Dirtsage Level 1 of the Dungeon (14, 6, D:1) a +0 mace (16, 8, D:1) a +0 club (22, -6, D:1) a +0 whip 5 stones (35, -6, D:1) a +0 robe (40, 18, D:1) a +0 dagger 5 stones (45, 11, D:1) a +0 dagger (67, 36, D:1) +0 shadow dragon scales (68, 17, D:1) a +0 sling Level 2 of the Dungeon (3, 13, D:2) a +0 dagger (5, 13, D:2) 7 stones (7, -3, D:2) a +0 hand axe (14, 7, D:2) a +0 quarterstaff (16, 5, D:2) a +0 club a +0 robe (25, -1, D:2) 4 stones (30, 16, D:2) a +0 dagger (30, 17, D:2) a +0 dagger (32, 10, D:2) 6 stones (39, 8, D:2) a +0 whip (41, 9, D:2) a +0 spear (42, 10, D:2) a +4 flail (43, 10, D:2) a +0 club (44, 0, D:2) a +0 club 3 stones (44, 9, D:2) a +0 dagger a +0 robe (44, 10, D:2) a +0 club Level 3 of the Dungeon (3, 18, D:3) a +0 club 2 stones (17, -18, D:3) 4 boomerangs (21, -12, D:3) a +0 sling (23, -1, D:3) a +0 trident a +0 leather armour (26, -27, D:3) a beast talisman (30, -21, D:3) a +0 scale mail a +0 dagger (30, -9, D:3) 6 stones (34, 20, D:3) a +0 vampiric dagger (35, 10, D:3) a +0 whip 5 poisoned darts (39, -27, D:3) a +0 leather armour (39, -14, D:3) a +0 leather armour (42, 17, D:3) a +3 long sword (48, 20, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (14, -4, D:4) a +0 ring mail (15, -9, D:4) a +0 leather armour (16, -1, D:4) a +0 dagger (16, 0, D:4) a +0 scale mail a +0 leather armour a +0 animal skin a +0 hand axe (17, -2, D:4) 4 stones (17, -1, D:4) a +0 leather armour a +0 short sword a +0 flail (17, 0, D:4) a +0 dagger (18, -1, D:4) a +0 war axe a +0 leather armour a +0 falchion (18, 0, D:4) a +0 whip (18, 18, D:4) a +0 club 2 stones (19, 0, D:4) a +0 leather armour a +0 short sword (23, -15, D:4) a +0 dagger (26, 10, D:4) a +0 robe a +0 short sword (27, 9, D:4) a +0 robe a +0 dagger a +0 hand axe (27, 10, D:4) a +0 leather armour a +0 hand axe (28, 7, D:4) a +0 club (28, 11, D:4) a +0 ring mail a +0 club (29, 10, D:4) 5 stones a +0 dagger (43, -4, D:4) a +0 robe Level 5 of the Dungeon [Shop] Darias's Antique Weapon Boutique a +0 rapier (76 gold) a +0 war axe (66 gold) a +0 glaive (123 gold) a +0 long sword (66 gold) a +0 dagger (38 gold) a +3 heavy hand axe (425 gold) a +0 spear (57 gold) a +0 spear (57 gold) a +0 falchion (57 gold) a +0 trident (66 gold) (4, -3, D:5) a +0 leather armour (9, 14, D:5) a +0 shortbow (21, 4, D:5) a +0 club a +0 ring mail (23, -13, D:5) a +0 giant club (23, 9, D:5) a +2 short sword of protection a boomerang (23, 11, D:5) a +0 dagger a +0 robe (23, 22, D:5) a +0 robe (25, -8, D:5) a +0 giant club (25, -7, D:5) a +0 giant club a +0 giant club (25, 10, D:5) a +0 dagger a +0 robe (25, 11, D:5) a +0 trident a boomerang a +0 chain mail (26, -7, D:5) a +0 dagger a +0 leather armour (29, -9, D:5) a +2 heavy war axe a +0 leather armour (30, -9, D:5) a +0 giant club (36, -5, D:5) 6 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (8, 19, D:6) the +5 mace of Ibabrius {venom, *Rage rC+ MP+9 Dex+6} Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). *Rage: It berserks you when you make melee attacks (+20% chance). (13, -10, D:6) a +0 morningstar a +0 ring mail a +0 hand axe (13, -9, D:6) a +0 whip a +0 chain mail a +0 hand axe 2 boomerangs (13, 30, D:6) a +0 rapier (14, -10, D:6) a +0 whip (25, -7, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 club (25, -6, D:6) a +0 hand axe a +0 scale mail a +0 short sword a +0 leather armour (37, 0, D:6) a +0 short sword (37, 1, D:6) a +0 flail a +0 glaive a +0 plate armour (37, 2, D:6) a +0 war axe (50, 44, D:6) a +0 sling (57, 32, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Hac Cikh's Specific Store a +0 club (14 gold) [Shop] Barupnie's General Store the +0 rapier "Udaffav" {heavy, rPois Will- Str+3 Stlth+} (302 gold) Str+3: It affects your strength (+3). rPois: It protects you from poison Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a scroll of enchant weapon (97 gold) a +0 pair of boots (58 gold) a wand of charming (8) (249 gold) the +4 quarterstaff of Diet Blood {freeze, rF+} (535 gold) rF+: It protects you from fire. (6, 33, D:7) a staff of air (11, 3, D:7) a +0 short