DoctorShambango Level 1 of the Dungeon (0, 0, D:1) 11 bolts of frost (-35, 8, D:1) 17 arrows (-36, 11, D:1) a +0 ring mail (-2, 11, D:1) 14 stones (-9, 16, D:1) 19 arrows (-29, 17, D:1) 14 stones (-47, 21, D:1) a +0 dagger 2 stones (-29, 21, D:1) a +0 club (-3, 24, D:1) a +0 club (-34, 27, D:1) a +0 dagger (1, 27, D:1) a +0 whip (-14, 35, D:1) a stone (-9, 35, D:1) 4 stones (-19, 46, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 2 stones (-7, 3, D:2) a stone (-27, 4, D:2) 22 stones (10, 4, D:2) 23 stones (-32, 5, D:2) a bread ration (-16, 5, D:2) a +0 scale mail (-10, 5, D:2) 30 stones a +0 hunting sling (-3, 6, D:2) a bread ration (-23, 7, D:2) a +0 club (-22, 7, D:2) a +0 leather armour (4, 23, D:2) a cursed +0 chain mail (-1, 26, D:2) a +0 club (17, 27, D:2) 2 throwing nets (17, 29, D:2) a +0 dagger (-34, 30, D:2) a +0 robe (8, 35, D:2) a +0 hand axe (-4, 40, D:2) a +0 dagger (25, 41, D:2) 15 arrows (0, 43, D:2) 3 fruits Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (-28, 4, D:3) a +0 short sword (-28, 5, D:3) a +0 short sword (-7, 9, D:3) a bread ration (-16, 13, D:3) a +0 club (unseen) (-1, 13, D:3) a +0 dagger 5 stones (-16, 14, D:3) 12 gold pieces (unseen) (-1, 16, D:3) a +0 dagger (3, 19, D:3) a +0 club (3, 20, D:3) a +0 club (-6, 33, D:3) a +0 club (10, 43, D:3) a gold piece (11, 43, D:3) 2 gold pieces (-29, 44, D:3) a +0 dagger (11, 44, D:3) a gold piece Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 5, D:4) a +0 helmet (-18, 8, D:4) a +0 giant club (16, 15, D:4) a cursed -2 flail (-16, 19, D:4) 6 tomahawks (-16, 20, D:4) a +0 ring mail (-2, 31, D:4) a +0 leather armour (-1, 31, D:4) a +0 pair of boots (13, 40, D:4) a +0 shortbow Level 5 of the Dungeon (0, 0, D:5) 12 sling bullets (28, 5, D:5) 15 stones (1, 7, D:5) a cursed -3 whip a +0 robe (28, 9, D:5) 16 stones (-10, 11, D:5) a bread ration (3, 16, D:5) a +0 club (-1, 18, D:5) a cursed -2 whip (8, 18, D:5) 17 stones (8, 22, D:5) a +0 dagger a +0 robe (8, 23, D:5) a +0 short sword a cursed +0 leather armour a +0 mace a +0 leather armour (8, 24, D:5) a +0 whip a +0 scale mail (9, 27, D:5) the +2 plate armour "Woutarph" {rF+} It protects you from fire. (-12, 32, D:5) 12 sling bullets (-7, 32, D:5) a +0 ring mail a cursed -2 club (-1, 33, D:5) a +0 club (21, 34, D:5) 25 stones (33, 38, D:5) a +0 hunting sling (2, 39, D:5) a +0 halberd a +0 spear a +0 robe (0, 41, D:5) the +1 leather armour of the Loofah {Regen+} It increases your rate of regeneration. (31, 50, D:5) 21 stones (-1, 56, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) an uncursed amulet of the gourmand (8, 1, D:6) a +0 robe a +0 dagger (12, 4, D:6) a +0 flail (1, 8, D:6) 17 stones (24, 14, D:6) 29 gold pieces (11, 15, D:6) a +0 plate armour a +0 glaive (24, 15, D:6) a meat ration (24, 16, D:6) 20 bolts (24, 17, D:6) 25 gold pieces (17, 18, D:6) 6 arrows (24, 18, D:6) a +1 flail of protection (0, 19, D:6) a +0 giant club (-4, 20, D:6) 5 javelins (-3, 20, D:6) a +0 chain mail (13, 20, D:6) a bread ration (19, 25, D:6) 26 arrows (12, 27, D:6) a bread ration (32, 27, D:6) 14 bolts of flame (9, 28, D:6) a +0 giant club (28, 29, D:6) 8 javelins (-3, 32, D:6) a +0 leather armour (10, 34, D:6) a +0 large shield (19, 34, D:6) 11 arrows a cursed -1 shortbow (25, 39, D:6) a +0 flail (24, 42, D:6) 19 