DrClinical Level 1 of the Dungeon (1, 17, D:1) a +0 ring mail (2, 0, D:1) a +0 club (8, 3, D:1) a +0 dagger (9, 15, D:1) a +0 whip (11, -23, D:1) a +0 dagger (20, 1, D:1) a +0 short sword a stone (20, 3, D:1) 22 stones (21, -8, D:1) a +0 whip (25, 12, D:1) 17 sling bullets (35, 20, D:1) a +0 club (43, -31, D:1) a +0 dagger (44, -28, D:1) a +0 club (54, -36, D:1) a +0 dagger (56, 14, D:1) a +0 dagger (57, -25, D:1) a +0 hand axe (58, -39, D:1) a +0 club (59, -24, D:1) 12 arrows (60, -32, D:1) 24 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (3, -30, D:2) a +0 robe (4, -20, D:2) a +0 leather armour a +0 flail (4, 2, D:2) a +0 leather armour (7, -21, D:2) a +0 dagger (9, -24, D:2) a +0 flail (9, -22, D:2) a +0 robe (10, -27, D:2) a +2 vampiric scythe a +0 robe (11, -25, D:2) 8 stones (16, -47, D:2) 11 stones a +0 flail (17, -47, D:2) a +0 robe a +0 dagger a +0 club (18, -47, D:2) a +0 club (18, -26, D:2) a +0 ring mail (19, -45, D:2) 16 sling bullets (22, -47, D:2) 2 stones (38, -26, D:2) a +0 club (41, -12, D:2) 2 stones (41, -9, D:2) a stone (41, -6, D:2) 20 stones a +0 dagger a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 15 bolts (6, 9, D:3) a +0 club (7, 23, D:3) a +1 flail of holy wrath (11, -10, D:3) 31 arrows (15, 11, D:3) a +0 short sword (22, -8, D:3) a +0 club (25, 13, D:3) a +0 flail (29, 5, D:3) a +3 quarterstaff of chaos a +0 cloak (30, 6, D:3) a +1 mace of holy wrath (30, 21, D:3) a +0 hand axe a cursed ring of attention (30, 22, D:3) a cursed -1 falchion a +0 leather armour a +0 hand axe a +0 hunting sling (32, 13, D:3) a +0 dagger (36, -14, D:3) 15 sling bullets (39, 39, D:3) a cursed -2 club (40, 7, D:3) a +0 dagger (41, -16, D:3) a +0 dagger (41, -15, D:3) a +0 robe (46, -10, D:3) a +0 dagger (48, 14, D:3) a +0 club (51, -16, D:3) a cursed +0 leather armour Level 4 of the Dungeon [Shop] Ywkeatin's General Store a ration (50 gold) a wand of acid (5) (180 gold) the ring "Her Nimu" {*Drain Str+8 Int+4} (452 gold) [ring of intelligence] It affects your strength (+8). It affects your intelligence (+4). It causes draining when unequipped. 19 arrows (38 gold) a crystal ball of energy (200 gold) a +0 dagger (20 gold) 21 bolts (42 gold) a potion of agility (40 gold) 20 arrows (40 gold) a scroll of random uselessness (10 gold) a scroll of teleportation (30 gold) 13 bolts (26 gold) (17, -2, D:4) a poisoned dart (18, -16, D:4) a poisoned dart (19, -16, D:4) a poisoned dart (19, -15, D:4) a +0 whip (still there?) 2 poisoned darts (still there?) (20, -11, D:4) a +0 flail (20, -5, D:4) a +0 short sword 2 poisoned darts (22, -6, D:4) a poisoned dart (22, -5, D:4) 2 poisoned darts (28, 10, D:4) a +0 dagger (31, 3, D:4) a +0 hand axe (38, -11, D:4) a jackal corpse a jackal skeleton (39, -10, D:4) a jackal skeleton (43, -16, D:4) a +0 war axe (45, 4, D:4) a +0 rapier (50, 0, D:4) a frilled lizard corpse (59, 7, D:4) a hound skeleton