Doomer Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, 2, D:1) a +0 whip (10, -30, D:1) 21 arrows (14, -12, D:1) 20 bolts (19, -9, D:1) a +0 robe (35, -11, D:1) a cursed +0 robe (44, -19, D:1) a +0 club (50, -12, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +1 robe of magic resistance (2, -16, D:2) a +0 buckler (4, -6, D:2) a stone (4, 5, D:2) 12 sling bullets (5, -6, D:2) a stone a +0 club a goblin corpse (skeletalised by now) (11, -19, D:2) a +0 leather armour (25, -20, D:2) a +0 shield (45, 26, D:2) a +0 club (still there?) a hobgoblin corpse (still there?) (48, 24, D:2) a +0 short sword a stone an adder corpse (54, -15, D:2) an adder corpse (skeletalised by now) (55, -13, D:2) a +0 whip (55, 25, D:2) a potion of mutation