stones (27, 43, D:6) 7 curare-tipped needles Level 7 of the Dungeon [Shop] Xiemet's Serpentskin Sales 16 poisoned needles (102 gold) a +0 blowgun (40 gold) a +0 robe of poison resistance (75 gold) the Reference Book on Poison and Attacks (828 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spider Form Transmutation/Poison 3 f - Olgreb's Toxic Radiance Poison 4 g - Venom Bolt Conjuration/Poison 5 h - Poisonous Cloud Conjuration/Poison/Air 6 16 poisoned needles (102 gold) 13 poisoned arrows (83 gold) 4 poisoned tomahawks (64 gold) (0, 0, D:7) a potion of degeneration (2, 2, D:7) 12 stones (27, 4, D:7) a +0 leather armour a +0 club (28, 4, D:7) a cursed -1 club (27, 5, D:7) a +0 mace (0, 8, D:7) 2 bread rations (-11, 12, D:7) a +0 flail (2, 16, D:7) a +0 hand axe a +0 animal skin (7, 16, D:7) a +0 mace (3, 19, D:7) a +0 robe a +0 dagger (-3, 23, D:7) a +0 chain mail a +0 falchion (27, 23, D:7) an arrow (-17, 24, D:7) a +0 dagger a +0 robe (-17, 25, D:7) a +0 trident a +0 ring mail a +0 ring mail (27, 25, D:7) a +0 flail (-17, 26, D:7) a +0 hand axe a +0 plate armour (27, 26, D:7) a +0 robe a +0 dagger (3, 27, D:7) a +0 scale mail (-14, 29, D:7) 18 poisoned needles (3, 29, D:7) a cursed -1 club (27, 30, D:7) a +0 club a +0 chain mail a +0 hand axe 20 arrows a +0 shortbow (-11, 32, D:7) a +0 rapier (-5, 33, D:7) 5 poisoned needles (6, 33, D:7) 11 arrows (10, 35, D:7) 21 arrows (4, 37, D:7) a +0 chain mail a +0 scimitar (7, 41, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) 2 scrolls of random uselessness (4, 1, D:8) a +0 giant spiked club (0, 3, D:8) a cursed ring of loudness (-1, 7, D:8) a +0 leather armour a +0 hand axe (-13, 8, D:8) a +0 trident (7, 8, D:8) 15 stones (17, 8, D:8) a +0 falchion a +0 dire flail a +0 plate armour (-24, 9, D:8) a cursed +0 hand axe (1, 9, D:8) a +0 robe a +0 dagger (3, 11, D:8) a +0 scale mail (-16, 13, D:8) a potion of poison (-1, 13, D:8) a +0 giant club (9, 14, D:8) a +0 whip (15, 18, D:8) a +0 robe of resistance a +0 dagger (-15, 19, D:8) 7 poisoned needles (21, 23, D:8) a +0 club (11, 24, D:8) a cursed +0 dire flail a +0 robe (22, 24, D:8) a +0 pair of gloves (-4, 25, D:8) 12 bolts (11, 25, D:8) a +3 mace a +0 robe (7, 26, D:8) a cursed -3 giant club (10, 27, D:8) a +0 halberd a +0 robe (5, 34, D:8) a +0 giant spiked club (-4, 36, D:8) a tomahawk a cursed -1 dagger (-4, 37, D:8) a +0 club (-5, 40, D:8) a +0 club (-5, 42, D:8) a cursed +0 dagger a +0 robe (-5, 43, D:8) a +0 hand axe 4 tomahawks a +0 leather armour (27, 47, D:8) the +10 falchion "Noceorir" {venom, Int+3 Dex+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+3). Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (8, 0, D:9) a +0 club (9, 0, D:9) a +0 dagger (13, 0, D:9) 2 stones (9, 3, D:9) 24 sling bullets (20, 7, D:9) the +0 robe of Weyptob {+Blink Str+3} It affects your strength (+3). It lets you blink. (16, 10, D:9) an arrow (17, 12, D:9) a +0 pair of boots of running (18, 13, D:9) 2 arrows (6, 16, D:9) a +0 ring mail (20, 17, D:9) a +0 war axe a +0 shortbow of freezing 21 arrows (35, 18, D:9) a +0 whip a +0 ring mail (-3, 23, D:9) a +0 giant club (40, 24, D:9) a +0 hand axe (39, 25, D:9) a +0 hand axe (41, 25, D:9) a +0 hand axe (40, 26, D:9) a +0 hand axe (-12, 27, D:9) a +0 great mace (42, 27, D:9) a cursed +0 ring