Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (webtiles) character file. Game seed: 18040675105717620244 1 Dracia the Poker (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Jan 17, 2021. Slain by a gnoll ... wielding a +0 halberd (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (62 turns). Dracia the Poker (Demonspawn Gladiator) Turns: 62, Time: 00:00:11 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 16% Magic: 1/1 EV: 12 Int: 9 God: Gold: 8 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Skills: - Level 2.0 Fighting * Level 2.8 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) {=f=f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of teleportation {unknown} Potions e - a potion of magic {unknown} g - 2 potions of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .. .....# # ... .....#.# ##.####.#..#.## #........)..... ............... ............... #....b.g...# # .#....##@#..#.## .......(......# #####..#.##.#.##..# #..(...#.##.(.....# #......#.####.....# .#.)....#.####.#...# ...................# ...........######...# #..................)... You could see a gnoll and a bat. Message History The kobold is heavily wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! You reach to attack! You completely miss the gnoll. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 halberd You reach to attack! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The gnoll closely misses you. Things that are here: a +0 dagger; a stone; a kobold corpse You hit the gnoll. The gnoll is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Your leather armour prevents you from hitting the gnoll. The gnoll is severely wounded. The bat barely misses you. The gnoll barely misses you. You hit the gnoll. The gnoll is severely wounded. The bat closely misses you. The gnoll hits you with a +0 halberd. You die... Action || total -------------------------++------- Melee: Trident || 8 Armor: Leather armour || 1 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dracia the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 62 | D:1 | Slain by a gnoll Vanquished Creatures A kobold (D:1) 1 creature vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 63 | 63 | 0 | 0 | 48 | 1 | 63.0 | Dungeon | 63 | 63 | 0 | 0 | 48 | 1 | 63.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 63 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------