Dominolapin Level 1 of the Dungeon [Shop] Lunwy's Assorted Antiques a +0 whip (50 gold) a +0 whip of draining (130 gold) a phial of floods (800 gold) a +0 spear (60 gold) a +0 helmet (90 gold) a wand of flame (13) (182 gold) (0, 0, D:1) a +0 club (3, 13, D:1) a +0 dagger 2 stones (5, 27, D:1) a +0 flail (8, 0, D:1) a +0 club 3 stones (8, 11, D:1) a +0 club (10, 11, D:1) a +0 club (11, 1, D:1) 4 stones (13, 26, D:1) 4 boomerangs (27, 32, D:1) a +0 dagger (28, 38, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -20, D:2) 7 stones (4, -17, D:2) a +0 rapier (6, 37, D:2) a +0 ring mail (17, 6, D:2) a +0 short sword (21, 32, D:2) a +0 dagger (34, -1, D:2) 4 large rocks {=f} (37, 35, D:2) 5 stones (52, 20, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Elyusch's Antique Armour Boutique a +0 ring mail (84 gold) a +0 hat (84 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) a +0 pair of gloves (94 gold) a +0 leather armour (42 gold) a +0 scale mail (84 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) [Shop] Vanim's Weapon Boutique a +1 heavy long sword (159 gold) a +5 spectral quarterstaff (444 gold) a +0 club (12 gold) a +0 hand axe (36 gold) a +0 sling (18 gold) a +0 falchion (36 gold) 4 stones (4 gold) a +0 spear (36 gold) [Shop] Gilewoom's Weapon Shop a +0 quarterstaff (44 gold) the +9 halberd of Glory {elec, Fly Int+4} (797 gold) Int: It affects your intelligence (+4). Fly: It grants you flight. a +0 flail (38 gold) a +0 rapier (44 gold) a +0 hand axe (33 gold) a +0 war axe (38 gold) 3 stones (3 gold) a +0 long sword (38 gold) a +0 broad axe (44 gold) (0, 0, D:3) a +0 dagger (5, 17, D:3) 3 boomerangs (11, 41, D:3) a +0 spear (20, 16, D:3) a +0 club (22, 20, D:3) 7 stones (23, 20, D:3) a +0 mace (28, 42, D:3) a +0 falchion (39, 18, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (4, 7, D:4) a +0 falchion (11, -24, D:4) a +0 sling (16, -23, D:4) a +0 ring mail (20, -26, D:4) a scroll of identify (20, -25, D:4) a scroll of fog (34, -33, D:4) a +0 dagger (36, 2, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 2, D:5) a +0 flail (6, 6, D:5) a +0 hammer (6, 7, D:5) a +0 hammer (6, 8, D:5) a +0 hammer (7, 4, D:5) a +0 hammer (7, 5, D:5) a +4 quarterstaff of chaos (7, 6, D:5) a +0 hammer (7, 7, D:5) a +0 hammer (8, 0, D:5) a +0 hammer (8, 2, D:5) a +0 hammer (8, 3, D:5) a +0 hammer (8, 6, D:5) a +0 hammer (8, 7, D:5) a +0 hammer (8, 8, D:5) a +0 hammer (9, -1, D:5) a +0 hammer (9, 1, D:5) a +0 hammer Level 6 of the Dungeon [Shop] Gederph's Distillery a potion of mutation (112 gold) a potion of curing (42 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of ambrosia (112 gold) (0, 0, D:6) a +0 ring mail (0, 1, D:6) a +0 spear (2, 1, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 spear (3, 5, D:7) a +0 flail of protection (10, -34, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 spear (3, 0, D:8) a +0 spear (5, 0, D:8) a +0 spear (6, 0, D:8) a +0 spear (9, 1, D:8) 9 stones (19, 6, D:8) 6 stones (38, -36, D:8) a +0 leather armour Level 9 of the Dungeon (1, -6, D:9) a +0 dagger (7, 1, D:9) a +0 dagger a +0 whip (8, 2, D:9) a +0 short sword (21, -1, D:9) a +0 leather armour (32, -7, D:9) a +0 shortbow (34, -8, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (31, 42, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (15, -41, D:11) a +0 flail (16, -42, D:11) a +0 short sword (30, -47, D:11) a +0 dagger Level 12 of the Dungeon (12, 15, D:12) a +0 arbalest a +3 leather armour Level 13 of the Dungeon (24, -35, D:13) 4 large rocks {=f} (25, -7, D:13) a +0 flail (25, -5, D:13) a +0 dagger a +0 robe (26, -6, D:13) a +0 short sword a +0 ring mail (30, -13, D:13) a +0 scimitar Level 14 of the Dungeon (0, 0, D:14) a +0 hand axe (1, 5, D:14) a +0 short sword (2, 2, D:14) a +0 mace a +0 chain mail (2, 3, D:14) a +0 trident (2, 4, D:14) a +0 halberd a +0 plate armour (2, 5, D:14) a +2 dire flail of draining a +0 chain mail (3, 5, D:14) a +0 falchion a +0 rapier a +0 leather armour (3, 6, D:14) a +0 mace a +0 plate armour a +0 long sword a +0 plate armour (3, 7, D:14) a +0 war axe 3 boomerangs (3, 13, D:14) a +0 hand axe a +0 leather armour (3, 14, D:14) a +0 flail (4, 13, D:14) a +0 chain mail (4, 14, D:14) a +0 whip (5, 13, D:14) a +0 trident a +0 leather armour (5, 14, D:14) a +0 plate armour of cold resistance (5, 15, D:14) a +0 war axe a +0 ring mail (6, 10, D:14) a +0 short sword a +0 leather armour (6, 11, D:14) a +0 giant club (6, 12, D:14) a +0 glaive a +3 chain mail (6, 14, D:14) a +0 hand axe a +0 short sword a +0 scale mail (6, 15, D:14) a +0 dagger (7, 14, D:14) a +2 heavy hand axe (7, 15, D:14) a +0 hand axe (7, 16, D:14) a +0 hand axe a boomerang a +0 leather armour (15, 10, D:14) a +0 short sword (15, 11, D:14) 4 large rocks (19, -8, D:14) 3 curare-tipped darts (20, -22, D:14) a +0 dagger Level 15 of the Dungeon [Shop] Gyvam's Assorted Antiques a wand of iceblast (8) (729 gold) a +0 glaive (247 gold) a wand of quicksilver (4) (638 gold) a wand of polymorph (5) (266 gold) a potion of invisibility (304 gold) (0, 3, D:15) a +0 long sword a +0 robe (20, 13, D:15) a +0 giant club a +0 giant spiked club (20, 29, D:15) a +0 shortbow (25, 3, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (26, -12, D:15) the +9 arbalest "Uromob" {penet, Fly rF+ rN+ Dex-3} Dex: It affects your dexterity (-3). rF: It protects you from fire. rN: It protects you from negative energy. Fly: It grants you flight. (26, 4, D:15) a +0 flail a +0 robe Level 1 of the Orcish Mines (26, -16, Orc:1) 25 gold pieces Level 2 of the Orcish Mines [Shop] Uciruojim's General Store a +0 quarterstaff (72 gold) a scroll of magic mapping (135 gold) 5 stones (9 gold) a potion of curing (54 gold) a +0 club (18 gold) a +1 long sword of venom (201 gold) a book of Chaos (900 gold) 3 boomerangs (108 gold) [Shop] Diskadic's Jewellery Emporium an amulet of guardian spirit (480 gold) a ring of see invisible (240 gold) a ring of poison resistance (320 gold) a ring of protection from cold (400 gold) a ring of wizardry (480 gold) an amulet of the acrobat (480 gold) a ring of flight (280 gold) a ring of fire (400 gold) a ring of wizardry (480 gold) [Shop] Wacecs's Antique Weapon Emporium a +0 trident (140 gold) a +1 vampiric whip (580 gold) a +0 giant club (68 gold) a +0 short sword (120 gold) a +3 sling of draining (788 gold) a +0 falchion (120 gold) a +4 short sword of draining (1096 gold) a +0 rapier (160 gold) [Shop] Reakhlat's Antique Armour Emporium a +0 ring mail (104 