Dominolapin Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 44, D:1) a +0 ring mail (4, 12, D:1) a +0 scale mail (7, 28, D:1) a +0 club (10, 10, D:1) a +0 short sword (13, 42, D:1) a cursed -1 short sword (24, 8, D:1) a stone (25, 7, D:1) a +0 club (25, 8, D:1) a +0 dagger (25, 45, D:1) a +0 mace (26, 8, D:1) a stone (27, 17, D:1) a +0 ring mail (27, 23, D:1) a +0 club (27, 24, D:1) 2 stones (28, 8, D:1) a cursed -1 dagger 2 stones (31, 12, D:1) 8 stones (31, 20, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club 18 stones (0, 26, D:2) a +0 dagger (3, -5, D:2) a stone (3, -4, D:2) a stone (21, 25, D:2) a +0 dagger (33, -6, D:2) a +0 hand axe (33, 25, D:2) a +0 hunting sling (34, -1, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (4, 47, D:3) 8 javelins (8, 26, D:3) 5 tomahawks (12, 29, D:3) a +0 fustibalus (13, 14, D:3) a +0 club (24, 45, D:3) a +0 ring mail (25, 0, D:3) 21 stones (25, 3, D:3) 17 stones (27, 5, D:3) 24 bolts (31, 42, D:3) a +0 club (34, 33, D:3) a +0 hand axe a +0 ring mail a +0 falchion (34, 50, D:3) 24 stones (36, 33, D:3) a +0 whip a +0 chain mail (49, 15, D:3) 19 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, 2, D:4) a +0 flail (5, 4, D:4) a +0 dagger a +0 robe (6, 2, D:4) a +0 dagger a +0 robe (10, 32, D:4) a +0 short sword a +0 scale mail (12, 2, D:4) 32 bolts (13, 34, D:4) a +0 whip a +0 dagger a +0 robe (14, 34, D:4) a +0 dagger a +0 robe (16, 19, D:4) a throwing net {=f} (18, -1, D:4) a +0 mace (19, 7, D:4) a +0 leather armour (21, 34, D:4) a +0 arbalest (23, -1, D:4) 18 stones (26, 3, D:4) a +0 leather armour (38, 2, D:4) 18 arrows (44, 12, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (19, -9, D:5) a +0 flail of holy wrath (20, -22, D:5) a +0 long sword (28, -15, D:5) 18 sling bullets (28, -4, D:5) a +0 robe (28, -2, D:5) a +0 flail (32, -2, D:5) a +0 whip (32, 25, D:5) a +0 war axe (33, 9, D:5) 8 arrows (37, -7, D:5) a +0 giant club (37, -4, D:5) 6 poisoned tomahawks (39, -2, D:5) a +0 mace (42, -5, D:5) a tomahawk (42, -3, D:5) 2 tomahawks (42, -2, D:5) a +0 leather armour a +0 club (42, -1, D:5) a tomahawk a +0 flail Level 6 of the Dungeon [Shop] Doulal's Assorted Antiques a wand of flame (24/48) (338 gold) a +0 leather armour (52 gold) a wand of acid (10/15) (728 gold) a +0 giant spiked club (49 gold) a +0 hand crossbow (91 gold) (0, 0, D:6) a +0 robe a +0 battleaxe (6, -1, D:6) an arrow (6, 8, D:6) 18 arrows (7, 0, D:6) 2 arrows (8, -2, D:6) an arrow (8, 0, D:6) an arrow (9, 0, D:6) an arrow (10, 0, D:6) 4 arrows (11, 1, D:6) 3 arrows (12, 1, D:6) 23 arrows a +0 shortbow (12, 2, D:6) 8 arrows a +0 shortbow (13, 18, D:6) 26 stones (15, 13, D:6) 16 arrows (35, -3, D:6) a +0 flail (38, 15, D:6) a +0 long sword (39, -1, D:6) 9 poisoned needles (40, -8, D:6) a potion of lignification {!q} (45, -8, D:6) a cursed +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (15, 21, D:7) 20 arrows a +0 shortbow (16, 0, D:7) 13 stones (16, 4, D:7) a +0 ring mail (16, 23, D:7) an arrow (16, 24, D:7) an arrow (17, -9, D:7) a +0 robe (20, 4, D:7) a scroll of noise (22, 35, D:7) a +0 robe a +0 dagger a +0 mace a +0 chain mail (24, 33, D:7) a +0 ring mail a +0 mace (25, 32, D:7) a +0 mace a +0 leather armour (25, 33, D:7) a cursed -1 falchion (26, 11, D:7) a +0 trident (31, 26, D:7) a +0 whip (32, 26, D:7) a +0 whip a cursed +0 halberd (32, 32, D:7) a +0 long sword (35, 16, D:7) a +0 flail a +0 chain mail (36, 15, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (37, 15, D:7) a +0 leather armour (39, 39, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) an arrow a +0 robe a cursed +2 scimitar (1, 1, D:8) 3 arrows (2, 0, D:8) a +0 robe a +1 flail (2, 1, D:8) 8 arrows a +0 robe a +0 shortbow a +2 morningstar (2, 2, D:8) a +0 robe a +5 morningstar of freezing a +0 robe a +3 spear (3, 2, D:8) 16 stones (4, 14, D:8) 16 bolts (9, 17, D:8) a +0 helmet (25, -3, D:8) a +0 quarterstaff a +0 hunting sling 21 sling bullets a +1 leather armour of fire resistance (27, -3, D:8) a sling bullet (27, 19, D:8) a +0 ring mail (28, -4, D:8) a sling bullet (28, -3, D:8) a sling bullet (28, 17, D:8) a +0 falchion (29, 14, D:8) a +0 mace (30, 14, D:8) a