DizzySkin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 7, D:1) a +0 club (3, 8, D:1) a +0 mace (-11, 9, D:1) 25 stones (18, 19, D:1) a +0 robe (-18, 24, D:1) a +0 pair of gloves (14, 25, D:1) a cursed +0 hunting sling (-13, 36, D:1) a cursed +0 club (-8, 36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 club a +0 club a +0 dagger (2, 0, D:2) a +0 club a +0 animal skin a +0 helmet (3, 3, D:2) a +0 leather armour (15, 9, D:2) a +0 trident (18, 13, D:2) a +0 short sword (14, 14, D:2) 26 arrows (2, 24, D:2) a +1 hunting sling of freezing (26, 26, D:2) 23 sling bullets (32, 27, D:2) a +0 dagger (21, 30, D:2) 25 stones (-22, 39, D:2) a stone (-22, 41, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, 3, D:3) a +0 dagger (35, 3, D:3) 23 stones (28, 6, D:3) a +0 flail (22, 11, D:3) a +0 hand axe (0, 13, D:3) 19 stones (24, 13, D:3) a +0 club (41, 13, D:3) a +0 flail (41, 14, D:3) a +0 flail (17, 15, D:3) a +0 short sword (41, 15, D:3) a +0 short sword (17, 16, D:3) a large rock {!d} (17, 17, D:3) 12 stones (17, 19, D:3) a +0 scale mail a +0 flail 3 tomahawks a +0 leather armour a +0 dagger (58, 19, D:3) a +0 robe (16, 20, D:3) 2 stones 2 tomahawks (17, 20, D:3) a +0 mace a +0 leather armour (15, 21, D:3) a +0 dagger (16, 21, D:3) a stone (25, 22, D:3) a +0 short sword (34, 22, D:3) a +0 dagger (60, 25, D:3) a +0 spear (17, 27, D:3) a stone (18, 27, D:3) a stone (15, 29, D:3) a stone (10, 30, D:3) a +0 hunting sling (14, 30, D:3) a stone (13, 31, D:3) a stone (-3, 32, D:3) a +1 mace of protection (1, 33, D:3) a +0 spear (44, 33, D:3) a +0 leather armour (44, 35, D:3) a stone a +0 club (45, 36, D:3) a stone (7, 40, D:3) a +0 club a +0 hunting sling 22 stones (10, 40, D:3) a stone (12, 40, D:3) a stone (14, 40, D:3) a stone (57, 41, D:3) a stone (58, 41, D:3) a stone (59, 41, D:3) a stone (47, 43, D:3) a +0 short sword Level 4 of the Dungeon (-21, 4, D:4) a +0 robe (-2, 6, D:4) a +0 giant club (-44, 11, D:4) a cursed -1 club (-43, 14, D:4) a +1 antimagic whip (-31, 16, D:4) a +0 robe (-32, 17, D:4) a +0 dire flail 22 stones a +0 leather armour (-38, 18, D:4) a +0 mace (-29, 21, D:4) a stone (-45, 31, D:4) the cursed +0 pair of boots "Moecoganadd" {rF- MP+9 Int+3} It affects your intelligence (+3). It makes you vulnerable to fire. It affects your magic capacity (+9). It has a curse placed upon it. (-8, 31, D:4) a +0 ring mail (-26, 45, D:4) a +0 club (-41, 48, D:4) 13 stones Level 5 of the Dungeon [Shop] Waclol's Jewellery Boutique an uncursed amulet of clarity (260 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of regeneration (390 gold) a cursed -2 ring of dexterity (26 gold) an uncursed amulet of resist mutation (520 gold) an uncursed amulet of faith (520 gold) a cursed amulet of inaccuracy (26 gold) an uncursed amulet of stasis (227 gold) an uncursed ring of ice (325 gold) the ring "Ifaocyo" {Ice -Tele rElec Int+2} (488 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. (-23, 17, D:5) an uncursed ring of stealth {Stlth+} (-19, 19, D:5) 22 stones (-13, 27, D:5) a +0 robe (-13, 34, D:5) 22 arrows of flame (-50, 35, D:5) a +0 plate armour Level 6 of the Dungeon [Shop] Ahyff's Antique Armour Shoppe a +1 helmet of see invisible (121 gold) a +0 leather armour (54 