Doomer Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (10, 18, D:1) a +0 club (13, 28, D:1) a +0 club (14, 19, D:1) 12 stones (24, 28, D:1) a +0 dagger (28, 23, D:1) a stone (29, 21, D:1) 3 stones (30, 20, D:1) a +0 dagger (30, 21, D:1) a +0 short sword 4 stones (35, 6, D:1) 18 stones (41, 6, D:1) a stone (43, 9, D:1) a rat corpse (skeletalised by now) (45, 42, D:1) 3 stones (45, 45, D:1) a stone (47, 43, D:1) a +0 dagger (50, 52, D:1) 22 stones (59, 57, D:1) a +0 spear (62, 40, D:1) 16 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a worm corpse (1, -2, D:2) a stone (1, -1, D:2) a stone (17, 3, D:2) a ration (18, 7, D:2) a potion of mutation (19, 3, D:2) a leopard gecko corpse