mail a +0 whip (30, 33, D:9) 14 stones (43, 33, D:9) a +2 trident of protection a +0 leather armour (26, 37, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe a +0 chain mail (29, 1, D:10) a +0 leather armour a +0 mace a +0 flail a +0 ring mail a +0 flail a +0 leather armour (29, 2, D:10) a stone (30, 3, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 short sword of speed 22 stones (16, 17, D:10) a +0 hand axe (-2, 22, D:10) 15 arrows (-9, 30, D:10) a throwing net (26, 32, D:10) a bread ration (28, 35, D:10) a +0 whip Level 11 of the Dungeon [Shop] Ihaupnup's Distillery 2 potions of cure mutation (980 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of agility (56 gold) a potion of mutation (35 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) (0, 0, D:11) a +0 short sword (17, 0, D:11) a +0 robe (2, 1, D:11) a troll hide (4, 1, D:11) a +0 robe a +4 dagger (6, 1, D:11) a +0 leather armour a +0 mace a +0 robe a +0 mace (7, 1, D:11) a +0 arbalest a +0 leather armour (6, 2, D:11) a +0 ring mail a +0 hand axe a +0 plate armour a +0 hand axe (7, 3, D:11) a +0 club (-2, 14, D:11) a +0 robe a +0 dagger (-9, 28, D:11) a +0 club a +0 dagger (-2, 28, D:11) a +0 plate armour a +0 mace (0, 30, D:11) a +0 plate armour a +0 war axe (3, 30, D:11) a +0 ring mail a +0 flail (4, 30, D:11) a +0 dagger (22, 30, D:11) a cursed -3 dagger a +0 robe (15, 31, D:11) a +0 leather armour a +0 scale mail (16, 31, D:11) a cursed +0 ring mail a +0 hand axe (13, 33, D:11) 22 arrows (21, 33, D:11) a +0 leather armour a +0 falchion a +0 cloak a +0 dagger (-8, 38, D:11) 3 arrows (-9, 42, D:11) a +0 giant spiked club (-4, 43, D:11) a +0 quarterstaff a +0 robe a +0 dagger a +0 chain mail (-4, 44, D:11) a +0 club a +0 flail a +0 robe a +0 dagger a +0 short sword (-4, 45, D:11) a +0 shortbow 16 arrows 3 tomahawks (-10, 46, D:11) a +0 giant club (-8, 46, D:11) 2 tomahawks (-7, 46, D:11) a +0 hand axe a +0 leather armour a +0 dagger a +0 morningstar a +0 flail (-6, 46, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (-14, 4, D:12) a +0 dagger of freezing (-18, 7, D:12) a troll hide (-17, 13, D:12) 24 stones (0, 13, D:12) 10 arrows (2, 13, D:12) 2 silver tomahawks (-6, 24, D:12) a +3 short sword of venom (13, 24, D:12) a +0 ring mail (26, 25, D:12) a +0 long sword (-3, 31, D:12) a +0 dagger (-10, 35, D:12) a +0 giant spiked club (-1, 38, D:12) a +0 giant club (11, 44, D:12) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (1, 0, Orc:1) 3 silver tomahawks (0, 1, Orc:1) a +0 short sword (1, 2, Orc:1) a +0 hand axe (4, 3, Orc:1) a +0 leather armour a +0 falchion (-3, 5, Orc:1) a cursed +0 plate armour a +1 vampiric halberd (-66, 31, Orc:1) a +0 plate armour a +3 scimitar an orc skeleton (-65, 31, Orc:1) a +0 short sword a +0 leather armour a +0 club (-65, 32, Orc:1) a +0 ring mail a +0 robe a +0 dagger a +0 short sword (-64, 32, Orc:1) a +0 plate armour a cursed -3 glaive (-66, 33, Orc:1) a +2 flail of crushing a +0 chain mail a +0 club a +0 leather armour an orc corpse (-65, 33, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 leather armour a +0 vampiric dagger an orc corpse (-61, 37, Orc:1) a +0 leather armour a +0 hand axe Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 falchion a +0 flail a +0 chain mail a +0 war axe (1, 0, Orc:2) a +0 leather