Doomer Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 16, D:1) a +0 leather armour (3, 1, D:1) a bat corpse (skeletalised by now) (5, 12, D:1) a +0 hand axe (8, 6, D:1) a +0 mace (10, -2, D:1) a hobgoblin corpse (skeletalised by now) (10, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (11, 4, D:1) a rat corpse (skeletalised by now) (13, 21, D:1) a goblin corpse (skeletalised by now) (13, 22, D:1) a jackal corpse (skeletalised by now) (14, -11, D:1) a +0 dagger (21, -3, D:1) a rat corpse (skeletalised by now) (22, 5, D:1) a +0 leather armour (23, 5, D:1) 3 tomahawks (24, 6, D:1) a bat corpse (skeletalised by now) (26, -14, D:1) a +0 club (26, 5, D:1) a +0 ring mail (31, 16, D:1) a bat corpse (skeletalised by now) (33, -4, D:1) a +0 robe (34, 7, D:1) a stone (35, 5, D:1) a +0 dagger (36, -5, D:1) a +0 ring mail (37, -7, D:1) a +0 dagger (37, 25, D:1) a +0 buckler (38, 25, D:1) a bat corpse (39, 22, D:1) 15 arrows (39, 29, D:1) 16 stones (40, -8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a giant cockroach corpse (6, 11, D:2) a ball python corpse (8, 1, D:2) 21 stones