gold) a cursed +0 helmet (121 gold) a +1 ring mail of fire resistance (108 gold) a +0 scale mail (108 gold) the +2 scale mail of the Game of Life {MP+9} (243 gold) It affects your magic capacity (+9). a +0 helmet (121 gold) (0, 0, D:6) a +0 short sword (-1, 1, D:6) a cursed -2 dagger (0, 1, D:6) a +0 whip (-6, 3, D:6) a stone (-38, 5, D:6) a +0 robe (-27, 7, D:6) a +0 leather armour (-5, 9, D:6) a +0 hand axe (-4, 9, D:6) a cursed -2 dagger (-5, 10, D:6) a +0 dagger a +0 robe a +0 war axe a +0 ring mail (-3, 10, D:6) a +0 flail a +0 leather armour (-46, 12, D:6) a +0 whip (-4, 15, D:6) a +0 giant spiked club (-5, 16, D:6) 13 bolts (-24, 18, D:6) a +0 leather armour (-21, 23, D:6) a +0 leather armour (-39, 31, D:6) 24 arrows (-44, 37, D:6) a cursed +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 16 gold pieces (1, 0, D:7) 12 gold pieces (2, 0, D:7) 19 gold pieces (3, 0, D:7) 11 gold pieces (4, 0, D:7) 11 gold pieces (-17, 6, D:7) 20 stones (-26, 10, D:7) 28 arrows (-19, 21, D:7) a +0 halberd (-20, 22, D:7) a +0 whip a +0 giant club (-3, 23, D:7) a +0 greatsling (-22, 24, D:7) a +0 flail (-12, 28, D:7) a +0 ring mail (-11, 30, D:7) a +0 dagger a +0 robe (-10, 30, D:7) a +0 animal skin (-10, 31, D:7) a +1 whip of electrocution a +0 robe (-8, 31, D:7) a +0 flail a cursed +0 ring mail a +0 dagger a +0 leather armour (-28, 35, D:7) a +0 pair of gloves (-13, 37, D:7) 15 poisoned needles Level 8 of the Dungeon [Shop] Suwom's Antique Weapon Shop a +0 short sword (90 gold) the +8 quarterstaff of the Ghost {venom, rC- rN++ MR+} (270 gold) It poisons the flesh of those it strikes. It makes you vulnerable to cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 hand axe (90 gold) a +2 falchion of electrocution (90 gold) a +1 broad axe of freezing (120 gold) the +0 Sword of Power (3000 gold) a +0 vampiric war axe (105 gold) a +1 flail of draining (105 gold) a +0 morningstar (120 gold) a +3 falchion of distortion (90 gold) a +3 spear (90 gold) (0, 0, D:8) 16 poisoned needles (5, 0, D:8) 9 poisoned needles (21, 0, D:8) a +0 club (-5, 1, D:8) a +0 trident (21, 1, D:8) a +0 short sword a stone (21, 2, D:8) a +0 club 3 stones (-5, 3, D:8) a +0 short sword of speed (21, 3, D:8) a +0 dagger 2 stones a cursed -2 dagger (-4, 4, D:8) a +0 dagger a +0 robe (21, 4, D:8) 2 stones a +0 short sword (22, 4, D:8) a stone (33, 6, D:8) 16 stones (22, 7, D:8) a +0 dagger (26, 10, D:8) 2 javelins (28, 13, D:8) a stone (29, 13, D:8) 2 stones (-1, 14, D:8) a +0 mace (0, 14, D:8) a +0 hand axe (36, 14, D:8) a +0 rapier (0, 15, D:8) a +0 flail a +0 dagger a +0 robe (-13, 18, D:8) a +0 flail (35, 24, D:8) a +0 war axe (36, 24, D:8) a +0 flail a +0 dagger a +0 robe (9, 25, D:8) the +0 scale mail "Qixecvaz" {rF- MR+ Str+4} It affects your strength (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (35, 25, D:8) a +0 dagger (-15, 27, D:8) 14 stones (35, 28, D:8) a +0 broad axe (37, 32, D:8) a cursed +0 giant club a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 shield (-15, 7, D:9) a +0 short sword (7, 18, D:9) a +0 falchion (6, 19, D:9) a +0 dagger a +0 robe (-34, 20, D:9) a cursed -1 long sword (-26, 21, D:9) 11 arrows (-42, 22, D:9) a +0 falchion (-42, 23, D:9) a +0 falchion (-27, 23, D:9) 17 stones (-39, 