Doomer Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 5, D:1) a cursed +0 club 3 stones (1, 1, D:1) 2 stones (3, 0, D:1) a stone (5, 4, D:1) a +2 hand axe of holy wrath (5, 9, D:1) a stone (6, 7, D:1) a stone (6, 9, D:1) a stone (18, -9, D:1) 21 stones (19, -15, D:1) a cursed +0 scale mail (20, -7, D:1) a +0 hand axe (23, -9, D:1) a +0 club (25, -2, D:1) a +0 club a cursed -1 club (28, -2, D:1) 2 stones (29, -2, D:1) a stone (32, -3, D:1) a stone (35, 12, D:1) a cursed -3 club (38, 27, D:1) 29 stones (48, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -10, D:2) a stone (3, -9, D:2) a stone (3, -8, D:2) a stone (3, -7, D:2) a stone (4, -10, D:2) a stone (5, -14, D:2) a stone (5, -11, D:2) 2 stones (5, 16, D:2) a +0 club (6, -6, D:2) 2 stones (8, -7, D:2) a +0 club (8, -5, D:2) 2 stones (9, 4, D:2) 24 stones (11, -7, D:2) a +0 hunting sling a +0 club a +0 hunting sling a +0 club 41 stones (12, -6, D:2) 4 stones (13, -4, D:2) 2 stones (15, 4, D:2) 8 bolts (15, 6, D:2) 3 needles of confusion (16, 5, D:2) 16 bolts (18, -5, D:2) a +0 club a +0 hunting sling 13 stones a +0 scale mail (19, 7, D:2) a cursed -1 dagger (20, 29, D:2) a +0 club (31, -13, D:2) 20 sling bullets (31, 15, D:2) a +0 short sword (39, 26, D:2) 2 tomahawks (43, -19, D:2) 16 stones (46, 14, D:2) 18 bolts (48, 7, D:2) a +0 robe (51, 11, D:2) a +0 leather armour (59, 2, D:2) a cursed -1 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 dagger of the Real Monster {venom, Dex+2 Stlth+} (1340 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It makes you more stealthy. It has a curse placed upon it. the +7 whip of Luil Garo {drain, +Inv Dex+3} (5980 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It lets you turn invisible. the +4 dagger of the Crawling Thing {venom, Dex+4 SInv} (4200 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It lets you see invisible. the ring of Altruism {rCorr rC+ Int-3 Dex+4} (3610 gold) [ring of resist corrosion] It affects your intelligence (-3). It affects your dexterity (+4). It protects you from cold. (0, 0, D:3) a +0 trident a +0 ring mail (1, -2, D:3) a +0 mace of holy wrath (2, -5, D:3) a +0 short sword (8, -22, D:3) a +0 dagger (18, 10, D:3) a +0 ring mail (22, 16, D:3) 2 stones (22, 17, D:3) a +0 short sword (23, 20, D:3) a +0 spear (23, 22, D:3) a stone (24, -16, D:3) a +0 cloak (29, 3, D:3) a +0 dagger (30, 12, D:3) a +0 dagger (34, -15, D:3) a +0 club (37, 8, D:3) a +0 pair of gloves (39, -19, D:3) a +0 robe a +0 dagger (40, 21, D:3) 4 curare-tipped needles (41, 28, D:3) a -4 ring of intelligence (42, 29, D:3) 27 sling bullets (43, 12, D:3) a +0 club (43, 29, D:3) a cursed +0 leather armour (45, -5, D:3) a +0 club (48, 31, D:3) a +0 mace (57, 4, D:3) a +0 leather armour (60, 7, D:3) 12 poisoned needles Level 4 of the Dungeon [Shop] Gitisch's Weapon Boutique a +0 long sword (45 gold) a +1 whip of flaming (149 gold) a +0 flail (45 gold) a +0 club (13 gold) the +5 quarterstaff "Ynog" {pain, Int+4 Dex+2} (709 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (+2). a +0 dagger (26 gold) a +2 falchion of flaming (226 gold) a +0 mace (39 gold) 17 stones (22 gold) a +0 scythe (39 gold) a +1 mace of crushing (149 gold) a +0 dagger (26 gold) (0, 0, D:4) a +0 hand axe a +0 ring mail (11, 9, D:4) a +2 shield (12, 38, D:4) a +0 giant spiked club (13, 20, D:4) a +0 falchion (19, 3, D:4) a cursed +0 ring mail a +0 war axe (21, 31, D:4) a +0 plate armour (26, 33, D:4) 16 arrows (27, -4, D:4) a +0 short sword of protection a +0 leather armour (31, 8, D:4) a +0 dagger (35, -9, D:4) a +0 flail (37, 28, D:4) a +0 falchion (38, 30, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 22 stones (10, -4, D:5) a meat ration (11, -34, D:5) a +0 robe (11, -5, D:5) a +0 whip (13, -9, D:5) a +0 robe a cursed -2 dagger (13, -6, D:5) a +0 leather armour a cursed -2 war axe (35, -22, D:5) a +0 leather armour (36, -8, D:5) 17 stones (38, -26, D:5) a +0 giant club (41, 1, D:5) a +0 short sword (45, -21, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a cursed -3 club (11, 32, D:6) 27 stones (15, 2, D:6) 15 stones (16, 7, D:6) a +0 glaive (20, 28, D:6) a +0 flail a +0 leather armour (21, 29, D:6) 4 tomahawks (22, 45, D:6) a +0 leather armour (22, 47, D:6) a +0 centaur barding (27, 9, D:6) a jackal corpse (29, 9, D:6) a jackal corpse (29, 11, D:6) a plain deck of destruction (32, 13, D:6) a royal jelly the Ecumenical Temple