Doomgape Level 1 of the Dungeon (0, 1, D:1) a +0 club (5, 50, D:1) 26 stones (9, 13, D:1) a +0 ring mail (10, 23, D:1) a stone (12, 22, D:1) a stone (14, 38, D:1) a +0 buckler (15, 21, D:1) a +0 dagger 2 stones (19, -10, D:1) a +0 short sword (19, 8, D:1) 11 poisoned needles (20, 1, D:1) a +0 scale mail (24, -10, D:1) 30 sling bullets (27, 41, D:1) a +0 dagger (29, 25, D:1) a +0 club a +0 hunting sling (31, 19, D:1) a +0 hunting sling (33, 30, D:1) 22 stones (34, 14, D:1) a +0 short sword (35, 23, D:1) a cursed -3 club (39, 15, D:1) 30 arrows (40, 34, D:1) a cursed +0 mace (51, 27, D:1) 12 poisoned needles Level 2 of the Dungeon (7, -18, D:2) a cursed +0 ring mail (7, -11, D:2) 19 arrows (10, 6, D:2) a stone (11, 5, D:2) a stone (13, -13, D:2) a +0 club (14, -14, D:2) 27 stones (25, -11, D:2) a +0 leather armour (26, 1, D:2) 19 arrows (35, 27, D:2) a stone (37, 4, D:2) a +0 falchion (39, 3, D:2) 15 stones (41, 29, D:2) 21 poisoned needles (49, 19, D:2) a cursed +0 buckler (56, -7, D:2) 8 poisoned needles Level 3 of the Dungeon (5, -23, D:3) 32 stones (21, 6, D:3) 15 arrows (27, -11, D:3) a +0 hand axe a +0 ring mail (32, -25, D:3) a +0 club (39, -20, D:3) 19 stones (39, -18, D:3) a +0 trident (42, -17, D:3) a stone (42, -14, D:3) an uncursed ring of loudness a +0 war axe a +0 leather armour a +0 club a +0 short sword (44, -16, D:3) 2 stones (44, -15, D:3) a stone (46, -15, D:3) a +0 dagger (49, 13, D:3) a stone (51, 12, D:3) a stone (53, 12, D:3) a +0 hunting sling 17 stones (55, -26, D:3) a +0 robe (60, -25, D:3) 13 stones (60, -18, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (21, -14, D:4) a +0 morningstar (24, 10, D:4) a +0 robe (25, -5, D:4) a +0 dagger (29, 6, D:4) 17 bolts (40, -2, D:4) 17 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +1 flail of venom a +0 mace (0, 1, D:5) a +0 short sword a +0 leather armour a +0 mace (1, 0, D:5) a +0 chain mail a +0 mace (21, 3, D:5) a +0 leather armour (22, -39, D:5) a +0 robe a +0 scythe (25, 3, D:5) 14 sling bullets (29, -37, D:5) 2 arrows (29, -36, D:5) an arrow (29, -6, D:5) a +0 falchion (30, -36, D:5) an arrow (31, -36, D:5) an arrow (32, -36, D:5) 2 arrows (34, -36, D:5) 12 arrows a +0 shortbow (35, -29, D:5) a +0 animal skin (36, 6, D:5) the cursed +3 short sword "Zioqilou" {protect, rF- rC+ Str+2 Int+4} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It has a curse placed upon it. (37, -4, D:5) 12 arrows (40, 8, D:5) a +0 mace (43, 9, D:5) a +2 quarterstaff of chaos (44, -33, D:5) a +0 robe a +2 whip of freezing (45, -17, D:5) a +0 trident (47, -23, D:5) a +0 robe a +3 dagger of draining (49, -18, D:5) a +0 animal skin (51, -25, D:5) a +0 animal skin Level 6 of the Dungeon [Shop] Otomm's Magic Scroll Emporium a scroll of holy word (105 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a scroll of enchant armour (105 gold) a scroll of summoning (133 gold) a scroll of enchant weapon (105 gold) [Shop] Gozag's Platinum Reserve the cursed +2 dagger of Cerijuh {freeze, Dex+6} (3020 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It has a curse placed upon it. the +2 pair of gloves of Ysmut {*Drain +Fly rF+} (2500 gold) It protects you from fire. It lets you fly. It causes draining when unequipped. the +1 leather armour of the Shoals {rC+ rN+ rCorr Int+4} (3920 gold) It affects your intelligence (+4). It protects you from cold. It protects you from negative energy. It protects you from acid and corrosion. the +1 leather armour of the Barracuda {rElec rN+ Str+3} (3150 gold) It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. [Shop] Anlar's Assorted Antiques a wand of confusion (20/48) (462 gold) a +0 battleaxe (182 gold) a +0 chain mail (126 gold) a cursed +0 chain mail (98 gold) a potion of curing (84 gold) the +7 flail "Yhy Sure" {flame, +Inv} (1548 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you turn invisible. a scroll of magic mapping (98 gold) a scroll of enchant weapon (210 gold) [Shop] Vogyhum's General Store 22 stones (33 gold) a +3 shortbow of velocity (322 gold) 3 scrolls of remove curse (135 gold) a +1 leather armour of fire resistance (210 gold) a +0 quarterstaff (60 gold) a +0 robe (10 gold) a book of Cantrips (300 gold) 6 sling bullets (45 gold) a potion of haste (150 gold) a +0 ring mail (60 gold) (0, 0, D:6) an adder skeleton (3, 3, D:6) a +0 club a cursed +0 ring mail (4, 2, D:6) a +0 whip (19, 26, D:6) a scroll of teleportation (23, 11, D:6) a +0 dagger a +0 chain mail (27, 13, D:6) a +0 robe (30, -11, D:6) a +0 leather armour (30, -8, D:6) a +0 club a cursed +0 leather armour (30, -7, D:6) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (31, -10, D:6) a +0 dagger a +0 chain mail a +0 hand axe a +0 plate armour a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 5, D:6) a +0 robe (37, 18, D:6) a +0 falchion (unseen) (37, 23, D:6) a jackal corpse (37, 24, D:6) a +0 spear (unseen) (38, 24, D:6) a +0 giant club a bullfrog corpse (46, 12, D:6) a potion of degeneration the Ecumenical Temple