Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (webtiles) character file. Game seed: 3793491057553678960 4 Dracia the Magician (level 1, -1/13 HPs) Began as a Gnoll Hedge Wizard on Jan 14, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (117 turns). Dracia the Magician (Gnoll Hedge Wizard) Turns: 117, Time: 00:00:26 Health: -1/13 AC: 2 Str: 12 XL: 1 Next: 70% Magic: 6/8 EV: 14 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 13/14 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 7.0 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 2.0 Summonings + Level 0.1 Necromancy + Level 2.0 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level z - Magic Dart Conj 48% 5% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 9% 2 Call Imp Summ 12% 9% 2 Slow Hex 6% 19% 2 Conjure Flame Conj/Fire 9% 24% 3 Mephitic Cloud Conj/Pois/Air 8% 26% 3 Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #...#.......P.#.# #.###.###.#####.# #.....#.........# #######.######### #.#...# #...# ###.# #..# . #@## ... # ##h###..# ....##.h.....# .!...........# ............... ......>......## ...........[.# .............# ..............# You could see 2 jackals. Message History You barely miss the jackal. The jackal is moderately wounded. The jackal misses you. You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You barely miss the jackal. The jackal completely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, 0% to evade) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you. You die... Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 7.0 Hexes | | 0.1 Necromancy | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Dagger || 26 Bite || 3 Cast: Magic Dart || 3 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 20 Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_rooms, st_stairs_11, chequers_decorated_corner, skrybe_limestone_x Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dracia the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 108 | D:1 | Reached skill level 2 in Conjurations 108 | D:1 | Reached skill level 2 in Summonings 108 | D:1 | Reached skill level 2 in Translocations 117 | D:1 | Slain by a jackal Vanquished Creatures 2 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) 5 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 0 | 76 | 1 | 117.0 | Dungeon | 117 | 117 | 0 | 0 | 76 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 117 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------