Dominolapin Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 23, D:1) a +0 club (5, 6, D:1) 21 stones (5, 9, D:1) a +0 club (10, 4, D:1) a +0 club (20, 14, D:1) 16 stones (21, 2, D:1) 6 tomahawks (25, 26, D:1) a +0 club (30, 31, D:1) a +0 robe (32, -8, D:1) a +0 hand axe (42, 2, D:1) a +0 dagger (46, 9, D:1) a +0 club (47, 5, D:1) 15 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 short sword (2, 35, D:2) 10 stones (3, -9, D:2) 2 tomahawks (3, 8, D:2) a +0 club a +0 hunting sling 23 stones (3, 22, D:2) a stone (3, 25, D:2) a stone (3, 26, D:2) a stone (4, -9, D:2) a +0 robe (4, 29, D:2) a +0 short sword 6 stones (17, 27, D:2) a stone (18, 26, D:2) a stone (19, 25, D:2) a stone (20, -21, D:2) 19 stones (20, 22, D:2) a +2 dagger of flaming (22, 19, D:2) a +0 dagger (24, 29, D:2) a +0 dagger (25, -1, D:2) a +0 leather armour (28, 7, D:2) a +0 dagger (28, 11, D:2) 19 bolts (30, 24, D:2) a +0 long sword (32, 17, D:2) a +0 leather armour (34, 5, D:2) a +0 leather armour (34, 10, D:2) a +0 club (37, 23, D:2) 19 stones (39, 11, D:2) 20 arrows (41, 11, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (15, -18, D:3) a +0 hunting sling (22, 16, D:3) 27 stones (24, -27, D:3) 14 arrows (25, 7, D:3) 2 stones a +0 club (26, 8, D:3) a stone (26, 16, D:3) a +0 short sword (27, 8, D:3) a stone (29, 8, D:3) 13 stones a +0 leather armour (45, -9, D:3) a +0 club (48, -18, D:3) a +0 whip (51, -16, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 0, D:4) a +0 buckler (2, -10, D:4) 21 arrows (3, -13, D:4) a +0 war axe (4, -11, D:4) a +0 rapier a +0 robe a +0 war axe (5, -11, D:4) a cursed -3 club (8, 3, D:4) a +0 dagger (23, -11, D:4) a +0 dagger (25, 11, D:4) 20 stones (32, -23, D:4) a +0 leather armour (35, 6, D:4) a +0 whip a +0 dagger a +0 robe a +0 ring mail (35, 8, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (10, -19, D:5) a +0 dagger a +0 mace (13, -16, D:5) a +0 robe a +0 dagger (14, -15, D:5) a +0 ring mail a +0 war axe (15, -10, D:5) a +0 short sword a cursed +0 leather armour (19, -28, D:5) a +0 leather armour (35, -6, D:5) a +2 flail of pain a +0 leather armour (40, -29, D:5) 24 arrows Level 6 of the Dungeon [Shop] Foejahen's Antique Weapon Shoppe a +0 hand axe of chopping (175 gold) a +0 war axe (94 gold) a +2 fustibalus of flaming (1053 gold) a +0 flail (94 gold) a +0 triple sword of holy wrath (540 gold) a +0 quarterstaff (108 gold) a +0 spear (81 gold) a +0 long sword (94 gold) a +2 mace of distortion (526 gold) a +2 mace of holy wrath (469 gold) a +0 trident (94 gold) (0, 0, D:6) a cursed -3 quarterstaff (3, 28, D:6) a +0 quarterstaff (5, 6, D:6) a +0 flail (8, 34, D:6) a +0 club (9, 32, D:6) a +0 spear (13, 22, D:6) 23 arrows a +0 shortbow (13, 23, D:6) 2 arrows (16, 22, D:6) a +0 quarterstaff (23, 24, D:6) 14 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +3 trident a +0 robe (3, 35, D:7) 25 arrows (18, 7, D:7) a +0 dagger a +0 robe (23, 26, D:7) a cursed +0 leather armour (36, 6, D:7) a +0 dagger (47, -12, D:7) a +0 ring mail (50, 36, D:7) 5 large rocks (52, 39, D:7) a cursed +0 long sword (53, 32, D:7) a +0 leather armour 30 sling bullets a +0 quarterstaff a +0 hunting sling (54, 1, D:7) a +0 scale mail a +0 pair of gloves (54, 27, D:7) a sling bullet (54, 28, D:7) a sling bullet (54, 29, D:7) 2 sling bullets (56, 25, D:7) a sling bullet (58, 29, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) an