Dungeon Crawl Stone Soup version 0.26-a0-1139-g7d2dc893a1 (webtiles) character file. Game seed: 2977936551667045100 6 Dracia the Skirmisher (level 1, 0/18 HPs) Began as a Demonspawn Monk on Dec 22, 2020. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (356 turns). Dracia the Skirmisher (Demonspawn Monk) Turns: 356, Time: 00:00:20 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 1/1 EV: 13 Int: 11 God: Gold: 0 SH: 5 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ c - amulet of reflection HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 3.1 Fighting * Level 2.9 Short Blades + Level 2.8 Dodging - Level 1.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of reflection (around neck) Scrolls d - a scroll of amnesia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .............## #...............### . #.................. ..####.................. ........................ ........................ ....................#.## ...)................#... .....g†@............#... .....r.........##.#.#... ...............##.#.#... ...............##.#.#.#. ..#########'#####.#.#.#. . #.# #.#.#.#. #.# #.#.#.#. #.# #.#.#.#. #.# #.#.#.#. You could see a gnoll and a rat. Message History You open the door. A goblin comes into view. There is an open door here. A goblin is nearby! A goblin is nearby! A goblin is nearby! Found a short sword. The goblin shouts! A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hit the goblin but do no damage. The goblin hits you. You closely miss the goblin. You block the goblin's attack. A rat comes into view. You barely miss the goblin. The goblin barely misses you. You barely miss the goblin. The goblin hits you. The gnoll hits you from afar with a +0 spear. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the goblin. You kill the goblin! The gnoll hits you from afar with a +0 spear. You die... Action || total -------------------------++------- Melee: Short sword || 22 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 8 Block: Other || 4 Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dracia the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 356 | D:1 | Slain by a gnoll Vanquished Creatures A dart slug (D:1) A ball python (D:1) A goblin (D:1) A frilled lizard (D:1) 2 rats (D:1) 6 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 355 | 355 | 0 | 0 | 298 | 1 | 355.0 | Dungeon | 355 | 355 | 0 | 0 | 298 | 1 | 355.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 355 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------