26, D:9) a +0 giant club (11, 37, D:9) a cursed -3 spear (-1, 40, D:9) a +0 shortbow 25 arrows (-35, 41, D:9) 21 bolts (11, 41, D:9) 9 stones (-17, 42, D:9) a +0 short sword (-1, 42, D:9) a +0 robe a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (36, 6, D:10) 19 bolts (13, 10, D:10) a +0 robe (33, 11, D:10) 9 arrows (31, 13, D:10) 17 arrows (19, 14, D:10) a +0 ring mail (10, 20, D:10) 18 stones (36, 25, D:10) a cursed +0 war axe 19 stones a +0 robe (57, 27, D:10) a cursed -2 rapier (35, 30, D:10) a stone (53, 30, D:10) 10 sling bullets (18, 33, D:10) a +0 giant club (16, 36, D:10) 27 bolts (15, 37, D:10) a +0 giant club (22, 37, D:10) a +0 leather armour (20, 39, D:10) 23 arrows (61, 43, D:10) a +3 glaive a +0 chain mail (26, 53, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (-31, 4, D:11) 22 bolts (-37, 7, D:11) a +0 hunting sling (-22, 14, D:11) a +0 short sword (-12, 15, D:11) 20 stones (12, 16, D:11) 22 arrows of dispersal (17, 21, D:11) 5 curare-tipped needles a +2 helmet of intelligence a +0 helmet a -1 rod of inaccuracy (13/13) {!a} a +0 crystal plate armour (-33, 22, D:11) a +0 arbalest (-13, 32, D:11) a +0 leather armour (20, 33, D:11) 14 stones (-25, 35, D:11) a cursed +0 club (4, 36, D:11) a wand of random effects (32) (0, 37, D:11) a cursed -1 robe (3, 38, D:11) a +0 short sword (18, 43, D:11) 17 arrows (21, 51, D:11) a cursed +0 leather armour (-47, 56, D:11) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 poisoned arrows (31, 8, Lair:1) 18 stones (0, 14, Lair:1) a +0 leather armour (-2, 25, Lair:1) a +0 robe (16, 25, Lair:1) a +0 scale mail (-6, 29, Lair:1) the +2 ring mail "Agalo" {rC+ Str+6 Dex+2} It affects your strength (+6). It affects your dexterity (+2). It protects you from cold. (12, 40, Lair:1) 19 bolts (25, 40, Lair:1) 11 stones (0, 42, Lair:1) a +0 leather armour (5, 42, Lair:1) 26 stones (7, 43, Lair:1) 24 stones (25, 46, Lair:1) 4 poisoned needles (33, 50, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a wand of fire (9) (-4, 6, Lair:2) 3 scrolls of noise {!r} a scroll of random uselessness (1, 6, Lair:2) an uncursed ring of stealth {Stlth+} a book of Changes Vehumet's Reference Book on Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 Kikubaaqudgha's Incunabulum of Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 Sif Muna's Tome of Dislocation Spells Type Level a - Apportation Translocation 1 the Almanac of Unstable Talismans Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Armour Charms/Ice 3 c - Spectral Weapon Hexes/Charms 3 d - Warp Weapon Charms/Translocation 5 e - Excruciating Wounds Charms/Necromancy 5 f - Iskenderun's Battlesphere Conjuration/Charms 5 g - Haste Charms 6 h - Ring of Flames Charms/Fire 7 (-3, 11, Lair:2) 14 stones (49, 20, Lair:2) 15 sling bullets (42, 27, Lair:2) 14 sling bullets (54, 35, Lair:2) a +0 long sword (28, 40, Lair:2) a +0 ring mail (32, 45, Lair:2) a wand of confusion (39) (42, 52, Lair:2) 9 bolts of penetration (23, 60, Lair:2) a +0 morningstar Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (23, 9, Lair:3) a +0 chain mail (2, 10, Lair:3) 22 arrows (11, 13, Lair:3) a +0 leather armour (-12, 20, Lair:3) a +0 ring mail (-28, 35, Lair:3) 13 poisoned needles (31, 48, Lair:3) 14 stones