Dirtsage Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (15, -4, D:1) a +0 leather armour (16, -15, D:1) a +0 leather armour (17, 20, D:1) a +0 dagger (18, 6, D:1) a +0 ring mail (26, -2, D:1) a +0 leather armour (27, -25, D:1) a +0 dagger (29, -5, D:1) a +0 short sword (34, -26, D:1) a +0 spear (44, 1, D:1) a +0 club (46, -20, D:1) a +0 dagger (46, -19, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, -34, D:2) a +0 flail a +0 chain mail (10, -32, D:2) a +0 whip (19, -46, D:2) a +0 buckler (22, -40, D:2) a +0 dagger (30, -52, D:2) a +0 sling (33, -21, D:2) a +0 short sword 3 stones (36, -1, D:2) a +0 ring mail (40, -56, D:2) a stone (41, 3, D:2) a +0 short sword (44, -32, D:2) 5 javelins (44, -22, D:2) a +0 ring mail (51, 0, D:2) a +0 dagger (51, 1, D:2) 2 stones (53, -5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, -10, D:3) a +0 club (3, 37, D:3) a +0 leather armour (7, 11, D:3) 6 boomerangs (18, 22, D:3) 5 stones (19, 11, D:3) a +0 whip (19, 27, D:3) 4 poisoned darts (22, 22, D:3) a stone (27, 12, D:3) a book of Callings (29, 12, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Jetoenno's Assorted Antiques the +0 scimitar of True Grit {protect, Will+ Str+4 Dex+4} (923 gold) Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. the +2 robe of Dramatic Exits {SInv} (591 gold) SInv: It lets you see invisible. a scroll of teleportation (81 gold) a scroll of vulnerability (108 gold) a +2 leather armour of poison resistance (432 gold) a +2 sling of freezing (396 gold) a scroll of amnesia (108 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (2316 gold) rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (0, 0, D:4) a stone a +0 dagger (0, 2, D:4) a +0 falchion (0, 3, D:4) a +0 club a +0 leather armour a +0 flail (1, 3, D:4) a +0 ring mail a +0 mace (5, 6, D:4) a +0 leather armour a +0 war axe (8, 10, D:4) a +0 giant club (34, -8, D:4) a +0 club (39, -5, D:4) a +0 club Level 5 of the Dungeon (4, 18, D:5) a +2 war axe a +0 robe a +0 battleaxe a +0 robe a +0 dagger of protection a +0 robe (5, 18, D:5) a +1 hand axe of electrocution a +0 war axe a +0 dagger a +2 falchion of protection a +0 short sword a +0 whip a +0 spear a +0 robe (8, 12, D:5) a +0 dagger (22, -3, D:5) a +0 sling of draining (22, -1, D:5) 2 poisoned darts (23, 41, D:5) a +0 rapier (24, 33, D:5) a +0 leather armour (37, 14, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (7, -8, D:6) a +0 whip a +0 leather armour a +0 whip a +0 mace (8, -10, D:6) a +0 hand axe a +0 leather armour (8, -8, D:6) a +0 flail (9, -9, D:6) a +0 trident a +0 ring mail (10, 13, D:6) a +0 robe (12, 6, D:6) a +0 halberd (12, 7, D:6) a +0 spear (13, 5, D:6) a +0 club (14, 5, D:6) a +0 whip a +0 robe (14, 6, D:6) a +0 club (14, 16, D:6) 7 stones (22, -6, D:6) 2 large rocks (30, 34, D:6) 8 stones (31, 22, D:6) a +2 hand axe of draining (41, 22, D:6) a +0 mace a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (1, -12, D:7) a +0 scale mail (2, -13, D:7) a +0 plate armour (4, -17, D:7) a +4 trident of draining a +0 robe an orb of mayhem (20, -18, D:7) a +0 giant club (28, -19, D:7) a +0 ring mail (30, 15, D:7) 2 stones (32, 6, D:7) a +0 ring mail (34, 16, D:7) a +0 war axe a boomerang (35, 19, D:7) a +0 hand axe (36, 18, D:7) a +0 dagger a +0 leather armour (39, 18, D:7) a +1 whip of flaming a +0 robe (40, -7, D:7) a Grand Grimoire (42, 16, D:7) a +0 ring mail (51, 9, D:7) 4 stones (53, -23, D:7) a +0 dire