Dracia Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (0, 11, D:1) a +0 dagger (1, 4, D:1) 5 javelins (1, 37, D:1) a +0 leather armour (3, 31, D:1) a +0 short sword (4, -3, D:1) 15 stones (8, 4, D:1) 25 stones (9, 16, D:1) a +0 ring mail (15, 0, D:1) a +0 club (23, 32, D:1) a +0 spear (28, 0, D:1) a +0 hand axe (28, 7, D:1) 3 javelins (32, 3, D:1) a +0 hand axe (35, 33, D:1) a +0 robe (36, 19, D:1) a +0 mace (36, 34, D:1) 17 stones (41, 12, D:1) 27 stones (43, 11, D:1) a +0 club (44, 2, D:1) 14 arrows (45, 18, D:1) a +0 short sword (52, 54, D:1) a +0 hunting sling (59, 53, D:1) a stone (60, 50, D:1) a +0 dagger 3 stones (60, 52, D:1) a stone Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Kicwisapp" {Spirit *Slow +Fly rElec Dex+3} (4680 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). It insulates you from electricity. It lets you fly. It may slow you when you take damage. the ring of Qakk {Wiz Dex+5} (4750 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+5). the cursed +3 mace "Xoqu" {flame, +Rage rC++ Int+3 Dex-4} (4330 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (-4). It greatly protects you from cold. It lets you go berserk. It has a curse placed upon it. the +1 leather armour of Peek-a-Boo {*Contam +Inv rF+++ rN+} (5460 gold) It renders you almost immune to fire. It protects you from negative energy. It lets you turn invisible. It causes magical contamination when unequipped. (0, 0, D:2) 18 bolts (3, -11, D:2) a +0 scale mail (3, -2, D:2) a stone (5, 1, D:2) a +0 whip (8, 28, D:2) 25 stones (10, 29, D:2) a +0 helmet (19, 4, D:2) a +0 buckler (33, -7, D:2) a +0 short sword (42, 0, D:2) a +0 short sword 4 stones (48, 13, D:2) a +0 robe (52, 12, D:2) a +0 club (63, 21, D:2) 23 bolts Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (7, -13, D:3) a +0 dagger a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (7, -12, D:3) a +0 whip 4 boomerangs an orc corpse (skeletalised by now) (9, -3, D:3) a +0 robe (12, -3, D:3) a +0 whip (13, -11, D:3) a stone (13, -8, D:3) a +0 short sword a kobold corpse (skeletalised by now) (15, -22, D:3) a +0 hand axe (15, -15, D:3) a +0 dagger a goblin skeleton (22, 16, D:3) 23 stones (25, -5, D:3) a bat skeleton (25, 25, D:3) a +0 short sword 5 stones (29, -7, D:3) a +0 ring mail (30, -11, D:3) a potion of haste (32, -11, D:3) a potion of lignification (34, 14, D:3) a +0 scale mail (35, -27, D:3) 33 stones (39, -5, D:3) 2 stones (43, -3, D:3) a stone a +0 leather armour (44, -4, D:3) a stone (45, -2, D:3) a +0 club a +0 hunting sling 13 stones (50, -10, D:3) 25 arrows Level 4 of the Dungeon (0, 0, D:4) a potion of curing (4, 1, D:4) a +0 scale mail (5, 3, D:4) a +0 flail (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (8, 3, D:4) 14 gold pieces