Doomer Level 1 of the Dungeon (0, 0, D:1) 3 stones (0, 1, D:1) a +0 club (0, 2, D:1) a stone (4, 2, D:1) 2 stones (6, -8, D:1) a +0 club (6, 21, D:1) a +0 club (9, -2, D:1) 6 stones (19, 14, D:1) a +0 hunting sling (26, -6, D:1) 21 stones (27, -5, D:1) a +0 dagger (27, 13, D:1) 6 stones (30, 3, D:1) 16 sling bullets (30, 7, D:1) a +0 club a +0 ring mail (35, 20, D:1) a +0 club (41, 16, D:1) a stone (42, -8, D:1) a +0 hunting sling (42, 16, D:1) a stone (44, -2, D:1) 24 arrows (44, 16, D:1) 14 stones (44, 18, D:1) a stone (46, 20, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) 19 stones (0, 20, D:2) 10 poisoned needles (1, 9, D:2) 22 sling bullets (4, 13, D:2) a +0 dagger (12, -2, D:2) a +0 dagger (12, 13, D:2) a bat corpse (skeletalised by now) (15, -5, D:2) a +0 war axe (18, -10, D:2) a +0 robe (25, 22, D:2) a +0 hand axe a +0 scale mail a +0 whip the human corpse of Terence (skeletalised by now) a jackal corpse (skeletalised by now) (27, 13, D:2) a +0 robe (32, -7, D:2) a +0 dagger a +0 hunting sling 14 stones (33, -15, D:2) a frilled lizard corpse (35, -1, D:2) a +0 hunting sling (46, -1, D:2) a hobgoblin corpse (52, -8, D:2) a bat corpse Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (1, -1, D:3) a +0 leather armour (7, 7, D:3) a giant cockroach corpse