flail a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 hand axe 2 boomerangs (1, 0, D:8) a boomerang (2, 0, D:8) a +0 hand axe (10, -5, D:8) a +0 leather armour a +0 trident (10, -4, D:8) a serpent talisman (11, -7, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (11, -6, D:8) a +0 club (14, -3, D:8) 6 stones (17, -13, D:8) a +2 ring mail of willpower (24, -16, D:8) 5 stones (25, -25, D:8) a +0 giant club a +0 giant spiked club (25, 15, D:8) a +0 falchion (27, 1, D:8) a +0 dagger a +0 ring mail a +0 club a +0 leather armour a +0 hand axe 3 boomerangs a +0 hand axe a +0 leather armour a +0 great sword a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 robe a +2 battleaxe a +0 robe a +0 dagger a +0 leather armour a +0 war axe a +0 dagger a +0 robe a +0 dire flail a +0 robe (33, -25, D:8) a +0 dagger (37, 21, D:8) a +0 shortbow (40, -7, D:8) a +0 chain mail (40, 16, D:8) a +0 halberd a +0 robe (43, 1, D:8) 7 stones Level 9 of the Dungeon (0, 0, D:9) 2 poisoned darts (27, 34, D:9) a +0 scale mail (33, 17, D:9) a +0 ring mail 6 stones (33, 24, D:9) a +0 short sword (38, 22, D:9) a ring of ice (42, -1, D:9) a javelin (42, 30, D:9) 4 javelins (45, 33, D:9) a +0 giant spiked club a +0 dire flail (46, 28, D:9) a +0 falchion (46, 29, D:9) a +0 hand axe (46, 31, D:9) a +0 plate armour a +0 scimitar (50, -1, D:9) a +0 whip (50, 1, D:9) a +0 troll leather armour (50, 2, D:9) a +0 orcbow (52, 3, D:9) a +0 ring mail a +0 hand axe (57, 7, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 5 stones (6, -14, D:10) a +0 club (12, 23, D:10) a +0 flail a +0 club a +0 chain mail a boomerang a +0 halberd (12, 24, D:10) a +0 chain mail a +0 flail (21, -17, D:10) a +0 quarterstaff (25, 32, D:10) a staff of poison a staff of death a wand of charming (2) (29, -4, D:10) a +0 dagger (41, 1, D:10) a +0 flail (44, 6, D:10) a +0 hand axe (47, 26, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, -6, D:11) a +0 arbalest (2, 1, D:11) a stone (4, 15, D:11) 6 stones (5, -13, D:11) 4 javelins (11, -3, D:11) 5 large rocks (24, 0, D:11) a +0 sling a +0 shortbow a potion of degeneration 3 scrolls of brand weapon (24, 13, D:11) a +0 troll leather armour (26, 0, D:11) 2 atropa-tipped darts (29, -15, D:11) 5 large rocks (41, 1, D:11) Sif Muna's Volume of Jinxing Spells Type Level a - Slow Hexes 1 (unseen) (46, -10, D:11) a +0 dagger (48, -6, D:11) a +0 flail a +0 dagger of draining a +0 robe (48, -5, D:11) a +0 whip (49, -6, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a wand of charming (4) (1, -30, D:12) a +0 dagger a +0 robe (3, -9, D:12) +0 acid dragon scales (5, -51, D:12) a +2 falchion of freezing (5, -47, D:12) a +0 falchion (10, -6, D:12) a +0 spear (13, -20, D:12) a +0 club a +0 robe a +0 dagger a +0 robe a +0 club (13, -19, D:12) a +0 club a +0 spear a +0 scale mail (13, -18, D:12) a +0 trident a +0 chain mail (14, -18, D:12) a +0 dagger a +0 robe (15, -22, D:12) a +0 buckler (16, -23, D:12) a +0 club (21, -23, D:12) a +0 falchion (23, -45, D:12) a +0 giant club a +0 giant club (26, -1, D:12) a +1 heavy hand axe a +0 leather armour (34, -45, D:12) a +0 leather armour (35, -49, D:12) a +0 leather armour (37, -54, D:12) a +0 heavy battleaxe a +1 chain mail of poison resistance (37, -45, D:12) a +0 rapier Level 13 of the Dungeon [Shop] Vodecir's Jewellery Boutique an amulet of regeneration (420 gold) a +6 ring of strength (504 gold) a maw talisman (560 gold) a talisman of death (1591 gold) the ring of the Foremost Quests {rElec rPois rN++ Will+ Str-4} (634 gold) [ring of willpower] Str-4: It affects your strength (-4). rElec: It insulates you from electricity. rPois: It protects you from poison rN++: It greatly protects you from negative energy. Will+: It increases your willpower. the ring "Ynewar" {rElec rPois AC+4 Int+2} (817 gold) [ring of protection] AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison a +4 ring of protection (504 gold) (0, 0, D:13) a +0 leather armour (12, 12, D:13) 3 large rocks (24, 24, D:13) 2 poisoned darts (29, 32, D:13) a +0 spear (30, 26, D:13) a +0 arbalest (32, 22, D:13) a +0 short sword (32, 23, D:13) a +0 dagger a +0 robe (32, 24, D:13) a +0 dagger (44, 20, D:13) 6 stones (46, 9, D:13) a +0 orcbow a +0 shortbow a +0 orcbow (47, 9, D:13) a +0 orcbow Level 14 of the Dungeon [Shop] Coumuosi's Book Shop an Everburning Encyclopedia (684 gold) Great Wizards, Vol. VII (570 gold) a book of Changes (342 gold) a book of Fire (608 gold) Sif Muna's Incunable of Cold Nausea (570 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Summon Ice Beast Ice/Summoning 4 a book of Debilitation (532 gold) a book of Weapons (532 gold) (14, -7, D:14) a +0 long sword a +0 leather armour (20, -18, D:14) a +0 mace (20, -11, D:14) a +0 leather armour (21, 15, D:14) a +0 scale mail (26, 16, D:14) a +0 giant club a +0 giant spiked club a +0 giant club (27, -6, D:14) 3 boomerangs (31, 5, D:14) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (unseen) (31, 6, D:14) the +11 whip "Orb Guardian's Bane" {protect, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (31, 7, D:14) 13 gold pieces (31, 20, D:14) a +0 giant club (31, 21, D:14) a +0 giant spiked club (31, 22, D:14) a +0 giant club (32, 20, D:14) a +0 giant club a +0 giant spiked club a +0 dire flail (33, 19, D:14) a +0 dagger (36, -3, D:14) a +0 arbalest (38, 16, D:14) 4 stones (41, 22, D:14) a +0 dagger a +0 robe (43, 16, D:14) a +0 troll leather armour (44, -15, D:14) a +0 dagger (45, 22, D:14) a +0 dagger a +0 robe (56, 5, D:14) a +0 plate armour (57, 33, D:14) a +0 helmet the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (0, 12, Orc:1) a +0 short sword a +0 ring mail (0, 14, Orc:1) a +3 trident a +0 plate armour (1, 13, Orc:1) a +0 club (1, 14, Orc:1) a +0 dagger a +0 robe (10, 12, Orc:1) a +0 giant club (22, 20, Orc:1) 16 gold pieces (22, 22, Orc:1) a +2 hat of stealth (22, 23, Orc:1) a scroll of identify (38, -2, Orc:1) a +0 club a +0 leather armour (39, -3, Orc:1) a +0 battleaxe a +0 chain mail (39, -2, Orc:1) a +0 club a +0 short sword a +0 chain mail (39, -1, Orc:1) a +0 halberd a +0 orcbow a +0 chain mail (51, 29, Orc:1) a +0 robe a +2 dagger of freezing (52, -2, Orc:1) a +1 dire flail of holy wrath a +0 great mace (52, 29, Orc:1) a +0 morningstar (52, 30, Orc:1) a +0 plate armour a +0 flail (55, 32, Orc:1) a +0 ring mail a +0 short sword (57, 4, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines [Shop] Famir's Armour Emporium a +0 scale mail (60 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +1 ring mail of willpower (240 gold) a +0 leather armour (30 gold) the +12 plate armour of the Armadillo {Str+7 Dex-4} (1444 gold) Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). a +3 scale mail of fire resistance (390 gold) an orb of guile (195 gold) a +0 leather armour (30 gold) [Shop] Ijuero's Jewellery Shop a ring of resist corrosion (220 gold) a +6 ring