Doomer Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 9, D:1) a +0 spear (10, -5, D:1) a +0 whip (22, -18, D:1) a +0 robe (22, 1, D:1) 15 sling bullets (22, 5, D:1) a +0 dagger (27, -28, D:1) a +0 club (29, 2, D:1) a +0 mace (29, 5, D:1) a +0 spear (37, -13, D:1) a +0 robe (40, 20, D:1) a cursed +0 short sword (43, 22, D:1) 13 stones (50, 5, D:1) a +0 dagger (63, -6, D:1) a +0 club Level 2 of the Dungeon (12, -13, D:2) a +0 club (18, 20, D:2) a +0 ring mail (20, 12, D:2) 23 arrows (24, -7, D:2) a +0 short sword (25, 4, D:2) a +0 club (26, -20, D:2) a +0 club a hobgoblin corpse (26, -6, D:2) a +0 short sword (27, -21, D:2) a +0 whip a kobold corpse (27, -20, D:2) a +0 club a hobgoblin corpse (27, 21, D:2) a +0 scale mail (28, -11, D:2) a +0 leather armour (29, -3, D:2) a +0 dagger (30, -7, D:2) a rat skeleton (33, -9, D:2) a +0 ring mail (34, 12, D:2) a +0 dagger (41, -12, D:2) 18 sling bullets (42, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, 1, D:2) a +2 robe of magic resistance (56, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (4, 3, D:3) a potion of curing