armour a +0 robe a +0 whip a +0 whip a +0 dagger (2, 0, Orc:2) a +2 robe of fire resistance a +0 robe a +0 dagger a +0 dagger (-15, 1, Orc:2) a +0 giant club (0, 1, Orc:2) a +0 club a +0 chain mail (2, 1, Orc:2) a +0 robe a +0 dagger (-16, 3, Orc:2) a +1 vampiric hand axe (-15, 3, Orc:2) a +0 ring mail a +0 morningstar (-5, 4, Orc:2) a javelin (-17, 5, Orc:2) a +0 dagger (-7, 5, Orc:2) a +0 mace a +0 leather armour (-6, 5, Orc:2) a +0 dire flail a +1 scale mail of poison resistance 4 javelins (-30, 6, Orc:2) 4 tomahawks a +0 leather armour (-17, 8, Orc:2) 2 tomahawks (-10, 9, Orc:2) a +0 flail (-13, 10, Orc:2) a +0 scale mail a +0 flail a +0 trident a +0 plate armour (-10, 10, Orc:2) a +0 plate armour a +2 long sword of electrocution (-3, 10, Orc:2) a javelin (-19, 11, Orc:2) a +0 chain mail a +2 broad axe of freezing (-17, 11, Orc:2) a +0 leather armour a +0 mace (-16, 11, Orc:2) a +0 club a +0 chain mail 8 tomahawks of returning a +0 short sword (-18, 14, Orc:2) a +0 robe a +0 dagger (-17, 14, Orc:2) a +0 plate armour a +0 battleaxe (-22, 15, Orc:2) a +0 ring mail a +0 mace a +0 leather armour of positive energy a +0 club a +2 leather armour of fire resistance (-20, 15, Orc:2) a +0 whip a +0 flail (-16, 15, Orc:2) a +0 falchion (-22, 16, Orc:2) a +0 flail a +0 club a +0 chain mail (-21, 16, Orc:2) a +0 plate armour a +0 scimitar (-21, 17, Orc:2) a +0 giant club (-23, 18, Orc:2) a +0 short sword (-25, 19, Orc:2) a +0 dagger a cursed +0 robe a +0 chain mail a +0 falchion an orc corpse (skeletalised by now) (-23, 19, Orc:2) a +0 trident (still there?) a cursed -1 scale mail (still there?) (-25, 20, Orc:2) a +0 hand axe (-24, 20, Orc:2) a +0 short sword a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) (-23, 20, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (45, 3, Lair:1) a book of Conjurations (42, 4, Lair:1) a book of Death (43, 4, Lair:1) a book of Burglary (44, 4, Lair:1) the Handbook of Summoning and Transmutation Spells Type Level a - Summon Small Mammal Summoning 1 b - Spider Form Transmutation/Poison 3 c - Summon Ice Beast Ice/Summoning 4 d - Shadow Creatures Summoning 5 e - Statue Form Transmutation/Earth 6 (45, 4, Lair:1) a book of Changes (46, 4, Lair:1) a book of Minor Magic (44, 5, Lair:1) a book of the Tempests (45, 5, Lair:1) a book of Transfigurations (46, 5, Lair:1) a book of Spatial Translocations (21, 7, Lair:1) 24 sling bullets (42, 8, Lair:1) 7 scrolls of remove curse a scroll of enchant weapon a scroll of amnesia 3 scrolls of enchant armour 2 scrolls of immolation 3 scrolls of recharging (43, 8, Lair:1) 8 potions of brilliance (44, 8, Lair:1) an uncursed amulet of resist mutation an uncursed amulet of clarity (43, 9, Lair:1) a royal jelly 10 beef jerkies 12 slices of pizza (44, 9, Lair:1) a +4 ring of evasion a +2 ring of dexterity an uncursed ring of fire an uncursed ring of protection from fire an uncursed ring of sustain attributes the ring "Nilec" {*Confuse rF+ rN+ Str+3} [ring of positive energy] It affects your strength (+3). It protects you from fire. It protects you from negative energy. It may confuse you when you take damage. (0, 11, Lair:1) a +0 short sword (-2, 17, Lair:1) a bread ration (25, 17, Lair:1) a fruit (18, 20, Lair:1) a fruit (20, 21, Lair:1) a fruit (32, 24, Lair:1) a fruit (5, 