Dracia Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -22, D:1) a +3 dagger (8, -17, D:1) a +0 short sword (11, -29, D:1) 28 bolts (21, -37, D:1) 2 stones a +0 dagger (24, -37, D:1) a stone (24, -36, D:1) a stone (25, -8, D:1) a +0 dagger (26, -1, D:1) a +0 hunting sling (28, -3, D:1) a +0 club (29, -22, D:1) a stone (30, -22, D:1) 2 stones (33, -4, D:1) a +0 whip (34, -20, D:1) a stone (34, -4, D:1) a +0 dagger (35, 0, D:1) 15 stones (35, 2, D:1) 29 bolts (36, -19, D:1) a stone a +0 club (36, -7, D:1) a +0 club (40, -20, D:1) 11 stones (41, -10, D:1) 19 stones (42, 7, D:1) a +0 spear (44, 9, D:1) a +0 whip a +0 flail (45, -10, D:1) 19 arrows (56, -21, D:1) a stone (57, -25, D:1) a +0 whip (57, -21, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 13, D:2) a cursed -2 leather armour (19, -12, D:2) a +0 mace (29, -19, D:2) a +0 dagger (40, -19, D:2) a +0 halberd (61, 18, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -4, D:3) a +0 dagger (6, -28, D:3) a +0 dagger (6, 2, D:3) a +0 ring mail a +0 whip (12, 3, D:3) a +1 hunting sling of freezing (13, -9, D:3) a +0 club (18, -25, D:3) a +0 dagger a +0 whip a +0 leather armour (24, -23, D:3) a +0 club (26, -23, D:3) a +0 club (unseen) (28, -5, D:3) a +0 quarterstaff (29, -11, D:3) a +0 short sword (30, -27, D:3) a +0 short sword (31, -17, D:3) 12 sling bullets (35, 7, D:3) a cursed -2 flail Level 4 of the Dungeon [Shop] Zoruemacw's Magic Scroll Shoppe a scroll of blinking (105 gold) a scroll of remove curse (42 gold) a scroll of fear (49 gold) a scroll of random uselessness (14 gold) a scroll of acquirement (728 gold) a scroll of torment (105 gold) a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, D:4) 24 arrows (7, -2, D:4) a +0 scimitar (8, 4, D:4) a +0 hunting sling (20, -15, D:4) a +0 club a +0 leather armour (20, -14, D:4) a +0 club a +3 leather armour (20, -13, D:4) a +0 chain mail (25, -10, D:4) a boomerang (25, -9, D:4) a +0 flail a +0 flail (26, -9, D:4) a +0 dagger a +0 robe a +0 club (31, -2, D:4) 6 sling bullets (44, 2, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 11 arrows (2, 3, D:5) a +0 rapier a +0 leather armour (22, 38, D:5) 21 arrows (34, 9, D:5) a +0 spear (38, 0, D:5) a +2 scale mail of cold resistance (42, 31, D:5) a +0 short sword a +0 ring mail (49, 5, D:5) 16 arrows Level 6 of the Dungeon (0, 0, D:6) 14 stones (3, -1, D:6) a +0 giant spiked club (3, 21, D:6) a +0 giant club (8, 32, D:6) a +0 shortbow 13 arrows (10, 32, D:6) an arrow (11, 32, D:6) an arrow (12, 17, D:6) a +0 club (12, 31, D:6) an arrow (14, 32, D:6) an arrow (18, 32, D:6) a +0 shortbow 14 arrows (24, 4, D:6) a +0 leather armour (24, 19, D:6) a +0 robe (25, -8, D:6) a +0 dagger a +0 robe (25, -7, D:6) a +0 dagger a +0 robe (26, -8, D:6) a +0 club a +0 chain mail (26, -7, D:6) a +0 hand axe a +0 chain mail (30, 34, D:6) a cursed -1 whip (still there?) a +0 club (still there?) a +0 leather armour (still there?) (31, 34, D:6) a +0 mace a +0 chain mail (32, 34, D:6) a +0 hand axe (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (36, 8, D:6) 27 arrows (37, 26, D:6) a +0 whip (44, -5, D:6) a +2 dagger of venom (45, -9, D:6) a +0 club (46, -8, D:6) a +0 dagger a cursed +0 robe a +0 club a +0 leather armour (46, -7, D:6) a +2 dagger of venom a +1 robe