Doomer Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -5, D:1) a -2 short sword (4, -5, D:1) a +0 club (6, 23, D:1) 5 large rocks (14, -16, D:1) a +0 club (19, -9, D:1) a +0 short sword (25, 13, D:1) a cursed -1 club (26, 8, D:1) a +0 club (28, -13, D:1) a cursed -3 whip (28, -6, D:1) an uncursed ring of loudness (31, 9, D:1) a +0 club 3 stones (33, 12, D:1) a +0 plate armour (34, -3, D:1) a +0 dagger (36, -5, D:1) a +0 whip 2 stones (43, -8, D:1) a +0 robe (46, -8, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -1 dagger (25, 17, D:2) a +0 robe (29, -7, D:2) 18 arrows (36, 3, D:2) 17 arrows (42, -2, D:2) 8 needles of sleeping (46, 22, D:2) a worm corpse (47, 5, D:2) a +0 club (53, -8, D:2) a +0 naga barding (54, 6, D:2) an adder skeleton (54, 29, D:2) a worm corpse (55, 6, D:2) a +0 club a hobgoblin skeleton (56, 17, D:2) 15 stones (57, 7, D:2) a leopard gecko skeleton (57, 19, D:2) a +0 dagger of draining (57, 20, D:2) a +0 dagger a bolt (58, 17, D:2) 2 potions of curing (60, 17, D:2) a bolt