Dirtsage Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (3, 12, D:1) a +0 hand axe (9, 14, D:1) a +0 dagger (13, 1, D:1) a +0 chain mail (18, -4, D:1) a +0 dagger (20, 13, D:1) a +0 mace (23, 2, D:1) a +0 sling (24, 8, D:1) 5 stones (26, 0, D:1) a +0 dagger (26, 1, D:1) a +0 dagger 5 stones (27, 19, D:1) 2 stones (33, 17, D:1) a +0 whip (38, 26, D:1) a +0 club Level 2 of the Dungeon [Shop] Fonwo's Armour Emporium a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +1 scale mail of fire resistance (160 gold) a +0 robe (7 gold) a +2 leather armour of cold resistance (190 gold) a +0 chain mail (45 gold) the +6 leather armour of Grace {-Tele Harm rPois rF+++} (712 gold) rF+++: It renders you almost immune to fire. rPois: It protects you from poison -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. [Shop] Untyucsu's Antique Weapon Shop a +3 dagger of speed (552 gold) a +0 bardiche of distortion (588 gold) a +0 spear (72 gold) a +1 shortbow of draining (297 gold) a +0 club (24 gold) a +0 club (24 gold) a +0 club (24 gold) the +2 quarterstaff of Qeengah {heavy, Dex+2} (681 gold) Dex+2: It affects your dexterity (+2). [Shop] Heam's Antique Weapon Shoppe a +0 quarterstaff (96 gold) a +0 dagger (48 gold) a +0 falchion (72 gold) a +2 heavy spear (417 gold) a +0 dagger (48 gold) the +7 quarterstaff of Feschus {flame, rCorr Str+3 Dex-5} (1214 gold) Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). rCorr: It protects you from acid and corrosion. (0, 0, D:2) a +0 club a +0 robe (3, 14, D:2) a +0 short sword (8, 3, D:2) a +0 dagger (11, 4, D:2) a +0 ring mail (11, 36, D:2) a +0 club (12, 16, D:2) 6 javelins (14, 19, D:2) 5 stones (15, 7, D:2) a +0 whip 9 stones (29, 16, D:2) a +0 whip (33, 17, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (1, 22, D:3) a quokka corpse (skeletalised by now) (2, 11, D:3) an adder corpse (skeletalised by now) (3, 17, D:3) a +0 whip (4, 17, D:3) a +0 club a kobold corpse (skeletalised by now) (7, 8, D:3) a +0 short sword (12, 40, D:3) a +0 club a gnoll corpse (14, 40, D:3) 2 potions of might (20, 10, D:3) a bat corpse (skeletalised by now) (26, 30, D:3) a jackal corpse (26, 31, D:3) a jackal corpse (32, 36, D:3) a +0 robe