Dominolapin Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -1, D:1) a +0 leather armour (3, 15, D:1) 17 stones (7, 11, D:1) a +0 spear (21, 0, D:1) a +0 dagger (24, -11, D:1) a +0 hunting sling (27, -7, D:1) 27 bolts (30, 5, D:1) a +0 club (31, 3, D:1) a +0 club (31, 7, D:1) a +0 dagger (32, 6, D:1) a +0 club (37, -5, D:1) 5 stones (41, -14, D:1) 8 poisoned needles (48, 20, D:1) 19 stones (51, -4, D:1) 21 arrows (53, 5, D:1) a scroll of immolation Level 2 of the Dungeon (0, 0, D:2) 33 bolts (1, 33, D:2) a +0 leather armour (2, 32, D:2) 11 arrows (3, 3, D:2) 18 arrows (4, 30, D:2) 18 stones (9, 23, D:2) a +2 robe of the Archmagi (16, 22, D:2) a stone (18, 24, D:2) a +0 short sword (19, 12, D:2) 14 poisoned needles (28, 24, D:2) a stone (33, 19, D:2) 24 arrows (33, 29, D:2) a stone (33, 31, D:2) a +0 leather armour (33, 33, D:2) a +0 shield (34, 28, D:2) a +0 mace (36, 3, D:2) a +0 ring mail Level 3 of the Dungeon (5, -16, D:3) 13 stones (11, 8, D:3) a +0 leather armour (unseen) (11, 40, D:3) a +0 dagger (14, 21, D:3) a +0 chain mail (34, 44, D:3) a +0 club (38, 31, D:3) a stone (39, 31, D:3) a stone (40, -11, D:3) a +0 ring mail (40, 31, D:3) a stone (42, 31, D:3) a +0 leather armour (44, 35, D:3) a +0 leather armour (48, 11, D:3) a stone (49, 11, D:3) a stone (50, 11, D:3) a stone (51, 10, D:3) a stone (54, 10, D:3) a +0 war axe 5 stones a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 10 arrows (7, -1, D:4) a +0 hunting sling (9, 2, D:4) 28 bolts (14, -10, D:4) a +0 scythe a +0 robe (44, -14, D:4) a +0 dagger (55, -48, D:4) a +0 blowgun (67, -52, D:4) 25 stones (68, -24, D:4) 25 bolts Level 5 of the Dungeon [Shop] Zohimu's Armour Shoppe a +0 leather armour (26 gold) a +2 leather armour of poison resistance (208 gold) a +0 chain mail (58 gold) a +3 leather armour of poison resistance (273 gold) a +0 robe (9 gold) a +4 ring mail (338 gold) a +0 leather armour (26 gold) [Shop] Joss's Antique Armour Shoppe a +0 leather armour (62 gold) a +1 chain mail of magic resistance (511 gold) a +1 leather armour of poison resistance (341 gold) a +1 hat of magic resistance (496 gold) a +2 leather armour of fire resistance (589 gold) a +0 leather armour (62 gold) a +0 plate armour (713 gold) a +0 leather armour (62 gold) a cursed +0 cloak (46 gold) a +2 robe (393 gold) a +0 helmet (139 gold) a +0 ring mail (124 gold) [Shop] Rorphic's Antique Weapon Shoppe a +0 hunting sling (31 gold) a +0 spear (63 gold) a +0 hand axe (63 gold) a +0 spear (63 gold) a +0 great sword (136 gold) a +0 trident (73 gold) a +0 scimitar (84 gold) the +6 dire flail of War {vamp, rF++} (1396 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from fire. the +11 shortbow of the Absolute Madman {flame, -Tele rN+ Str+4 SInv} (1650 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation. a +1 war axe of draining (279 gold) a +0 club (21 gold) [Shop] Wurhunn's Antique Armour Shoppe a +3 leather armour of fire resistance (672 gold) a +1 scale mail of fire resistance (448 gold) a +0 pair of gloves (126 gold) a +1 robe of fire resistance (355 gold) a +0 leather armour (56 gold) a cursed +0 leather armour (2 gold) a +0 plate armour (644 gold) a +1 chain mail of cold resistance (462 gold) a +0 leather armour (56 gold) (0, 0, D:5) a +0 giant club (4, 29, D:5) a +0 scale mail (12, 3, D:5) a +0 scimitar (17, 28, D:5) a +0 ring mail (18, 20, D:5) a +0 leather armour (18, 43, D:5) a +0 robe (18, 52, D:5) a +0 chain mail (28, 57, D:5) a +0 ring mail (39, 46, D:5) a +0 falchion (44, 11, D:5) a +0 whip (44, 46, D:5) a +0 ring mail (52, 31, D:5) a +3 war axe (55, 35, D:5) a +0 short sword (66, 13, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a cursed +0 robe (0, 1, D:6) a +0 club a cursed +0 leather armour a +0 dagger (2, 2, D:6) a +0 dagger (7, -14, D:6) a +2 whip of freezing a +0 robe (8, 5, D:6) 20 poisoned needles (22, -24, D:6) 21 stones (35, 0, D:6) an arrow (36, 2, D:6) a +0 shortbow 10 arrows (36, 3, D:6) 19 stones (37, -32, D:6) 20 sling bullets (38, -18, D:6) a +0 chain mail (41, -13, D:6) 8 tomahawks Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (4, -20, D:7) a +0 leather armour (5, -8, D:7) 15 stones (5, -2, D:7) 15 arrows (24, -12, D:7) a +0 club a +0 ring mail (29, -23, D:7) a +0 great sword Level 8 of the Dungeon (9, 39, D:8) 19 arrows (10, 7, D:8) 7 tomahawks (27, 29, D:8) a cursed -3 falchion (28, 22, D:8) a +0 ring mail (29, 4, D:8) a +0 flail (31, 12, D:8) a +0 pair of gloves (38, 37, D:8) an arrow a +0 buckler a +0 shield (38, 38, D:8) an arrow (40, 37, D:8) 2 arrows (40, 41, D:8) an arrow (41, 43, D:8) a +0 shortbow 14 arrows (43, 19, D:8) a +0 long sword (43, 35, D:8) a +0 quarterstaff (45, 7, D:8) a +0 ring mail (45, 30, D:8) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of heal wounds (0, 27, Lair:1) a yak corpse (1, 26, Lair:1) a yak corpse (7, 20, Lair:1) a +0 rapier