of strength (396 gold) the ring of Due Proportion {Ice Int+2 SInv} (444 gold) [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. a ring of resist corrosion (220 gold) the amulet "Ukokauck" {Acrobat Dex+5} (522 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+5: It affects your dexterity (+5). a ring of magical power (220 gold) a ring of resist corrosion (220 gold) [Shop] Lufoufum's Book Shop a book of Changes (306 gold) the Reference Book on Companions (782 gold) Spells Type Level a - Call Imp Summoning 2 b - Call Canine Familiar Summoning 3 c - Malign Gateway Summoning/Translocation 7 d - Monstrous Menagerie Summoning 7 a book of Beasts (646 gold) a book of Cantrips (204 gold) a book of the Wilderness (646 gold) a Young Poisoner's Handbook (340 gold) a book of Frost (340 gold) a book of the Earth (612 gold) Xucath's Cyclopedia of the Rotting Salvo (748 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Flame Wave Conjuration/Fire 4 d - Freezing Cloud Conjuration/Ice/Air 5 e - Death Channel Necromancy 6 [Shop] Beic's Armour Emporium a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +2 plate armour of poison resistance (481 gold) a +0 robe (9 gold) a +0 leather armour of fire resistance (117 gold) a +2 pair of boots (214 gold) a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) (0, 0, Orc:2) a +0 troll leather armour (9, -17, Orc:2) a +0 club (17, 0, Orc:2) a +0 dire flail a +0 chain mail a +0 mace 2 boomerangs a +0 chain mail a +0 flail a +0 plate armour 2 atropa-tipped darts a +0 hand axe a +0 ring mail (18, -26, Orc:2) a +0 flail (18, 0, Orc:2) a +0 club a +0 trident a +0 chain mail a +0 war axe a +0 plate armour a +0 hand axe a +0 scale mail a +0 dire flail a +0 chain mail a +0 great mace a +0 plate armour a +0 battleaxe a +0 chain mail a +0 trident a +0 plate armour a +1 heavy glaive a +0 chain mail (19, -2, Orc:2) a +0 trident a +0 chain mail (19, -1, Orc:2) a +0 club a +0 dagger a +0 flail a +0 whip a +0 club a +0 flail a +0 short sword a +0 chain mail (19, 0, Orc:2) a +0 whip a +0 leather armour a +0 whip a +0 hand axe a +0 leather armour a +0 war axe a +0 arbalest a +0 chain mail (19, 1, Orc:2) a +0 war axe a +0 arbalest a +0 plate armour a +2 mace of holy wrath a +0 plate armour a +1 mace of protection a +0 plate armour (26, -1, Orc:2) a +0 dagger a +0 hand axe a +0 plate armour a +0 broad axe a +0 arbalest a +0 chain mail a +0 hand axe a +0 scimitar a +0 chain mail (26, 0, Orc:2) a +0 flail (32, -29, Orc:2) 6 large rocks (35, -20, Orc:2) a +0 hand axe a +0 plate armour (36, -21, Orc:2) a +0 club (36, -20, Orc:2) a +0 dagger a +0 robe (37, -20, Orc:2) a +0 giant spiked club (39, -6, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (39, -5, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail of fire resistance 2 boomerangs a +0 glaive (43, -1, Orc:2) a +0 dagger 2 boomerangs a +0 trident a +0 leather armour a +0 short sword (43, 0, Orc:2) a +0 heavy hand axe (43, 2, Orc:2) a +0 plate armour a +0 mace (44, -2, Orc:2) a +0 chain mail a +1 broad axe (44, 0, Orc:2) 2 atropa-tipped darts a +0 leather armour 2 boomerangs a +0 trident a +0 dagger a +0 chain mail a +0 trident a +0 plate armour a +0 hand axe (45, -14, Orc:2) a +0 war axe a +0 plate armour (45, 0, Orc:2) a +0 chain mail a +0 dire flail a +0 dagger a +0 plate armour a +0 great sword a +0 chain mail a +0 long sword a +0 plate armour a +0 dire flail a +0 chain mail a +0 war axe (46, 0, Orc:2) a +0 plate armour a +0 flail (48, -16, Orc:2) a +0 giant spiked club (53, -6, Orc:2) a +0 dagger (54, -6, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (56, -1, Orc:2) a +0 morningstar a +0 war axe (56, 1, Orc:2) a +0 short sword a +0 plate armour (57, -1, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (58, -1, Orc:2) a +0 dagger a +0 dagger a +0 robe (59, -1, Orc:2) a +0 club a +0 whip a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (0, 8, Lair:1) a stone (6, -14, Lair:1) 3 poisoned darts (10, -10, Lair:1) an atropa-tipped dart (17, -12, Lair:1) a +0 quarterstaff (30, -2, Lair:1) 5 stones (31, -2, Lair:1) 2 poisoned darts (34, 11, Lair:1) a +0 robe (44, -5, Lair:1) a +1 flail of protection Level 2 of the Lair of Beasts (2, 1, Lair:2) a +0 ring mail (11, 24, Lair:2) the +8 rapier of the Charming Fulmar {elec, rElec rF- Int+5} Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (24, 0, Lair:2) 2 javelins (26, -30, Lair:2) a wand of charming (6) (30, -8, Lair:2) a datura-tipped dart (34, 23, Lair:2) a +0 ring mail (42, 1, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (18, 0, Lair:3) a +0 cloak (25, 1, Lair:3) a +0 dagger (30, 24, Lair:3) 4 stones (34, 23, Lair:3) a +0 robe (38, 25, Lair:3) a +0 leather armour (40, 30, Lair:3) a boomerang (49, 10, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (16, 0, Lair:4) a wand of charming (2) (18, -5, Lair:4) a +0 scale mail (25, -43, Lair:4) a +0 ring mail (30, -15, Lair:4) a +1 hat (31, -44, Lair:4) a javelin (40, -5, Lair:4) an atropa-tipped dart (40, -4, Lair:4) a +0 robe a +0 dagger (51, -2, Lair:4) 5 large rocks Level 5 of the Lair of Beasts (11, 9, Lair:5) a +0 short sword (11, 47, Lair:5) 5 stones (12, 47, Lair:5) a +0 glaive (13, 48, Lair:5) a +0 trident (14, 50, Lair:5) a +0 robe (17, 10, Lair:5) the +2 sling "Jeegioqo" {flame, rElec rN+ Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (18, 1, Lair:5) a +0 buckler (28, 19, Lair:5) a potion of degeneration (32, 45, Lair:5) the +6 war axe "Sodghut" {freeze, rElec Int+4 Dex+3 Stlth+} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (33, 29, Lair:5) a phantom mirror (37, 29, Lair:5) 2 boomerangs (37, 30, Lair:5) the +1 trident "Apsenn" {heavy, Fly Str+3 Dex-4} Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). Fly: It grants you flight. (38, 31, Lair:5) a +0 spear (39, 31, Lair:5) a +0 spear (54, 25, Lair:5) a +0 morningstar (58, 3, Lair:5) a +0 scale mail (62, 14, Lair:5) the staff "Isaxapp" {rElec rF- Str+3 Stlth+ Necro Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. an amulet of magic regeneration (63, 36, Lair:5) a +0 scale mail Level 1 of the Spider Nest (23, -13, Spider:1) 6 stones (23, 2, Spider:1) 7 stones (24, -23, Spider:1) a +0 quarterstaff (28, -19, Spider:1) a +0 ring mail (30, -14, Spider:1) a +0 scale mail Level 2 of the Spider Nest (0, 0, Spider:2) 3 scrolls of enchant weapon (3, 45, Spider:2) a boomerang (14, 5, Spider:2) a +0 hand axe a +0 leather armour (14, 6, Spider:2) a +0 war axe a +0 leather armour a +2 war axe of freezing a +0 robe (16, 2, Spider:2) a +0 tower shield (20, 8, Spider:2) a +0 mace (32, 42, Spider:2) 2 poisoned darts Level 3 of the Spider Nest (0, 0, Spider:3) 2 javelins (11, 24, Spider:3) a ghost moth corpse (14, 27, Spider:3) an orb spider corpse (14, 28, Spider:3) a tarantella corpse (28, -1, Spider:3) a staff of air (51, 17, Spider:3) a +0 orcbow (51, 23, Spider:3) a +0 short sword