Dungeon Crawl Stone Soup version 0.32-a0-484-g2eb335deba (webtiles) character file. Game seed: 15558541709644959457 9 Dirtsage the Shooter (level 2, 22/22 HPs) Began as a Demonspawn Hunter on Feb 26, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (140 turns). Dirtsage the Shooter (Demonspawn Hunter) Turns: 140, Time: 00:00:18 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 9 God: Gold: 20 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies d - a scroll of identify {unknown} Potions e - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 4.1 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The jackal barks! You hear a bark! A jackal comes into view. You see here a bubbling ruby potion. You shoot an arrow. The arrow barely misses the jackal. x2 A jackal comes into view. You shoot an arrow. The jackal barks! The arrow hits the jackal! You kill the jackal! You shoot an arrow. The arrow completely misses the jackal. You shoot an arrow. The arrow hits the jackal! You kill the jackal! You shoot an arrow. The arrow closely misses the jackal. The jackal bites you but does no damage. The jackal barely misses you. You shoot an arrow. The arrow hits the jackal. You kill the jackal! Your Ranged Weapons skill increases to level 4! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! e - a bubbling ruby potion Found a faded altar of an unknown god. A ball python comes into view. A ball python is nearby! You shoot an arrow. The arrow hits the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Health restored: 22; MP restored: 2 You now have 20 gold pieces (gained 9). A hobgoblin comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ###.._[.### g###.(.......### ...............### ...?...@.......... ....###........... . ####..###.. ##.....### #........# #.....(..# #.#.....## #.##...## ###.###### You could see a hobgoblin (asleep). Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dirtsage the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 115 | D:1 | Reached skill level 4 in Ranged Weapons 131 | D:1 | Found a faded altar of an unknown god. 134 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 134 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 140 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, st_stairs_3 Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 15 Armour: Leather armour || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 143 | 143 | 0 | 0 | 116 | 1 | 143.0 | Dungeon | 143 | 143 | 0 | 0 | 116 | 1 | 143.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 143 daAuts