Doomer Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -6, D:1) 2 stones (15, -21, D:1) 13 stones (18, -2, D:1) a +0 leather armour (21, -1, D:1) a +0 hand axe (24, -12, D:1) 23 stones (31, 0, D:1) a +0 club 23 stones (35, -22, D:1) 22 sling bullets (35, -20, D:1) a +0 club (35, -3, D:1) a +0 flail (41, -13, D:1) a +2 whip of venom (42, 6, D:1) a +0 helmet (46, 9, D:1) a +0 large shield Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 3, D:2) a +0 club (0, 5, D:2) a +0 dagger (0, 21, D:2) a +0 short sword (1, 6, D:2) 2 stones (7, 9, D:2) a +0 short sword (12, 19, D:2) a +0 mace (14, 3, D:2) a cursed -2 club (17, 9, D:2) a cursed -2 hunting sling (18, 2, D:2) a +4 dagger (18, 17, D:2) a +0 club (27, 33, D:2) a +0 club a +0 leather armour (27, 34, D:2) a +0 short sword (27, 35, D:2) a cursed -3 hand axe a +2 mace of protection a +0 leather armour (30, -7, D:2) a +0 club a +0 ring mail (34, -7, D:2) a cursed -2 club (35, 2, D:2) 16 sling bullets (40, -8, D:2) 13 stones (45, 14, D:2) a +0 ring mail (45, 20, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of venom (1, 1, D:3) 7 curare-tipped needles (4, 21, D:3) a +0 club a goblin corpse (skeletalised by now) (7, 20, D:3) 26 stones (7, 28, D:3) a quokka corpse (skeletalised by now) (8, -15, D:3) 33 stones (8, 18, D:3) 11 sling bullets (12, -11, D:3) 27 arrows (12, 18, D:3) a leopard gecko corpse (skeletalised by now) (15, -2, D:3) a +0 robe (24, -11, D:3) a stone (24, 24, D:3) a river rat corpse (24, 25, D:3) a giant cockroach corpse (25, 6, D:3) a bat corpse (skeletalised by now) (27, -9, D:3) a +0 short sword (27, -4, D:3) a +0 short sword (27, 8, D:3) a howler monkey corpse (28, 27, D:3) a worm corpse (30, -8, D:3) a +0 whip a cursed -2 mace (30, 24, D:3) a +0 club (31, -8, D:3) 2 stones (38, 12, D:3) a rat corpse