Dominolapin Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, 20, D:1) a +0 club (6, 32, D:1) a +0 hand axe (6, 36, D:1) a +0 short sword 2 stones (10, 34, D:1) a stone (11, 15, D:1) a +0 whip (12, 32, D:1) a stone (12, 33, D:1) a stone (13, 16, D:1) a +0 club (14, 3, D:1) a +0 leather armour (14, 14, D:1) a +0 dagger (18, 2, D:1) a +0 club (20, 28, D:1) a +0 club (25, 23, D:1) a +0 leather armour (31, 33, D:1) a +1 whip (31, 34, D:1) 26 arrows (34, 8, D:1) 17 arrows (34, 47, D:1) a +0 club (43, -2, D:1) a +0 dagger (48, -1, D:1) 23 arrows (49, 15, D:1) 22 arrows (50, 38, D:1) a +0 dagger (54, -3, D:1) 11 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (5, 16, D:2) a +0 chain mail (9, 4, D:2) a +0 ring mail (12, -20, D:2) 22 bolts (15, -9, D:2) 18 arrows (17, -4, D:2) a cursed -3 dagger (19, -2, D:2) a +0 scythe a +0 robe (24, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 16 bolts (5, 26, D:3) a cursed +0 robe (8, 39, D:3) a +0 club (15, 40, D:3) a +0 chain mail (16, 8, D:3) 24 arrows (18, 11, D:3) a +0 dagger of draining a +0 robe (20, 19, D:3) 25 sling bullets (21, 28, D:3) a +0 club (36, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 21 sling bullets (0, 5, D:4) a +0 whip (4, 29, D:4) a +0 robe (5, 16, D:4) 16 bolts (6, 15, D:4) 22 arrows (9, 7, D:4) a +0 giant spiked club (17, 26, D:4) a +0 ring mail (18, 23, D:4) a +2 quarterstaff of speed (23, 34, D:4) a +0 dagger a +0 robe (24, 9, D:4) a +0 scale mail (25, 8, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Boraen's Antique Weapon Shop a +0 spear (60 gold) a +0 falchion (60 gold) a cursed -3 war axe (2 gold) a +0 hunting sling (30 gold) the +3 falchion of Descent {freeze, Str+4 Dex+3} (842 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+3). a +5 hunting sling of freezing (594 gold) the +4 hand crossbow of the Land of Plenty {flame, rC+ rN+} (890 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from negative energy. (0, 0, D:5) 20 bolts (4, -36, D:5) a +2 mace of protection (9, -31, D:5) 15 arrows (25, 0, D:5) a +0 hunting sling (28, -22, D:5) 8 arrows (29, -6, D:5) 13 sling bullets (34, -23, D:5) a +0 giant club an uncursed ring of loudness (34, 1, D:5) a +0 mace (35, -8, D:5) a +0 ring mail Level 6 of the Dungeon (13, -11, D:6) 19 arrows (18, -16, D:6) a +0 dagger (18, -14, D:6) a +0 mace (20, -4, D:6) a book of Battle (27, -7, D:6) a +0 short sword (30, -17, D:6) a +0 halberd (30, -16, D:6) 4 tomahawks a +0 mace (32, 6, D:6) a +0 hand axe (36, -8, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Joiff's Magic Scroll Emporium a scroll of amnesia (38 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of remove curse (33 gold) a scroll of enchant weapon (82 gold) (0, 0, D:7) 21 arrows (6, -8, D:7) a +0 whip (7, 5, D:7) a +0 mace a +0 chain mail (7, 6, D:7) a +0 dagger a +0 robe (9, 5, D:7) a +0 ring mail (11, -9, D:7) a cursed -2 robe (13, -29, D:7) a +0 ring mail (13, -23, D:7) a +0 robe a cursed -2 dagger (13, 8, D:7) a +0 club a +0 vampiric short sword a +0 dagger (14, 9, D:7) a +0 short sword (15, -30, D:7) a +0 ring mail (15, 8, D:7) a +0 club a +0 short sword a +0 short sword a +2 whip of electrocution (16, 9, D:7) a +0 short sword a cursed -2 blowgun 14 poisoned needles a +0 whip (16, 10, D:7) a +0 whip (17, 9, D:7) a stone (17, 11, D:7) a +4 dagger a +0 blowgun 22 poisoned needles (18, -21, D:7) a +0 flail (18, 13, D:7) a cursed -1 blowgun 17 poisoned