Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (webtiles) character file. Game seed: 10283800301978388948 23 Dracia the Magician (level 3, -2/25 HPs) Began as a Gnoll Hedge Wizard on Jan 15, 2021. Slain by an orc (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (1005 turns). Dracia the Magician (Gnoll Hedge Wizard) Turns: 1005, Time: 00:01:23 Health: -2/25 AC: 2 Str: 13 XL: 3 Next: 0% Magic: 0/11 EV: 14 Int: 16 God: Gold: 64 SH: 0 Dex: 14 Spells: 15/16 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.4 Hexes + Level 2.0 Summonings + Level 0.4 Necromancy + Level 2.0 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level z - Magic Dart Conj 48% 5% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 8% 2 Call Imp Summ 12% 8% 2 Slow Hex 7% 16% 2 Conjure Flame Conj/Fire 9% 22% 3 Mephitic Cloud Conj/Pois/Air 8% 24% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery t - an uncursed ring of teleportation Scrolls f - a scroll of magic mapping {unknown} i - a scroll of fog {unknown} Potions e - a potion of degeneration {unknown} h - a potion of curing {@q1@q1} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence ######## #......# #.####.# #.# #.######## #.# #........# ####.# ########o# ...#.# #@# ##.#.# #o# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.## #.#.# #..# ##.#.# ##.# You could see 2 orcs. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You hear a shout! An orc comes into view. An orc comes into view. An orc comes into view. It is wielding a +0 short sword. The orc shouts! x2 The orc misses you. The orc closely misses you. There is a stone staircase leading up here. The orc hits you. * * * LOW HITPOINT WARNING * * * The orc hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc (0% to evade) The magic dart hits the orc. The orc is moderately wounded. The orc barely misses you. The orc closely misses you. Unknown command. You hit the orc. The orc is heavily wounded. The orc hits you. You die... Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Slings | | 0.5 Bows | | 0.5 Crossbows | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Hexes | | 0.4 Necromancy | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.7 Evocations | | 0.5 Action || total -------------------------++------- Melee: Dagger || 4 Bite || 1 Cast: Magic Dart || 42 Use: Scroll || 4 Stab: Sleeping || 1 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_loops_ring D:2: layout_basic, hex_large, item_on_display_a, uniq_crazy_yiuf_cottage, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dracia the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 131 | D:1 | Reached skill level 2 in Conjurations 131 | D:1 | Reached skill level 2 in Summonings 131 | D:1 | Reached skill level 2 in Translocations 302 | D:1 | Reached XP level 2. HP: 19/19 MP: 10/10 975 | D:2 | Noticed Terence 983 | D:2 | HP: 2/20 [Terence/+0 short sword (1)] 996 | D:2 | Reached XP level 3. HP: 4/25 MP: 0/11 1002 | D:2 | HP: 2/25 [orc (2)] 1005 | D:1 | Slain by an orc Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) An orc (D:2) 3 bats (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) A kobold (D:1) 3 rats 16 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1004 | 964 | 40 | 0 | 868 | 2 | 502.0 | Dungeon | 1004 | 964 | 40 | 0 | 868 | 2 | 502.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 926 daAuts D:2: 77 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------