Dungeon Crawl Stone Soup version 0.26-a0-812-g31a745ddcd (webtiles) character file. Game seed: 11178621151665147870 41 Dracia the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Dec 5, 2020. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1531 turns). Dracia the Conjurer (Draconian Conjurer) Turns: 1531, Time: 00:02:09 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 32% Magic: 1/7 EV: 12 Int: 19 God: Gold: 73 SH: 5 Dex: 9 Spells: 1/7 levels left rFire . . . SeeInvis . f - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois + Reflect + d - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ g - amulet of reflection HPRegen 0.08/turn P - ring of poison resistance MPRegen 0.10/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level d - Dazzling Flash Conj/Hex ##.... 19% 3 s - Searing Ray Conj ###... 3% 2 z - Magic Dart Conj ###. 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Fulminant Prism Conj/Hex ##........ 52% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 52% 4 Inventory: Hand Weapons f - a +0 mace (weapon) Armour d - a +0 hat (worn) Jewellery g - an amulet of reflection (around neck) P - a ring of poison resistance (left hand) Scrolls a - 3 scrolls of teleportation {unknown} b - 2 scrolls of fear {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of identify {unknown} j - a scroll of remove curse {unknown} Potions c - a potion of lignification {unknown} i - a potion of heal wounds {unknown} k - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #.......†..##.#.####### ####.......##.......... #.#####......##.......... #............##.......... ####........###.......... ###........# #.......... ..........#.....#+####### ..........#####.. #........@.# #. #.........w# #............ ........$#### ........# ........# ........# ........# You could see a worm. Message History Aim: a worm (heavily wounded) The magic dart hits the worm but does no damage. The worm is heavily wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) The magic dart hits the worm. The worm is heavily wounded. The worm misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) The magic dart hits the worm. The worm is severely wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) The magic dart hits the worm. The worm is almost dead. The worm bites you! You die... Action || total -------------------------++------- Melee: Unarmed || 65 Tailslap || 17 Mace || 54 Cast: Magic Dart || 22 Searing Ray || 1 Stab: Sleeping || 1 Armor: Skin || 64 Dodge: Dodged || 109 Block: Other || 7 Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b D:2: layout_basic, kennysheep_path_1, chequers_serial_rivers_small_3 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dracia the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 16/20 MP: 5/5 601 | D:1 | Learned a level 2 spell: Searing Ray 1053 | D:1 | Reached XP level 3. HP: 25/26 MP: 7/7 1058 | D:1 | Learned a level 3 spell: Dazzling Flash 1531 | D:2 | Slain by a worm Vanquished Creatures 2 oozes (D:1) 2 leopard geckos (D:1) A ball python (D:1) 3 giant cockroaches (D:1) 2 goblins 2 hobgoblins (D:1) 2 kobolds (D:1) 7 bats 2 frilled lizards (D:1) 8 rats 31 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1558 | 1534 | 24 | 294 | 897 | 2 | 779.0 | Dungeon | 1558 | 1534 | 24 | 294 | 897 | 2 | 779.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1448 daAuts D:2: 110 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 59 | 0 | 0.0 | 31 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 55 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------