Dirtsage Level 1 of the Dungeon (0, 0, D:1) 5 stones (9, 10, D:1) 7 stones (28, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (11, 23, D:2) a +0 quarterstaff (11, 41, D:2) a +0 club a +0 robe (21, -5, D:2) a +0 short sword a stone (31, 8, D:2) a +0 dagger (33, -7, D:2) a +0 club (38, 20, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Yreifead's Jewellery Boutique a ring of flight (245 gold) a +6 ring of strength (504 gold) a ring of flight (245 gold) the ring "Roge" {Wiz Dex+8 SInv} (812 gold) [ring of wizardry] Wiz: It improves your spell success rate. Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. an amulet of faith (560 gold) a ring of poison resistance (280 gold) an amulet of regeneration (420 gold) a blade talisman (560 gold) a ring of resist corrosion (280 gold) a ring of willpower (350 gold) a +6 ring of dexterity (504 gold) [Shop] Oclafy's Jewellery Shoppe a +5 ring of evasion (360 gold) a +6 ring of intelligence (360 gold) a blade talisman (400 gold) a +4 ring of protection (360 gold) a +6 ring of strength (360 gold) a ring of willpower (250 gold) a ring of positive energy (200 gold) a ring of positive energy (200 gold) a ring of protection from fire (250 gold) [Shop] Surergh's Jewellery Shoppe a ring of protection from fire (275 gold) a ring of resist corrosion (220 gold) a ring of willpower (275 gold) a ring of protection from fire (275 gold) the ring of Turaes {Ice Str+3 Int+2 Dex+4} (559 gold) [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. an amulet of faith (440 gold) a +4 ring of protection (396 gold) an amulet of magic regeneration (330 gold) a blade talisman (440 gold) a ring of protection from fire (275 gold) [Shop] Duoziuwk's Weapon Shop the +9 war axe of Nightmares {elec, rF+ Str-3 Dex+3 SInv} (790 gold) Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. SInv: It lets you see invisible. the +5 long sword of the Dragonfly {flame, rF+ rCorr} (559 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. a +2 sling of electrocution (172 gold) a +0 long sword (38 gold) a +0 long sword (38 gold) a +0 great sword of holy wrath (150 gold) a +0 mace (33 gold) (0, 0, D:3) a +0 scythe a +0 robe (1, -16, D:3) a +0 mace a +0 dagger a +2 dagger of protection (2, -27, D:3) a +0 club (2, -11, D:3) a +0 dagger a +0 short sword a +0 robe 3 poisoned darts (9, -13, D:3) a +0 dagger (11, -15, D:3) a beast talisman (11, 1, D:3) a +0 dagger (22, -9, D:3) a +0 robe (28, -26, D:3) a +0 club (41, -58, D:3) a +0 dagger (41, -57, D:3) a +0 sling (42, -58, D:3) 4 stones (42, -57, D:3) a +0 war axe (42, -47, D:3) a +0 sling (43, -57, D:3) a +0 robe (43, -49, D:3) a +0 club (44, -52, D:3) a +0 club a +0 dagger (45, -53, D:3) a +0 dagger (45, -47, D:3) a +0 sling (45, -46, D:3) a +0 sling (47, -53, D:3) a +0 dagger (47, -30, D:3) a +0 mace (48, -46, D:3) a +0 dagger (48, -43, D:3) a +0 whip of electrocution a +0 animal skin a +0 helmet (49, -45, D:3) a +0 dagger (53, -54, D:3) a +0 club (54, -52, D:3) a +0 dagger a +0 dagger (54, -48, D:3) a +0 club a +0 sling (54, -47, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (3, -27, D:4) 4 stones (13, -11, D:4) a +0 war axe (14, -21, D:4) a +0 club a +0 leather armour a +1 falchion of holy wrath a +0 club a +0 ring mail a +0 whip (40, -21, D:4) a +0 dagger (41, 3, D:4) 4 stones a +0 club (54, 7, D:4) a +0 giant club (55, -6, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 8 stones (3, -7, D:5) a +0 helmet