arrow (1, -13, D:8) 20 stones (1, -2, D:8) an arrow (2, -35, D:8) a +2 mace of holy wrath (2, -4, D:8) a +0 shortbow 16 arrows (2, -3, D:8) 2 arrows (5, -23, D:8) a +0 scale mail a +0 dagger (9, -20, D:8) a +0 rapier (13, -24, D:8) a +0 spear (13, -23, D:8) a +0 ring mail a +0 spear (14, -24, D:8) a +2 flail of draining (14, -23, D:8) a +0 club a +0 mace (25, -31, D:8) a +0 mace a +1 dagger of venom a stone (26, -31, D:8) a poisoned needle a +0 blowgun {@w1} a +0 short sword a +0 club a stone (26, -30, D:8) a stone a cursed +0 club a +0 whip a poisoned needle a +0 whip (26, -29, D:8) 2 poisoned needles 2 stones (26, -28, D:8) a stone (27, -29, D:8) a +0 hunting sling (28, -12, D:8) a +0 giant club a +0 ring mail (30, -21, D:8) a +0 short sword (33, -9, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) a scroll of noise (3, -9, D:9) 32 bolts (7, -9, D:9) a +0 giant spiked club a +0 giant club (14, 14, D:9) a +0 giant club (20, 13, D:9) a scroll of immolation (26, 17, D:9) a +0 whip (26, 18, D:9) a +0 dagger a +0 robe (27, 15, D:9) a +0 trident (40, 15, D:9) a +0 broad axe (44, -6, D:9) a +0 trident (45, -9, D:9) a +0 pair of gloves (49, -8, D:9) a +0 giant spiked club (50, -9, D:9) a +0 club (53, -21, D:9) a +0 robe (56, -9, D:9) the cursed +1 short sword "Hablytoh" {speed, rElec rN+ MP-9 Dex+5} Attacks with this weapon are significantly faster. It affects your dexterity (+5). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (-9). It has a curse placed upon it. (58, -8, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) 21 sling bullets (3, -16, D:10) a +0 short sword a +0 cloak (4, -36, D:10) a +0 spear (4, -2, D:10) a +3 shortbow of flaming 28 arrows (4, 0, D:10) 2 arrows (5, -26, D:10) 2 arrows (5, -25, D:10) an arrow (5, -24, D:10) an arrow (5, -23, D:10) an arrow (5, -22, D:10) a +0 shortbow 10 arrows (5, -1, D:10) an arrow (6, -2, D:10) 2 arrows (7, -3, D:10) an arrow (8, -15, D:10) a +0 club a +0 war axe a +0 short sword a +0 club a +0 hand axe a +0 club a +0 club a +0 leather armour (8, -14, D:10) a +0 leather armour (9, -17, D:10) a +0 long sword a +0 chain mail a +0 short sword a +0 plate armour (11, -7, D:10) a +0 ring mail (11, -6, D:10) a +0 trident a +0 ring mail (11, -5, D:10) a +0 dagger a +0 robe (12, -31, D:10) 14 stones (12, -16, D:10) a +0 flail (13, -29, D:10) 15 sling bullets (13, -16, D:10) a +0 scale mail a cursed +0 hand axe a +0 chain mail (17, -24, D:10) a +0 shortbow 17 arrows (18, -24, D:10) 2 arrows (19, -32, D:10) a +0 scale mail (20, -14, D:10) a +0 war axe a cursed -2 plate armour (23, -24, D:10) an arrow (31, -30, D:10) an uncursed staff of poison a +0 dagger a +0 robe (32, -31, D:10) a +0 robe a +0 dagger (32, -29, D:10) a +0 mace a +0 hand axe a +0 plate armour (39, -38, D:10) a +0 trident (40, -1, D:10) 18 arrows (41, -27, D:10) 3 stones (41, -10, D:10) a cursed -2 lajatang (44, -10, D:10) 21 arrows a +0 shortbow (47, -3, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a large rock (0, 5, D:11) a large rock (0, 6, D:11) a large rock {=f} (0, 10, D:11) a +0 giant club a +0 giant club (11, -10, D:11) the amulet "Aschoostorph" {Gourm SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It lets you see invisible. (16, -2, D:11) a +2 robe of magic resistance (34, -24, D:11) a +0 mace (35, -24, D:11) a cursed +0 leather armour a cursed -3 club a +0 scale mail a +0 club a +0 