cursed +0 scale mail a +0 short sword (30, 15, D:8) a +0 leather armour a +0 flail (31, 10, D:8) a +0 plate armour (32, -3, D:8) a sling bullet (33, 0, D:8) a +0 naga barding (39, 29, D:8) a +0 club (40, -6, D:8) a +0 glaive a +0 chain mail (40, 29, D:8) a +0 whip a +0 club (40, 30, D:8) a +0 spear (43, 14, D:8) 13 stones (45, 11, D:8) a +0 shortbow Level 9 of the Dungeon [Shop] Qunauq's Gadget Emporium a crystal ball of energy (280 gold) a crystal ball of energy (280 gold) a crystal ball of energy (280 gold) a wand of iceblast (3/15) (98 gold) a wand of confusion (4/48) (63 gold) a wand of iceblast (6/15) (140 gold) a sack of spiders (280 gold) a crystal ball of energy (280 gold) a phial of floods (560 gold) (0, 0, D:9) a +0 naga barding (4, 7, D:9) a +0 robe (7, 9, D:9) a +0 trident (10, 12, D:9) a +3 hand axe a wand of disintegration (0/24) a +1 scale mail a +1 war axe a +0 scimitar a +0 robe a +0 dagger of venom a +0 robe (15, 13, D:9) a +0 robe a +0 robe a +7 scimitar a +0 robe (16, -35, D:9) a +0 hunting sling (24, -37, D:9) 25 stones a +0 trident (27, -27, D:9) a +0 leather armour a cursed -1 trident a +0 short sword (30, -34, D:9) a +0 giant club a +0 short sword a +0 short sword a +0 ring mail (32, -25, D:9) 9 stones (34, -33, D:9) a +0 morningstar (34, -16, D:9) a +0 chain mail (34, -11, D:9) a stone (34, -9, D:9) a +2 dagger of draining 12 stones (35, -15, D:9) a stone (35, -14, D:9) a +0 hand axe (35, -12, D:9) a +0 short sword a stone (36, -15, D:9) a +0 leather armour a +0 trident (36, -14, D:9) a +0 leather armour (36, -13, D:9) a +0 giant club a +0 giant club (36, -12, D:9) a +0 club (37, -12, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon [Shop] Xiotor's Jewellery Shop the amulet "Gasummah" {Faith rElec} (810 gold) [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. an uncursed amulet of faith (600 gold) a cursed ring of loudness (67 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of positive energy (300 gold) an uncursed amulet of faith (600 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of stealth (262 gold) an uncursed ring of positive energy (300 gold) (0, 0, D:10) a +0 giant club (18, 15, D:10) a +0 long sword (19, 12, D:10) a +0 robe (20, 12, D:10) a +2 hand axe a cursed +0 war axe a +0 robe (20, 13, D:10) a +0 short sword (21, -6, D:10) a +0 whip (21, 12, D:10) a +1 mace of protection a +0 robe (22, -11, D:10) 18 stones (31, -15, D:10) an arrow (31, 18, D:10) 19 stones (32, -18, D:10) 9 arrows a +0 shortbow (33, -19, D:10) a +0 dagger (33, -18, D:10) a +0 robe a +0 dagger (33, -17, D:10) an arrow (34, -19, D:10) a +0 robe a +0 dagger (34, -18, D:10) a +0 leather armour a +0 club (34, 6, D:10) a -1 hand axe the -7 buckler of the Greedy {rPois Int+4} It affects your intelligence (+4). It protects you from poison. a +0 robe (42, 13, D:10) a +0 giant club (47, -1, D:10) a +0 club (52, -29, D:10) 31 bolts Level 11 of the Dungeon (0, 0, D:11) 15 arrows (2, -35, D:11) a +0 quarterstaff (6, -20, D:11) a cursed -1 giant spiked club a +0 giant club (8, -16, D:11) a +0 dagger a +0 ring mail (9, -17, D:11) a +0 robe a +0 dagger (9, -16, D:11) a +0 dagger (10, -20, D:11) a stone (10, -19, D:11) 3 large rocks {=f} (10, -18, D:11) a +0 short sword a +2 robe of positive energy a +0 dagger (10, 10, D:11) 22 bolts (13, -23, D:11) a +0 robe a +4 battleaxe (15, -31, D:11) 11 stones (24, -7, D:11) a +0 robe (25, 6, D:11) 12 poisoned needles (29, 2, D:11) a +0 whip (29, 9, D:11) a +0 dagger (32, -25, D:11) a +0 scale mail (32, -20, D:11) an arrow (33, -15, D:11) an arrow (33, -4, D:11) a +0 spear a +0 long sword a +0 flail (34, -19, D:11) a +0 dagger 18 arrows a +0 shortbow (34, -18, D:11) 3 arrows (34, -17, D:11) an arrow (34, -4, D:11) a +0 flail (35, -22, D:11) a +0 falchion a +0 ring mail a +0 club a +0 dagger a +0 robe (35, 4, D:11) a +0 helmet Level 12 of the Dungeon (0, 0, D:12) a book of Geomancy a book of Conjurations (11, 35, D:12) a +0 plate armour (19, 41, D:12) an arrow (21, -4, D:12) a +0 shortbow a +0 giant club (22, 42, D:12) an arrow (24, 41, D:12) 2 arrows (26, 41, D:12) a cursed +0 shortbow 16 arrows (27, -2, D:12) a +0 falchion (27, 