Dracia Level 1 of the Dungeon (0, 0, D:1) 15 stones (5, -3, D:1) a +0 short sword (5, 5, D:1) 16 stones (24, 1, D:1) a +0 club (26, 0, D:1) 22 bolts (28, 6, D:1) a +0 ring mail (29, 7, D:1) a +0 club (30, 31, D:1) 4 stones (33, 23, D:1) a +0 mace (48, -4, D:1) a +0 dagger a +0 dagger (55, 5, D:1) a +0 club (57, 28, D:1) 3 boomerangs Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 ring mail "Kayhykei" {MR- Int-4 Dex+7 Slay+2} (2150 gold) It affects your intelligence (-4). It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. the cursed +2 dagger of Awkwardness {antimagic, *Drain Dex+6} (2700 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+6). It causes draining when unequipped. It has a curse placed upon it. the +3 mace of Immorality {vamp, *Drain MP+9 Str+2 Dex+6} (6110 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your dexterity (+6). It affects your magic capacity (+9). It causes draining when unequipped. the ring "Dupt" {MR+ rCorr} (3260 gold) [ring of resist corrosion] It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (3, 13, D:2) a +0 dagger (5, 11, D:2) a +0 hand axe (6, 0, D:2) a +0 dagger (11, 8, D:2) a +0 leather armour (13, 9, D:2) a +0 mace (still there?) a +0 leather armour (still there?) (14, 7, D:2) a +0 chain mail (still there?) a +0 club (still there?) (15, 11, D:2) a +0 leather armour (17, 34, D:2) a +0 club (20, 5, D:2) a +0 dagger (20, 37, D:2) a +0 short sword (33, 2, D:2) a +0 club (36, 22, D:2) a +0 whip (37, 21, D:2) a +0 club (38, 8, D:2) a +0 club (40, 8, D:2) a +0 club 17 stones (55, 25, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (10, 12, D:3) 3 stones (12, 12, D:3) a stone (12, 20, D:3) 19 stones (16, 12, D:3) a stone (18, -6, D:3) 12 sling bullets (20, 28, D:3) 2 large rocks {=f=f} (26, -7, D:3) a +0 flail (33, -7, D:3) a +0 dagger (38, 2, D:3) a +0 club (43, -6, D:3) a +0 club (43, 10, D:3) a +0 hand axe a +0 ring mail (45, -6, D:3) a +0 club (57, 15, D:3) a +0 club (57, 18, D:3) 25 arrows Level 4 of the Dungeon [Shop] Bausawer's Antique Weapon Shop a +2 mace of protection (358 gold) a +0 dagger (46 gold) a +5 vorpal war axe (740 gold) a +6 short sword of speed (943 gold) a +0 spear (69 gold) a +0 club (23 gold) the +3 morningstar "Lorem Ipsum" {flame, +Inv rN+ MP-9 Dex+4} (687 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. It affects your magic capacity (-9). It lets you turn invisible. a +0 falchion of protection (128 gold) a +0 long sword (80 gold) (0, 0, D:4) a cursed +0 leather armour a +0 whip a +0 leather armour (0, 1, D:4) a +0 halberd (2, 3, D:4) a +0 flail (3, 5, D:4) 25 sling bullets (7, 11, D:4) a +0 helmet (9, -1, D:4) a +0 mace (10, 14, D:4) a +0 club (still there?) a +0 flail (still there?) (10, 15, D:4) 12 arrows a +0 shortbow a +0 flail (11, 7, D:4) a +0 war axe (31, -9, D:4) a +0 falchion (33, -1, D:4) a +0 mace (34, 9, D:4) a +0 spear (35, 6, D:4) a cursed -1 robe (37, -15, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a giant cockroach corpse (1, -1, D:5) a datura-tipped dart (3, 17, D:5) a +0 trident (12, 10, D:5) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (17, 34, D:5) 24 arrows (20, 33, D:5) a +0 leather armour (21, -11, D:5) an arrow (22, -11, D:5) 2 arrows (22, -10, D:5) a +0 robe (23, -9, D:5) a +0 spear (29, -7, D:5) a potion of mutation (38, -4, D:5) 15 stones