falchion (35, -23, D:11) a +0 leather armour (39, -22, D:11) a +0 chain mail a +0 short sword of holy wrath Level 12 of the Dungeon [Shop] Jiaraq's Food Emporium a royal jelly (28 gold) a royal jelly (28 gold) a bread ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a royal jelly (28 gold) a meat ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) 4 fruits (84 gold) (0, 0, D:12) an arrow (2, 0, D:12) a +0 shortbow 7 arrows (8, 40, D:12) 32 arrows (18, 6, D:12) a wand of confusion (30/48) a wand of confusion (24/48) an uncursed amulet of the gourmand (23, 13, D:12) a +0 dagger a +0 robe (24, 13, D:12) a +0 club a +0 dagger a +0 robe (37, 16, D:12) the +10 flail of Bile {crush, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (45, 5, D:12) 24 stones Level 13 of the Dungeon [Shop] Meojirru's Gadget Shop a wand of digging (8/24) (288 gold) a wand of disintegration (9/24) (156 gold) a crystal ball of energy (240 gold) a phial of floods (480 gold) a sack of spiders (240 gold) a box of beasts (240 gold) a wand of iceblast (5/15) (108 gold) a phantom mirror (360 gold) a wand of polymorph (20/24) (264 gold) a wand of digging (13/24) (408 gold) a fan of gales (480 gold) a wand of polymorph (3/24) (60 gold) (0, 0, D:13) 21 arrows a +0 shortbow a stone (0, 8, D:13) a stone (32, -20, D:13) a +0 shortbow 23 arrows (34, -24, D:13) a +0 buckler (36, -20, D:13) an arrow (41, 7, D:13) 24 sling bullets (47, 9, D:13) an uncursed ring of positive energy Level 14 of the Dungeon [Shop] Umauf's General Store 20 stones (30 gold) a potion of magic (120 gold) the cursed ring "Cumim" {rF+++ rC- Str+9 Int-5 Slay-3} (567 gold) [ring of intelligence] It affects your strength (+9). It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It renders you almost immune to fire. It makes you vulnerable to cold. It has a curse placed upon it. a +0 buckler of resistance (472 gold) a +0 chain mail (67 gold) a +0 trident (52 gold) an uncursed ring of see invisible (225 gold) a scroll of fear (52 gold) 19 stones (28 gold) (0, 0, D:14) an arrow (1, 4, D:14) an arrow (2, 6, D:14) a +0 longbow 16 arrows (19, -30, D:14) Gaetolost's Guide on Flying Unholy Arts Spells Type Level a - Sublimation of Blood Necromancy 2 b - Poisonous Vapours Poison/Air 2 c - Animate Dead Necromancy 4 d - Control Undead Necromancy 4 (21, -7, D:14) a curare-tipped needle {=f} (23, -33, D:14) the cursed +1 war axe "Piumpey" {protect, *Contam rC+ Str+8} It protects the one who uses it against injury (+AC on strike). It affects your strength (+8). It protects you from cold. It causes magical contamination when unequipped. It has a curse placed upon it. (60, 3, D:14) the cursed +0 robe "Diaraus" {rF+ Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It protects you from fire. It has a curse placed upon it. Level 15 of the Dungeon (10, -31, D:15) a large rock {=f} (17, -29, D:15) 3 large rocks {=f} the Ecumenical Temple (4, 9, Temple) a +4 vampiric whip Level 2 of the Orcish Mines [Shop] Ilurerakk's Antique Armour Shop a +0 leather armour (72 gold) a cursed +0 leather armour (3 gold) a +0 robe (25 gold) a +0 pair of gloves (162 gold) a +0 plate armour (828 gold) a +0 scale mail (144 gold) a +0 scale mail (144 gold) a +0 leather armour (72 gold) a +0 robe (25 gold) a +0 plate armour (828 gold) [Shop] Mihelaep's Antique Weapon Boutique a +0 flail (73 gold) a +1 dire flail of holy wrath (298 gold) a +0 long sword (73 gold) the +4 arbalest "Grum" {penet, rElec MR- Int+4 Dex+4} (1213 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+4). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 hand axe (63 gold) a +3 war axe of electrocution (539 gold) a +0 war axe (73 gold) a +0 battleaxe (136 gold) a +6 blowgun (724 gold) a cursed -2 morningstar (2 gold) [Shop] Zyvauxt's Assorted Antiques a fan of gales (1280 gold) a wand of paralysis (9/24) (352 gold) an uncursed staff of summoning (800 gold) a +0 flail (112 gold) a +0 falchion (96 gold) [Shop] Boboesatza's Gadget Emporium a lightning rod (4/4) (720 gold) a wand of polymorph (6/24) (144 gold) a phantom mirror (540 gold) a lamp of fire (720 gold) a wand of confusion (17/48) (255 gold) a box of beasts (360 gold) a wand of scattershot (6/9) (540 gold) a fan of gales (720 gold) (20, -15, Orc:2) a +0 plate armour a +0 battleaxe (30, -46, Orc:2) a +0 giant spiked club (51, -20, Orc:2) a +0 robe a +0 dagger (51, -19, Orc:2) a +0 battleaxe a +0 plate armour a cursed -2 flail (55, -14, Orc:2) a +2 pair of gloves Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (8, -24, Lair:1) a +0 chain mail (8, 10, Lair:1) a +0 dagger (11, 9, Lair:1) 18 stones (14, 21, Lair:1) a +0 club (19, 3, Lair:1) a cursed +0 leather armour (20, 5, Lair:1) a +0 scale mail (22, -19, Lair:1) a book of Misfortune a book of Callings (35, -28, Lair:1) a +0 leather armour (35, -9, Lair:1) 27 stones (38, 13, Lair:1) a +0 leather armour (41, 17, Lair:1) a +1 robe of cold resistance a +0 quarterstaff of freezing (44, -33, Lair:1) a +0 chain mail (50, -8, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of wizardry a wand of flame (28/48) an uncursed amulet of guardian spirit a wand of paralysis (10/24) a wand of flame (29/48) (8, 1, Lair:2) a +0 robe (13, -22, Lair:2) a +0 flail a +0 robe (14, -22, Lair:2) a +0 trident a +0 robe (14, 1, Lair:2) a +0 spear (15, 1, Lair:2) 4 tomahawks a +0 trident (16, 1, Lair:2) a tomahawk (17, 2, Lair:2) a tomahawk (19, 2, Lair:2) a tomahawk (20, -30, Lair:2) a scroll of random uselessness (20, -21, Lair:2) a +0 scale mail (20, 2, Lair:2) a tomahawk (22, -31, Lair:2) 13 sling bullets (22, 3, Lair:2) a +0 robe (34, -3, Lair:2) a +0 spear (34, -2, Lair:2) a +0 trident (35, -20, Lair:2) a scroll of random uselessness (38, 6, Lair:2) a +0 robe (50, -10, Lair:2) a +0 ring mail (52, -10, Lair:2) 20 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (10, -9, Lair:3) 4 tomahawks (22, -28, Lair:3) a wand of random effects (34/48) (24, -2, Lair:3) a +0 ring mail (26, -27, Lair:3) a +0 glaive (30, 17, Lair:3) a +0 rapier (31, -12, Lair:3) a cursed +0 robe (44, 5, Lair:3) a +0 plate armour (46, -36, Lair:3) a wand of confusion (35/48) (46, -4, Lair:3) a +0 scale mail (50, 9, Lair:3) a +2 robe of magic resistance a +0 dagger (52, 13, Lair:3) 21 stones (59, 17, Lair:3) a scroll of noise (60, 1, Lair:3) a javelin (61, 3, Lair:3) a +5 long sword 2 javelins a +0 scale mail (62, -24, Lair:3) a +1 dagger of draining (62, -1, Lair:3) a javelin Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (18, -6, Lair:4) a +0 leather armour (18, 40, Lair:4) 23 stones (34, 35, Lair:4) a +0 leather armour (36, 9, Lair:4) a +0 chain mail (42, -4, Lair:4) a book of Geomancy (42, 40, Lair:4) a +0 hunting sling (47, 4, Lair:4) a +0 ring mail (48, 3, Lair:4) a +2 hunting sling of freezing (61, 44, Lair:4) a +0 scale mail (62, -13, Lair:4) a +3 ring of strength (62, 28, Lair:4) a wand of disintegration (9/24) (73, 2, Lair:4) a potion of degeneration {!q} Level 5 of the Lair of Beasts (10, 39, Lair:5) a +0 short sword (36, -22, Lair:5) a +2 buckler (37, -23, Lair:5) a book of Maledictions (40, -21, Lair:5) 29 stones (42, 10, Lair:5) a +0 spear Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of amnesia (1, 0, Lair:6) a +0 robe (1, 1, Lair:6) a phantom mirror (2, 0, Lair:6) a potion of haste (2, 1, Lair:6) a book of Frost (3, 0, Lair:6) 5 curare-tipped needles Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (6, -11, Shoals:1) a +0 trident (14, 9, Shoals:1) 15 stones (15, -7, Shoals:1) 5 stones (15, 6, Shoals:1) a +0 ring mail (16, -12, Shoals:1) a stone (16, -7, Shoals:1) a stone (17, -12, Shoals:1) 3 stones (18, -12, Shoals:1) 3 stones (23, -3, Shoals:1) a +0 spear a +0 hunting sling (24, -3, Shoals:1) a +0 spear a +0 hunting sling Level 2 of the Shoals (0, 0, Shoals:2) Jigij's Reference Book on Earthen Hexes Spells Type Level a - Sandblast Earth 1 b - Inner Flame Hexes/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Statue Form Transmutation/Earth 6 (4, -28, Shoals:2) a tomahawk (5, -28, Shoals:2) a tomahawk (6, -29, Shoals:2) a +0 trident (10, -31, Shoals:2) 2 tomahawks Level 3 of the Shoals [Shop] Yciekleu's Distillery a potion of curing (51 gold) a potion of curing (51 gold) a potion of flight (51 gold) a potion of lignification (51 gold) a potion of brilliance (68 gold) a potion of lignification (51 gold) a potion of ambrosia (136 gold) (0, 0, Shoals:3) 16 bolts (9, 4, Shoals:3) 21 stones (16, -43, Shoals:3) a +0 trident Level 4 of the Shoals (1, -5, Shoals:4) a +0 trident (3, -3, Shoals:4) 21 bolts (7, -4, Shoals:4) an uncursed staff of earth (32, 16, Shoals:4) an uncursed staff of summoning Level 5 of the Pits of Slime (0, 0, Slime:5) Sif Muna's Papyrus of Burning Bewitchment Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spectral Weapon Hexes/Charms 3 c - Tukima's Dance Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 (0, 5, Slime:5) the +8 spear "Wiacriri" {vamp, rElec rC+++ Dex-2 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-2). It renders you almost immune to cold. It insulates you from electricity. It makes you more stealthy. (6, 9, Slime:5) the +1 robe of an ossuary {rN+} It protects you from negative energy. Level 1 of the Vaults (0, 0, Vaults:1) a +0 giant club a +0 giant club (6, 32, Vaults:1) a +0 glaive a +0 chain mail (11, -14, Vaults:1) a bolt (23, -17, Vaults:1) a scroll of vulnerability (25, 26, Vaults:1) a +0 hand axe a +0 chain mail (33, -11, Vaults:1) a +0 long sword a +0 battleaxe (34, -10, Vaults:1) a +0 trident (64, -22, Vaults:1) a +0 great sword a +0 chain mail (64, -21, Vaults:1) a +0 club a +3 short sword a +2 leather armour of cold resistance Level 2 of the Vaults (0, 0, Vaults:2) the +0 leather armour of the Apprentice {*Slow rN++ rCorr} It greatly protects you from negative energy. It protects you from acid and corrosion. It may slow you when you take damage. (1, 0, Vaults:2) a +0 scimitar (2, -1, Vaults:2) a +0 giant club (unseen) (4, -1, Vaults:2) a +0 spear (still there?) a +0 leather armour (still there?) (5, 0, Vaults:2) a +0 dire flail a +0 dire flail (5, 3, Vaults:2) a +0 plate armour (6, 2, Vaults:2) a +0 great mace (9, 2, Vaults:2) a wand of iceblast (6/15)