15, D:12) a wand of confusion (31/48) (31, 4, D:12) a +0 chain mail a cursed -1 short sword (31, 6, D:12) a cursed -1 chain mail a +0 hand axe (32, 2, D:12) a +0 longbow 17 arrows a +0 whip a +0 whip (32, 4, D:12) a +0 mace (32, 6, D:12) a +0 dagger (33, 3, D:12) a +0 buckler a +0 trident (34, 4, D:12) a +0 chain mail a +0 trident of freezing (34, 5, D:12) a tomahawk (38, 0, D:12) a tomahawk (38, 2, D:12) a tomahawk (43, 38, D:12) 16 stones Level 13 of the Dungeon [Shop] Hatim's Changing Room a potion of lignification (54 gold) a book of Transfigurations (990 gold) a potion of lignification (54 gold) a book of Alchemy (1350 gold) 4 mutagenic chunks of flesh (7 gold) 2 mutagenic chunks of flesh (3 gold) [Shop] Huzusm's Antique Armour Emporium a +0 scale mail (112 gold) a +0 leather armour (56 gold) a +0 plate armour (644 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (1120 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 robe (19 gold) a +0 pair of gloves (126 gold) a +0 pair of boots (126 gold) a +0 ring mail (112 gold) [Shop] Fuun's Weapon Shoppe 25 arrows (90 gold) a +0 hunting sling (27 gold) 6 stones (10 gold) a +0 hunting sling (27 gold) a +0 longbow of freezing (181 gold) 13 stones (23 gold) 19 stones (34 gold) a +0 broad axe (72 gold) a +0 short sword (54 gold) 24 stones (43 gold) 26 stones (46 gold) a +3 antimagic trident (495 gold) a +3 dagger of pain (396 gold) a +0 scimitar (72 gold) [Shop] Vawal's Jewellery Emporium an uncursed amulet of guardian spirit (420 gold) an uncursed amulet of guardian spirit (420 gold) a +3 amulet of reflection (219 gold) an uncursed amulet of the gourmand (420 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of fire (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of protection from fire (350 gold) the ring of Limitation {rCorr rElec Dex+3 Stlth+} (603 gold) [ring of resist corrosion] It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. a cursed ring of teleportation (63 gold) an uncursed ring of see invisible (210 gold) a +2 ring of protection (140 gold) [Shop] Fuang's Jewellery Shoppe an uncursed amulet of guardian spirit (540 gold) a +5 ring of intelligence (741 gold) a +3 ring of strength (282 gold) a +4 amulet of reflection (486 gold) an uncursed ring of stealth (315 gold) an uncursed amulet of regeneration (540 gold) a +3 ring of strength (282 gold) an uncursed amulet of harm (540 gold) an uncursed ring of stealth (315 gold) an uncursed amulet of magic regeneration (540 gold) (0, 0, D:13) a +4 amulet of reflection Level 14 of the Dungeon (0, 0, D:14) a +1 vampiric dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) 24 stones (17, 3, D:15) a +0 robe a +0 war axe a +0 robe a +0 war axe (65, 3, D:15) a large rock {=f} the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Feaxeigh's Jewellery Shop an uncursed ring of protection from magic (375 gold) the ring of Hecvyipu {rPois Int+4} (531 gold) [ring of poison resistance] It affects your intelligence (+4). It protects you from poison. a +3 ring of intelligence (235 gold) an uncursed ring of resist corrosion (300 gold) an uncursed amulet of harm (450 gold) a +2 amulet of reflection (112 gold) an uncursed ring of flight (262 gold) an uncursed ring of ice (375 gold) Level 2 of the Orcish Mines [Shop] Kigi's Assorted Antiques a scroll of identify (48 gold) a +11 giant club (1408 gold) a +0 ring mail (96 gold) a +0 trident (84 gold) a +0 leather armour (48 gold) a potion of might (96 gold) a scroll of noise (24 gold) [Shop] Gyok's Book Emporium Sif Muna's Catalogue of Shifting Necromancy (1152 gold) Spells Type Level a - Pain Necromancy 1 b - Ice Form Ice/Transmutation 4 c - Irradiate Conjuration/Transmutation 5 d - Bolt of Draining Conjuration/Necromancy 5 e - Agony Necromancy 5 a book of Misfortune (320 gold) the Compendium of Entrancing Changing (960 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Spider Form Transmutation/Poison 3 c - Summon Mana Viper Hexes/Summoning 5 d - Hydra Form Transmutation 6 a book of Party Tricks (800 gold) a book of Enchantments (800 gold) a manual of Crossbows (1766 gold) a book of Dreams (1200 gold) a book of Summonings (1120 