Dungeon Crawl Stone Soup version 0.26-a0-812-g31a745ddcd (webtiles) character file. Game seed: 8278776345592637286 72 Dracia the Conjurer (level 4, -5/33 HPs) Began as a Draconian Conjurer on Dec 7, 2020. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:37 (1116 turns). Dracia the Conjurer (Draconian Conjurer) Turns: 1116, Time: 00:01:39 Health: -5/33 AC: 5 Str: 9 XL: 4 Next: 7% Magic: 7/8 EV: 12 Int: 19 God: Gold: 48 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . SeeInvis . l - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 48 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level z - Magic Dart Conj ###. 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ###... 3% 2 Dazzling Flash Conj/Hex ##.... 16% 3 Fulminant Prism Conj/Hex ##........ 47% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 47% 4 Inventory: Hand Weapons f - a +0 spear l - a +0 dagger of venom (weapon) Missiles d - 25 poisoned darts (quivered) Scrolls a - 2 scrolls of remove curse {unknown} c - a scroll of magic mapping {unknown} g - 2 scrolls of identify {unknown} i - 2 scrolls of amnesia {unknown} n - a scroll of blinking {unknown} Potions b - a potion of mutation {unknown} e - a potion of haste {unknown} h - a potion of magic {unknown} j - a potion of invisibility {unknown} k - 3 potions of curing {unknown} m - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Ru ....#.#.#.#.#......# . ..........#.#......# .. .####.#..(.........######>.. ...##.#####........#....g?.. .#.##.........##)#.'..g..... .#.# ######.####)#.#†..?.... .#.########.# #g#.'........ †#..........# #.###........ .........#### #@# #r....... .........# #.# #.......$ .......(.# #.# #........ .........# #.# ###.##### .........# #.# .# .........# #.# +######### #.# #.# You could see a gnoll. Message History You hit the gnoll but do no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll looks as sick as possible! The gnoll is heavily wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is severely wounded. You kill the gnoll! You have reached level 4! You feel agile. You start resting. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd The magic dart hits the gnoll! The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 16 | || 16 Unarmed | 13 | || 13 Tailslap | 8 | || 8 Dagger | 36 | || 36 Cast: Magic Dart | 19 | 1 || 20 Stab: Sleeping | 1 | || 1 Armor: Skin | 11 | || 11 Dodge: Dodged | 31 | || 31 Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms D:2: layout_rooms, nicolae_overflow_crystal_walls, supply_closet_lemuel, minivault_25, nicolae_dithmenos_shadow_blocks D:3: layout_basic, gammafunk_ghost_grave, hangedman_ru_absence D:4: layout_cave_pods, nicolae_overflow_hidden_temple, uniq_eustachio Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dracia the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 313 | D:1 | Reached XP level 2. HP: 16/20 MP: 3/5 763 | D:2 | Found a hazy altar of Hepliaklqana. 774 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/7 806 | D:2 | You fall into a shaft and drop 2 floors! 850 | D:3 | Found a sacrificial altar of Ru. 1056 | D:3 | Reached skill level 3 in Spellcasting 1067 | D:3 | HP: 1/26 [gnoll/+0 whip (8)] 1069 | D:3 | Reached XP level 4. HP: 2/33 MP: 8/8 1116 | D:3 | Slain by a gnoll Vanquished Creatures 4 gnolls An adder (D:3) A dart slug (D:1) A bat (D:2) A giant cockroach (D:1) 5 goblins 3 hobgoblins (D:1) A ball python (D:1) 2 frilled lizards 5 kobolds 2 rats 26 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1115 | 1099 | 16 | 123 | 773 | 4 | 278.8 | Dungeon | 1115 | 1099 | 16 | 123 | 773 | 4 | 278.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 758 daAuts D:3: 271 daAuts D:2: 47 daAuts D:4: 37 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 104 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 D:3 | 61 | 0 | 0.0 | 9 | 0 | 0.0 D:4 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------