sword (11, 11, D:7) a +0 robe a +4 halberd of freezing (11, 20, D:7) a +0 pair of boots (11, 36, D:7) a +0 scale mail (12, 11, D:7) a +0 robe a +4 long sword a +0 robe a +0 long sword (13, 11, D:7) a +0 robe a +3 war axe (13, 34, D:7) a +0 halberd a +0 robe (13, 35, D:7) a +0 rapier (14, 29, D:7) a +0 mace (14, 33, D:7) a +1 dagger a +0 robe (14, 35, D:7) a +0 battleaxe a +0 robe (15, 36, D:7) a +0 long sword a +0 robe (17, -1, D:7) 3 stones (17, 2, D:7) a +0 scale mail (17, 35, D:7) a +0 great sword a +0 robe (27, -5, D:7) 5 stones (31, -5, D:7) a +0 hand axe (34, -5, D:7) 7 stones (41, -9, D:7) a +0 pair of gloves (41, -3, D:7) a +0 robe a +0 dagger (41, -1, D:7) a +0 ring mail a +2 antimagic hand axe a +0 short sword a +2 flail of holy wrath (41, 26, D:7) a +0 ring mail (43, 2, D:7) a +0 chain mail (45, -2, D:7) a +0 trident (59, 8, D:7) 4 stones Level 8 of the Dungeon [Shop] Ameele's Assorted Antiques a +2 robe of willpower (336 gold) a scarf of repulsion (228 gold) a +0 rapier (76 gold) a potion of curing (57 gold) a ring of magical power (380 gold) a +1 battleaxe of freezing (355 gold) a +3 leather armour of cold resistance (456 gold) a +0 robe (13 gold) a ring of positive energy (380 gold) a +0 arbalest (85 gold) (0, 0, D:8) a +0 club a +0 robe a +0 whip (1, -2, D:8) a +0 whip (1, -1, D:8) a +0 flail (1, 0, D:8) a +0 flail a +0 club (11, 18, D:8) a +0 dagger (15, 33, D:8) a +0 great sword (16, -10, D:8) a staff of earth (18, -10, D:8) a +0 falchion a +0 robe (20, -10, D:8) a +4 hand axe a +0 robe (20, -5, D:8) a staff of poison (21, -10, D:8) a +3 mace a +2 robe of willpower a +3 short sword of freezing a +0 robe (22, -7, D:8) a +4 flail of freezing a +0 robe (30, 29, D:8) a +0 flail of protection a +0 club (30, 30, D:8) a +0 flail (31, 31, D:8) a +0 spear a +0 scale mail (39, 1, D:8) a +0 sling (49, 1, D:8) a stone a +0 short sword of draining (51, 1, D:8) a +0 dagger (52, -2, D:8) a +0 whip (52, 0, D:8) a +0 dagger (53, 2, D:8) a +0 short sword a stone a +0 dagger Level 9 of the Dungeon (4, 2, D:9) a +0 plate armour (6, 11, D:9) a +0 robe a +3 falchion (8, -1, D:9) a +0 halberd a +0 robe (10, 13, D:9) a +0 robe a +4 dire flail of protection (11, 14, D:9) a +0 orcbow a +0 robe a +3 dagger (16, 43, D:9) a +0 whip 5 stones (17, 19, D:9) a +0 short sword a stone (17, 20, D:9) a +0 dagger a +0 chain mail a +0 dagger a +4 short sword a +0 scale mail (18, 20, D:9) a +0 short sword 2 poisoned darts (24, 4, D:9) a +0 cloak (25, 18, D:9) a +0 whip of flaming (26, 17, D:9) a +0 flail (27, 0, D:9) a +0 leather armour (27, 17, D:9) a +0 flail (27, 18, D:9) a +0 dagger (27, 19, D:9) a +0 spear a +0 scale mail a +0 kite shield (27, 20, D:9) a +0 spear (28, 9, D:9) a book of Iron (28, 10, D:9) a javelin (30, 20, D:9) a +0 dagger of venom a +0 leather armour (32, 21, D:9) a +0 hand axe (34, 19, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +2 ring mail of cold resistance the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (1, 6, Lair:1) a +0 leather armour (6, 17, Lair:1) 2 stones (14, -2, Lair:1) 8 stones (19, -3, Lair:1) a +0 pair of gloves (19, 1, Lair:1) 8 stones (29, 29, Lair:1) a +0 club (32, -11, Lair:1) a manual of Hexes (44, -2, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (9, 24, Lair:2) a +0 pair of gloves (20, -1, Lair:2) a +0 robe (25, 8, Lair:2) a +0 mace (34, 35, Lair:2) a +0 leather armour (44, 34, Lair:2) a +0 robe (50, 25, Lair:2) 5 stones Level 3 of the Lair of Beasts (7, -3, Lair:3) a +0 dagger (7, -1, Lair:3) 3 stones (22, -31, Lair:3) 4 stones (23, -36, Lair:3) a +0 robe (24, -3, Lair:3) a +0 quarterstaff (25, -3, Lair:3) a +0 ring mail (68, -20, Lair:3) a +0 orcbow Level 4 of the Lair of Beasts (17, 24, Lair:4) a +0 robe (30, 10, Lair:4) a blade talisman (33, 17, Lair:4) a +3 lajatang (50, 15, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (31, -9, Lair:5) the +6 quarterstaff "Qaurec" {protect, rElec Int+2 Dex+3 SInv} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Level 3 of the Abyss (0, 0, Abyss:3) a raiju corpse (5, -15, Abyss:3) a +3 broad axe