gold) a Young Poisoner's Handbook (640 gold) a book of the Earth (1040 gold) the Reference Book on Ashen Cold (960 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Summon Ice Beast Ice/Summoning 4 d - Lee's Rapid Deconstruction Earth 5 e - Ozocubu's Refrigeration Ice 6 [Shop] Zah Eseno's General Store a scroll of vulnerability (120 gold) a potion of curing (48 gold) a wand of confusion (9/48) (131 gold) a wand of disintegration (5/24) (144 gold) a wand of random effects (5/48) (56 gold) a potion of curing (48 gold) 22 stones (35 gold) a +0 flail (56 gold) [Shop] Zutug's Food Emporium 2 fruits (36 gold) a royal jelly (24 gold) a royal jelly (24 gold) a meat ration (60 gold) a bread ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) a bread ration (60 gold) (0, 0, Orc:2) 12 gold pieces (18, 16, Orc:2) a tomahawk (39, 11, Orc:2) a cursed -3 dagger a +0 chain mail (41, 28, Orc:2) a +0 short sword a +0 chain mail (42, 29, Orc:2) a +0 trident a +0 plate armour (53, -7, Orc:2) a +0 giant club (53, -6, Orc:2) a +0 chain mail (71, 30, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration {!q} (0, 7, Lair:1) a cursed -1 ring mail (10, 24, Lair:1) a +0 quarterstaff (12, -5, Lair:1) a +0 rapier (28, 36, Lair:1) a +2 ring mail of magic resistance (29, 6, Lair:1) a +0 spear (32, 0, Lair:1) the +4 hunting sling "Xumudi" {freeze, rN++ SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from negative energy. It lets you see invisible. (34, 49, Lair:1) an uncursed ring of protection from cold (37, 13, Lair:1) a +0 flail (42, 33, Lair:1) a +0 shield (44, 4, Lair:1) 18 gold pieces (48, 27, Lair:1) a +0 leather armour (49, -1, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 arrows (10, 31, Lair:2) a crystal ball of energy (11, -4, Lair:2) a +0 robe (15, 12, Lair:2) an uncursed ring of ice a wand of polymorph (0/24) a +3 ring of dexterity a wand of polymorph (8/24) (19, 40, Lair:2) 24 stones (39, 22, Lair:2) a +0 robe of magic resistance (42, 22, Lair:2) 16 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (6, -3, Lair:3) a +0 chain mail (8, -31, Lair:3) a +1 pair of gloves (12, -29, Lair:3) a +2 hat (16, -10, Lair:3) a +0 chain mail (16, 8, Lair:3) 17 stones (32, -9, Lair:3) 18 gold pieces (32, -8, Lair:3) a +0 cloak of poison resistance (33, -8, Lair:3) an uncursed staff of power (33, -1, Lair:3) a potion of resistance (34, -9, Lair:3) 4 tomahawks of returning (34, -8, Lair:3) 37 gold pieces (40, -17, Lair:3) a scroll of immolation {!r} (47, -6, Lair:3) a +0 flail (48, 9, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 stones (4, 23, Lair:4) a +0 scale mail (13, 18, Lair:4) a +0 trident (40, -7, Lair:4) a +6 ring of intelligence (41, -2, Lair:4) a +0 buckler (43, 0, Lair:4) 28 arrows (48, 15, Lair:4) an uncursed staff of wizardry (49, 21, Lair:4) a +0 trident (49, 22, Lair:4) a +0 rapier (53, 19, Lair:4) a +0 pair of boots Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Power (13, -18, Lair:5) a +0 helmet (13, 4, Lair:5) 17 arrows (20, -2, Lair:5) 7 stones (22, -25, Lair:5) 16 sling bullets (24, -16, Lair:5) a +0 mace (37, 16, Lair:5) 14 arrows (40, 21, Lair:5) a scroll of random uselessness (47, 11, Lair:5) a +0 chain mail (48, -21, Lair:5) a +0 spear (49, 11, Lair:5) 26 arrows (51, 7, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 stones (6, 9, Lair:6) 28 stones (9, -18, Lair:6) a +0 robe a +0 scimitar a +1 buckler of resistance (14, -18, Lair:6) an uncursed staff of conjuration (21, 6, Lair:6) a +2 scale mail of positive energy (23, -7, Lair:6) 18 arrows (23, 5, Lair:6) a +0 dagger (23, 6, Lair:6) a +4 blowgun {@w1} (39, 12, Lair:6) a +0 hunting sling (56, -19, Lair:6) a +7 great mace of draining a +0 leather armour (56, -18, Lair:6) 2 javelins Level 1 of the Shoals (0, 0, Shoals:1) a sling bullet (6, -5, Shoals:1) a +0 hunting sling a +0 quarterstaff 16 stones (7, -6, Shoals:1) a +1 pair of boots a stone Level 2 of the Shoals (0, 0, Shoals:2) 15 sling bullets (14, -9, Shoals:2) a +0 trident (unseen) (45, 15, Shoals:2) a +0 vampiric trident a +0 robe (46, 24, Shoals:2) the cursed +0 centaur barding of Altruism {Regen+ rCorr Dex-3 Stlth+} It affects your