needles (19, 3, D:7) a +0 halberd (19, 14, D:7) a +0 dagger a +0 blowgun 14 poisoned needles (20, -21, D:7) a +0 leather armour a cursed +0 whip (21, -18, D:7) a cursed +0 scale mail a +0 flail (22, 2, D:7) a +0 dagger (22, 23, D:7) a scroll of noise (25, -30, D:7) a +0 ring mail (30, -25, D:7) a +0 leather armour (31, -9, D:7) 17 sling bullets (32, 4, D:7) 4 potions of mutation (38, -10, D:7) a +0 robe (41, 6, D:7) a cursed +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +2 trident of venom (15, -15, D:8) a +0 spear (20, -12, D:8) a +0 scale mail (24, -28, D:8) a +0 dagger a +0 robe (24, -27, D:8) a +0 ring mail (25, -30, D:8) a +0 morningstar (25, -27, D:8) a +0 hand axe a +0 scale mail (27, -5, D:8) a tomahawk (30, -5, D:8) a tomahawk (32, -5, D:8) a +0 dagger 3 tomahawks (34, -13, D:8) a +5 morningstar a +0 robe (35, -18, D:8) a +0 war axe (37, -14, D:8) 21 sling bullets (37, -8, D:8) a +2 robe of positive energy a +4 short sword (37, -7, D:8) a +0 robe a cursed +0 falchion (41, -10, D:8) a +0 club (43, -11, D:8) a +0 great sword (44, -19, D:8) a +0 buckler (46, -12, D:8) a +0 flail Level 9 of the Dungeon (17, -8, D:9) a +0 shortbow 16 arrows (17, -6, D:9) an arrow (25, -6, D:9) a scroll of immolation (25, 11, D:9) a +0 leather armour (29, -3, D:9) a +0 shield (31, 11, D:9) a +0 troll leather armour (36, -1, D:9) a +0 trident (38, 36, D:9) 15 bolts (40, 33, D:9) 7 needles of confusion (41, 1, D:9) 20 bolts (43, -12, D:9) a +0 mace a +0 plate armour (43, 20, D:9) a cursed +0 scale mail (44, -10, D:9) a +0 whip (45, 23, D:9) 15 poisoned needles (48, -9, D:9) a +0 flail (51, 17, D:9) a +0 ring mail (57, 39, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (0, 9, D:10) a +0 dagger a cursed -1 robe (0, 12, D:10) a +4 dire flail of freezing a cursed +0 robe (2, 4, D:10) a +0 hand axe a +0 robe (9, 1, D:10) a +4 battleaxe a +0 robe (14, -26, D:10) 15 arrows (22, 17, D:10) a +0 shortbow 13 arrows (26, 10, D:10) an arrow (26, 11, D:10) 2 arrows (33, 10, D:10) a +6 blowgun (34, 13, D:10) a +0 giant spiked club a +0 giant club (35, -20, D:10) a +0 falchion a +0 robe (42, 6, D:10) a +0 whip a +0 leather armour a +0 dagger a +0 mace (45, -30, D:10) a +0 rapier (48, 12, D:10) a +0 hand axe (48, 14, D:10) a +4 whip (49, 14, D:10) a +0 leather armour (50, 2, D:10) a +0 hand axe (52, -13, D:10) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (14, -32, Lair:1) a +0 robe (57, -41, Lair:1) a +0 giant spiked club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (4, -13, Lair:2) 14 stones (34, -19, Lair:2) a +0 rapier (43, -5, Lair:2) a +0 club (45, -31, Lair:2) a +0 ring mail (45, -25, Lair:2) a +0 leather armour (46, -15, Lair:2) a +0 scale mail (52, 2, Lair:2) 16 stones (52, 3, Lair:2) a wand of confusion (29/48) a wand of flame (17/48) a wand of flame (34/48) a wand of polymorph (9/24) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a wand of paralysis (6/24) 170 stones a +4 whip of electrocution (53, 1, Lair:2) 10 bolts (54, 4, Lair:2) a cursed +0 centaur barding Level 3 of the Lair of Beasts (1, 17, Lair:3) a scroll of immolation (4, 12, Lair:3) a +0 flail (16, 39, Lair:3) 2 throwing nets (17, 20, Lair:3) a +0 club (20, 23, Lair:3) a scroll of immolation (25, 44, Lair:3) a +0 mace (28, 12, Lair:3) a -2 ring of evasion (31, 18, Lair:3) 4 steel javelins (33, 45, Lair:3) a +1 battleaxe of venom a +0 chain mail (55, 12, Lair:3) a +0 leather armour