of positive energy (46, -1, D:6) a +0 plate armour (47, -8, D:6) a cursed +0 leather armour (50, 3, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Romnanwo's Antique Weapon Shop a +0 shortbow (66 gold) a +0 battleaxe (143 gold) a +0 great mace (143 gold) a +0 hand axe (66 gold) a +0 great mace (143 gold) a +0 hand axe (66 gold) a +0 morningstar (88 gold) a +0 quarterstaff (88 gold) a +0 morningstar (88 gold) the +3 hunting sling "Widowermaker" {venom, *Contam Will++ Str-2 Dex+4} (677 gold) It poisons the ammo it fires. It affects your strength (-2). It affects your dexterity (+4). It affects your willpower, your defense against some magical effects. It causes magical contamination when unequipped. a +0 short sword (66 gold) (0, 0, D:7) 22 stones (5, 14, D:7) 21 bolts (7, 20, D:7) a +0 shortbow 15 arrows (8, 17, D:7) an arrow (8, 18, D:7) an arrow (9, 32, D:7) a +0 hand axe a +0 leather armour (10, 33, D:7) 21 bolts (11, 8, D:7) a +0 hand axe (12, 9, D:7) a stone a +0 club a +0 chain mail a +0 hand axe 5 boomerangs a +0 plate armour (12, 12, D:7) a +0 dagger (13, 10, D:7) 3 stones (14, 42, D:7) a +0 leather armour (19, 6, D:7) a +0 giant spiked club (19, 16, D:7) a +0 short sword 3 stones (19, 18, D:7) a +0 chain mail (22, 0, D:7) 7 javelins (24, 3, D:7) a +0 plate armour (32, -1, D:7) a +0 robe (36, 29, D:7) 16 stones (40, 16, D:7) a +0 shortbow 22 arrows (51, -1, D:7) a +0 falchion (56, 6, D:7) a book of Minor Magic Level 8 of the Dungeon [Shop] Mygaxaf's Weapon Shop a +0 club (14 gold) a +2 glaive of venom (277 gold) a +0 hand axe (42 gold) a +5 spectral quarterstaff (518 gold) a +0 short sword (42 gold) 14 bolts (39 gold) 2 boomerangs (14 gold) a +0 scimitar (56 gold) a +0 quick blade (210 gold) 19 poisoned darts (106 gold) (0, 0, D:8) a +0 dagger (1, 4, D:8) a +0 dagger (3, 3, D:8) a +0 dagger a +0 robe (4, 1, D:8) a +0 dagger a +0 robe (10, 15, D:8) a +0 trident (11, 6, D:8) the cursed +3 war axe of the Madman {freeze, rPois rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (13, 16, D:8) 25 arrows (13, 31, D:8) 14 sling bullets (15, 24, D:8) a +0 mace (18, 11, D:8) a book of Minor Magic (20, 28, D:8) a +0 hand axe (22, 33, D:8) a +0 giant club (32, -5, D:8) a +0 war axe a +0 plate armour (32, -4, D:8) a +0 mace (32, -2, D:8) a +0 dagger a +0 robe (44, -2, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 robe (4, -33, D:9) a +0 short sword (15, -14, D:9) a +0 club (16, -43, D:9) a +0 scimitar a +0 plate armour (17, -42, D:9) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (29, -37, D:9) a +0 shortbow (33, -30, D:9) a +0 flail (35, -37, D:9) a +0 tower shield (35, 2, D:9) a +0 leather armour (41, -14, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a scroll of identify (1, 3, D:10) 15 gold pieces (6, 11, D:10) a scroll of remove curse (8, -3, D:10) a +0 club (still there?) a gnoll corpse (still there?) (10, -9, D:10) 26 stones (20, -2, D:10) a +0 giant spiked club an ogre corpse (24, -7, D:10) a cursed +0 whip a +0 leather armour an orc corpse (24, -6, D:10) a +0 hand axe a cursed +0 chain mail (24, -5, D:10) a +0 dagger a +0 chain mail (25, -5, D:10) a +0 war axe (31, -14, D:10) a +0 robe (47, -11, D:10) a cursed +0 giant spiked club a cursed -2 giant spiked club the Ecumenical Temple