dexterity (-3). It increases your rate of regeneration. It protects you from acid and corrosion. It makes you more stealthy. It has a curse placed upon it. (48, 14, Shoals:2) 10 stones (49, -17, Shoals:2) a cursed +0 trident (56, -8, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Lych's Book Shop a book of Death (1120 gold) Aclaipsi's Sophisticated Secret Knowledge (972 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Lightning Bolt Conjuration/Air 5 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Silence Hexes/Air 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Summon Demon Summoning 5 a book of Clouds (720 gold) the Handbook of Damage Dealing and Evil Magic (945 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Animate Skeleton Necromancy 1 c - Corpse Rot Necromancy 2 d - Dazzling Spray Conjuration/Hexes 3 e - Freezing Cloud Conjuration/Ice/Air 6 f - Simulacrum Ice/Necromancy 6 the Handbook of Dislocated Hexes (912 gold) Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Cause Fear Hexes 4 d - Summon Mana Viper Hexes/Summoning 5 e - Discord Hexes 8 a book of Frost (560 gold) a book of the Earth (1040 gold) a book of Misfortune (320 gold) a book of Ice (1040 gold) a book of the Sky (1040 gold) (0, 0, Shoals:3) a +0 club (25, 1, Shoals:3) a +0 spear (unseen) (28, -35, Shoals:3) a +1 trident of venom Level 4 of the Shoals (0, 0, Shoals:4) the +5 scale mail of Tefopet {rElec Stlth+} It insulates you from electricity. It makes you more stealthy. a +4 trident of pain (8, 13, Shoals:4) a poisoned javelin an uncursed amulet of harm (38, 40, Shoals:4) the +9 fustibalus of Tortfeasance {freeze, rElec rN+ Str-4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It insulates you from electricity. It protects you from negative energy. (38, 42, Shoals:4) a +0 spear (41, 20, Shoals:4) a book of Power (45, 6, Shoals:4) a +0 spear 8 tomahawks (46, 6, Shoals:4) a +0 glaive 4 tomahawks Level 1 of the Spider Nest (0, 0, Spider:1) 12 stones (6, -8, Spider:1) 2 potions of degeneration (9, 7, Spider:1) a potion of lignification {!q} (10, 7, Spider:1) a book of Misfortune (21, 9, Spider:1) a potion of lignification {!q} (23, -5, Spider:1) a +0 robe Level 3 of the Spider Nest (0, 0, Spider:3) a +0 pair of boots Level 4 of the Spider Nest (0, 0, Spider:4) a potion of degeneration {!q} (11, -55, Spider:4) 14 stones (67, -19, Spider:4) a +2 hat (71, -8, Spider:4) a +2 pair of gloves Level 5 of the Pits of Slime (0, 0, Slime:5) the +11 mace of Dismay {crush, rN++ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It greatly protects you from negative energy. (2, -2, Slime:5) the cursed +1 leather armour "Jouhyorr" {Int+5} It affects your intelligence (+5). It has a curse placed upon it. (3, 8, Slime:5) the +5 bardiche of Ragnarok {holy, -Tele +Fly rC++ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It greatly protects you from cold. It lets you fly. It prevents most forms of teleportation. (9, 6, Slime:5) the +2 longbow of the Vine {venom, *Contam rN+ Int+5 SInv} It poisons the ammo it fires. It affects your intelligence (+5). It protects you from negative energy. It lets you see invisible. It causes magical contamination when unequipped. (11, 7, Slime:5) the +10 great sword of the Middle {slice, +Rage rPois MR- Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. Level 1 of the Vaults (0, 0, Vaults:1) a large rock {=f} (0, 2, Vaults:1) 2 large rocks {=f} (0, 7, Vaults:1) a large rock {=f} a +0 antimagic war axe (12, 3, Vaults:1) a +0 robe (12, 30, Vaults:1) the +4 robe of Lucidity {*Slow +Inv Regen+ Dex+3} It affects your dexterity (+3). It lets you turn invisible. It increases your rate of regeneration. It may slow you when you take damage. (39, 50, Vaults:1) a +0 shortbow 19 arrows (40, 52, Vaults:1) a +0 flail a +0 ring mail (41, 47, Vaults:1) an arrow (41, 51, Vaults:1) a +0 flail of crushing (43, -3, Vaults:1) a +0 rapier (43, 42, Vaults:1) a +0 scale mail (75, 0, Vaults:1) 2 arrows (75, 5, Vaults:1) a +0 plate armour a +0 hand axe (75, 6, Vaults:1) a +0 plate armour a +0 hand axe a +0 shortbow 7 arrows (75, 7, Vaults:1) 10 arrows a +0 shortbow (75, 9, Vaults:1) an arrow a +0 robe a cursed +0 dagger (76, 1, Vaults:1) an arrow (76, 6, Vaults:1) a +0 plate armour a +0 battleaxe a +0 glaive a +0 plate armour (76, 7, Vaults:1) 15 arrows a +0 shortbow Level 2 of the Vaults [Shop] Gelinah's Weapon Boutique a +0 broad axe (88 gold) a +3 quarterstaff (462 gold) a +3 long sword of protection (466 gold) a +0 dagger (44 gold) a +0 flail (77 gold) the +12 shortbow of Efaorr {flame, rElec rN++ MR+++ Int-5} (1993 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. the +6 battleaxe "Conservator" {speed, Dex+7} (1566 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+7). a +0 short sword (66 gold) the +3 dire flail of the Final Chapter {crush, rC+ Str+5} (1001 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from cold. a +0 short sword (66 gold) a +0 scimitar (88 gold) a +0 scimitar (88 gold) (0, 0, Vaults:2) a +0 quarterstaff (0, 7, Vaults:2) a +0 trident (3, -27, Vaults:2) a +0 dire flail (unseen) (3, -25, Vaults:2) a large rock {=f} (4, -27, Vaults:2) a +0 robe a +0 long sword a +0 robe (4, -26, Vaults:2) 4 large rocks {=f} (5, -27, Vaults:2) a +0 arbalest (unseen) (5, -26, Vaults:2) a +0 longbow a +0 dagger 16 arrows a +0 leather armour (22, 20, Vaults:2) a +0 morningstar a +0 ring mail (23, -24, Vaults:2) a +0 shortbow 18 arrows (27, -16, Vaults:2) the +1 scale mail "Koffits" {rPois Str+5} It affects your strength (+5). It protects you from poison. (28, -8, Vaults:2) a +0 great mace a +0 plate armour a +0 scimitar (32, 19, Vaults:2) 18 stones (36, -4, Vaults:2) a +0 morningstar (36, -1, Vaults:2) a +0 trident (46, -20, Vaults:2) a +0 great mace a +0 ring mail a +0 morningstar a +0 ring mail (50, -38, Vaults:2) a book of Fire (52, 1, Vaults:2) a +0 great mace a +0 chain mail (52, 3, Vaults:2) a +0 scimitar a +0 plate armour (52, 4, Vaults:2) a cursed +0 scimitar a +0 chain mail (53, 2, Vaults:2) a +0 dagger a +0 robe (53, 3, Vaults:2) a +2 mace of protection (53, 4, Vaults:2) a +0 giant spiked club (54, 1, Vaults:2) a +0 chain mail a +0 glaive of flaming Level 3 of the Vaults [Shop] Mocuvami's Distillery a potion of mutation (104 gold) a potion of flight (39 gold) a potion of mutation (104 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) [Shop] Vediwk's Book Emporium a book of Enchantments (700 gold) a book of Necromancy (420 gold) a Grand Grimoire (1545 gold) a book of Clouds (630 gold) a book of Transfigurations (770 gold) a book of Cantrips (280 gold) a book of Callings (420 gold) a book of Air (490 gold) the Catalogue of the Snowflakes and Protection (770 gold) Spells Type Level a - Song of Slaying Charms 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Deflect Missiles Charms/Air 6 a book of Battle (560 gold) Sif Muna's Papyrus of Fiery Enchantment (792 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Fireball Conjuration/Fire 5 c - Ring of Flames Charms/Fire 7 [Shop] Dekytsuacs's Distillery 2 potions of ambrosia (192 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of invisibility (96 gold) a potion of mutation (96 gold) a potion of agility (48 gold) [Shop] Weupsas's Antique Armour Shoppe the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (1524 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 ring mail (156 gold) a cursed +0 leather armour (39 gold) a +0 helmet (175 gold) a +0 scale mail (156 gold) +1 pearl dragon scales (4091 gold) a +1 leather armour of fire resistance (546 gold) a +0 ring mail of magic resistance (429 gold) a +0 leather armour (78 gold) the +5 ring mail "Ifudi" {rF+ Int+2} (1840 gold) It affects your intelligence (+2). It protects you from fire. a +0 robe (27 gold) a +0 robe (27 gold) a +3 leather armour of fire resistance (936 gold) [Shop] Suely's Jewellery Boutique the amulet "Caish" {Reflect rElec rF++ SH+3} (613 gold) [amulet of reflection] It shields you and reflects attacks. It greatly protects you from fire. It insulates you from electricity. It affects your SH (+3). a cursed -2 ring of dexterity (26 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of flight (227 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed amulet of rage (520 gold) an uncursed ring of flight (227 gold) the