 MP: 3/3 1363 | D:2 | Found a faded altar of an unknown god. 1825 | D:3 | Slain by a howler monkey Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_corners D:2: layout_basic, ebering_ecumenical_altar_sacrificial, minmay_misc_feat_enclosed D:3: layout_basic, serial_shops, shop, shop, shop, nicolae_shop_statue_plus, minmay_ogre_servants, uniq_robin, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.0 Ranged Weapons | 4 5 | 5.5 Dodging | 2 | 2.1 Stealth | 1 | 1.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Fire: Shortbow || 100 Drink: Enlightenment || 1 Armour: Leather armour || 25 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1844 | 1763 | 81 | 0 | 1566 | 3 | 614.7 | Dungeon | 1844 | 1763 | 81 | 0 | 1566 | 3 | 614.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 857 daAuts D:2: 848 daAuts D:3: 139 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+