Dirtsage Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 1, D:1) a +0 club (5, 14, D:1) a +0 mace (14, -18, D:1) a +0 leather armour (18, -11, D:1) a +0 ring mail (25, 11, D:1) 6 stones (28, -1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, -5, D:2) a +0 hand axe (9, 2, D:2) a +0 chain mail (20, -1, D:2) a +0 short sword (25, -13, D:2) a +0 club (28, -14, D:2) a +0 halberd (29, 19, D:2) 4 boomerangs (30, -18, D:2) 9 stones (31, -21, D:2) a +0 halberd (32, -20, D:2) a +0 whip a +0 flail (33, -28, D:2) a +0 chain mail (37, -10, D:2) a +0 ring mail (37, -8, D:2) a +0 halberd (42, -1, D:2) 3 poisoned darts (43, 0, D:2) 7 stones (50, 3, D:2) a +0 club (56, -7, D:2) 5 stones (58, -17, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (11, -1, D:3) a +0 club (11, 1, D:3) a +0 sling (45, -1, D:3) 6 stones (45, 16, D:3) a +0 sling (58, 26, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 club 3 stones (10, 41, D:4) a +1 spear of venom (16, 22, D:4) a +0 mace (17, 24, D:4) 6 stones (32, 40, D:4) a +0 chain mail (36, 38, D:4) an amulet of guardian spirit (41, 48, D:4) 2 poisoned darts (44, 50, D:4) 5 stones (51, 23, D:4) a +0 dagger 3 boomerangs (52, 10, D:4) 3 boomerangs (52, 19, D:4) a +0 giant club (52, 21, D:4) a +0 dagger a +0 robe (52, 23, D:4) a +0 dagger of electrocution (58, 52, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, -1, D:5) a +0 dagger (6, 1, D:5) a +0 robe (25, -2, D:5) 5 stones (27, -3, D:5) 6 poisoned darts (40, 24, D:5) a +0 short sword (42, -9, D:5) 6 stones (49, -10, D:5) a +0 chain mail (49, 24, D:5) a +0 short sword (51, -10, D:5) a +0 leather armour (61, -13, D:5) a +0 dagger a +0 mace a +0 dagger a +0 robe (61, -12, D:5) a +0 dagger a +0 short sword a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +2 robe a +0 scythe (4, 0, D:6) a +0 mace a +0 robe (14, 9, D:6) the +1 robe of Zokkoni {rC+ Regen+ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (30, 29, D:6) a +0 whip (30, 32, D:6) a +0 dagger a +0 club 2 stones a +0 whip 12 poisoned darts (31, 27, D:6) a +0 giant club (36, 30, D:6) a +0 trident (40, 33, D:6) 7 stones (44, -9, D:6) 8 stones (47, -10, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) the +4 chain mail "Wysedumo" {Fly rC- Dex-3 Slay+4} Dex-3: It affects your dexterity (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC-: It makes you vulnerable to cold. Fly: It grants you flight. (10, 9, D:7) a +0 leather armour (11, -3, D:7) a maw talisman (19, 17, D:7) a +0 rapier (20, 0, D:7) a +0 short sword (21, 11, D:7) a +0 club (22, 10, D:7) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (23, 11, D:7) a +1 dagger of venom (25, -2, D:7) a +2 trident of draining a +0 robe an orb of energy (31, 3, D:7) a +0 leather armour (31, 16, D:7) a +0 dagger a +0 robe (32, 6, D:7) a +0 short sword (32, 16, D:7) a +1 falchion of holy wrath 3 boomerangs a +0 ring mail (32, 37, D:7) a +0 hand axe a +0 dagger a +0 robe (33, 16, D:7) a +0 hand axe 3 boomerangs (33, 37, D:7) a +0 club a +0 leather armour a +0 whip a +0 whip a +1 scale mail of fire resistance a +0 flail a +0 leather armour a +0 trident a +0 plate armour a +0 hand axe a +0 leather armour (35, 16, D:7) the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. (38, 6, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 2 stones (6, -2, D:8) a +0 leather armour (7, 21, D:8) a +0 ring mail (8, 1, D:8) a +0 leather armour (13, -7, D:8) a +0 hand axe (17, 19, D:8) a +0 giant spiked club (18, 20, D:8) a +0 giant spiked club (18, 27, D:8) a +0 scale