Dungeon Crawl Stone Soup version 0.20-a0-927-g1ae2c61 (webtiles) character file. 0 Doomer the Skirmisher (level 1, 0/17 HPs) Began as a Vampire Abyssal Knight on Mar 29, 2017. Was a Follower of Lugonu. Slain by an ancient zyme (3 damage) ... on level 1 of the Abyss. The game lasted 00:00:08 (53 turns). Doomer the Skirmisher (Vampire Abyssal Knight) Turns: 53, Time: 00:00:08 Health: 0/17 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.0/turn (no ring) MPRegen 0.1/turn (no ring) @: non-regenerating, diseased A: fangs 3, see invisible, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not thirsty. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Potions c - a potion of blood Skills: + Level 2.6 Fighting + Level 2.0 Long Blades + Level 0.7 Armour + Level 2.1 Dodging + Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, Doomer the Vampire Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a meat ration. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme comes into view. An ancient zyme is nearby! You feel ill. You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme barely misses you. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ancient zyme but do no damage. You bite the ancient zyme, but do no damage. The ancient zyme is lightly damaged. The ancient zyme hits you. You die... .###....#.. # # .. ....##.#... ##..#..# .....#..v.###.#.. .# ....###.##..##..###.# #.. ... #...#...#..# .## ##...##....##..# ### . .....#.#....# #..#..###..#.#.# . ....##..#...@#.. ..#####.##..x.# . . #...#.#.# #..##..... #. .##.#.. . #. . #.# . #. ## .. You could see a spatial vortex (wandering) and an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Doomer the Vampire Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 17/17 MP: 2/2 49 | Abyss:1 | Noticed an ancient zyme 53 | Abyss:1 | Slain by an ancient zyme Vault maps used: Action || total -------------------------++------- Melee: Falchion || 2 Bite || 1 Dodge: Dodged || 1