Dirtsage Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 3, D:1) a +0 robe (4, 29, D:1) a +0 whip (5, 25, D:1) a +0 trident (6, 8, D:1) 5 stones (7, 22, D:1) a +0 dagger (9, 6, D:1) a +0 mace (13, 37, D:1) a +0 leather armour (14, 11, D:1) a +0 club (17, -2, D:1) 4 stones (37, -6, D:1) a +0 dagger (42, 1, D:1) a +0 robe (46, 0, D:1) a +0 mace (49, 6, D:1) a +0 spear Level 2 of the Dungeon [Shop] Rotatwuc's Armour Shop a +0 tower shield (45 gold) the +3 leather armour of Tehened {Fly rPois Int+2 Dex+3} (408 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison Fly: It grants you flight. a +0 robe (7 gold) a +0 robe (7 gold) a +4 scale mail of cold resistance (310 gold) a +0 pair of boots (45 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) [Shop] Gadwor's Antique Armour Boutique a +0 leather armour (58 gold) a +2 helmet of intelligence (623 gold) a +0 pair of gloves (130 gold) a +0 leather armour (58 gold) a +0 pair of boots (130 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +3 leather armour of cold resistance (696 gold) [Shop] Xuceo's Antique Weapon Boutique a +0 dagger (56 gold) a +0 flail of venom (173 gold) a +0 hand axe (84 gold) a +0 long sword (98 gold) a +0 spear (84 gold) a +1 dagger of venom (263 gold) a +0 long sword (98 gold) a +0 long sword (98 gold) a +0 club (28 gold) a +0 long sword (98 gold) [Shop] Diasoc's Antique Weapon Shop the +5 rapier of Ijeivuju {speed, rCorr} (1190 gold) rCorr: It protects you from acid and corrosion. a +0 trident (84 gold) a +0 spear (72 gold) a +0 scimitar (96 gold) a +0 falchion (72 gold) a +0 trident (84 gold) a +0 club (24 gold) (0, 0, D:2) a +0 club (4, -32, D:2) a +0 sling (14, -16, D:2) a +0 hammer (24, -14, D:2) a +0 leather armour (24, -1, D:2) a +0 club (27, 0, D:2) a +1 dagger of venom (30, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 3 poisoned darts (2, -14, D:3) 9 stones (7, 7, D:3) a +0 pair of gloves (10, 5, D:3) a +0 leather armour (14, 25, D:3) a +0 buckler (14, 29, D:3) a +0 sling (17, 25, D:3) a +0 sling (18, -18, D:3) a +0 spear (20, 23, D:3) a +0 short sword (24, -18, D:3) a +0 club a +0 robe (41, -6, D:3) 4 stones (50, -5, D:3) a +0 robe (52, 13, D:3) 4 javelins Level 4 of the Dungeon (0, 0, D:4) a +1 sling of freezing a +0 dagger (3, 11, D:4) a +0 hand axe a +0 ring mail (4, -2, D:4) a +0 leather armour (4, 9, D:4) a +0 short sword (14, 9, D:4) a +0 club (14, 11, D:4) a +0 mace (16, 10, D:4) a +0 scale mail (17, 31, D:4) a +1 dire flail of draining 5 stones a +0 leather armour (37, 8, D:4) a +0 sling (41, -2, D:4) 5 large rocks (41, 11, D:4) a +0 ring mail (48, -6, D:4) a +2 short sword of venom Level 5 of the Dungeon (28, -12, D:5) a +0 short sword (28, -11, D:5) a +0 robe a +0 dagger (29, -13, D:5) a +0 chain mail a +0 dagger a +0 ring mail a +0 short sword (29, -11, D:5) a +0 ring mail 3 boomerangs a +0 dagger (30, -8, D:5) a +0 mace (40, -10, D:5) a beast talisman (50, 9, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) 8 stones (23, 11, D:6) a +0 mace a +0 dagger a +0 robe (23, 12, D:6) a +0 dagger a +0 leather armour (23, 13, D:6) a +2 heavy flail (28, -28, D:6) a +0 flail (35, -13, D:6) 3 poisoned darts (43, -17, D:6) a +0 arbalest (62, -11, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 5 stones (12, -12, D:7) 3 poisoned darts (13, 1, D:7) a +0 trident (13, 2, D:7) a +0 dagger a +0 robe a +0 dagger a +0 short sword (14, 2, D:7) a +2 hand axe of flaming (23, 0, D:7) a +0 dagger (27, -12, D:7) a +0 dagger (43, 0, D:7) a +0 club 6 stones (44, -26, D:7) a +0 spear (45, 4, D:7) a +0 whip a +0 club a +0 robe (46, 4, D:7) a +0 flail (48, 4, D:7) a +0 spear (53, -13, D:7) a blade talisman (54, -18, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +2 hand axe of flaming (unseen) (1, -1, D:8) a +0 hand axe (1, 1, D:8) a +0 hand axe (2, 0, D:8) a +0 hand axe (17, 14, D:8) a +0 plate armour (33, 24, D:8) a +0 chain mail the Ecumenical Temple a bailey (0, 0, Bailey) a +0 ring mail a +0 war axe (0, 4, Bailey) a +0 war axe a +0 scale mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (0, 5, Bailey) a +0 hand axe a +0 leather armour (1, -3, Bailey) a boomerang (1, 0, Bailey) a +0 war axe (1, 2, Bailey) a +0 chain mail (1, 5, Bailey) a +0 hand axe a +0 leather armour (1, 6, Bailey) a boomerang (2, -2, Bailey) 2 boomerangs (3, -4, Bailey) a +0 hand axe a +0 leather armour (3, -3, Bailey) a +0 hand axe a +0 leather armour (4, 0, Bailey) the Lectures on Cryomancy and Excavation Spells Type Level a - Freeze Ice 1 b - Animate Armour Summoning/Earth 4 c - Metabolic Englaciation Hexes/Ice 5 d - Polar Vortex Ice 9 (unseen) (5, 0, Bailey) a potion of heal wounds (6, -6, Bailey) a boomerang (6, -5, Bailey) a +0 hand axe a +0 ring mail (7, -7, Bailey) 2 boomerangs a +0 hand axe a +0 leather armour (7, -5, Bailey) a boomerang (8, -7, Bailey) a boomerang a +0 war axe a +0 leather armour (9, -7, Bailey) a +0 hand axe a +0 ring mail (11, -6, Bailey) a boomerang (11, -5, Bailey) 2 boomerangs (11, -3, Bailey) a boomerang (11, 0, Bailey) a potion of experience (12, -6, Bailey) a boomerang (12, -5, Bailey) a +0 hand axe a +0 leather armour (12, 0, Bailey) the ring "Liegh" {Ice Fly Will+ Dex+3} [ring of ice] Ice: It enhances your ice magic. Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Fly: It grants you flight. (unseen)