Dracia Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (8, -33, D:1) a +0 dagger (10, -27, D:1) a +0 pair of gloves (14, -13, D:1) a +0 spear (25, -17, D:1) a +0 short sword (31, 5, D:1) 17 sling bullets (32, -26, D:1) 22 stones (32, -7, D:1) a stone (32, -5, D:1) a stone (32, -4, D:1) a stone (32, -1, D:1) a +0 buckler (37, -29, D:1) a +0 short sword (37, 3, D:1) 15 stones (44, -2, D:1) a +1 pair of boots (45, -23, D:1) 9 stones (45, -1, D:1) a +0 short sword Level 2 of the Dungeon (8, 21, D:2) a +0 club a +0 club a +0 club (10, -6, D:2) 19 arrows (10, 21, D:2) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 club (11, 20, D:2) a +0 dagger (12, 21, D:2) a +0 club a +0 club (13, 21, D:2) a +0 short sword a +0 animal skin a +0 helmet (15, 2, D:2) a +0 leather armour (15, 33, D:2) a +0 scale mail (24, 14, D:2) a +1 vorpal mace (27, -1, D:2) a +0 club (29, 10, D:2) 16 stones (30, 35, D:2) a +0 short sword (32, 12, D:2) a +0 short sword (45, 30, D:2) 14 stones (48, 30, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dire flail (13, -1, D:3) a +0 dagger (19, 14, D:3) 25 stones (21, 15, D:3) 16 stones (33, -16, D:3) a +0 spear (33, 13, D:3) a +0 leather armour (34, -22, D:3) a +0 hand axe (35, 11, D:3) a +0 ring mail (36, -18, D:3) 20 stones (38, -12, D:3) a +0 falchion (40, 13, D:3) a +0 club Level 4 of the Dungeon [Shop] Qiylis's Gadget Shop a wand of acid (5) (198 gold) a wand of polymorph (7) (99 gold) a wand of acid (3) (154 gold) a tin of tremorstones (2/2) (440 gold) a wand of disintegration (11) (165 gold) a wand of polymorph (6) (88 gold) a lightning rod (4/4) (330 gold) a wand of digging (8) (264 gold) a wand of flame (19) (115 gold) a wand of enslavement (8) (110 gold) a lightning rod (4/4) (330 gold) a wand of iceblast (3) (77 gold) a wand of flame (16) (99 gold) (0, 0, D:4) a +0 scale mail (7, 43, D:4) 5 large rocks {=f=f} (10, 25, D:4) a cursed -2 hunting sling (15, 11, D:4) a +0 club a +0 chain mail (30, 28, D:4) a +1 whip of electrocution (35, 15, D:4) a +0 leather armour (44, 38, D:4) a +0 giant club (47, 27, D:4) a +0 scale mail (48, 22, D:4) a +4 trident Level 5 of the Dungeon (3, -24, D:5) a +0 glaive (5, -22, D:5) a +0 whip (6, -9, D:5) a +0 hand axe (14, -6, D:5) a +0 falchion of freezing a +0 leather armour (22, -17, D:5) a +0 dagger a +0 robe (24, -17, D:5) a +0 trident (24, 7, D:5) 17 sling bullets (24, 12, D:5) 5 boomerangs a +0 leather armour (25, -17, D:5) a +0 giant club (25, 12, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour (26, -17, D:5) a +0 giant club (28, -6, D:5) a +0 club (33, 9, D:5) a +0 mace 3 boomerangs of dispersal {=f=f} a +0 leather armour (38, 8, D:5) 14 stones (41, -14, D:5) a +0 plate armour (41, -13, D:5) the +5 trident of True Grit {elec, *Drain rN+ Will+++ Str+4} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+4). It protects you from negative energy. It affects your willpower, your defense against some magical effects. It causes draining when unequipped. Level 6 of the Dungeon (0, 0, D:6) a +0 whip (5, 3, D:6) 15 arrows (6, -6, D:6) a +0 whip (10, -31, D:6) a +0 whip (12, -31, D:6) a +0 flail a +0 leather armour (13, -30, D:6) a +0 dire flail a +0 chain mail (15, -28, D:6) a +0 hand axe a +0 chain mail (17, -28, D:6) a +0 dagger a +0 leather armour (21, 10, D:6) a +0 short sword a +0 robe (21, 11, D:6) a cursed -1 mace a +0 ring mail (22, 11, D:6) a +0 leather armour (28, -21, D:6) 24 gold pieces (29, -29, D:6) a +0 pair of gloves (30, -21, D:6) a +0 rapier (35, 1, D:6) an arrow (37, 1, D:6) a +0 shortbow 7 arrows (41, -20, D:6) a +0 giant club (48, -24, D:6) 13 bolts (50, -14, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +4 quarterstaff of chaos a +0 cloak (0, 28, D:7) a +0 morningstar a +0 robe (1, -3, D:7) a +0 mace (4, 32, D:7) a +0 dagger a +0 leather armour (11, -1, D:7) 17 bolts (12, -11, D:7) a +0 short sword a +0 leather armour (12, -10, D:7) a +1 dagger of speed a +0 robe (12, 35, D:7) a cursed +0 flail (19, -9, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (20, -8, D:7) a +0 hand axe 5 boomerangs (25, 33, D:7) 18 arrows (32, 30, D:7) a +1 dagger of venom (40, 25, D:7) a +0 giant club (46, 5, D:7) a sling bullet (46, 6, D:7) a +1 spectral quarterstaff a +0 hunting sling 29 sling bullets a +2 ring mail of cold resistance (46, 25, D:7) a +0 rapier a +0 robe a +0 dagger (46, 26, D:7) a cursed -2 falchion a +0 ring mail a +0 whip the +2 mace "Undertaker" {drain, +Rage rF+ Will+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your willpower, your defense against some magical effects. It lets you go berserk. a +0 scale mail (51, 11, D:7) 20 stones (58, 34, D:7) a +0 whip 4 boomerangs Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (1, -1, D:8) an uncursed amulet of reflection (1, 0, D:8) a scroll of immolation (1, 1, D:8) 27 arrows (2, 4, D:8) an arrow (3, 4, D:8) 2 arrows (4, 3, D:8) an arrow 16 gold pieces (5, 3, D:8) 27 sling bullets (18, 14, D:8) a +0 short sword a +0 whip a kobold corpse (19, 16, D:8) a +0 dagger (23, 1, D:8) an adder corpse (28, 22, D:8) a +0 leather armour (32, 4, D:8) a sky beast corpse