DrClinical Level 1 of the Dungeon [Shop] Esiwiseu's Magic Scroll Shoppe a scroll of enchant armour (90 gold) a scroll of vulnerability (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) a scroll of brand weapon (240 gold) a scroll of teleportation (36 gold) a scroll of blinking (90 gold) (0, 0, D:1) 4 stones (15, 11, D:1) a +0 club (16, 8, D:1) a +0 short sword 3 stones (16, 23, D:1) a +0 chain mail (37, 15, D:1) a +0 robe (44, -10, D:1) 14 stones (46, -6, D:1) a +0 club (48, -7, D:1) a +0 club Level 2 of the Dungeon [Shop] Osif's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of holy word (90 gold) (0, 0, D:2) a +0 hunting sling (15, 35, D:2) 20 stones (23, 23, D:2) 20 stones (25, 30, D:2) a +0 short sword (26, 2, D:2) 17 stones (29, 10, D:2) a +0 short sword (29, 13, D:2) a +0 short sword 4 stones (32, 22, D:2) a +0 hand axe (40, -21, D:2) a +0 club 5 stones (49, 4, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -38, D:3) a +0 leather armour a +0 dagger (7, -50, D:3) a +0 dagger (8, -40, D:3) a +0 hand axe a +0 hunting sling (11, -41, D:3) a +0 spear (11, -39, D:3) a +0 chain mail a +0 club (12, -39, D:3) a +0 ring mail a +0 hand axe (13, -39, D:3) a +0 ring mail a +0 short sword (13, -36, D:3) a +0 club (16, -39, D:3) a +0 flail (19, -43, D:3) a +0 short sword (25, -25, D:3) a +0 dagger (26, -50, D:3) a +0 chain mail (39, -33, D:3) a +0 scale mail (40, -21, D:3) a +0 robe (45, -42, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Kenyosoi's Weapon Shop 15 stones (15 gold) a +0 long sword (35 gold) the +9 hunting sling of Defiance {vorpal, Int+2} (584 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). a +0 dagger (20 gold) 18 stones (18 gold) a +0 rapier (40 gold) a +1 trident of flaming (133 gold) a +0 whip (25 gold) the +10 flail of Objectivity {venom, *Slow rN+ Dex+4 SInv} (724 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (0, 0, D:4) 11 stones (9, 19, D:4) a +0 club (19, 25, D:4) a +0 whip (23, 20, D:4) a +0 whip (24, 20, D:4) a +0 club a +0 giant club (25, 20, D:4) a +0 club a gnoll corpse (skeletalised by now) (26, 19, D:4) a +0 robe the elf corpse of Dowan (skeletalised by now) (26, 20, D:4) a +0 whip (27, 21, D:4) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (32, 37, D:4) a +0 spear (32, 39, D:4) 20 stones (34, 46, D:4) 2 stones a +0 club (41, 50, D:4) a +0 short sword (51, 37, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a potion of brilliance (2, 7, D:5) a +0 mace (still there?) a +0 leather armour (still there?) (4, 8, D:5) a +2 flail of holy wrath (still there?) a +0 scale mail (still there?) (5, 8, D:5) 13 gold pieces (6, 8, D:5) 11 gold pieces (9, 8, D:5) 10 gold pieces