27, Lair:1) 25 bolts (29, 30, Lair:1) a +0 quarterstaff (36, 51, Lair:1) 2 potions of poison (31, 52, Lair:1) a cursed +0 plate armour (20, 53, Lair:1) 13 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (-36, 12, Lair:2) a potion of degeneration (-24, 16, Lair:2) a +2 helmet (-37, 17, Lair:2) a bread ration (11, 31, Lair:2) a +0 plate armour (1, 32, Lair:2) a +0 robe a +3 scimitar of flaming (11, 32, Lair:2) a +0 club (0, 36, Lair:2) a +0 halberd (14, 36, Lair:2) 31 stones (-16, 40, Lair:2) a scroll of noise (-9, 46, Lair:2) a cursed +0 ring mail (-29, 48, Lair:2) a +0 rapier (10, 48, Lair:2) 16 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (18, 1, Lair:3) 15 stones (-5, 6, Lair:3) a +0 quarterstaff (48, 11, Lair:3) 21 arrows (56, 13, Lair:3) a +0 hand axe (18, 19, Lair:3) a +0 club (50, 21, Lair:3) the +6 trident "Earthworm" {flame, *Noise rN+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. It may make noises in combat. (33, 24, Lair:3) a +0 glaive (19, 27, Lair:3) 10 bolts (9, 32, Lair:3) a +0 robe (53, 36, Lair:3) 19 gold pieces (53, 38, Lair:3) 15 gold pieces (54, 38, Lair:3) a +0 robe (19, 39, Lair:3) a +0 scale mail (8, 50, Lair:3) 12 sling bullets (23, 50, Lair:3) 4 fruits Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 lajatang (7, 8, Lair:4) 31 stones (11, 10, Lair:4) 22 stones (1, 11, Lair:4) the +5 flail of Generosity {freeze, MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (4, 17, Lair:4) a +3 ring of evasion (11, 30, Lair:4) a +0 morningstar (-2, 32, Lair:4) a +0 flail (37, 34, Lair:4) a +0 flail (25, 44, Lair:4) 15 poisoned needles (5, 47, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of magic darts (28) a wand of magic darts (27) (32, 12, Lair:5) a scroll of vulnerability (-19, 47, Lair:5) a +2 pair of gloves (-16, 49, Lair:5) a bread ration (-11, 49, Lair:5) 14 arrows (26, 52, Lair:5) 24 stones (1, 55, Lair:5) a +0 robe (18, 55, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 26 stones (2, 4, Lair:6) a +0 battleaxe (-11, 5, Lair:6) a +0 pair of gloves (11, 14, Lair:6) a bread ration (-14, 15, Lair:6) a +0 quarterstaff (8, 41, Lair:6) a +0 great mace (6, 45, Lair:6) 20 stones (-14, 46, Lair:6) 6 poisoned needles (10, 48, Lair:6) 14 stones (27, 52, Lair:6) 27 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) a +3 leather armour (-10, 4, Lair:7) a +0 battleaxe (-48, 13, Lair:7) a +0 war axe (-53, 16, Lair:7) the +9 chain mail of the Many Ghosts {rPois rF+ Regen+} It protects you from fire. It protects you from poison. It increases your rate of regeneration. (-2, 18, Lair:7) 21 stones (-57, 27, Lair:7) a +0 ring mail (-45, 34, Lair:7) a +0 longbow (0, 43, Lair:7) a fire dragon hide (-34, 45, Lair:7) 21 bolts (13, 45, Lair:7) a book of Minor Magic (14, 45, Lair:7) an uncursed staff of cold (13, 46, Lair:7) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 dagger a +0 robe (41, 19, Lair:8) 23 sling bullets (-12, 22, Lair:8) a +0 hand crossbow (8, 22, Lair:8) a +0 falchion (-9, 26, Lair:8) 3 fruits (16, 27, Lair:8) 30 stones (29, 27, Lair:8) a +0 flail (26, 31, Lair:8) a lantern of shadows (43, 38, Lair:8) 10 arrows (21, 39, Lair:8) a cursed -1 hand axe (3, 43, Lair:8) a +0 war axe (19, 45, Lair:8) 17 arrows of flame (44, 49, Lair:8) 4 fruits (45, 52, Lair:8) a potion of poison