mail (21, 8, D:8) a +0 club (24, 28, D:8) a +0 plate armour (28, -15, D:8) a +0 ring mail (28, 26, D:8) a +1 scimitar of flaming a +0 robe (31, 11, D:8) a +3 long sword a +0 robe (34, 11, D:8) a +0 robe (35, 10, D:8) a +0 long sword a +0 robe (35, 11, D:8) a +0 robe (36, 11, D:8) a +2 falchion of freezing a +2 dire flail a +0 robe (37, 11, D:8) a +3 great sword (38, -3, D:8) 3 stones (38, 6, D:8) a +0 halberd a +0 plate armour (38, 7, D:8) a +0 short sword a +0 mace a +0 leather armour (39, 7, D:8) a +0 dagger (44, 7, D:8) 4 stones (45, -1, D:8) +0 acid dragon scales (56, -5, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +0 whip (1, 1, D:9) a +0 hand axe (6, 6, D:9) a +0 leather armour (6, 26, D:9) a +0 flail a +0 dagger a +0 robe a +0 war axe of holy wrath (6, 27, D:9) a +0 dagger a +0 robe a +0 glaive 3 boomerangs a +0 plate armour a +0 flail a +0 leather armour (6, 28, D:9) a +0 trident a +0 plate armour (6, 29, D:9) a +0 flail (7, 28, D:9) a +2 morningstar of holy wrath (10, 11, D:9) a +0 scale mail (10, 12, D:9) a scroll of enchant weapon (18, 27, D:9) a +0 orcbow (19, 28, D:9) a +0 leather armour (22, 15, D:9) a +0 spear a +0 robe (22, 17, D:9) a +0 falchion (23, 15, D:9) a +0 leather armour (25, 10, D:9) a +0 chain mail (33, 1, D:9) a +0 giant club (34, 1, D:9) a +0 giant club (37, 16, D:9) a +0 ring mail (40, 40, D:9) a +0 short sword a +0 robe a +0 dagger a +0 ring mail a +3 spear a +0 robe (41, 40, D:9) a +2 dagger of venom a +0 robe a +0 mace a +0 robe a +3 falchion of freezing a +0 robe a +0 dagger a +0 short sword a +0 robe (43, 17, D:9) a +0 scale mail (44, 16, D:9) a +3 trident of distortion (49, 16, D:9) a +0 chain mail (49, 37, D:9) 6 stones (49, 39, D:9) 2 potions of degeneration (50, 37, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) 4 stones (5, 3, D:10) 2 boomerangs (8, 3, D:10) a +0 cloak a +2 short sword of freezing (8, 10, D:10) a +0 trident (15, 6, D:10) a +0 club (18, 3, D:10) a +0 short sword (18, 32, D:10) 3 stones (21, 36, D:10) 6 stones (23, 30, D:10) a +0 scale mail a +0 falchion a +0 hand axe (24, -2, D:10) a +0 dagger a +0 robe (24, 30, D:10) a +0 hand axe a +0 robe a +0 dagger (25, -2, D:10) a +0 dagger a +2 dagger of venom a +0 robe (25, 29, D:10) a +0 falchion (25, 30, D:10) a +0 hand axe (26, -2, D:10) a +0 club 4 stones a +0 dagger a +0 whip 3 poisoned darts (26, 28, D:10) a +0 robe a +2 dagger of speed (26, 29, D:10) a +0 trident (29, 13, D:10) a potion of degeneration (36, 33, D:10) 5 stones (38, 29, D:10) 6 stones (45, 11, D:10) a +0 morningstar (46, 11, D:10) a +0 giant club a +0 mace a +0 scale mail (47, -4, D:10) a +0 trident a +0 chain mail (47, 11, D:10) a +0 giant club (57, 1, D:10) 7 stones Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (8, -5, D:11) a +2 antimagic war axe (9, -1, D:11) a +0 whip (10, 7, D:11) a +0 giant club (11, 8, D:11) a +0 war axe (13, 2, D:11) a +0 giant club (13, 8, D:11) a +0 giant spiked club (14, 2, D:11) a +0 giant spiked club a +0 giant spiked club (15, 1, D:11) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (15, 2, D:11) a +0 dire flail (16, -5, D:11) a +0 dagger a +0 robe (25, 20, D:11) a potion of heal wounds (30, 19, D:11) 10 gold pieces (30, 20, D:11) a +0 cloak (31, 21, D:11) a +0 dire flail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Xyaxi's Jewellery Emporium a ring of willpower (300 gold) a ring of wizardry (360 gold) a ring of resist corrosion (240 gold) a ring of willpower (300 gold) an amulet of the acrobat (360 gold) a +6 ring of dexterity (432 gold) the ring "Qimicuam" {Drain Fly Str+3 Slay+2 Stlth+} (436 gold) [ring of flight] Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. a +6 ring of strength (432 gold) a +4 ring of slaying (936 gold) (0, 0, Orc:1) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (0, 1, Orc:1) a +0 war axe a +0 plate armour a +0 falchion of freezing a +0 war axe a +0 ring mail (0, 2, Orc:1) a +0 hand axe (1, 0, Orc:1) a +0 hand axe (1, 1, Orc:1) a +0 hand axe 2 boomerangs a +0 plate armour a +0 mace a +0 war axe a +0 plate armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 2, Orc:1) a +0 club (8, 1, Orc:1) a +0 giant spiked club an ogre corpse (skeletalised by now) (8, 2, Orc:1) a +0 flail (9, 0, Orc:1) a +0 dagger a +0 robe (9, 1, Orc:1) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (9, 2, Orc:1) a +0 dagger a +0 robe (10, 2, Orc:1) a +0 dagger a +0 mace a +0 plate armour of fire resistance an orc corpse (skeletalised by now) (10, 3, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 2, Orc:1) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (11, 4, Orc:1) a +0 club (33, -4, Orc:1) a +2 chain mail of willpower (35, -9, Orc:1) a +0 long sword of draining (35, -4, Orc:1) a +0 dagger (36, -10, Orc:1) a +0 troll leather armour a +0 dire flail (36, -9, Orc:1) a +0 dagger a +0 robe (37, -10, Orc:1) a +0 dagger a +0 robe of cold resistance a +1 scimitar of electrocution a +0 robe a +2 bardiche of venom a +0 long sword a +0 ring mail (37, -9, Orc:1) a +1 orcbow of flaming a +0 chain mail a +0 long sword a +0 long sword a +0 leather armour (38, -10, Orc:1) a +0 giant spiked club a +0 trident a +0 ring mail (39, -12, Orc:1) a +0 broad axe (39, -10, Orc:1) a +0 chain mail (41, -13, Orc:1) a +0 trident a +0 leather armour (41, -11, Orc:1) a +0 dagger (42, -13, Orc:1) a +0 plate armour (53, -14, Orc:1) a +0 chain mail a +0 club a +0 whip (54, -16, Orc:1) a +1 robe of willpower a +0 dagger (54, -14, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (55, -14, Orc:1) a +0 chain mail a +0 mace (56, -14, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 hand axe a +0 ring mail a +0 short sword a +0 chain mail (0, 1, Orc:2) a +1 mace of protection (still there?) a +0 scale mail (still there?) (0, 17, Orc:2) a +0 plate armour an orc corpse (0, 20, Orc:2) a +0 scimitar (1, 0, Orc:2) a +0 mace a +0 club a +0 battleaxe a +0 plate armour a +0 club a +0 ring mail a +0 flail a +1 dagger of electrocution an orc corpse (1, 16, Orc:2) a +0 mace a +0 leather armour (1, 18, Orc:2) a +3 long sword (still there?) a boomerang (still there?) a +0 chain mail (still there?) a +0 chain mail (still there?) a +0 short sword (still there?) a +0 halberd (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (2, 0, Orc:2) a +0 hand axe a +0 leather armour a +0 dire flail a +0 arbalest a +0 plate armour a +0 mace a +0 leather armour a +0 mace a +0 chain mail a +0 flail a boomerang a +0 chain mail (2, 1, Orc:2) a +0 hand axe a +0 scale mail a +0 hand axe a +0 leather armour an orc corpse (2, 10, Orc:2) a +0 club a +0 chain mail (2, 16, Orc:2) a +0 dagger a +0 scale mail a +0 hand axe (2, 17, Orc:2) a +0 club a +0 club (2, 18, Orc:2) a +0 dire flail a +0 plate armour a +0 mace a +0 chain mail an orc corpse (2, 19, Orc:2) a +0 bardiche (still there?) a +0 halberd (still there?) a +0 chain mail (still there?) a +0 plate armour (still there?) a +0 club (still there?) a +0 halberd of protection (still there?) (2, 20, Orc:2) a +2 great mace (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) (3, 