gold) a +1 chain mail of cold resistance (429 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +1 troll leather armour (572 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 scale mail (104 gold) the +1 robe of Heudd {Rampage Will+ Dex+3} (639 gold) Dex: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. (16, 12, Orc:2) the ring "Tuolot" {rF+ rCorr Int-5 Slay+6 SInv} [ring of protection from fire] Int: It affects your intelligence (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rF: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the ring of Yggacana {rElec rF- rCorr Dex+3} [ring of resist corrosion] Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (2, -8, Lair:1) a +0 great mace Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (60, -11, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (49, 25, Lair:4) 4 stones (57, 31, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 stones (3, -9, Lair:5) a +0 leather armour (3, -7, Lair:5) a +1 flail of pain (33, 20, Lair:5) a +0 leather armour Level 1 of the Swamp Level 2 of the Swamp (21, 1, Swamp:2) the +0 leather armour "Hyfan" {rElec rPois rC+++ Dex-3} Dex: It affects your dexterity (-3). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Level 3 of the Swamp (0, 0, Swamp:3) a scroll of vulnerability {!r} (1, 1, Swamp:3) a +0 heavy quarterstaff (4, 16, Swamp:3) 5 stones a +0 robe a +0 quarterstaff (4, 17, Swamp:3) a +0 robe a +0 short sword (6, 18, Swamp:3) a +1 heavy spear (9, 14, Swamp:3) 5 stones (10, 5, Swamp:3) the +0 leather armour of Noughts and Crosses {rC+} rC: It protects you from cold. (11, 9, Swamp:3) a +0 chain mail (17, 8, Swamp:3) a +0 quarterstaff Level 4 of the Swamp (0, 0, Swamp:4) 12 gold pieces (1, -1, Swamp:4) a scroll of immolation (2, -1, Swamp:4) a staff of death (unseen) Level 1 of the Spider Nest (28, 43, Spider:1) a +0 ring mail (42, -8, Spider:1) a +0 robe Level 2 of the Spider Nest (0, 0, Spider:2) a potion of mutation (3, 4, Spider:2) 5 poisoned darts (42, 22, Spider:2) 20 gold pieces (48, 41, Spider:2) a +0 robe (48, 42, Spider:2) a +0 hand axe a +0 hand axe a +0 hand axe (49, 41, Spider:2) a +0 leather armour a potion of curing 15 gold pieces (49, 42, Spider:2) a +0 robe Level 3 of the Spider Nest (0, 0, Spider:3) 15 gold pieces (3, -6, Spider:3) 10 gold pieces (5, -11, Spider:3) a +0 plate armour (12, -10, Spider:3) a scroll of immolation (12, -6, Spider:3) a potion of heal wounds {@q2} (16, -13, Spider:3) a potion of heal wounds {@q2} Level 4 of the Spider Nest (0, 0, Spider:4) a scroll of identify (1, -10, Spider:4) a redback corpse (1, -9, Spider:4) a redback corpse (1, -8, Spider:4) a tarantella corpse (2, -8, Spider:4) a demonic crawler corpse (3, -12, Spider:4) a torpor snail corpse (3, -5, Spider:4) an orb spider corpse (4, -3, Spider:4) a tarantella corpse (6, -13, Spider:4) a jorogumo corpse a wolf spider corpse (6, -12, Spider:4) a demonic crawler corpse (8, 35, Spider:4) a +0 scale mail (43, -6, Spider:4) a +0 club Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +0 trident "Yhiamusi" {spect, rElec MP+9 Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (5, -4, Slime:5) the amulet of Gojeaw {Faith Dex+2} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+2).