Doomer Level 1 of the Dungeon (6, 29, D:1) a +0 club (17, -2, D:1) 13 stones (35, 30, D:1) a +0 robe (39, 46, D:1) a +0 animal skin Level 2 of the Dungeon (4, -20, D:2) a +0 robe (8, -20, D:2) a +0 leather armour (14, -47, D:2) a +0 short sword (18, -47, D:2) 2 stones (18, -21, D:2) a +0 long sword (32, -26, D:2) a +0 falchion (34, -35, D:2) 13 arrows (35, -22, D:2) a +0 club Level 3 of the Dungeon (11, -34, D:3) a goblin corpse (21, -26, D:3) a +0 whip (23, -6, D:3) a +0 dagger (29, -4, D:3) 19 sling bullets (31, -36, D:3) a +0 hand axe (33, -43, D:3) a +0 pair of boots (37, 9, D:3) a +0 chain mail (44, -33, D:3) a +0 flail (45, -16, D:3) a +0 mace a +0 ring mail (45, -15, D:3) a +0 ring mail a +0 whip a +0 scale mail a +0 robe (45, -14, D:3) a +2 flail of protection a +0 leather armour (45, 9, D:3) a +0 hand axe (47, -36, D:3) a +0 ring mail (48, 2, D:3) a +0 leather armour (51, -45, D:3) a +0 robe (51, 12, D:3) a +0 flail (55, -45, D:3) 13 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 25 stones a hobgoblin corpse (8, 3, D:4) a +0 centaur barding (9, 4, D:4) a quokka skeleton (12, 7, D:4) a tomahawk (13, 6, D:4) a potion of lignification (21, 12, D:4) a potion of curing