0, Orc:2) a +0 mace a +0 leather armour (3, 8, Orc:2) a +0 long sword a +0 plate armour (3, 10, Orc:2) a +0 dagger (4, 7, Orc:2) a +0 short sword (5, -3, Orc:2) 25 gold pieces (19, 12, Orc:2) a warg corpse (23, -11, Orc:2) 11 gold pieces (23, 17, Orc:2) a +0 giant spiked club a +0 dagger a +0 robe (24, 16, Orc:2) a +0 trident a +0 chain mail an orc corpse (24, 17, Orc:2) a +0 battleaxe a +0 orcbow a +0 chain mail a +0 war axe a +0 plate armour (24, 18, Orc:2) a +0 hand axe 2 boomerangs a +0 plate armour a +0 long sword a +0 chain mail (24, 19, Orc:2) a +0 falchion a +0 leather armour (25, 18, Orc:2) a +0 flail a +0 leather armour a +0 flail (25, 19, Orc:2) a +0 short sword a boomerang a +0 orcbow a +0 battleaxe a +0 plate armour (26, 19, Orc:2) a +0 club a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 javelins (3, -22, Lair:1) an amulet of guardian spirit (6, 16, Lair:1) a potion of degeneration (10, -15, Lair:1) a staff of poison (15, 0, Lair:1) a +0 rapier (23, 3, Lair:1) a flux talisman a beast talisman (30, -19, Lair:1) 2 stones (37, -19, Lair:1) 6 stones (39, 14, Lair:1) the +5 ring mail of Day {rC+} rC+: It protects you from cold. (45, 6, Lair:1) a +0 helmet (60, -2, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (1, 15, Lair:2) the +5 sling of Mufo {heavy, Fragile rElec Will- Stlth+} rElec: It insulates you from electricity. Will-: It decreases your willpower. Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (6, -3, Lair:2) a +0 trident a +0 robe (11, 7, Lair:2) a +0 falchion (26, 21, Lair:2) a +0 arbalest (26, 22, Lair:2) 3 stones (27, 8, Lair:2) 9 stones (27, 9, Lair:2) 5 stones (28, 8, Lair:2) 7 stones (29, 10, Lair:2) 5 stones (36, 1, Lair:2) 6 poisoned darts Level 3 of the Lair of Beasts (5, 42, Lair:3) a +0 flail (5, 43, Lair:3) a potion of degeneration (23, 21, Lair:3) a +0 ring mail (25, 19, Lair:3) 3 stones (34, 39, Lair:3) a +0 spear (50, 4, Lair:3) a +0 trident (60, 39, Lair:3) a +0 orcbow (62, 30, Lair:3) a +0 ring mail (64, 12, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 datura-tipped darts (6, 23, Lair:4) 6 stones (9, 40, Lair:4) 3 poisoned darts (14, 22, Lair:4) a +0 spear (18, 39, Lair:4) a +0 leather armour (18, 40, Lair:4) 4 darts of dispersal (18, 41, Lair:4) a +0 robe (19, 38, Lair:4) a +0 war axe (19, 41, Lair:4) 4 stones (20, 40, Lair:4) a +2 arbalest of draining (20, 49, Lair:4) a +0 rapier (30, -3, Lair:4) the +0 ring mail of Freezing Curiosity {rCorr} rCorr: It protects you from acid and corrosion. (34, 31, Lair:4) a +0 morningstar Level 5 of the Lair of Beasts (10, -21, Lair:5) 5 gold pieces (11, -21, Lair:5) the +5 ring mail of Plog {+Blink rF+ rN+ Int-2} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rN+: It protects you from negative energy. +Blink: It lets you blink. (12, -34, Lair:5) the +0 scale mail of Zin's Benevolence {+Inv rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (32, -30, Lair:5) a +1 rapier of distortion 3 stones (33, -4, Lair:5) 5 poisoned darts (42, -38, Lair:5) an amulet of the acrobat (43, -38, Lair:5) a +0 leather armour (43, -28, Lair:5) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (54, -26, Lair:5) a +0 leather armour (55, -27, Lair:5) 3 stones (58, -28, Lair:5) a staff of earth a wand of polymorph (5) a wand of charming (18) (66, -26, Lair:5) the +0 robe "Xinuer" {rF+ Str-5 Archmagi} Str-5: It affects your strength (-5). rF+: It protects you from fire. Archmagi: It increases the power of your magical spells. (73, 5, Lair:5) a +0 great mace