ring of Iskuus {Int+3 Stlth-} (270 gold) [ring of loudness] It affects your intelligence (+3). It makes you less stealthy. a cursed ring of stealth (188 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of harm (390 gold) the ring "Lokk" {Int+7 SInv} (477 gold) [ring of see invisible] It affects your intelligence (+7). It lets you see invisible. (18, -29, Vaults:3) the +4 ring mail "Kag Anwu" {Int+3} It affects your intelligence (+3). (19, -41, Vaults:3) a crystal ball of energy (23, -44, Vaults:3) a +3 great sword a +0 chain mail (23, -40, Vaults:3) a +0 long sword (54, 3, Vaults:3) a Young Poisoner's Handbook a book of Changes Level 4 of the Vaults (0, 0, Vaults:4) a +0 arbalest 11 bolts (0, 5, Vaults:4) a bolt (1, 4, Vaults:4) a +4 arbalest of velocity a +0 arbalest 43 bolts (1, 5, Vaults:4) a +0 arbalest a +0 arbalest 46 bolts (3, 3, Vaults:4) a bolt (4, 3, Vaults:4) a bolt (17, 7, Vaults:4) a +0 ring mail (22, 11, Vaults:4) a +0 giant spiked club a +0 dire flail (23, 11, Vaults:4) a +0 halberd a cursed +0 robe (24, 5, Vaults:4) a +1 hunting sling of flaming (24, 58, Vaults:4) a +0 arbalest 21 bolts (24, 59, Vaults:4) a bolt (25, 57, Vaults:4) a +0 battleaxe a +0 arbalest 18 bolts a +0 plate armour (26, 5, Vaults:4) 9 bolts (26, 55, Vaults:4) a bolt (27, 5, Vaults:4) a cursed +0 arbalest 17 bolts (28, 5, Vaults:4) a +0 arbalest 27 bolts (34, 25, Vaults:4) a +0 arbalest 30 bolts (34, 26, Vaults:4) a +0 arbalest 12 bolts (39, 59, Vaults:4) a +0 falchion (41, 46, Vaults:4) 26 arrows (45, 8, Vaults:4) a scroll of random uselessness (53, 4, Vaults:4) a +0 arbalest 22 bolts Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 plate armour (1, 0, Zot:1) a +2 great mace of crushing (1, 26, Zot:1) +2 ice dragon scales (2, 26, Zot:1) 10 arrows (19, 8, Zot:1) 14 sling bullets (30, -2, Zot:1) a +0 trident (30, -1, Zot:1) a +0 battleaxe (31, -2, Zot:1) a +0 hand axe (32, -2, Zot:1) a +0 cloak (33, 0, Zot:1) a +0 cloak Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 scimitar (0, 1, Zot:2) a book of Unlife a +1 mace of holy wrath (2, -2, Zot:2) a book of Death (52, 9, Zot:2) quicksilver dragon scales (52, 11, Zot:2) +0 gold dragon scales Level 3 of the Realm of Zot (0, 0, Zot:3) 12 poisoned needles (11, 2, Zot:3) a +0 scythe a +0 scythe (27, -23, Zot:3) a +0 mace Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 rapier (1, 2, Zot:4) 22 arrows (8, 0, Zot:4) a +0 battleaxe a +0 short sword (10, 0, Zot:4) a +0 hand axe (35, 0, Zot:4) an uncursed ring of fire a cursed +0 cloak a +0 cloak the +4 faerie dragon scales {MR+ rCorr HP+6 Dex+2 SInv} It affects your dexterity (+2). It affects your resistance to hostile enchantments. It affects your health (+6). It lets you see invisible. It protects you from acid and corrosion. (36, 0, Zot:4) +0 fire dragon scales (39, -2, Zot:4) a +0 vampiric battleaxe Level 5 of the Realm of Zot (0, 0, Zot:5) a +2 scythe of slicing Level 1 of the Depths (4, -33, Depths:1) a potion of lignification (6, -38, Depths:1) Sif Muna's Guide on Summoning and Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Recall Summoning/Translocation 3 c - Summon Lightning Spire Summoning/Air 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Malign Gateway Summoning/Translocation 7 a wand of polymorph (10/24) +0 gold dragon scales Boqex's Reference Book on Fire and the Mountains Spells Type Level a - Passwall Transmutation/Earth 2 b - Inner Flame Hexes/Fire 3 c - Leda's Liquefaction Hexes/Earth 4 d - Fireball Conjuration/Fire 5 e - Bolt of Magma Conjuration/Fire/Earth 5 (33, -5, Depths:1) 2 scrolls of immolation (37, -8, Depths:1) 11 bolts a +0 arbalest (39, -6, Depths:1) a +0 trident Level 2 of the Depths (8, 1, Depths:2) 11 stones (10, 2, Depths:2) a +0 helmet (10, 3, Depths:2) a wand of polymorph (6/24) (12, 1, Depths:2) a +3 leather armour of fire resistance (12, 3, Depths:2) a +0 pair of gloves (18, 10, Depths:2) +0 fire dragon scales (20, 8, Depths:2) a +1 battleaxe of freezing (62, 34, Depths:2) 12 bolts a +0 arbalest (63, 33, Depths:2) 2 bolts Level 3 of the Depths (0, 0, Depths:3) a +2 trident of protection a +3 leather armour of poison resistance (9, -23, Depths:3) 