Doomer Level 1 of the Dungeon (0, 0, D:1) 7 poisoned needles (9, -7, D:1) a +0 whip (9, -6, D:1) a +0 club (10, 2, D:1) a +0 hand axe (13, -1, D:1) a +0 dagger (14, -4, D:1) a +0 club (15, -4, D:1) a stone (26, -8, D:1) a +0 club (26, 4, D:1) a +0 dagger (26, 22, D:1) a +0 club (28, 3, D:1) 11 stones (30, -8, D:1) a +0 dagger (32, 4, D:1) a +0 dagger (33, 12, D:1) 22 stones (39, -6, D:1) 20 stones (43, -8, D:1) a +0 club (49, -1, D:1) a hobgoblin corpse (skeletalised by now) (52, -10, D:1) 19 stones (58, 12, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) 3 stones (1, 2, D:2) a +0 dagger a +0 hunting sling 17 stones a goblin corpse (2, 12, D:2) an uncursed amulet of inaccuracy (3, 1, D:2) a stone (6, 15, D:2) a +0 dagger (6, 17, D:2) a cursed -1 hand axe (9, 17, D:2) 8 stones (12, 23, D:2) a +0 dagger