Dungeon Crawl Stone Soup version 0.26-a0-1101-g8f9f7f7418 (webtiles) character file. Game seed: 2774676515304079989 2 Dracia the Chiller (level 1, 11/13 HPs) Began as a Merfolk Ice Elementalist on Dec 15, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (50 turns). Dracia the Chiller (Merfolk Ice Elementalist) Turns: 50, Time: 00:00:16 Health: 11/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 2/3 EV: 13 Int: 14 God: Gold: 12 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level z - Freeze Ice ##.. 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Frozen Ramparts Ice ##.... 11% 3 Ozocubu's Armour Ice ##...... 11% 3 Hailstorm Conj/Ice #....... 67% 4 Summon Ice Beast Ice/Summ #....... 67% 4 Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #...............# ###...####'##...# ...###...##...##...# .........#.#+#.'...# .......).#.# #.#...# ....##...# ###.#..## .........##...##gK# ... .#...#######g.# .! ........g....@.# .... .............# ##....).....###### .... ... . You could see a hobgoblin, 2 goblins and a kobold. Message History Found a whip. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club You freeze the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded) You freeze the goblin! You kill the goblin! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. A kobold comes into view. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The goblin hits you. The goblin misses you. The kobold throws a stone. The stone misses you. The hobgoblin barely misses you. A goblin comes into view. It is wielding a +0 dagger. There is a staircase leading out of the dungeon here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Cast: Freeze || 3 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dracia the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Quit the game Vanquished Creatures A goblin (D:1) A bat (D:1) 2 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 19 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 19 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------