3 large rocks {=f} (10, -23, Depths:3) a +2 great sword of flaming (11, -18, Depths:3) a +0 glaive (16, -19, Depths:3) a +0 great mace a +0 dire flail (17, -19, Depths:3) a +0 leather armour a +2 dire flail of draining (19, 7, Depths:3) a book of Air (21, -23, Depths:3) a +0 leather armour a +0 great mace (28, 10, Depths:3) a +0 chain mail (33, 11, Depths:3) a +0 quarterstaff of crushing a +0 robe (36, 12, Depths:3) a +0 trident (37, 12, Depths:3) a wand of lightning (10/15) (45, -29, Depths:3) a bolt (46, -29, Depths:3) a +0 arbalest a +0 arbalest 44 bolts (47, -29, Depths:3) a +0 arbalest 9 bolts (60, -10, Depths:3) a +0 dire flail a +0 dire flail Level 4 of the Depths (0, 0, Depths:4) a +0 ring mail a +0 great mace a +0 arbalest of flaming 21 bolts (7, -48, Depths:4) the ring of Kezaguth {+Fly rElec MR+ Int-3 Stlth+} [ring of flight] It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. (19, -6, Depths:4) a +0 great mace a +0 great mace (24, -6, Depths:4) a +0 great sword of flaming (24, -5, Depths:4) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (25, -7, Depths:4) a +0 giant spiked club a +0 giant club (25, -6, Depths:4) a +0 giant spiked club (25, -5, Depths:4) a +0 dire flail a +0 giant spiked club (26, -6, Depths:4) a +0 giant club a +0 giant spiked club (26, -5, Depths:4) a +0 spear a +0 robe (41, 1, Depths:4) 16 bolts (41, 2, Depths:4) a +3 leather armour of fire resistance (41, 3, Depths:4) the +8 plate armour of the Shore {rElec Int+2} It affects your intelligence (+2). It insulates you from electricity. an uncursed amulet of faith {!P} (42, 2, Depths:4) a +6 ring of intelligence a cursed ring of wizardry (43, 2, Depths:4) the +2 pair of boots of Valour {-Cast rF++ Dex+5} It affects your dexterity (+5). It greatly protects you from fire. It prevents spellcasting. 9 stones (43, 3, Depths:4) a book of Minor Magic (48, -6, Depths:4) a +0 dagger a +0 robe Level 5 of the Depths [Shop] Qulu's Antique Weapon Emporium a +5 hand axe of flaming (1166 gold) a +1 falchion of distortion (522 gold) a +1 vampiric short sword (576 gold) the +10 spear "Lukoezep" {venom, rElec Str+2} (2584 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It insulates you from electricity. a +3 blowgun (702 gold) the cursed +2 morningstar "Ytian" {crush, Str+3} (946 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It has a curse placed upon it. the cursed +1 quarterstaff "Jyatz" {venom, +Rage +Inv rElec Int-3} (900 gold) It poisons the flesh of those it strikes. It affects your intelligence (-3). It insulates you from electricity. It lets you turn invisible. It lets you go berserk. It has a curse placed upon it. a +0 arbalest (162 gold) a +0 battleaxe of electrocution (655 gold) a +0 war axe (126 gold) a +0 dagger (72 gold) a +1 quarterstaff of speed (684 gold) a +1 hand crossbow of velocity (439 gold) a +0 flail (126 gold) the cursed +1 fustibalus "Wociles" {flame, +Inv rN+ Stlth+} (1800 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. [Shop] Ucoew's Assorted Antiques a +0 chain mail (117 gold) a +0 club (26 gold) a +0 pair of gloves (117 gold) a scroll of remove curse (78 gold) a wand of acid (7/15) (572 gold) a scroll of identify (52 gold) an uncursed ring of protection from magic (650 gold) a +9 plate armour of ponderousness (1170 gold) the +1 leather armour "Zymiem" {rC+ Dex+3} (709 gold) It affects your dexterity (+3). It protects you from cold. a potion of ambrosia (208 gold) [Shop] Wuyck's Gadget Shop a wand of lightning (6/15) (190 gold) a wand of confusion (26/48) (399 gold) a wand of confusion (21/48) (326 gold) a fan of gales (760 gold) a wand of disintegration (8/24) (228 gold) a wand of iceblast (8/15) (228 gold) a lightning rod (4/4) (760 gold) a phantom mirror (570 gold) a box of beasts (380 gold) a sack of spiders (380 gold) a wand of confusion (35/48) (526 gold) a wand of digging (13/24) (646 gold) (21, -11, Depths:5) +0 storm dragon scales (21, -10, Depths:5) a +0 glaive +0 shadow dragon scales (22, -12, Depths:5) a +0 long sword (29, 9, Depths:5) a +0 hunting sling (33, -20, Depths:5) a +0 ring mail a +0 halberd (34, -21, Depths:5) a +0 troll leather armour