Doomer Level 1 of the Dungeon (0, 0, D:1) a +0 whip (29, 2, D:1) a bread ration (9, 9, D:1) a +0 dagger (9, 10, D:1) a +0 club (41, 12, D:1) a bread ration (37, 16, D:1) 28 sling bullets (24, 17, D:1) a +0 hand axe (1, 22, D:1) 18 stones (17, 22, D:1) 13 stones (37, 25, D:1) a +0 club (6, 26, D:1) a +0 naga barding (13, 27, D:1) a +0 ring mail (44, 34, D:1) a +0 dagger (1, 36, D:1) a +1 dagger of holy wrath Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (-1, 2, D:2) a jackal corpse (36, 3, D:2) a +0 club (47, 3, D:2) a bread ration (26, 5, D:2) 14 stones (21, 13, D:2) a +0 club a +0 mace a +0 dagger (12, 16, D:2) a meat ration (45, 25, D:2) a chunk of flesh (56, 28, D:2) 16 stones (2, 31, D:2) a +0 club (52, 34, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 40, D:2) a +0 hand axe (16, 46, D:2) a +0 club (18, 48, D:2) a potion of curing